From: cohrs Date: Sun, 11 May 2003 04:18:25 +0000 (+0000) Subject: B02003 - choking on unique monster corpse X-Git-Tag: MOVE2GIT~2001 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=b8e61b8c478f69b263c0359a21c1a924ab1f9845;p=nethack B02003 - choking on unique monster corpse Try harder to use the pronoun "the" when refering to a unique monster's corpse --- diff --git a/doc/fixes34.2 b/doc/fixes34.2 index 049ef0fe0..f0792286b 100644 --- a/doc/fixes34.2 +++ b/doc/fixes34.2 @@ -57,6 +57,7 @@ make sure that leashed monsters are released prior to shopkeeper inheriting attaching long named candle to long named candelabrum caused buffer overflow when polymorhed, only hand/weapon attack on disenchanter should result in damage to weapon, gloves, etc. +killer should say "the" when choking on unique monster's corpse Platform- and/or Interface-Specific Fixes diff --git a/src/eat.c b/src/eat.c index 82c0724b2..9be3b9f22 100644 --- a/src/eat.c +++ b/src/eat.c @@ -258,6 +258,11 @@ choke(food) /* To a full belly all food is bad. (It.) */ killer = "a very rich meal"; } else { killer = food_xname(food, FALSE); + if (food->otyp == CORPSE && + (mons[food->corpsenm].geno & G_UNIQ)) { + killer = the(killer); + killer_format = KILLED_BY; + } } } else { You("choke over it.");