From: glennrp Date: Wed, 23 Sep 2009 23:39:39 +0000 (+0000) Subject: spelling X-Git-Tag: 7.0.1-0~10645 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=9e95b77f86282804143d2ded94a6b2b0d938ec14;p=imagemagick spelling --- diff --git a/ChangeLog b/ChangeLog index 3f3bd2d83..76648ae64 100644 --- a/ChangeLog +++ b/ChangeLog @@ -82,7 +82,8 @@ * OpenMP-enable GetSimilarityMetric(). 2009-07-30 6.5.4-7 Bernhard Rosenkraenzer - * Structure trans_values was renamed to trans_color. in PNG version 1.4. + * Structure trans_values was renamed to trans_color and trans was + renamed to trans_alpha in PNG version 1.4. 2009-07-29 6.5.4-7 Cristy * Replace color blending in DrawGradientImage() to use Composite Blend. @@ -122,17 +123,17 @@ normal 'Over' alpha blending behaviour, for the purposes of mask handling. 2009-07-12 6.5.4-3 Anthony Thyssen - * Addition of user diffinable 'Mathematics' compose method + * Addition of user definable 'Mathematics' compose method -compose Mathematics -set option:compose:args A,B,C,D -composite Will implement the formula f(Sc,Dc) = A*Sc*Dc + B*Sc + C*Dc + D - this lets you implement most smooth polynomal compose methods. + this lets you implement most smooth polynomial compose methods. (requested by Fred WienHaus) 2009-07-11 6.5.4-3 Anthony Thyssen * Finished the recoding of Composite methods to allow easier debugging and faster access. - * Added PegtopLight compose method as an alturnative simplier Softlight - alturnative. See notes and comparision to SoftLight in... + * Added PegtopLight compose method as an alternative simpler Softlight + alternative. See notes and comparision to SoftLight in... http://www.pegtop.net/delphi/articles/blendmodes/softlight.htm * From the notes on Photoshop blend modes at http://www.simplefilter.de/en/basics/mixmods.html @@ -141,7 +142,7 @@ NOTE: 'LinearBurn' the same as 'Plus' but with the normal 'Over' blending. 2009-07-10 6.5.4-3 Anthony Thyssen - * Re-coding of Composte methods HardLight, SoftLight, Overlay, LinearLight, + * Re-coding of Composite methods HardLight, SoftLight, Overlay, LinearLight, ColorBurn, ColorDodge, Multiply, Screen to make it more readable, easier to debug, and directly comparable to SVG specifications. * Specifications changed for SoftLight, ColorBurn, ColorDodge