@@ -223,7 +223,7 @@
Discourse Server •
- Studio
+ Studio
diff --git a/libtool b/libtool
index a0b7413f2..0cd0e3d83 100755
--- a/libtool
+++ b/libtool
@@ -1,7 +1,7 @@
#! /bin/sh
# libtool - Provide generalized library-building support services.
-# Generated automatically by config.status (ImageMagick) 6.6.2-0
+# Generated automatically by config.status (ImageMagick) 6.6.2-1
# Libtool was configured on host magick.imagemagick.org:
# NOTE: Changes made to this file will be lost: look at ltmain.sh.
#
diff --git a/magick/version.h b/magick/version.h
index d80b8a9e2..4a4f0ce5b 100644
--- a/magick/version.h
+++ b/magick/version.h
@@ -30,11 +30,11 @@ extern "C" {
#define MagickLibVersion 0x662
#define MagickLibVersionText "6.6.2"
#define MagickLibVersionNumber 3,0,0
-#define MagickLibAddendum "-0"
+#define MagickLibAddendum "-1"
#define MagickLibInterface 3
#define MagickLibMinInterface 3
-#define MagickReleaseDate "2010-05-17"
-#define MagickChangeDate "20100515"
+#define MagickReleaseDate "2010-05-23"
+#define MagickChangeDate "20100523"
#define MagickAuthoritativeURL "http://www.imagemagick.org"
#define MagickHomeURL "file:///usr/local/share/doc/ImageMagick-6.6.2/index.html"
#if (MAGICKCORE_QUANTUM_DEPTH == 8)
diff --git a/version.sh b/version.sh
index 61dc02ce7..235bb7eba 100644
--- a/version.sh
+++ b/version.sh
@@ -12,7 +12,7 @@ PACKAGE_NAME='ImageMagick'
# PACKAGE_NAME (e.g. "1.0.0").
PACKAGE_VERSION='6.6.2'
PACKAGE_LIB_VERSION="0x662"
-PACKAGE_RELEASE="0"
+PACKAGE_RELEASE="1"
PACKAGE_LIB_VERSION_NUMBER="6,6,2,${PACKAGE_RELEASE}"
PACKAGE_RELEASE_DATE=`date +%F`
PACKAGE_STRING="$PACKAGE_NAME $PACKAGE_VERSION"
diff --git a/www/ImageMagickObject.html b/www/ImageMagickObject.html
index d45931905..f615dc6ad 100644
--- a/www/ImageMagickObject.html
+++ b/www/ImageMagickObject.html
@@ -165,7 +165,7 @@
ImageMagick provides a statically-built ImageMagick object as part of its Windows installation package. When this package is installed, ImageMagickObject and its sample programs are installed to this path:
The configure script looks at your environment and decides what it can cobble together to get ImageMagick compiled and installed on your system. This includes finding a compiler, where your compiler header files are located (e.g. stdlib.h), and if any delegate libraries are available for ImageMagick to use (e.g. JPEG, PNG, TIFF, etc.). If you are willing to accept configure's default options, and build from within the source directory, you can simply type:
-
$magick> cd ImageMagick-6.6.1-10 $magick> ./configure
+
$magick> cd ImageMagick-6.6.2-0 $magick> ./configure
Watch the configure script output to verify that it finds everything that
you think it should. Pay particular attention to the last lines of the script output. For example, here is a recent report from our system:
@@ -504,7 +504,7 @@ Options used to compile and link:
$magick> rpmbuild --rebuild ImageMagick.src.rpm
After the build you, locate the RPMS folder and install the ImageMagick binary RPM distribution:
-
$magick> rpm -ivh ImageMagick-6.6.1-?.*.rpm
+
$magick> rpm -ivh ImageMagick-6.6.2-?.*.rpm
Mac OS X-specific Build instructions
@@ -528,7 +528,7 @@ Options used to compile and link:
Download the ImageMagick source distribution and verify the distribution against its message digest.
Unpack and change into the top-level ImageMagick directory:
-
$magick> tar xvfz ImageMagick-6.6.1-10.tar.gz $magick> cd ImageMagick-6.6.1-10
Configure ImageMagick:
+
$magick> tar xvfz ImageMagick-6.6.2-0.tar.gz $magick> cd ImageMagick-6.6.2-0
Configure ImageMagick:
$magick> ./configure --prefix=/opt --with-quantum-depth=16 \
--disable-dependency-tracking --with-x=yes \
--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib/ \
@@ -548,7 +548,7 @@ Options used to compile and link:
Although you can download and install delegate libraries yourself, many are already available in the GnuWin32 distribution. Download and install whichever delegate libraries you require such as JPEG, PNG, TIFF, etc. Make sure you specify the development headers when you install a package. Next type,
-
$magick> tar jxvf ImageMagick-6.6.1-?.tar.bz2 $magick> cd ImageMagick-6.6.1-10 $magick> export CPPFLAGS="-Ic:/Progra~1/GnuWin32/include" $magick> export LDFLAGS="-Lc:/Progra~1/GnuWin32/lib" $magick> ./configure --without-perl $magick> make $magick> sudo make install
+
$magick> tar jxvf ImageMagick-6.6.2-?.tar.bz2 $magick> cd ImageMagick-6.6.2-0 $magick> export CPPFLAGS="-Ic:/Progra~1/GnuWin32/include" $magick> export LDFLAGS="-Lc:/Progra~1/GnuWin32/lib" $magick> ./configure --without-perl $magick> make $magick> sudo make install
Double-click on
- VisualMagick/bin/ImageMagick-6.6.1-10-Q16-windows-dll.exe
+ VisualMagick/bin/ImageMagick-6.6.2-0-Q16-windows-dll.exe
to launch the ImageMagick binary distribution.
Complete the installer screens to install ImageMagick on your system.
@@ -483,7 +483,7 @@
Discourse Server •
- Studio
+ Studio
diff --git a/www/animate.html b/www/animate.html
index a079ff07d..0082b3191 100644
--- a/www/animate.html
+++ b/www/animate.html
@@ -143,7 +143,7 @@
Druckerei Online
G2F implements an Ada 95 binding to a subset of the low-level MagickCore library.
+
G2F implements an Ada 95 binding to a subset of the low-level MagickCore library.
C
@@ -172,7 +172,7 @@
Ch
-
ChMagick is a Ch binding to the MagickCore and MagickWand API. Ch is an embeddable C/C++ interpreter for cross-platform scripting.
+
ChMagick is a Ch binding to the MagickCore and MagickWand API. Ch is an embeddable C/C++ interpreter for cross-platform scripting.
COM+
@@ -184,31 +184,31 @@
C++
-
Magick++ provides an object-oriented C++ interface to ImageMagick. See A Gentle Introduction to Magick++ for an introductory tutorial to Magick++. We include the source if you want to correct, enhance, or expand the tutorial.
+
Magick++ provides an object-oriented C++ interface to ImageMagick. See A Gentle Introduction to Magick++ for an introductory tutorial to Magick++. We include the source if you want to correct, enhance, or expand the tutorial.
Java
-
JMagick provides an object-oriented Java interface to ImageMagick. Im4java is a pure-java interface to the ImageMagick command-line.
+
JMagick provides an object-oriented Java interface to ImageMagick. Im4java is a pure-java interface to the ImageMagick command-line.
LabVIEW
-
LVOOP ImageMagick is an object-oriented LabVIEW interface to ImageMagick.
+
LVOOP ImageMagick is an object-oriented LabVIEW interface to ImageMagick.
Lisp
-
CL-Magick provides a Common Lisp interface to the ImageMagick library.
+
CL-Magick provides a Common Lisp interface to the ImageMagick library.
Neko
-
NMagick is a port of the ImageMagick library to the haXe and Neko platforms. It provides image manipulation capabilities to both web and desktop applications using Neko.
+
NMagick is a port of the ImageMagick library to the haXe and Neko platforms. It provides image manipulation capabilities to both web and desktop applications using Neko.
.NET
@@ -222,7 +222,7 @@
Pascal
-
PascalMagick a Pascal binding for the MagickWand API and also the low-level MagickCore library. It works with Free Pascal / Lazarus and Delphi.
+
PascalMagick a Pascal binding for the MagickWand API and also the low-level MagickCore library. It works with Free Pascal / Lazarus and Delphi.
Perl
@@ -234,50 +234,50 @@
PHP
-
MagickWand for PHP a native PHP-extension to the ImageMagick MagickWand API.
+
MagickWand for PHP a native PHP-extension to the ImageMagick MagickWand API.
-
IMagick is a native PHP extension to create and modify images using the ImageMagick API. Documentation for the extension is available here.
+
IMagick is a native PHP extension to create and modify images using the ImageMagick API. Documentation for the extension is available here.
-
phMagick is a wrapper class for ImageMagick, wrapping the most common web image manipulation actions in easy to use functions, but allowing full access to ImageMagick's power by issuing system calls to it's command-line programs.
+
phMagick is a wrapper class for ImageMagick, wrapping the most common web image manipulation actions in easy to use functions, but allowing full access to ImageMagick's power by issuing system calls to it's command-line programs.
Python
-
PythonMagickWand is an object-oriented Python interface to MagickWand based on ctypes.
+
PythonMagickWand is an object-oriented Python interface to MagickWand based on ctypes.
-
PythonMagick is an object-oriented Python interface to ImageMagick.
+
PythonMagick is an object-oriented Python interface to ImageMagick.
REALbasic
-
The MBS Realbasic ImageMagick is a plugin that utilizes the power of ImageMagick from within the RealBasic environment.
+
The MBS Realbasic ImageMagick is a plugin that utilizes the power of ImageMagick from within the RealBasic environment.
Ruby
-
RMagick is an interface between the Ruby programming language and the MagickCore image processing libraries. Get started with RMagick by perusing the documentation.
+
RMagick is an interface between the Ruby programming language and the MagickCore image processing libraries. Get started with RMagick by perusing the documentation.
-
MagickWand for Ruby is an interface between the Ruby programming language and the MagickWand image processing libraries. Get started with MagickWand for PHP by perusing the documentation.
+
MagickWand for Ruby is an interface between the Ruby programming language and the MagickWand image processing libraries. Get started with MagickWand for PHP by perusing the documentation.
-
MiniMagick is a Ruby wrapper for ImageMagick command line. MiniMagick gives you convenient access to all the command line options ImageMagick supports.
+
MiniMagick is a Ruby wrapper for ImageMagick command line. MiniMagick gives you convenient access to all the command line options ImageMagick supports.
-
QuickMagick is a gem for easily accessing ImageMagick command line tools from Ruby programs.
+
QuickMagick is a gem for easily accessing ImageMagick command line tools from Ruby programs.
Tcl/Tk
-
TclMagick a native Tcl-extension to the ImageMagick MagickWand API.
+
TclMagick a native Tcl-extension to the ImageMagick MagickWand API.
XML RPC
-
RemoteMagick is an XML-RPC web service that creates image thumbnails.
+
RemoteMagick is an XML-RPC web service that creates image thumbnails.
@@ -285,7 +285,7 @@
Discourse Server •
- Studio
+ Studio
diff --git a/www/api/animate.html b/www/api/animate.html
index 6b049448b..348f6dc51 100644
--- a/www/api/animate.html
+++ b/www/api/animate.html
@@ -183,7 +183,7 @@ _8c.html" target="source" name="AnimateImages">AnimateImages
Discourse Server •
- Studio
+ Studio
diff --git a/www/api/annotate.html b/www/api/annotate.html
index 69ed9568c..8f4f521ad 100644
--- a/www/api/annotate.html
+++ b/www/api/annotate.html
@@ -142,7 +142,7 @@
Druckerei Online
"name:args" Select from one of the built in kernels, using the name and geometry arguments supplied. See AcquireKernelBuiltIn()
-
"WxH[+X+Y]:num, num, num ..." a kernel of size W by H, with W*H floating point numbers following. the 'center' can be optionally be defined at +X+Y (such that +0+0 is top left corner). If not defined the pixel in the center, for odd sizes, or to the immediate top or left of center for even sizes is automatically selected.
+
"WxH[+X+Y][^@]:num, num, num ..." a kernel of size W by H, with W*H floating point numbers following. the 'center' can be optionally be defined at +X+Y (such that +0+0 is top left corner). If not defined the pixel in the center, for odd sizes, or to the immediate top or left of center for even sizes is automatically selected.
-
"num, num, num, num, ..." list of floating point numbers defining an 'old style' odd sized square kernel. At least 9 values should be provided for a 3x3 square kernel, 25 for a 5x5 square kernel, 49 for 7x7, etc. Values can be space or comma separated. This is not recommended.
+
If a '^' is included the kernel expanded with 90-degree rotations, While a '@' will allow you to expand a 3x3 kernel using 45-degree circular rotates.
-
Note that 'name' kernels will start with an alphabetic character while the new kernel specification has a ':' character in its specification string. If neither is the case, it is assumed an old style of a simple list of numbers generating a odd-sized square kernel has been given.
+
"num, num, num, num, ..." list of floating point numbers defining an 'old style' odd sized square kernel. At least 9 values should be provided for a 3x3 square kernel, 25 for a 5x5 square kernel, 49 for 7x7, etc. Values can be space or comma separated. This is not recommended.
You can define a 'list of kernels' which can be used by some morphology operators A list is defined as a semi-colon seperated list kernels.
" kernel ; kernel ; kernel ; "
-
Extra ';' characters are simply ignored.
+
Any extra ';' characters (at start, end or between kernel defintions are simply ignored.
+
+
Note that 'name' kernels will start with an alphabetic character while the new kernel specification has a ':' character in its specification string. If neither is the case, it is assumed an old style of a simple list of numbers generating a odd-sized square kernel has been given.
Unity the No-Op kernel, also requivelent to Gaussian of sigma zero. Basically a 3x3 kernel of a 1 surrounded by zeros.
+
Gaussian:{radius},{sigma} Generate a two-dimentional gaussian kernel, as used by -gaussian. The sigma for the curve is required. The resulting kernel is normalized,
If 'sigma' is zero, you get a single pixel on a field of zeros.
DOG:{radius},{sigma1},{sigma2} "Difference of Gaussians" Kernel. As "Gaussian" but with a gaussian produced by 'sigma2' subtracted from the gaussian produced by 'sigma1'. Typically sigma2 > sigma1. The result is a zero-summing kernel.
+
LOG:{radius},{sigma} "Laplacian of a Gaussian" or "Mexician Hat" Kernel. The supposed ideal edge detection, zero-summing kernel.
+
+
An alturnative to this kernel is to use a "DOG" with a sigma ratio of approx 1.6, which can also be applied as a 2 pass "DOB" (see below).
+
Blur:{radius},{sigma}[,{angle}] Generates a 1 dimensional or linear gaussian blur, at the angle given (current restricted to orthogonal angles). If a 'radius' is given the kernel is clipped to a width of 2*radius+1. Kernel can be rotated by a 90 degree angle.
If 'sigma' is zero, you get a single pixel on a field of zeros.
The 3x3 kernels (most of these) can be circularly rotated in multiples of 45 degrees to generate the 8 angled varients of each of the kernels.
-
Laplacian:{type} Generate Lapacian kernel of the type specified. (1 is the default) Type 0 : 3x3 with center:8 surounded by -1 (8 neighbourhood) Type 1 : 3x3 with center:4 edge:-1 corner:0 (4 neighbourhood) Type 2 : 3x3 with center:4 edge:-2 corner:1 Type 3 : 3x3 with center:4 edge:1 corner:-2 Type 4 : 5x5 laplacian Type 5 : 7x7 laplacian
+
Laplacian:{type} Discrete Lapacian Kernels, (without normalization) Type 0 : 3x3 with center:8 surounded by -1 (8 neighbourhood) Type 1 : 3x3 with center:4 edge:-1 corner:0 (4 neighbourhood) Type 2 : 3x3 with center:4 edge:1 corner:-2 Type 3 : 3x3 with center:4 edge:-2 corner:1 Type 5 : 5x5 laplacian Type 7 : 7x7 laplacian Type 15 : 5x5 LOG (sigma approx 1.4) Type 19 : 9x9 LOG (sigma approx 1.4)
FreiChen:{type},{angle} Frei-Chen Edge Detector is a set of 9 unique convolution kernels that are specially weighted. They should not be normalized. After applying each to the original image, the results is then added together. The square root of the resulting image is the cosine of the edge, and the direction of the feature detection.
Peak:radius1,radius2 Find any peak larger than the pixels the fall between the two radii. The default ring of pixels is as per "Ring". Corners Find corners of a binary shape LineEnds Find end points of lines (for pruning a skeletion) LineJunctions Find three line junctions (in a skeletion) ConvexHull Octagonal thicken kernel, to generate convex hulls of 45 degrees Skeleton Thinning kernel, which leaves behind a skeletion of a shape
+
Peak:radius1,radius2 Find any peak larger than the pixels the fall between the two radii. The default ring of pixels is as per "Ring". Edges Find Edges of a binary shape Corners Find corners of a binary shape Ridges Find Ridges or Thin lines LineEnds Find end points of lines (for pruning a skeletion) LineJunctions Find three line junctions (within a skeletion) ConvexHull Octagonal thicken kernel, to generate convex hulls of 45 degrees Skeleton Thinning kernel, which leaves behind a skeletion of a shape
This function is only internel to this module, as it is not finalized, especially with regard to non-orthogonal angles, and rotation of larger 2D kernels.
MorphologyApply() applies a morphological method, multiple times using a list of multiple kernels.
+
+
It is basically equivelent to as MorphologyImageChannel() (see below) but without user controls, that that function extracts and applies to kernels and morphology methods.
+
+
More specifically kernels are not normalized/scaled/blended by the 'convolve:scale' Image Artifact (-set setting), and the convolve bias (-bias setting or image->bias) is passed directly to this function, and not extracted from an image.
apply the operation this many times (or no change). A value of -1 means loop until no change found. How this is applied may depend on the morphology method. Typically this is a value of 1.
+
+
channel
+
the channel type.
+
+
kernel
+
An array of double representing the morphology kernel. Warning: kernel may be normalized for the Convolve method.
+
+
compose
+
How to handle or merge multi-kernel results. If 'Undefined' use default of the Morphology method. If 'No' force image to be re-iterated by each kernel. Otherwise merge the results using the mathematical compose method given.
MorphologyImageChannel() applies a user supplied kernel to the image according to the given mophology method.
-
The given kernel is assumed to have been pre-scaled appropriatally, usally by the kernel generator.
+
This function applies any and all user defined settings before calling the above internal function MorphologyApply().
+
+
User defined settings include... * Output Bias for Convolution and correlation ("-bias") * Kernel Scale/normalize settings ("-set 'option:convolve:scale'") This can also includes the addition of a scaled unity kernel. * Show Kernel being applied ("-set option:showkernel 1")
TODO: bias and auto-scale handling of the kernel for convolution The given kernel is assumed to have been pre-scaled appropriatally, usally by the kernel generator.
+
ScaleGeometryKernelInfo() takes a geometry argument string, typically provided as a "-set option:convolve:scale {geometry}" user setting, and modifies the kernel according to the parsed arguments of that setting.
+
+
The first argument (and any normalization flags) are passed to ScaleKernelInfo() to scale/normalize the kernel. The second argument is then passed to UnityAddKernelInfo() to add a scled unity kernel into the scaled/normalized kernel.
By default (no flags given) the values within the kernel is scaled directly using given scaling factor without change.
-
If any 'normalize_flags' are given the kernel will first be normalized and then further scaled by the scaling factor value given. A 'PercentValue' flag will cause the given scaling factor to be divided by one hundred percent.
+
If either of the two 'normalize_flags' are given the kernel will first be normalized and then further scaled by the scaling factor value given.
Kernel normalization ('normalize_flags' given) is designed to ensure that any use of the kernel scaling factor with 'Convolve' or 'Correlate' morphology methods will fall into -1.0 to +1.0 range. Note that for non-HDRI versions of IM this may cause images to have any negative results clipped, unless some 'bias' is used.
WARNING: Correct normalization of the kernel assumes that the '*_range' attributes within the kernel structure have been correctly set during the kernels creation.
-
NOTE: The values used for 'normalize_flags' have been selected specifically to match the use of geometry options, so that '!' means NormalizeValue, '^' means CorrelateNormalizeValue, and '' means PercentValue. All other GeometryFlags values are ignored.
+
NOTE: The values used for 'normalize_flags' have been selected specifically to match the use of geometry options, so that '!' means NormalizeValue, '^' means CorrelateNormalizeValue. All other GeometryFlags values are ignored.
UnityAddKernelInfo() Adds a given amount of the 'Unity' Convolution Kernel to the given pre-scaled and normalized Kernel. This in effect adds that amount of the original image into the resulting convolution kernel. This value is usually provided by the user as a percentage value in the 'convolve:scale' setting.
+
+
The resulting effect is to either convert a 'zero-summing' edge detection kernel (such as a "Laplacian", "DOG" or a "LOG") into a 'sharpening' kernel.
+
+
Alternativally by using a purely positive kernel, and using a negative post-normalizing scaling factor, you can convert a 'blurring' kernel (such as a "Gaussian") into a 'unsharp' kernel.
+
+
The format of the UnityAdditionKernelInfo method is:
ZeroKernelNans() replaces any special 'nan' value that may be present in the kernel with a zero value. This is typically done when the kernel will be used in special hardware (GPU) convolution processors, to simply matters.
@@ -286,7 +286,7 @@ _8c.html" target="source" name="GetMagickVersion">GetMagickVersion
Discourse Server •
- Studio
+ Studio
diff --git a/www/architecture.html b/www/architecture.html
index 9a3a36648..ff60250d1 100644
--- a/www/architecture.html
+++ b/www/architecture.html
@@ -239,7 +239,7 @@
When the pixel cache is initialized, pixels are scaled from whatever bit depth they originated from to that required by the pixel cache. For example, a 1-channel 1-bit monochrome PBM image is scaled to a 4 channel 8-bit RGBA image, if you are using the Q8 version of ImageMagick, and 16-bit RGBA for the Q16 version. You can determine which version you have with the ‑version option:
As you can see, the convenience of the pixel cache sometimes comes with a trade-off in storage (e.g. storing a 1-bit monochrome image as 16-bit RGBA is wasteful) and speed (i.e. storing the entire image in memory is generally slower than accessing one scanline of pixels at a time). In most cases, the benefits of the pixel cache typically outweigh any disadvantages.
If the bin subdirectory of the extracted package is not already in your executable search path, add it to your PATH environment variable. For example:
$magick> export PATH="$MAGICK_HOME/bin:$PATH"
@@ -295,7 +295,7 @@
ImageMagick runs on all recent Windows releases except Windows 95 / 98. We recommend its use on an NT-based version of Windows (NT4, 2000, 2003, XP, or Vista). Starting with ImageMagick 5.5.7, older versions such as Windows 95 / 98 are not supported anymore. The amount of memory can be an important factor, especially if you intend to work on large images. A minimum of 256 MB of RAM is recommended, but the more RAM the better. Although ImageMagick runs fine on a single core computer, it automagically runs in parallel on dual and quad-core systems reducing run times considerably.
The Windows version of ImageMagick is self-installing. Simply click on the appropriate version below and it will launch itself and ask you a few installation questions. Versions with Q8 in the name are 8 bits-per-pixel component (e.g. 8-bit red, 8-bit green, etc.), whereas, Q16 in the filename are 16 bits-per-pixel component. A Q16 version permits you to read or write 16-bit images without losing precision but requires twice as much resources as the Q8 version. Versions with dll in the filename include ImageMagick libraries as dynamic link libraries. If you are not sure which version is appropriate, choose
-ImageMagick-6.6.1-10-Q16-windows-dll.exe.
Portable Win32 static at 16 bits-per-pixel. This distribution does not include an installer and is most useful if you want to include ImageMagick in your own application distribution
@@ -373,7 +373,7 @@
Discourse Server •
- Studio
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diff --git a/www/changelog.html b/www/changelog.html
index 98f3a1e22..d44bd4a44 100644
--- a/www/changelog.html
+++ b/www/changelog.html
@@ -141,6 +141,9 @@
2010-05-23 6.6.2.0 Anthony Thyssen <A.Thyssen@griffith...>
+
Third Re-write of MorphologyApply() to better handle compound methods.
+
Implemented -set option:morphology:compose for merging results of multiple kernels. "None" means re-iterate results with next kernel. While "Undefined" means to use the internal default for a method. Thinning, Thickening, HitAndMiss, Convolve, Correlate defaults to "None" while HitAndMiss defaults to "Lighten" (union of all kernel results). Other morphology methods defaults still to be decided.
+
Added HitAndMiss Kernel: Ridges (find ridges and pixel width lines)
+
ExpandKernelInfo() (rotation expand) now groks symmetrical kernels.
+
2010-05-18 6.6.2.0 Anthony Thyssen <A.Thyssen@griffith...>
+
Separation of internal function MorphologyAppy() from MorphologyImageChannel() to calls to convolve without user settings.
+
Rewrite of MorphologyApply() to output better 'verbose' messages
+
Better handling of Gaussian tyle filters (bug fixes)
+
Bug fix and optimization of kernel size calculations in "gem.c"
Increase the estimated # points for the path drawing primitive.
Remove any prior resolution block from PSD before writing the new block.
2010-05-14 6.6.1-9 Anthony Thyssen <A.Thyssen@griffith...>
-
Addition of more Morphological/Convolution Kernels. DOG (Difference of Gaussians) and DOB (Difference of Blurs), Prewitt, Roberts, Compass, and Ring
+
Addition of more Morphological/Convolution Kernels. DOG (Difference of Gaussians) and DOB (Difference of Blurs), EG: -morphology convolve DOG:0x1,3 -morphology convolve DOB:0x1,3,90
@@ -5015,7 +5018,7 @@ color swatch of that color and to convert to all the other color models.
Discourse Server •
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diff --git a/www/command-line-options.html b/www/command-line-options.html
index de498fee5..38b379457 100644
--- a/www/command-line-options.html
+++ b/www/command-line-options.html
@@ -146,7 +146,7 @@
Druckerei Online
An image sequence operator differs from a setting in that it affects an image sequence immediately as it appears on the command line. Choose from these image sequence operators:
ImageMagick includes a number of command-line utilities for manipulating images. Most of you are probably accustomed to editing images one at a time with a graphical user interface (GUI) with such programs as gimp or Photoshop. However, a GUI is not always convenient. Suppose you want to process an image dynamically from a web script or you want to apply the same operations to many images or repeat a specific operation at different times to the same or different image. For these types of operations, the command-line image processing utility is appropriate.
+
ImageMagick includes a number of command-line utilities for manipulating images. Most of you are probably accustomed to editing images one at a time with a graphical user interface (GUI) with such programs as gimp or Photoshop. However, a GUI is not always convenient. Suppose you want to process an image dynamically from a web script or you want to apply the same operations to many images or repeat a specific operation at different times to the same or different image. For these types of operations, the command-line image processing utility is appropriate.
The ImageMagick command-line tools exit with a status of 0 if the command line arguments have a proper syntax and no problems are encountered. Expect a descriptive message and an exit status of 1 if any exception occurs such as improper syntax, a problem reading or writing an image, or any other problem that prevents the command from completing successfully.
-
In the paragraphs below, find a short description for each command-line tool. Click on the program name to get details about the program usage and a list of command-line options that alters how the program behaves. If you are just getting acquainted with ImageMagick, start with the convert program. Be sure to peruse Anthony Thyssen's tutorial on how to use ImageMagick utilities to convert, compose, or edit images from the command-line.
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In the paragraphs below, find a short description for each command-line tool. Click on the program name to get details about the program usage and a list of command-line options that alters how the program behaves. If you are just getting acquainted with ImageMagick, start with the convert program. Be sure to peruse Anthony Thyssen's tutorial on how to use ImageMagick utilities to convert, compose, or edit images from the command-line.
Use this form to contact the ImageMagick Wizards for any of the issues listed below. You can expect a reply within 24-48 hours if your message is a sponsorshp, license, or security issue. The bug and documentation issues are for reporting only. For any other issue, post your message to the discourse server.
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Use this form to contact the ImageMagick Wizards for any of the issues listed below. You can expect a reply within 24-48 hours if your message is a sponsorshp, license, or security issue. The bug and documentation issues are for reporting only. For any other issue, post your message to the discourse server.