From: nhmall Date: Fri, 3 Feb 2023 18:40:13 +0000 (-0500) Subject: follow-up: a couple of documentation errors X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=9931d05fc2b791e19ec73626444c7d569931c2b7;p=nethack follow-up: a couple of documentation errors --- diff --git a/doc/sound.txt b/doc/sound.txt index cbe135b7d..b70755eff 100644 --- a/doc/sound.txt +++ b/doc/sound.txt @@ -84,10 +84,10 @@ There are 4 distinct types of sound sound_triggers used by NetHack. atmosphere or mood-producing or flavorful. Unlike the other interface functions, this one gets called to notify the sound interface - at the outset (amb_action_begin), at the - termination (amb_action_end), and + at the outset (ambience_begin), at the + termination (ambience_end), and periodically in-between as needed - (amb_action_upate), likely with a different + (ambience_upate), likely with a different hero proximity value. @@ -227,7 +227,8 @@ sound_play_usersound(char *filename, int32_t volume, int32_t usidx); sound_ambience(int32_t ambienceid, int32_t ambience_action, int32_t hero_proximity); -- NetHack will call this function when it wants a particular - ambience related sound played in order to provide ambience or flavor. + ambience related sound played in order to provide atomosphere + or flavor. -- The ambienceid is used to identify the particular ambience sound being sought. The abienceid identifiers are from the 'enum ambiences' list in include/sndprocs.h. It is recommended