From: Gregg Lewis Smith Date: Fri, 4 Oct 2013 20:03:50 +0000 (+0000) Subject: WebSocket support requires Winsock2 X-Git-Tag: 2.5.0-alpha~4977 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=bd643bdfb6678a5b51da790383dc3d7e1a313278;p=apache WebSocket support requires Winsock2 git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@1529277 13f79535-47bb-0310-9956-ffa450edef68 --- diff --git a/modules/lua/mod_lua.dsp b/modules/lua/mod_lua.dsp index 770c13a13e..ef3294ed13 100644 --- a/modules/lua/mod_lua.dsp +++ b/modules/lua/mod_lua.dsp @@ -52,8 +52,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /out:".\Release\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so -# ADD LINK32 kernel32.lib lua51.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Release\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so /opt:ref /libpath:"../../srclib/lua/src" +# ADD BASE LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /out:".\Release\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so +# ADD LINK32 kernel32.lib ws2_32.lib lua51.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Release\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so /opt:ref /libpath:"../../srclib/lua/src" # Begin Special Build Tool TargetPath=.\Release\mod_lua.so SOURCE="$(InputPath)" @@ -84,8 +84,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so -# ADD LINK32 kernel32.lib lua51.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so /libpath:"../../srclib/lua/src" +# ADD BASE LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so +# ADD LINK32 kernel32.lib ws2_32.lib lua51.lib /nologo /subsystem:windows /dll /incremental:no /debug /out:".\Debug\mod_lua.so" /base:@..\..\os\win32\BaseAddr.ref,mod_lua.so /libpath:"../../srclib/lua/src" # Begin Special Build Tool TargetPath=.\Debug\mod_lua.so SOURCE="$(InputPath)"