From: Pasi Kallinen Date: Thu, 26 Mar 2015 14:46:41 +0000 (+0200) Subject: Catch up and sync Guidebooks X-Git-Tag: NetHack-3.6.0_RC01~548^2 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=8c94f9337081b55c9a37df29ce01b4a1cf9f1abc;p=nethack Catch up and sync Guidebooks --- diff --git a/doc/Guidebook.mn b/doc/Guidebook.mn index 32b894faa..4a0243fea 100644 --- a/doc/Guidebook.mn +++ b/doc/Guidebook.mn @@ -710,12 +710,6 @@ the exchange still takes place. .lp X Toggle two-weapon combat, if your character can do it. Also available via the ``#twoweapon'' extended command -.lp "" -Since using this command by accident would be troublesome, you are asked -to confirm your intent before switching to explore mode. By default -the response 'y' acknowledges that intent. You can set the -.op paranoid_confirmation -option to require a response of "yes" instead. .lp ^X Display basic information about your character. .lp "" @@ -2994,7 +2988,7 @@ command-line switch or with the .op playmode:explore option. The other is to issue the ``#exploremode'' extended command while already playing the game. Starting a new game in explore mode provides your -character with a wand of wishing in initial inventory; switching via `X' +character with a wand of wishing in initial inventory; switching during play does not. The other benefits of explore mode are left for the trepid reader to discover. .pg diff --git a/doc/Guidebook.tex b/doc/Guidebook.tex index e2d74df3a..6d3774946 100644 --- a/doc/Guidebook.tex +++ b/doc/Guidebook.tex @@ -862,13 +862,8 @@ two-weapon combat. Note that if one of these slots is empty, the exchange still takes place. %.lp \item[\tb{X}] -Enter explore (discovery) mode, explained in its own section later.\\ -%.lp "" -Since using this command by accident would be troublesome, you are asked -to confirm your intent before switching to explore mode. By default -the response `{\tt y}' acknowledges that intent. You can set the -{\it paranoid\_confirmation\/} -option to require a response of ``yes'' instead. +Toggle two-weapon combat, if your character can do it. Also available +via the ``#twoweapon'' extended command %.lp \item[\tb{\^{}X}] Display basic information about your character.\\ @@ -2275,8 +2270,7 @@ each entry. Such a sequence can be continued to multiple lines by putting a `{\tt \verb+\+}' at the end of each line to be continued. %.pg -If your copy of the game included the compile time AUTOPICKUP\_EXCEPTIONS -option, then any line starting with ``{\tt AUTOPICKUP\_EXCEPTION=}'' +Any line starting with ``{\tt AUTOPICKUP\_EXCEPTION=}'' is taken as defining an exception to the ``{\tt pickup\_types}'' option. There is a section of this Guidebook that discusses that. @@ -2327,6 +2321,9 @@ or make ready with the `Q' command instead. If no weapon is found or the option is false, the `t' (throw) command is executed instead. (default false) %.lp +\item[\ib{bones}] +Allow saving and loading bones files. (default true) +%.lp \item[\ib{boulder}] Set the character used to display boulders (default is rock class symbol). %.lp @@ -2475,6 +2472,9 @@ Enable mail delivery during the game (default on). An obsolete synonym for ``{\tt gender:male}''. Cannot be set with the `{\tt O}' command. %.lp +\item[\ib{mention\_walls}] +Give feedback when walking against a wall (default off). +%.lp \item[\ib{menustyle}] Controls the interface used when you need to choose various objects (in response to the Drop command, for instance). The value specified should @@ -2520,13 +2520,16 @@ Default `\verb+|+'. Menu character accelerator to goto the next menu page. Implemented by the Amiga, Gem and tty ports. Default `\verb+>+'. +\item[\ib{menu\_objsyms}] +Show object symbols in menu headings in menus where +the object symbols act as menu accelerators (default off). \item[\ib{menu\_previous\_page}] Menu character accelerator to goto the previous menu page. Implemented by the Amiga, Gem and tty ports. Default `\verb+<+'. \item[\ib{menu\_search}] Menu character accelerator to search for a menu item. -Implemented by the Amiga, Gem and X11 ports. +Implemented by the Amiga, Gem, X11 and tty ports. Default `:'. \item[\ib{menu\_select\_all}] Menu character accelerator to select all items in a menu. @@ -2678,10 +2681,8 @@ match an autopickup exception. Default is on. %.lp \item[\ib{pickup\_types}] Specify the object types to be picked up when ``{\it autopickup\/}'' -is on. Default is all types. If your copy of the game has the -compile time option AUTOPICKUP\_EXCEPTIONS included, -you may be able to use ``{\it autopickup\_exception\/}'' configuration -file lines to further refine ``{\it autopickup\/}'' behavior. +is on. Default is all types. You can use ``{\it autopickup\_exception\/}'' +configuration file lines to further refine ``{\it autopickup\/}'' behavior. %.lp \item[\ib{pile\_limit}] When walking across a pile of objects on the floor, threshold at which @@ -3074,10 +3075,8 @@ Cannot be set with the `{\tt O}' command. \subsection*{Configuring autopickup exceptions} %.pg -There is a compile time option called AUTOPICKUP_EXCEPTIONS. -If your copy of the game was built with that option defined, you can -further refine the behavior of the ``{\tt autopickup}'' option beyond -what is available through the ``{\tt pickup\_types}'' option. +You can further refine the behavior of the ``{\tt autopickup}'' option +beyond what is available through the ``{\tt pickup\_types}'' option. %.pg By placing ``{\tt autopickup\_exception}'' lines in your configuration @@ -3505,9 +3504,9 @@ There are two ways of enabling explore mode. One is to start the game with the {\tt -X} command-line switch or with the {\it playmode:explore\/} -option. The other is to issue the `{\tt X}' command while already -playing the game. Starting a new game in explore mode provides your -character with a wand of wishing in initial inventory; switching via `X' +option. The other is to issue the `{\tt #exploremode}' extended command while +already playing the game. Starting a new game in explore mode provides your +character with a wand of wishing in initial inventory; switching during play does not. The other benefits of explore mode are left for the trepid reader to discover.