From: PatR Date: Wed, 21 Oct 2015 00:55:26 +0000 (-0700) Subject: formatting: src/e*.c - l*.c continuation lines X-Git-Tag: NetHack-3.6.0_RC01~139 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=b7b9d8faa97a7f9ac38df7a293958bae351760b2;p=nethack formatting: src/e*.c - l*.c continuation lines Relatively small number of continuation fixes needed for this subset. Quite a bit of mangling to engrave.c unrelated to continuation lines, with three or four coding changes. --- diff --git a/src/eat.c b/src/eat.c index 8bf0653b9..18ef7e819 100644 --- a/src/eat.c +++ b/src/eat.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 eat.c $NHDT-Date: 1440120655 2015/08/21 01:30:55 $ $NHDT-Branch: master $:$NHDT-Revision: 1.144 $ */ +/* NetHack 3.6 eat.c $NHDT-Date: 1445388914 2015/10/21 00:55:14 $ $NHDT-Branch: master $:$NHDT-Revision: 1.149 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -91,10 +91,10 @@ register struct obj *obj; if (metallivorous(youmonst.data) && is_metallic(obj) && (youmonst.data != &mons[PM_RUST_MONSTER] || is_rustprone(obj))) return TRUE; - if (u.umonnum == PM_GELATINOUS_CUBE && is_organic(obj) && + if (u.umonnum == PM_GELATINOUS_CUBE && is_organic(obj) /* [g.cubes can eat containers and retain all contents as engulfed items, but poly'd player can't do that] */ - !Has_contents(obj)) + && !Has_contents(obj)) return TRUE; /* return((boolean)(!!index(comestibles, obj->oclass))); */ @@ -601,12 +601,12 @@ boolean allowmsg; return FALSE; ate_brains = moves; /* ate_anything, not just brains... */ - if (!CANNIBAL_ALLOWED() && + if (!CANNIBAL_ALLOWED() /* non-cannibalistic heroes shouldn't eat own species ever and also shouldn't eat current species when polymorphed (even if having the form of something which doesn't care about cannibalism--hero's innate traits aren't altered) */ - (your_race(fptr) || (Upolyd && same_race(youmonst.data, fptr)))) { + && (your_race(fptr) || (Upolyd && same_race(youmonst.data, fptr)))) { if (allowmsg) { if (Upolyd && your_race(fptr)) You("have a bad feeling deep inside."); diff --git a/src/engrave.c b/src/engrave.c index f36c49105..3cc559275 100644 --- a/src/engrave.c +++ b/src/engrave.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 engrave.c $NHDT-Date: 1436753512 2015/07/13 02:11:52 $ $NHDT-Branch: master $:$NHDT-Revision: 1.57 $ */ +/* NetHack 3.6 engrave.c $NHDT-Date: 1445388915 2015/10/21 00:55:15 $ $NHDT-Branch: master $:$NHDT-Revision: 1.59 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -14,11 +14,9 @@ char *outbuf; const char *rumor; /* a random engraving may come from the "rumors" file, - or from the list above */ - if (!rn2(4) || !(rumor = getrumor(0, outbuf, TRUE)) || !*rumor) { - char buf[BUFSZ]; - Strcpy(outbuf, get_rnd_text(ENGRAVEFILE, buf)); - } + or from the "engrave" file (formerly in an array here) */ + if (!rn2(4) || !(rumor = getrumor(0, outbuf, TRUE)) || !*rumor) + (void) get_rnd_text(ENGRAVEFILE, outbuf); wipeout_text(outbuf, (int) (strlen(outbuf) / 4), 0); return outbuf; @@ -77,6 +75,7 @@ static const struct { { '7', "/" }, { '8', "3o" } }; +/* degrade some of the characters in a string */ void wipeout_text(engr, cnt, seed) char *engr; @@ -137,7 +136,7 @@ unsigned seed; /* for semi-controlled randomization */ /* trim trailing spaces */ while (lth && engr[lth - 1] == ' ') - engr[--lth] = 0; + engr[--lth] = '\0'; } /* check whether hero can reach something at ground level */ @@ -152,14 +151,14 @@ boolean check_pit; /* Restricted/unskilled riders can't reach the floor */ if (u.usteed && P_SKILL(P_RIDING) < P_BASIC) return FALSE; - if (check_pit && (t = t_at(u.ux, u.uy)) != 0 && uteetering_at_seen_pit(t) - && !Flying) + if (check_pit && !Flying + && (t = t_at(u.ux, u.uy)) != 0 && uteetering_at_seen_pit(t)) return FALSE; - return (boolean)( - (!Levitation || Is_airlevel(&u.uz) || Is_waterlevel(&u.uz)) - && (!u.uundetected || !is_hider(youmonst.data) - || u.umonnum == PM_TRAPPER)); + return (boolean) ((!Levitation || Is_airlevel(&u.uz) + || Is_waterlevel(&u.uz)) + && (!u.uundetected || !is_hider(youmonst.data) + || u.umonnum == PM_TRAPPER)); } /* give a message after caller has determined that hero can't reach */ @@ -181,7 +180,7 @@ register int x, y; { register struct rm *lev = &levl[x][y]; - if ((x == u.ux) && (y == u.uy) && u.uswallow && is_animal(u.ustuck->data)) + if (x == u.ux && y == u.uy && u.uswallow && is_animal(u.ustuck->data)) return "maw"; else if (IS_AIR(lev->typ) && Is_airlevel(&u.uz)) return "air"; @@ -199,8 +198,8 @@ register int x, y; return "headstone"; else if (IS_FOUNTAIN(levl[x][y].typ)) return "fountain"; - else if ((IS_ROOM(lev->typ) && !Is_earthlevel(&u.uz)) || IS_WALL(lev->typ) - || IS_DOOR(lev->typ) || lev->typ == SDOOR) + else if ((IS_ROOM(lev->typ) && !Is_earthlevel(&u.uz)) + || IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR) return "floor"; else return "ground"; @@ -229,8 +228,8 @@ register int x, y; what = "sky"; else if (Underwater) what = "water's surface"; - else if ((IS_ROOM(lev->typ) && !Is_earthlevel(&u.uz)) || IS_WALL(lev->typ) - || IS_DOOR(lev->typ) || lev->typ == SDOOR) + else if ((IS_ROOM(lev->typ) && !Is_earthlevel(&u.uz)) + || IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR) what = "ceiling"; else what = "rock cavern"; @@ -246,14 +245,14 @@ xchar x, y; while (ep) { if (x == ep->engr_x && y == ep->engr_y) - return (ep); + return ep; ep = ep->nxt_engr; } - return ((struct engr *) 0); + return (struct engr *) 0; } /* Decide whether a particular string is engraved at a specified - * location; a case-insensitive substring match used. + * location; a case-insensitive substring match is used. * Ignore headstones, in case the player names herself "Elbereth". * * If strict checking is requested, the word is only considered to be @@ -277,7 +276,7 @@ boolean strict; void u_wipe_engr(cnt) -register int cnt; +int cnt; { if (can_reach_floor(TRUE)) wipe_engr_at(u.ux, u.uy, cnt, FALSE); @@ -285,7 +284,7 @@ register int cnt; void wipe_engr_at(x, y, cnt, magical) -register xchar x, y, cnt, magical; +xchar x, y, cnt, magical; { register struct engr *ep = engr_at(x, y); @@ -308,10 +307,10 @@ register xchar x, y, cnt, magical; void read_engr_at(x, y) -register int x, y; +int x, y; { register struct engr *ep = engr_at(x, y); - register int sensed = 0; + int sensed = 0; char buf[BUFSZ]; /* Sensing an engraving does not require sight, @@ -379,12 +378,12 @@ register int x, y; void make_engr_at(x, y, s, e_time, e_type) -register int x, y; -register const char *s; -register long e_time; -register xchar e_type; +int x, y; +const char *s; +long e_time; +xchar e_type; { - register struct engr *ep; + struct engr *ep; if ((ep = engr_at(x, y)) != 0) del_engr(ep); @@ -422,11 +421,6 @@ freehand() { return (!uwep || !welded(uwep) || (!bimanual(uwep) && (!uarms || !uarms->cursed))); - /* if ((uwep && bimanual(uwep)) || - (uwep && uarms)) - return(0); - else - return(1);*/ } static NEARDATA const char styluses[] = { ALL_CLASSES, ALLOW_NONE, @@ -441,7 +435,7 @@ static NEARDATA const char styluses[] = { ALL_CLASSES, ALLOW_NONE, * 4 - Fluorite 9 - Corundum * 5 - Apatite 10 - Diamond * - * Since granite is a igneous rock hardness ~ 7, anything >= 8 should + * Since granite is an igneous rock hardness ~ 7, anything >= 8 should * probably be able to scratch the rock. * Devaluation of less hard gems is not easily possible because obj struct * does not contain individual oc_cost currently. 7/91 @@ -504,22 +498,22 @@ doengrave() if (u.uswallow) { if (is_animal(u.ustuck->data)) { pline("What would you write? \"Jonah was here\"?"); - return (0); + return 0; } else if (is_whirly(u.ustuck->data)) { cant_reach_floor(u.ux, u.uy, FALSE, FALSE); - return (0); + return 0; } else jello = TRUE; } else if (is_lava(u.ux, u.uy)) { You_cant("write on the %s!", surface(u.ux, u.uy)); - return (0); + return 0; } else if (is_pool(u.ux, u.uy) || IS_FOUNTAIN(levl[u.ux][u.uy].typ)) { You_cant("write on the %s!", surface(u.ux, u.uy)); - return (0); + return 0; } if (Is_airlevel(&u.uz) || Is_waterlevel(&u.uz) /* in bubble */) { You_cant("write in thin air!"); - return (0); + return 0; } else if (!accessible(u.ux, u.uy)) { /* stone, tree, wall, secret corridor, pool, lava, bars */ You_cant("write here."); @@ -527,18 +521,18 @@ doengrave() } if (cantwield(youmonst.data)) { You_cant("even hold anything!"); - return (0); + return 0; } if (check_capacity((char *) 0)) - return (0); + return 0; /* One may write with finger, or weapon, or wand, or..., or... * Edited by GAN 10/20/86 so as not to change weapon wielded. */ otmp = getobj(styluses, "write with"); - if (!otmp) - return (0); /* otmp == zeroobj if fingers */ + if (!otmp) /* otmp == zeroobj if fingers */ + return 0; if (otmp == &zeroobj) { Strcat(strcpy(fbuf, "your "), makeplural(body_part(FINGER))); @@ -551,34 +545,34 @@ doengrave() */ if (!freehand() && otmp != uwep && !otmp->owornmask) { You("have no free %s to write with!", body_part(HAND)); - return (0); + return 0; } if (jello) { You("tickle %s with %s.", mon_nam(u.ustuck), writer); Your("message dissolves..."); - return (0); + return 0; } if (otmp->oclass != WAND_CLASS && !can_reach_floor(TRUE)) { cant_reach_floor(u.ux, u.uy, FALSE, TRUE); - return (0); + return 0; } if (IS_ALTAR(levl[u.ux][u.uy].typ)) { You("make a motion towards the altar with %s.", writer); altar_wrath(u.ux, u.uy); - return (0); + return 0; } if (IS_GRAVE(levl[u.ux][u.uy].typ)) { if (otmp == &zeroobj) { /* using only finger */ You("would only make a small smudge on the %s.", surface(u.ux, u.uy)); - return (0); + return 0; } else if (!levl[u.ux][u.uy].disturbed) { You("disturb the undead!"); levl[u.ux][u.uy].disturbed = 1; (void) makemon(&mons[PM_GHOUL], u.ux, u.uy, NO_MM_FLAGS); exercise(A_WIS, FALSE); - return (1); + return 1; } } @@ -591,9 +585,8 @@ doengrave() case POTION_CLASS: case COIN_CLASS: break; - case RING_CLASS: - /* "diamond" rings and others should work */ + /* "diamond" rings and others should work */ case GEM_CLASS: /* diamonds & other hard gems should work */ if (objects[otmp->otyp].oc_tough) { @@ -601,20 +594,18 @@ doengrave() break; } break; - case ARMOR_CLASS: if (is_boots(otmp)) { type = DUST; break; } - /* fall through */ + /*FALLTHRU*/ /* Objects too large to engrave with */ case BALL_CLASS: case ROCK_CLASS: You_cant("engrave with such a large object!"); ptext = FALSE; break; - /* Objects too silly to engrave with */ case FOOD_CLASS: case SCROLL_CLASS: @@ -623,7 +614,6 @@ doengrave() is_ice(u.ux, u.uy) ? "all frosty" : "too dirty"); ptext = FALSE; break; - case RANDOM_CLASS: /* This should mean fingers */ break; @@ -649,7 +639,6 @@ doengrave() /* DUST wands */ default: break; - /* NODIR wands */ case WAN_LIGHT: case WAN_SECRET_DOOR_DETECTION: @@ -658,14 +647,12 @@ doengrave() case WAN_ENLIGHTENMENT: zapnodir(otmp); break; - /* IMMEDIATE wands */ /* If wand is "IMMEDIATE", remember to affect the * previous engraving even if turning to dust. */ case WAN_STRIKING: - Strcpy( - post_engr_text, + Strcpy(post_engr_text, "The wand unsuccessfully fights your attempt to write!"); break; case WAN_SLOW_MONSTER: @@ -695,7 +682,6 @@ doengrave() case WAN_LOCKING: case WAN_PROBING: break; - /* RAY wands */ case WAN_MAGIC_MISSILE: ptext = TRUE; @@ -705,7 +691,6 @@ doengrave() surface(u.ux, u.uy)); } break; - /* can't tell sleep from death - Eric Backus */ case WAN_SLEEP: case WAN_DEATH: @@ -714,7 +699,6 @@ doengrave() surface(u.ux, u.uy)); } break; - case WAN_COLD: if (!Blind) Strcpy(post_engr_text, @@ -738,7 +722,6 @@ doengrave() teleengr = TRUE; } break; - /* type = ENGRAVE wands */ case WAN_DIGGING: ptext = TRUE; @@ -748,21 +731,18 @@ doengrave() pline("This %s is a wand of digging!", xname(otmp)); doknown = TRUE; } - if (!Blind) - Strcpy( - post_engr_text, - IS_GRAVE(levl[u.ux][u.uy].typ) - ? "Chips fly out from the headstone." - : is_ice(u.ux, u.uy) + Strcpy(post_engr_text, + Blind + ? "You hear drilling!" + : IS_GRAVE(levl[u.ux][u.uy].typ) + ? "Chips fly out from the headstone." + : is_ice(u.ux, u.uy) ? "Ice chips fly up from the ice surface!" : (level.locations[u.ux][u.uy].typ == DRAWBRIDGE_DOWN) - ? "Splinters fly up from the bridge." - : "Gravel flies up from the floor."); - else - Strcpy(post_engr_text, "You hear drilling!"); + ? "Splinters fly up from the bridge." + : "Gravel flies up from the floor."); break; - /* type = BURN wands */ case WAN_FIRE: ptext = TRUE; @@ -790,14 +770,14 @@ doengrave() Strcpy(post_engr_text, "You hear crackling!"); break; - /* type = MARK wands */ - /* type = ENGR_BLOOD wands */ + /* type = MARK wands */ + /* type = ENGR_BLOOD wands */ } } else { /* end if zappable */ /* failing to wrest one last charge takes time */ ptext = FALSE; /* use "early exit" below, return 1 */ - /* give feedback here if we won't be getting the - "can't reach floor" message below */ + /* give feedback here if we won't be getting the + "can't reach floor" message below */ if (can_reach_floor(TRUE)) { /* cancelled wand turns to dust */ if (otmp->spe < 0) @@ -822,7 +802,7 @@ doengrave() if (otmp == ublindf) { pline( "That is a bit difficult to engrave with, don't you think?"); - return (0); + return 0; } switch (otmp->otyp) { case MAGIC_MARKER: @@ -835,8 +815,11 @@ doengrave() /* Can't really engrave with a towel */ ptext = FALSE; if (oep) - if ((oep->engr_type == DUST) || (oep->engr_type == ENGR_BLOOD) - || (oep->engr_type == MARK)) { + if (oep->engr_type == DUST + || oep->engr_type == ENGR_BLOOD + || oep->engr_type == MARK) { + if (is_wet_towel(otmp)) + dry_a_towel(otmp, -1, TRUE); if (!Blind) You("wipe out the message here."); else @@ -859,24 +842,27 @@ doengrave() pline("Writing a poison pen letter??"); break; } + /*FALLTHRU*/ case ILLOBJ_CLASS: impossible("You're engraving with an illegal object!"); break; } if (IS_GRAVE(levl[u.ux][u.uy].typ)) { - if (type == ENGRAVE || type == 0) + if (type == ENGRAVE || type == 0) { type = HEADSTONE; - else { + } else { /* ensures the "cannot wipe out" case */ type = DUST; dengr = FALSE; teleengr = FALSE; - buf[0] = (char) 0; + buf[0] = '\0'; } } - /* End of implement setup */ + /* + * End of implement setup + */ /* Identify stylus */ if (doknown) { @@ -884,24 +870,20 @@ doengrave() if (objects[otmp->otyp].oc_name_known) more_experienced(0, 10); } - if (teleengr) { rloc_engr(oep); oep = (struct engr *) 0; } - if (dengr) { del_engr(oep); oep = (struct engr *) 0; } - /* Something has changed the engraving here */ if (*buf) { make_engr_at(u.ux, u.uy, buf, moves, type); pline_The("engraving now reads: \"%s\".", buf); ptext = FALSE; } - if (zapwand && (otmp->spe < 0)) { pline("%s %sturns to dust.", The(xname(otmp)), Blind ? "" : "glows violently, then "); @@ -913,39 +895,38 @@ doengrave() otmp = 0; /* wand is now gone */ ptext = FALSE; } - - if (!ptext) { /* Early exit for some implements. */ + /* Early exit for some implements. */ + if (!ptext) { if (otmp && otmp->oclass == WAND_CLASS && !can_reach_floor(TRUE)) cant_reach_floor(u.ux, u.uy, FALSE, TRUE); - return (1); + return 1; } - - /* Special effects should have deleted the current engraving (if + /* + * Special effects should have deleted the current engraving (if * possible) by now. */ - if (oep) { register char c = 'n'; /* Give player the choice to add to engraving. */ - if (type == HEADSTONE) { /* no choice, only append */ c = 'y'; - } else if ((type == oep->engr_type) - && (!Blind || (oep->engr_type == BURN) - || (oep->engr_type == ENGRAVE))) { + } else if (type == oep->engr_type + && (!Blind || oep->engr_type == BURN + || oep->engr_type == ENGRAVE)) { c = yn_function("Do you want to add to the current engraving?", ynqchars, 'y'); if (c == 'q') { pline1(Never_mind); - return (0); + return 0; } } if (c == 'n' || Blind) { - if ((oep->engr_type == DUST) || (oep->engr_type == ENGR_BLOOD) - || (oep->engr_type == MARK)) { + if (oep->engr_type == DUST + || oep->engr_type == ENGR_BLOOD + || oep->engr_type == MARK) { if (!Blind) { You("wipe out the message that was %s here.", (oep->engr_type == DUST) @@ -959,15 +940,14 @@ doengrave() /* Don't delete engr until after we *know* we're engraving */ eow = TRUE; - } else if ((type == DUST) || (type == MARK) - || (type == ENGR_BLOOD)) { + } else if (type == DUST || type == MARK || type == ENGR_BLOOD) { You("cannot wipe out the message that is %s the %s here.", oep->engr_type == BURN ? (is_ice(u.ux, u.uy) ? "melted into" : "burned into") : "engraved in", surface(u.ux, u.uy)); - return (1); - } else if ((type != oep->engr_type) || (c == 'n')) { + return 1; + } else if (type != oep->engr_type || c == 'n') { if (!Blind || can_reach_floor(TRUE)) You("will overwrite the current message."); eow = TRUE; @@ -1029,10 +1009,10 @@ doengrave() if (!Blind) pline("%s, then %s.", Tobjnam(otmp, "glow"), otense(otmp, "fade")); - return (1); + return 1; } else { pline1(Never_mind); - return (0); + return 0; } } @@ -1075,15 +1055,14 @@ doengrave() case HEADSTONE: case ENGRAVE: multi = -(len / 10); - if ((otmp->oclass == WEAPON_CLASS) - && ((otmp->otyp != ATHAME) || otmp->cursed)) { + if (otmp->oclass == WEAPON_CLASS + && (otmp->otyp != ATHAME || otmp->cursed)) { multi = -len; maxelen = ((otmp->spe + 3) * 2) + 1; - /* -2 = 3, -1 = 5, 0 = 7, +1 = 9, +2 = 11 - * Note: this does not allow a +0 anything (except - * an athame) to engrave "Elbereth" all at once. - * However, you could now engrave "Elb", then - * "ere", then "th". + /* -2 => 3, -1 => 5, 0 => 7, +1 => 9, +2 => 11 + * Note: this does not allow a +0 anything (except an athame) + * to engrave "Elbereth" all at once. + * However, you can engrave "Elb", then "ere", then "th". */ pline("%s dull.", Yobjnam2(otmp, "get")); costly_alteration(otmp, COST_DEGRD); @@ -1094,9 +1073,9 @@ doengrave() otmp->spe -= len >> 1; else otmp->spe -= 1; /* Prevent infinite engraving */ - } else if ((otmp->oclass == RING_CLASS) - || (otmp->oclass == GEM_CLASS)) + } else if (otmp->oclass == RING_CLASS || otmp->oclass == GEM_CLASS) { multi = -len; + } if (multi) nomovemsg = "You finish engraving."; break; @@ -1109,8 +1088,8 @@ doengrave() break; case MARK: multi = -(len / 10); - if ((otmp->oclass == TOOL_CLASS) && (otmp->otyp == MAGIC_MARKER)) { - maxelen = (otmp->spe) * 2; /* one charge / 2 letters */ + if (otmp->otyp == MAGIC_MARKER) { + maxelen = otmp->spe * 2; /* one charge / 2 letters */ if (len > maxelen) { Your("marker dries out."); otmp->spe = 0; @@ -1132,36 +1111,32 @@ doengrave() /* Chop engraving down to size if necessary */ if (len > maxelen) { - for (sp = ebuf; (maxelen && *sp); sp++) + for (sp = ebuf; maxelen && *sp; sp++) if (*sp == ' ') maxelen--; if (!maxelen && *sp) { - *sp = (char) 0; + *sp = '\0'; if (multi) nomovemsg = "You cannot write any more."; You("are only able to write \"%s\".", ebuf); } } - /* Add to existing engraving */ - if (oep) + if (oep) /* add to existing engraving */ Strcpy(buf, oep->engr_txt); - - (void) strncat(buf, ebuf, (BUFSZ - (int) strlen(buf) - 1)); - - make_engr_at(u.ux, u.uy, buf, (moves - multi), type); + (void) strncat(buf, ebuf, BUFSZ - (int) strlen(buf) - 1); + /* Put the engraving onto the map */ + make_engr_at(u.ux, u.uy, buf, moves - multi, type); if (post_engr_text[0]) - pline1(post_engr_text); - + pline("%s", post_engr_text); if (doblind && !resists_blnd(&youmonst)) { You("are blinded by the flash!"); make_blinded((long) rnd(50), FALSE); if (!Blind) Your1(vision_clears); } - - return (1); + return 1; } /* while loading bones, clean up text which might accidentally @@ -1180,19 +1155,17 @@ void save_engravings(fd, mode) int fd, mode; { - register struct engr *ep = head_engr; - register struct engr *ep2; + struct engr *ep, *ep2; unsigned no_more_engr = 0; - while (ep) { + for (ep = head_engr; ep; ep = ep2) { ep2 = ep->nxt_engr; if (ep->engr_lth && ep->engr_txt[0] && perform_bwrite(mode)) { - bwrite(fd, (genericptr_t) & (ep->engr_lth), sizeof(ep->engr_lth)); - bwrite(fd, (genericptr_t) ep, sizeof(struct engr) + ep->engr_lth); + bwrite(fd, (genericptr_t) &ep->engr_lth, sizeof ep->engr_lth); + bwrite(fd, (genericptr_t) ep, sizeof (struct engr) + ep->engr_lth); } if (release_data(mode)) dealloc_engr(ep); - ep = ep2; } if (perform_bwrite(mode)) bwrite(fd, (genericptr_t) &no_more_engr, sizeof no_more_engr); @@ -1204,22 +1177,23 @@ void rest_engravings(fd) int fd; { - register struct engr *ep; + struct engr *ep; unsigned lth; head_engr = 0; while (1) { - mread(fd, (genericptr_t) <h, sizeof(unsigned)); + mread(fd, (genericptr_t) <h, sizeof lth); if (lth == 0) return; ep = newengr(lth); - mread(fd, (genericptr_t) ep, sizeof(struct engr) + lth); + mread(fd, (genericptr_t) ep, sizeof (struct engr) + lth); ep->nxt_engr = head_engr; head_engr = ep; ep->engr_txt = (char *) (ep + 1); /* Andreas Bormann */ - /* mark as finished for bones levels -- no problem for + /* Mark as finished for bones levels -- no problem for * normal levels as the player must have finished engraving - * to be able to move again */ + * to be able to move again. + */ ep->engr_time = moves; } } @@ -1272,21 +1246,18 @@ make_grave(x, y, str) int x, y; const char *str; { + char buf[BUFSZ]; + /* Can we put a grave here? */ if ((levl[x][y].typ != ROOM && levl[x][y].typ != GRAVE) || t_at(x, y)) return; - /* Make the grave */ levl[x][y].typ = GRAVE; - /* Engrave the headstone */ del_engr_at(x, y); - if (str) - make_engr_at(x, y, str, 0L, HEADSTONE); - else { - char buf[BUFSZ]; - make_engr_at(x, y, get_rnd_text(EPITAPHFILE, buf), 0L, HEADSTONE); - } + if (!str) + str = get_rnd_text(EPITAPHFILE, buf); + make_engr_at(x, y, str, 0L, HEADSTONE); return; } diff --git a/src/explode.c b/src/explode.c index f09434d1a..9f32b5e82 100644 --- a/src/explode.c +++ b/src/explode.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 explode.c $NHDT-Date: 1432512769 2015/05/25 00:12:49 $ $NHDT-Branch: master $:$NHDT-Revision: 1.42 $ */ +/* NetHack 3.6 explode.c $NHDT-Date: 1445388916 2015/10/21 00:55:16 $ $NHDT-Branch: master $:$NHDT-Revision: 1.43 $ */ /* Copyright (C) 1990 by Ken Arromdee */ /* NetHack may be freely redistributed. See license for details. */ @@ -55,8 +55,8 @@ int expltype; exploding_wand_typ = (short) type; /* most attack wands produce specific explosions; other types produce a generic magical explosion */ - if (objects[type].oc_dir == RAY && type != WAN_DIGGING && - type != WAN_SLEEP) { + if (objects[type].oc_dir == RAY + && type != WAN_DIGGING && type != WAN_SLEEP) { type -= WAN_MAGIC_MISSILE; if (type < 0 || type > 9) { impossible("explode: wand has bad zap type (%d).", type); diff --git a/src/hack.c b/src/hack.c index bbe6df83f..5d67fb458 100644 --- a/src/hack.c +++ b/src/hack.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 hack.c $NHDT-Date: 1436753514 2015/07/13 02:11:54 $ $NHDT-Branch: master $:$NHDT-Revision: 1.151 $ */ +/* NetHack 3.6 hack.c $NHDT-Date: 1445388917 2015/10/21 00:55:17 $ $NHDT-Branch: master $:$NHDT-Revision: 1.154 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1421,9 +1421,9 @@ domove() } /* specifying 'F' with no monster wastes a turn */ - if (context.forcefight || + if (context.forcefight /* remembered an 'I' && didn't use a move command */ - (glyph_is_invisible(levl[x][y].glyph) && !context.nopick)) { + || (glyph_is_invisible(levl[x][y].glyph) && !context.nopick)) { struct obj *boulder = 0; boolean explo = (Upolyd && attacktype(youmonst.data, AT_EXPL)), solid = !accessible(x, y); @@ -1441,11 +1441,11 @@ domove() /* force fight at boulder/statue or wall/door while wielding pick: start digging to break the boulder or wall */ - if (context.forcefight && + if (context.forcefight /* can we dig? */ - uwep && dig_typ(uwep, x, y) && + && uwep && dig_typ(uwep, x, y) /* should we dig? */ - !glyph_is_invisible(glyph) && !glyph_is_monster(glyph)) { + && !glyph_is_invisible(glyph) && !glyph_is_monster(glyph)) { (void) use_pick_axe2(uwep); return; } @@ -1884,11 +1884,11 @@ boolean pick; /* prevent recursion from affecting the hero all over again [hero poly'd to iron golem enters water here, drown() inflicts damage that triggers rehumanize() which calls spoteffects()...] */ - if (inspoteffects && u.ux == spotloc.x && u.uy == spotloc.y && + if (inspoteffects && u.ux == spotloc.x && u.uy == spotloc.y /* except when reason is transformed terrain (ice -> water) */ - spotterrain == levl[u.ux][u.uy].typ && + && spotterrain == levl[u.ux][u.uy].typ /* or transformed trap (land mine -> pit) */ - (!spottrap || !trap || trap->ttyp == spottraptyp)) + && (!spottrap || !trap || trap->ttyp == spottraptyp)) return; ++inspoteffects; diff --git a/src/invent.c b/src/invent.c index b71b7c8c9..79f8e921a 100644 --- a/src/invent.c +++ b/src/invent.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 invent.c $NHDT-Date: 1445215019 2015/10/19 00:36:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.174 $ */ +/* NetHack 3.6 invent.c $NHDT-Date: 1445388918 2015/10/21 00:55:18 $ $NHDT-Branch: master $:$NHDT-Revision: 1.175 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1114,9 +1114,9 @@ register const char *let, *word; && *let == GEM_CLASS && otmp->dknown && objects[otyp].oc_name_known) /* suppress corpses on astral, amulets elsewhere */ - || (!strcmp(word, "sacrifice") && + || (!strcmp(word, "sacrifice") /* (!astral && amulet) || (astral && !amulet) */ - (!Is_astralevel(&u.uz) ^ (otmp->oclass != AMULET_CLASS))) + && (!Is_astralevel(&u.uz) ^ (otmp->oclass != AMULET_CLASS))) /* suppress container being stashed into */ || (!strcmp(word, "stash") && !ck_bag(otmp)) /* worn armor or accessory covered by cursed worn armor */ @@ -3327,7 +3327,7 @@ doorganize() /* inventory organizer by Del Lamb */ /* get 'to' slot to use as destination */ Sprintf(qbuf, "Adjust letter to what [%s]%s?", buf, invent ? " (? see used letters)" : ""); - for (trycnt = 1;; ++trycnt) { + for (trycnt = 1; ; ++trycnt) { let = yn_function(qbuf, (char *) 0, '\0'); if (let == '?' || let == '*') { let = display_used_invlets(splitting ? obj->invlet : 0); @@ -3336,11 +3336,11 @@ doorganize() /* inventory organizer by Del Lamb */ if (let == '\033') goto noadjust; } - if (index(quitchars, let) || + if (index(quitchars, let) /* adjusting to same slot is meaningful since all compatible stacks get collected along the way, but splitting to same slot is not */ - (splitting && let == obj->invlet)) { + || (splitting && let == obj->invlet)) { noadjust: if (splitting) (void) merged(&splitting, &obj);