From: Pasi Kallinen Date: Sun, 24 Nov 2019 15:41:39 +0000 (+0200) Subject: Move quest texts to lua X-Git-Tag: NetHack-3.7.0_WIP~236^2^2~13 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=8b87013fba25e6a9e3acab24edcb9fd87ebdf4d9;p=nethack Move quest texts to lua --- diff --git a/dat/quest.lua b/dat/quest.lua new file mode 100644 index 000000000..a31d3f326 --- /dev/null +++ b/dat/quest.lua @@ -0,0 +1,3047 @@ + +-- TODO: +-- - output = "verbalize" +-- - export the quest string replacements to lua, instead of %H etc +-- - allow checking if hero is carrying item (see comments for %Cp Arc 00042) +-- - fold quest_portal, quest_portal_again, quest_portal_demand into one +-- - some roles have no goal_alt, fold into goal_next? +-- - qt_pager hack(?): if (qt_msg->delivery == 'p' && strcmp(windowprocs.name, "X11")) + + + + +-- text = "something" +-- Text is shown to the user. + +-- synopsis = "something" +-- Synopsis is inserted into the message history. +-- +-- output = "pline" | "menu" | "text" +-- The output can be manually set by using output = "menu" +-- Valid values for output are "pline", "text", and "menu, defaulting to +-- pline, unless the text contains newlines, or is too long to fit a message buffer, +-- then will be shown as a text window instead. + + + +questtext = { + common = { + TEST_PATTERN = { + output = "text", + text = [[%p: return(plname); + %c: return(pl_character); + %r: return((char *)rank_of(u.ulevel)); + %R: return((char *)rank_of(MIN_QUEST_LEVEL)); + %s: return((flags.female) ? "sister" : "brother" ); + %S: return((flags.female) ? "daughter" : "son" ); + %l: return((char *)ldrname()); + %i: return(intermed()); + %o: return(artiname()); + %O: return(shortened(artiname())); + %n: return((char *)neminame()); + %g: return((char *)guardname()); + %G: return((char *)align_gtitle(u.ualignbase[1])); + %H: return((char *)homebase()); + %a: return(Alignnam(u.ualignbase[1])); + %A: return(Alignnam(u.ualign.type)); + %d: return((char *)align_gname(u.ualignbase[1])); + %D: return((char *)align_gname(A_LAWFUL)); + %C: return("chaotic"); + %N: return("neutral"); + %L: return("lawful"); + %x: return((Blind) ? "sense" : "see"); + %Z: return("The Dungeons of Doom"); + %%: return(percent_sign); + a suffix: return an(root); + A suffix: return An(root); + C suffix: return capitalized(root); + h suffix: return pronoun(he_or_she, mon_of(root)); /* for %l,%n,%d,%o */ + H suffix: return capitalized(pronoun(he_or_she, mon_of(root))); + i suffix: return pronoun(him_or_her, mon_of(root)); + I suffix: return capitalized(pronoun(him_or_her, mon_of(root))); + j suffix: return pronoun(his_or_her, mon_of(root)); + J suffix: return capitalized(pronoun(his_or_her, mon_of(root))); + p suffix: return makeplural(root); + P suffix: return makeplural(capitalized(root)); + s suffix: return s_suffix(root); + S suffix: return s_suffix(capitalized(root)); + t suffix: return strip_the_prefix(root);]], + }, + angel_cuss = { + "\"Repent, and thou shalt be saved!\"", + "\"Thou shalt pay for thine insolence!\"", + "\"Very soon, my child, thou shalt meet thy maker.\"", + "\"The great %D has sent me to make you pay for your sins!\"", + "\"The wrath of %D is now upon you!\"", + "\"Thy life belongs to %D now!\"", + "\"Dost thou wish to receive thy final blessing?\"", + "\"Thou art but a godless void.\"", + "\"Thou art not worthy to seek the Amulet.\"", + "\"No one expects the Spanish Inquisition!\"", + }, + banished = { + synopsis = "[You are banished from %H for betraying your allegiance to %d.]", + output = "text", + text = [["You have betrayed all those who hold allegiance to %d, as you once did. +My allegiance to %d holds fast and I cannot condone or accept what you +have done. + +Leave this place. You shall never set foot at %H again. +That which you seek is now lost forever, for without the Bell of Opening, +you will never be able to enter the place where he who has the Amulet +resides. + +Go now! You are banished from this place.]], + }, + demon_cuss = { + "\"I first mistook thee for a statue, when I regarded thy head of stone.\"", + "\"Come here often?\"", + "\"Doth pain excite thee? Wouldst thou prefer the whip?\"", + "\"Thinkest thou it shall tickle as I rip out thy lungs?\"", + "\"Eat slime and die!\"", + "\"Go ahead, fetch thy mama! I shall wait.\"", + "\"Go play leapfrog with a herd of unicorns!\"", + "\"Hast thou been drinking, or art thou always so clumsy?\"", + "\"This time I shall let thee off with a spanking, but let it not happen again.\"", + "\"I've met smarter (and prettier) acid blobs.\"", + "\"Look! Thy bootlace is undone!\"", + "\"Mercy! Dost thou wish me to die of laughter?\"", + "\"Run away! Live to flee another day!\"", + "\"Thou hadst best fight better than thou canst dress!\"", + "\"Twixt thy cousin and thee, Medusa is the prettier.\"", + "\"Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?\"", + "\"Up thy nose with a rubber hose!\"", + "\"Verily, thy corpse could not smell worse!\"", + "\"Wait! I shall polymorph into a grid bug to give thee a fighting chance!\"", + "\"Why search for the Amulet? Thou wouldst but lose it, cretin.\"", + }, + legacy = { + synopsis = "[%dC has chosen you to recover the Amulet of Yendor for %dI.]", + output = "menu", + text = [[It is written in the Book of %d: + + After the Creation, the cruel god Moloch rebelled + against the authority of Marduk the Creator. + Moloch stole from Marduk the most powerful of all + the artifacts of the gods, the Amulet of Yendor, + and he hid it in the dark cavities of Gehennom, the + Under World, where he now lurks, and bides his time. + +Your %G %d seeks to possess the Amulet, and with it +to gain deserved ascendance over the other gods. + +You, a newly trained %r, have been heralded +from birth as the instrument of %d. You are destined +to recover the Amulet for your deity, or die in the +attempt. Your hour of destiny has come. For the sake +of us all: Go bravely with %d!]], + }, + quest_complete_no_bell = { + text = [["The silver bell which was hoarded by %n will be +essential in locating the Amulet of Yendor."]], + }, + quest_portal = { + text = [[You receive a faint telepathic message from %l: +Your help is urgently needed at %H! +Look for a ...ic transporter. +You couldn't quite make out that last message.]], + }, + quest_portal_again = { + text = "You again sense %l pleading for help.", + }, + quest_portal_demand = { + text = "You again sense %l demanding your attendance.", + }, + }, + Arc = { + assignquest = { + synopsis = "[%nC has stolen %o. Locate %i, defeat %ni, and return %O.]", + output = "text", + text = [["Grave times have befallen the college, for %na has +stolen %o. Without it, the board of directors of +the university will soon have no choice but to revoke our research grants. + +"You must locate the entrance to %i. Within it, +you will find %n. + +"You must then defeat %n and return %o +to me. + +"Only in this way will we be able to prevent the budget cuts that could +close this college. + +"May the wisdom of %d be your guide."]], + }, + badalign = { + synopsis = "[\"%pC, you have strayed from the %a path. Purify yourself!\"]", + output = "text", + text = [["%pC! I've heard that you've been using sloppy techniques. Your +results lately can hardly be called suitable for %ra! + +"How could you have strayed from the %a path? Go from here, and come +back only when you have purified yourself."]], + }, + badlevel = { + synopsis = "[%pC, a mere %r is too inexperienced.]", + output = "text", + text = [["%p, you are yet too inexperienced to undertake such a demanding +quest. A mere %r could not possibly face the rigors demanded and +survive. Go forth, and come here again when your adventures have further +taught you."]], + }, + discourage = { + "\"Try your best, %p. You cannot defeat me.\"", + "\"I shall rend the flesh from your body whilst you still breathe!\"", + "\"First you, %p, then I shall destroy your mentor, %l.\"", + "\"Tiring yet, %p? I draw my power from my master and cannot falter!\"", + "\"I shall rend thy soul from thy body and consume it!\"", + "\"You are far too %a -- it weakens you. You shall die in this place.\"", + "\"%d has forsaken you! You are lost now!\"", + "\"A mere %r cannot hope to defeat me!\"", + "\"If you are the best %l can send, I have nothing to fear.\"", + "\"Die %c! I shall exhibit your carcass as a trophy.\"", + }, + encourage = { + "\"Beware, for %n is powerful and cunning.\"", + "\"To locate the entrance to %i, you must pass many traps.\"", + "\"A %nt may be vulnerable to attacks by magical cold.\"", + "\"Call upon %d when you encounter %n.\"", + "\"You must destroy %n. It will pursue you otherwise.\"", + "\"%oC is a mighty talisman. With it you can destroy %n.\"", + "\"Go forth with the blessings of %d.\"", + "\"I will have my %gP watch for your return.\"", + "\"Remember not to stray from the true %a path.\"", + "\"You may be able to sense %o when you are near.\"", + }, + firsttime = { + synopsis = "[You arrive at %H, but all is not well.]", + output = "menu", + text = [[You are suddenly in familiar surroundings. The buildings in the distance +seem to be those of your old alma mater, but something is wrong. It feels +as if there has been a riot recently, or %H has +been under siege. + +All of the windows are boarded up, and there are objects scattered around +the entrance. + +Strange forbidding shapes seem to be moving in the distance.]], + }, + goal_alt = { + text = "The have returned to %ns lair.", + }, + goal_first = { + synopsis = "[This strange feeling must be the presence of %o.]", + output = "text", + text = [[A strange feeling washes over you, and you think back to things you +learned during the many lectures of %l. + +You realize the feeling must be the presence of %o.]], + }, + goal_next = { + text = "The familiar presence of %o is in the ether.", + }, + gotit = { + synopsis = "[The power of %o flows through your body! You must return it to %l.]", + output = "text", + text = [[The power of %o flows through your body! You feel +as if you could now take on the Wizard of Yendor himself and win, but +you know you must return %o to %l.]], + }, + guardtalk_after = { + "\"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?\"", + "\"Hey man, got any potions of hallucination for sale?\"", + "\"I guess you are guaranteed to make full professor now.\"", + "\"So, what was worse, %n or your entrance exams?\"", + "\"%oC is impressive, but nothing like the bones I dug up!\"", + }, + guardtalk_before = { + "\"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?\"", + "\"Hey man, got any potions of hallucination for sale?\"", + "\"Did you see the artifact %l brought back from the last dig?\"", + "\"So what species do *you* think we evolved from?\"", + "\"So you're %ls prize pupil! I don't know what he sees in you.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane and sacrifice it at the altar of %d.]", + output = "text", + text = [["Congratulations, %p. I wondered if anyone could prevail against +the Wizard and the minions of Moloch. Now, you must embark on one +final adventure. + +"Take the Amulet, and find your way onto the Astral Plane. +There you must find the altar of %d and sacrifice the +Amulet on that altar to fulfill your destiny. + +"Remember, your path now should always be upwards."]], + }, + killed_nemesis = { + text = "The body of %n dissipates in a cloud of noxious fumes.", + }, + leader_first = { + synopsis = "[\"You have returned, %p, to a difficult task.\"]", + output = "text", + text = [["Finally you have returned, %p. You were always +my most promising student. Allow me to see if you are ready for the +most difficult task of your career."]], + }, + leader_last = { + synopsis = "[\"%pC, you have failed us. Begone!\"]", + output = "text", + text = [["%p, you have failed us. All of my careful training has been in +vain. Begone! Your tenure at this college has been revoked! + +"You are a disgrace to the profession!"]], + }, + leader_next = { + text = [["Again, %p, you stand before me. +Let me see if you have gained experience in the interim."]], + }, + leader_other = { + text = [["Once more, %p, you have returned from the field. +Are you finally ready for the task that must be accomplished?"]], + }, + locate_first = { + synopsis = "[This foreboding edifice must hide the entrance to %i.]", + output = "text", + text = [[A plain opens before you. Beyond the plain lies a foreboding edifice. + +You have the feeling that you will soon find the entrance to +%i.]], + }, + locate_next = { + text = "Once again, you are near the entrance to %i.", + }, + nemesis_first = { + synopsis = "[\"Come, %p, I shall destroy you!\"]", + output = "text", + text = [["So, %p, you think that you can succeed in recovering +%o, when your teacher, %l, has already failed. + +"Come, try your best! I shall destroy you, and gnaw on your bones."]], + }, + nemesis_next = { + synopsis = "[\"Again you try to best me, %p? You shall never recover %o.\"]", + output = "text", + text = [["Again you try to best me, eh %p? Well, you shall fail again. + +"You shall never recover %o. + +"I shall bear your soul to the Plane of Origins for my master's pleasure."]], + }, + nemesis_other = { + text = "\"You persist yet %p! Good. Now, you shall die!\"", + }, + nemesis_wantsit = { + text = [["I shall have %o from you, %p, then feast +upon your entrails!"]], + }, + nexttime = { + text = "Once again, you are back at %H.", + }, + offeredit = { + synopsis = "[%lC instructs you to guard %o from now on.]", + output = "text", + text = [[%lC touches %o briefly, gazes into it, +then smiles at you and says: + +"Well done, %p. You have defeated %n and +recovered %o. But I fear that it shall never be safe +here. + +Please take %o with you. You, %p, can +guard it now far better than I. + +May the blessings of %d follow you and guard you."]], + }, + offeredit2 = { + synopsis = "[\"Resume your search for the Amulet beyond the magic portal to %Z.\"]", + output = "text", + text = [["Careful, %p! %oC might break, and that would be +a tragic loss. You are its keeper now, and the time has come to +resume your search for the Amulet. %Z await your +return through the magic portal that brought you here."]], + }, + othertime = { + text = [[You are back at %H. +You have an odd feeling this may be the last time you ever come here.]], + }, + posthanks = { + synopsis = "[\"Have you progressed with your quest to regain the Amulet of Yendor for %d?\"]", + output = "text", + text = [["Welcome back, %p. Have you progressed with your quest to +regain the Amulet of Yendor for %d?"]], + }, + }, + Bar = { + assignquest = { + synopsis = "[\"Find %n, defeat %ni, and return %o to us.\"]", + output = "text", + text = [["The world is in great need of your assistance, %p. + +"About six months ago, I learned that a mysterious sorcerer, known +as %n, had begun to gather a large group of cutthroats and brigands +about %ni. + +"At about the same time, these people you once rode with `liberated' a +potent magical talisman, %o, from a Turanian caravan. + +"%nC and %nj Black Horde swept down upon %i and defeated +the people there, driving them out into the desert. He has taken +%o, and seeks to bend it to %nj will. I detected the +subtle changes in the currents of fate, and joined these people. +Then I sent forth a summons for you. + +"If %n can bend %o to %nj will, he will become +almost indestructible. He will then be able to enslave the minds of +men across the world. You are the only hope. The gods smile upon you, +and with %d behind you, you alone can defeat %n. + +"You must go to %i. From there, you can track down +%n, defeat %ni, and return %o to us. Only +then will the world be safe."]], + }, + badalign = { + synopsis = "[\"You have wandered from the path of the %a. Come back when you have atoned.\"]", + output = "text", + text = [["%pC! You have wandered from the path of the %a! +If you attempt to overcome %n in this state, he will surely +enslave your soul. Your only hope, and ours, lies in your purification. +Go forth, and return when you feel ready."]], + }, + badlevel = { + synopsis = "[\"You are too inexperienced. Come back when you are %Ra.\"]", + output = "text", + text = [["%p, I fear that you are as yet too inexperienced to face +%n. Only %Ra with the help of %d could ever hope to +defeat %ni."]], + }, + discourage = { + "\"My pets will dine on your carcass tonight!\"", + "\"You are a sorry excuse for %ra.\"", + "\"Run while you can, %c. My next spell will be your last.\"", + "\"I shall use your very skin to bind my next grimoire.\"", + "\"%d cannot protect you now. Here, you die.\"", + "\"Your %a nature makes you weak. You cannot defeat me.\"", + "\"Come, %c. I shall kill you, then unleash the horde on your tribe.\"", + "\"Once you are dead, my horde shall finish off %l, and your tribe.\"", + "\"Fight, %c, or are you afraid of the mighty %n?\"", + "\"You have failed, %c. Now, my victory is complete.\"", + }, + encourage = { + "\"%nC is strong in the dark arts, but not immune to cold steel.\"", + "\"Remember that %n is a great sorcerer. He lived in the time of Atlantis.\"", + "\"If you fail, %p, I will not be able to protect these people long.\"", + "\"To enter %i, you must be very stealthy. The horde will be on guard.\"", + "\"Call upon %d in your time of need.\"", + "\"May %d protect you, and guide your steps.\"", + "\"If you can lay hands upon %o, carry it for good fortune.\"", + "\"I cannot stand against %ns sorcery. But %d will help you.\"", + "\"Do not fear %n. I know you can defeat %ni.\"", + "\"You have a great road to travel, %p, but only after you defeat %n.\"", + }, + firsttime = { + synopsis = "[You reach the vicinity of %H, but sense evil magic nearby.]", + output = "menu", + text = [[Warily you scan your surroundings, all of your senses alert for signs +of possible danger. Off in the distance, you can %x the familiar shapes +of %H. + +But why, you think, should %l be there? + +Suddenly, the hairs on your neck stand on end as you detect the aura of +evil magic in the air. + +Without thought, you ready your weapon, and mutter under your breath: + + "By %d, there will be blood spilt today."]], + }, + goal_first = { + synopsis = "[This is surely the lair of %n.]", + output = "text", + text = [[The hairs on the nape of your neck lift as you sense an energy in the +very air around you. You fight down a primordial panic that seeks to +make you turn and run. This is surely the lair of %n.]], + }, + goal_next = { + text = "Yet again you feel the air around you heavy with malevolent magical energy.", + }, + gotit = { + synopsis = "[You feel the power of %o flowing through your hands.]", + output = "text", + text = [[As you pick up %o, you feel the power of it +flowing through your hands. It seems to be in two or more places +at once, even though you are holding it.]], + }, + guardtalk_after = { + "\"The battles here have been good -- our enemies' blood soaks the soil!\"", + "\"Remember that glory is crushing your enemies beneath your feet!\"", + "\"Times will be good again, now that the horde is vanquished.\"", + "\"You have brought our clan much honor in defeating %n.\"", + "\"You will be a worthy successor to %l.\"", + }, + guardtalk_before = { + "\"The battles here have been good -- our enemies' blood soaks the soil!\"", + "\"Remember that glory is crushing your enemies beneath your feet!\"", + "\"There has been little treasure to loot, since the horde arrived.\"", + "\"The horde is mighty in numbers, but they have little courage.\"", + "\"%lC is a strange one, but he has helped defend us.\"", + }, + hasamulet = { + synopsis = "[\"Take the Amulet to the altar of %d on the Astral Plane and offer it.\"]", + output = "text", + text = [["This is wondrous, %p. I feared that you could not possibly +succeed in your quest, but here you are in possession of the Amulet +of Yendor! + +"I have studied the texts of the magi constantly since you left. In +the Book of Skelos, I found this: + + %d will cause a child to be sent into the world. This child is to + be made strong by trial of battle and magic, for %d has willed it so. + It is said that the child of %d will recover the Amulet of Yendor + that was stolen from the Creator at the beginning of time. + +"As you now possess the amulet, %p, I suspect that the Book +speaks of you. + + The child of %d will take the Amulet, and travel to the Astral + Plane, where the Great Temple of %d is to be found. The Amulet + will be sacrificed to %d, there on %dJ altar. Then the child will + stand by %d as champion of all %cP for eternity. + +"This is all I know, %p. I hope it will help you."]], + }, + killed_nemesis = { + synopsis = "[%nC curses you, but you feel the overpowering aura of magic fading.]", + output = "text", + text = [[%nC falls to the ground, and utters a last curse at you. Then %nj +body fades slowly, seemingly dispersing into the air around you. You +slowly become aware that the overpowering aura of magic in the air has +begun to fade.]], + }, + leader_first = { + synopsis = "[\"At last you have returned. There is a great quest you must undertake.\"]", + output = "text", + text = [["Ah, %p. You have returned at last. The world is in dire +need of your help. There is a great quest you must undertake. + +"But first, I must see if you are ready to take on such a challenge."]], + }, + leader_last = { + synopsis = "[\"You have betrayed %d; soon %n will destroy us. Begone!\"]", + output = "text", + text = [["Pah! You have betrayed the gods, %p. You will never attain +the glory which you aspire to. Your failure to follow the true path has +closed this future to you. + +"I will protect these people as best I can, but soon %n will overcome +me and destroy all who once called you %s. Now begone!"]], + }, + leader_next = { + text = "\"%p, you are back. Are you ready now for the challenge?\"", + }, + leader_other = { + text = "\"Again, you stand before me, %p. Surely you have prepared yourself.\"", + }, + locate_first = { + synopsis = "[You have located %i.]", + output = "text", + text = [[The scent of water comes to you in the desert breeze. You know that +you have located %i.]], + }, + locate_next = { + text = "Yet again you have a chance to infiltrate %i.", + }, + nemesis_first = { + synopsis = "[%nC boasts that %nh has slain many. \"Prepare to die, %c.\"]", + output = "text", + text = [["So. This is what that second rate sorcerer %l sends to do %lj bidding. +I have slain many before you. You shall give me little sport. + +"Prepare to die, %c."]], + }, + nemesis_next = { + text = "\"I have wasted too much time on you already. Now, you shall die.\"", + }, + nemesis_other = { + text = "\"You return yet again, %c! Are you prepared for death now?\"", + }, + nemesis_wantsit = { + text = [["I shall have %o back, you pitiful excuse for %ca. +And your life as well."]], + }, + nexttime = { + text = [[Once again, you near %H. You know that %l +will be waiting.]], + }, + offeredit = { + synopsis = "[%lC tells you to guard %o, and to return when you have triumphed.]", + output = "text", + text = [[When %l sees %o, he smiles, and says: + + Well done, %p. You have saved the world from certain doom. + What, now, should be done with %o? + + These people, brave as they are, cannot hope to guard it from + other sorcerers who will detect it, as surely as %n did. + + Take %o with you, %p. It will guard you in + your adventures, and you can best guard it. You embark on a + quest far greater than you realize. + + Remember me, %p, and return when you have triumphed. I + will tell you then of what you must do. You will understand when the + time comes.]], + }, + offeredit2 = { + synopsis = "[\"You keep %o. Return to %Z to search for the Amulet.\"]", + output = "text", + text = [[%l gazes reverently at %o, then back at you. + +"You are its keeper now, and the time has come to resume your search +for the Amulet. %Z await your return through the +magic portal which brought you here."]], + }, + othertime = { + text = [[Again, and you think possibly for the last time, you approach +%H.]], + }, + posthanks = { + text = "\"Tell us, %p, have you fared well on your great quest?\"", + }, + }, + Cav = { + assignquest = { + synopsis = "[Find and defeat %n, recover %o, and return with it.]", + output = "text", + text = [["You are indeed ready now, %p. I shall tell you a tale of +great suffering among your people: + +"Shortly after you left on your vision quest, the caves were invaded by +the creatures sent against us by %n. + +"She, herself, could not attack us due to her great size, but her minions +have harassed us ever since. In the first attacks, many died, and the +minions of %n managed to steal %o. +They took it to %i and there, none of our +%g warriors have been able to go. + +"You must find %i, and within it wrest +%o from %n. She guards it as +jealously as she guards all treasures she attains. But with it, +we can make our caves safe once more. + +"Please, %p, recover %o for us, and return it here."]], + }, + badalign = { + synopsis = "[\"You no longer follow the path of the %a. Go, and purify yourself.\"]", + output = "text", + text = [["%pC! You have deviated from my teachings. You no longer follow +the path of the %a as you should. I banish you from these caves, to +go forth and purify yourself. Then, you might be able to accomplish this +quest."]], + }, + badlevel = { + synopsis = "[\"%rA is too inexperienced. Come back when you have progressed.\"]", + output = "text", + text = [["Alas, %p, you are as yet too inexperienced to embark upon such +a difficult quest as that I propose to give you. + +"%rA could not possibly survive the rigors demanded to find +%i, never mind to confront %n herself. + +"Adventure some more, and you will learn the skills you will require. +%d decrees it."]], + }, + discourage = { + "\"You are weak, %c. No challenge for the Mother of all Dragons.\"", + "\"I grow hungry, %r. You look like a nice appetizer!\"", + "\"Join me for lunch? You're the main course, %c.\"", + "\"With %o, I am invincible! You cannot succeed.\"", + "\"Your mentor, %l has failed. You are nothing to fear.\"", + "\"You shall die here, %c. %rA cannot hope to defeat me.\"", + "\"You, a mere %r challenge the might of %n? Hah!\"", + "\"I am the Mother of all Dragons! You cannot hope to defeat me.\"", + "\"My claws are sharp now. I shall rip you to shreds!\"", + "\"%d has deserted you, %c. This is my domain.\"", + }, + encourage = { + "\"%nC is immune to her own breath weapons. You should use magic upon her that she does not use herself.\"", + "\"When you encounter %n, call upon %d for assistance.\"", + "\"There will be nowhere to hide inside %ns inner sanctum.\"", + "\"Your best chance with %n will be to keep moving.\"", + "\"Do not be distracted by the great treasures in %ns lair. Concentrate on %o.\"", + "\"%oC is the only object that %n truly fears.\"", + "\"Do not be fooled by %ns size. She is fast, and it is rumored that she uses magic.\"", + "\"I would send a party of %gP with you, but we will need all of our strength to defend ourselves.\"", + "\"Remember, be %a at all times. This is your strength.\"", + "\"If only we had an amulet of reflection, this would not have happened.\"", + }, + firsttime = { + synopsis = "[You arrive back at %H, but something is wrong here.]", + output = "menu", + text = [[You descend through a barely familiar stairwell that you remember +%l showing you when you embarked upon your vision quest. + +You arrive back at %H, but something seems +wrong here. The usual smoke and glowing light of the fires of the +outer caves are absent, and an uneasy quiet fills the damp air.]], + }, + goal_first = { + synopsis = "[You enter a large cavern. %nC is present.]", + output = "text", + text = [[You find yourself in a large cavern, with neatly polished walls, that +nevertheless show signs of being scorched by fire. + +Bones litter the floor, and there are objects scattered everywhere. +The air is close with the stench of sulphurous fumes. + +%nC is clearly visible, but %nh seems to be asleep.]], + }, + goal_next = { + text = "Once again, you find yourself in the lair of %n.", + }, + gotit = { + synopsis = "[%oC fills you with a feeling of power.]", + output = "text", + text = [[As you pick up %o it seems heavy at first, but as you +hold it strength flows into your arms. + +You suddenly feel full of power, as if nothing could possibly stand +in your path.]], + }, + guardtalk_after = { + "\"The rains have returned and the land grows lush again.\"", + "\"Peace has returned, give thanks to %d!\"", + "\"Welcome back! Did you find %o?\"", + "\"So, %p, tell us the story of your fight with %n.\"", + "\"%lC grows old. Perhaps you will guide us after he ascends.\"", + }, + guardtalk_before = { + "\"We have not been able to gather as much food since the Giants sealed off our access to the outer world.\"", + "\"Since %n sent her minions, we have been constantly fighting.\"", + "\"I have heard your vision quest was successful. Is this so?\"", + "\"So, tell me, %p, how have you fared?\"", + "\"%lC grows old. We know not who will guide us after he ascends.\"", + }, + hasamulet = { + synopsis = "[\"Take the Amulet to the altar of %d on the Astral Plane and offer it.\"]", + output = "text", + text = [["You have been successful, I see, %p. + +"Now that the Amulet of Yendor is yours, here is what you must do: + +"Journey upwards to the open air. The Amulet you carry will then +take you into the Astral Planes, where the Great Temple of %d +casts its influence throughout our world. + +"Sacrifice the Amulet on the altar. Thus shall %d become supreme!"]], + }, + killed_nemesis = { + text = [[%nC sinks to the ground, her heads flailing about. +As she dies, a cloud of noxious fumes billows about her.]], + }, + leader_first = { + synopsis = "[\"You have returned. We are in dire need of your help.\"]", + output = "text", + text = [["You have returned from your vision quest, %p. Thank %d. + +"We are in dire need of your help, my %S. + +"But first, I must see if you are yet capable of the quest I would +ask you to undertake."]], + }, + leader_last = { + synopsis = "[\"You have betrayed the %L. Begone!\"]", + output = "text", + text = [["%pC! You have sealed our fate. You seem unable to reform yourself, +so I must select another to take your place. + +"Begone from %H! You have betrayed us by choosing +the path of the %C over the true path of the %L. + +"You no longer live in our eyes."]], + }, + leader_next = { + text = "\"Again, you return to us, %p. Let me see if you are ready now.\"", + }, + leader_other = { + text = "\"Ah, %p. Are you finally ready?\"", + }, + locate_first = { + synopsis = "[You %x many large claw marks, smell carrion, and notice bones.]", + output = "text", + text = [[You %x many large claw marks on the ground. The tunnels ahead +of you are larger than most of those in any cave complex you have +ever been in before. + +Your nose detects the smell of carrion from within, and bones litter +the sides of the tunnels.]], + }, + locate_next = { + text = "Once again, you approach %i.", + }, + nemesis_first = { + synopsis = "[%nC threatens to eat you.]", + output = "text", + text = [["So, follower of %l, you seek to invade the lair of +%n. Only my meals are allowed down here. Prepare +to be eaten!"]], + }, + nemesis_next = { + text = [["So, again you face me, %c. No one has ever before escaped me. +Now I shall kill you."]], + }, + nemesis_other = { + text = "\"You are getting annoying, %c. Prepare to die.\"", + }, + nemesis_wantsit = { + text = "\"I'll have %o from you, %c. You shall die.\"", + }, + nexttime = { + text = "Once again, you arrive back at %H.", + }, + offeredit = { + synopsis = "[\"Take %o with you. It will help in your quest for the Amulet of Yendor.\"]", + output = "text", + text = [[%lC glimpses %o in your possession. +He smiles and says: + + You have done it! We are saved. But I fear that %o + will always be a target for %C forces who will want it for their + own. + + To prevent further trouble, I would like you, %p, + to take %o away with you. It will help you as you + quest for the Amulet of Yendor.]], + }, + offeredit2 = { + synopsis = "[\"You are the keeper of %o now. Return to %Z to search for the Amulet.]", + output = "text", + text = [[%l grasps %o proudly for a moment, then looks at you. + +"You are its keeper now, and the time has come to resume your search +for the Amulet. %Z await your return through the +magic portal which brought you here."]], + }, + othertime = { + text = [[For some reason, you think that this may be the last time you will +enter %H.]], + }, + posthanks = { + text = [["%pC! Welcome back. +How goes your quest to recover the Amulet for %d?"]], + }, + }, + Hea = { + assignquest = { + synopsis = "[Travel to %i on your way to recover %o from %n.]", + output = "text", + text = [[For the first time, you sense a smile on %ls face. + + "You have indeed learned as much as we can teach you in preparation + for this task. Let me tell you what I know of the symptoms and hope + that you can provide a cure. + + "A short while ago, the dreaded %nt was fooled by the gods + into thinking that %nh could use %o to find a + cure for old age. Think of it, eternal youth! But %nj good + health is accomplished by drawing the health from those around %ni. + + "He has exhausted %nj own supply of healthy people and now %nh seeks to + extend %nj influence into our world. You must recover from %ni + %o and break the spell. + + "You must travel into the swamps to %i, and from there + follow the trail to %ns island lair. Be careful."]], + }, + badalign = { + synopsis = "[Return when you are more %a.]", + output = "text", + text = [["You have learned much of the remedies that benefit, but you must also +know which physic for which ail. That is why %ds teachings are a +part of your training. + +"Return to us when you have healed thyself."]], + }, + badlevel = { + synopsis = "[You are too inexperienced. Return when you are %Ra.]", + output = "text", + text = [["Alas, %p, you are yet too inexperienced to deal with the rigors +of such a task. You must be able to draw on the knowledge of botany, +alchemy and veterinary practices before I can send you on this quest +with good conscience. + +"Return when you wear %Ra's caduceus."]], + }, + discourage = { + "\"They might as well give scalpels to wizards as to let you try to use %o!\"", + "\"If I could strike %l, surrounded by %lj %gP, imagine what I can do to you here by yourself.\"", + "\"I will put my %Rp to work making a physic out of your ashes.\"", + "\"As we speak, Hades gathers your patients to join you.\"", + "\"After I'm done with you, I'll destroy %l as well.\"", + "\"You will have to kill me if you ever hope to leave this place.\"", + "\"I will impale your head on my caduceus for all to see.\"", + "\"There is no materia medica in your sack which will cure you of me!\"", + "\"Do not fight too hard, I want your soul strong, not weakened!\"", + "\"You should have stopped studying at vetenary.\"", + }, + encourage = { + "\"Remember, %p, to always wash your hands before operating.\"", + "\"%nC has no real magic of %nj own. To this %nh is vulnerable.\"", + "\"If you have been true to %d, you can draw on the power of %o.\"", + "\"Bring with you antidotes for poisons.\"", + "\"Remember this, %n can twist the powers of %o to hurt instead of heal.\"", + "\"I have sent for Chiron, but I am afraid he will come too late.\"", + "\"Maybe when you return the snakes will once again begin to shed.\"", + "\"The plague grows worse as we speak. Hurry, %p!\"", + "\"Many times %n has caused trouble in these lands. It is time that %nh was eradicated like the diseases %nh has caused.\"", + "\"With but one eye, %n should be easy to blind. Remember this.\"", + }, + firsttime = { + synopsis = "[You arrive back at %H and must find %l.]", + output = "menu", + text = [[What sorcery has brought you back to %H? The smell +of fresh funeral pyres tells you that something is amiss with the healing +powers that used to practice here. + +No rhizotomists are tending the materia medica gardens, and where are the +common folk who used to come for the cures? + +You know that you must quickly make your way to the collegium, and +%ls iatreion, and find out what has happened in your absence.]], + }, + goal_first = { + synopsis = "[You have reached the lair of %n. Take %o away from %ni.]", + output = "text", + text = [[You stand within sight of the infamous Isle of %n. Even +the words of %l had not prepared you for this. + +Steeling yourself against the wails of the ill that pierce your ears, +you hurry on your task. Maybe with %o you can +heal them on your return, but not now.]], + }, + goal_next = { + text = "Once again, you %x the Isle of %n in the distance.", + }, + gotit = { + synopsis = "[You feel the healing power of %o and should return it to %l.]", + output = "text", + text = [[As you pick up %o, you feel its healing begin to +warm your soul. You curse Zeus for taking it from its rightful owner, +but at least you hope that %l can put it to good use once +again.]], + }, + guardtalk_after = { + "\"Did you read that new treatise on the therapeutic use of leeches?\"", + "\"Paint a red caduceus on your shield and monsters won't hit you.\"", + "\"How are you feeling? Perhaps a good bleeding will improve your spirits.\"", + "\"Have you heard the absurd new theory that diseases are caused by microscopic organisms, and not ill humors?\"", + "\"I see that you bring %o, now you can cure this plague!\"", + }, + guardtalk_before = { + "\"Did you read that new treatise on the therapeutic use of leeches?\"", + "\"Paint a red caduceus on your shield and monsters won't hit you.\"", + "\"I passed handwriting so they are demoting me a rank.\"", + "\"I've heard that even %l has not been able to cure Chiron.\"", + "\"We think %n has used %nj alchemists, and %o, to unleash a new disease we call 'the cold' on Gehennom.\"", + }, + hasamulet = { + synopsis = "[\"You have recovered the Amulet. Travel to the Astral Plane and return it to %d.\"]", + output = "text", + text = [["Ah, you have recovered the Amulet, %p. Well done! + +"Now, you should know that you must travel through the Elemental Planes +to the Astral, and there return the Amulet to %d. Go forth and +may our prayers be as a wind upon your back."]], + }, + killed_nemesis = { + synopsis = "[%nC curses you as %nh dies.]", + output = "text", + text = [[The battered body of %n slumps to the ground and gasps +out one last curse: + + "You have defeated me, %p, but I shall have my revenge. + How, I shall not say, but this curse shall be like a cancer + on you." + +With that %n dies.]], + }, + leader_first = { + synopsis = "[%l is weak from the struggle with %n. %lH wants to examine you.]", + output = "text", + text = [[Feebly, %l raises %lj head to look at you. + +"It is good to see you again, %p. I see the concern in your +eyes, but do not worry for me. I am not ready for Hades yet. We have +exhausted much of our healing powers holding off %n. +I need your fresh strength to carry on our work. + +"Come closer and let me lay hands on you, and determine if you have +the skills necessary to accomplish this mission."]], + }, + leader_last = { + synopsis = "[You are a failure as a healer.]", + output = "text", + text = [["You have failed us, %p. You are a quack! A charlatan! + +"Hades will be happy to hear that you are once again practicing your +arts on the unsuspecting."]], + }, + leader_next = { + text = [["Again you return to me, %p. I sense that each trip back +the pleurisy and maladies of our land begin to infect you. Let us +hope and pray to %d that you become ready for your task before +you fall victim to the bad humors."]], + }, + leader_other = { + text = [["Chiron has fallen, Hermes has fallen, what else must I tell you to +impress upon you the importance of your mission! I hope that you +have come prepared this time."]], + }, + locate_first = { + synopsis = "[You have reached %i but all is not well.]", + output = "text", + text = [[You stand before the entrance to %i. Strange +scratching noises come from within the building. + +The swampy ground around you seems to stink with disease.]], + }, + locate_next = { + text = "Once again you stand at the entrance to %i.", + }, + nemesis_first = { + synopsis = "[\"I will take your life, then defeat %l.\"]", + output = "text", + text = [["They have made a mistake in sending you, %p. + +"When I add your youth to mine, it will just make it easier for me +to defeat %l."]], + }, + nemesis_next = { + text = "\"Unlike your patients, you seem to keep coming back, %p!\"", + }, + nemesis_other = { + text = "\"Which would you like, %p? Boils, pleurisy, convulsions?\"", + }, + nemesis_wantsit = { + text = [["I'll have %o back from you, %r. You are +not going to live to escape this place."]], + }, + nexttime = { + text = [[After your last experience you expected to be here, but you certainly +did not expect to see things so much worse. This time you must succeed.]], + }, + offeredit = { + synopsis = "[%l touches %o and tells %lj %gP to do so too, then tells you to take it with you.]", + output = "text", + text = [[As soon as %l sees %o %lh summons %lj +%gP. + +Gently, %l reaches out and touches %o. +He instructs each of the assembled to do the same. When everyone +has finished %lh speaks to you. + + "Now that we have been replenished we can defeat this plague. You must + take %o with you and replenish the worlds you have + been called upon to travel next. I wish you could ride Chiron to the + end of your journey, but I need him to help me spread the cure. Go + now and continue your journey."]], + }, + offeredit2 = { + synopsis = "[%l tells you to keep %o and return to %Z to search for the Amulet.]", + output = "text", + text = [[%l cautiously handles %o while watching you. + +"You are its keeper now, and the time has come to resume your search +for the Amulet. %Z await your return through the +magic portal which brought you here."]], + }, + othertime = { + text = [[Again, you %x %H in the distance. + +The smell of death and disease permeates the air. You do not have +to be %Ra to know that %n is on the verge of victory.]], + }, + posthanks = { + text = [["You have again returned to us, %p. We have done well in your +absence, yes? How fare you upon your quest for the Amulet?"]], + }, + }, + Kni = { + assignquest = { + synopsis = "[Pass through %i to reach %n. Destroy %ni and return with %o.]", + output = "text", + text = [["Ah, %p. Thou art truly ready, as no %c before thee hath +been. Hear now Our words: + +"As thou noticed as thou approached %H, a great battle hath +been fought recently in these fields. Know thou that Merlin himself +came to aid Us here as We battled the foul %n. In the midst of that +battle, %n struck Merlin a great blow, felling him. Then, as Our +forces were pressed back, %n stole %o. + +"We eventually turned the tide, but lost many %cP in doing so. +Merlin was taken off by his apprentice, but hath not recovered. We have +been told that so long as %n possesseth %o, +Merlin will not regain his health. + +"We hereby charge thee with this most important of duties: + +"Go forth from this place, to the fens, and there thou wilt find +%i. From there, thou must track down %n. Destroy the +beast, and return to Us %o. Only then can +We restore Merlin to health."]], + }, + badalign = { + synopsis = "[Go and do penance. Return when you are truly %a.]", + output = "text", + text = [["Thou dishonourest Us, %p! Thou hast strayed from the path of +chivalry! Go from Our presence and do penance. Only when thou art again +pure mayst thou return hence."]], + }, + badlevel = { + synopsis = "[You are not prepared to face %n. Return when you are %Ra.]", + output = "text", + text = [["Verily, %p, thou hast done well. That thou hast survived thus +far is a credit to thy valor, but thou art yet unprepared for +the demands required as Our Champion. %rA, no matter how +pure, could never hope to defeat the foul %n. + +"Journey forth from this place, and hone thy skills. Return to +Our presence when thou hast attained the noble title of %R."]], + }, + discourage = { + "\"A mere %r can never withstand me!\"", + "\"I shall kill thee now, and feast!\"", + "\"Puny %c. What manner of death dost thou wish?\"", + "\"First thee, %p, then I shall feast upon %l.\"", + "\"Hah! Thou hast failed, %r. Now thou shalt die.\"", + "\"Die, %c. Thou art as nothing against my might.\"", + "\"I shall suck the marrow from thy bones, %c.\"", + "\"Let's see... Baked? No. Fried? Nay. Broiled? Yea verily, that is the way I like my %c for dinner.\"", + "\"Thy strength waneth, %p. The time of thy death draweth near.\"", + "\"Call upon thy precious %d, %p. It shall not avail thee.\"", + }, + encourage = { + "\"Remember, %p, follow always the path of %d.\"", + "\"Though %n is verily a mighty foe, We have confidence in thy victory.\"", + "\"Beware, for %n hath surrounded %niself with hordes of foul creatures.\"", + "\"Great treasure, 'tis said, is hoarded in the lair of %n.\"", + "\"If thou possessest %o, %p, %ns magic shall therewith be thwarted.\"", + "\"The gates of %i are guarded by forces unseen, %p. Go carefully.\"", + "\"Return %o to Us quickly, %p.\"", + "\"Destroy %n, %p, else %H shall surely fall.\"", + "\"Call upon %d when thou art in need.\"", + "\"To find %i, thou must keep thy heart pure.\"", + }, + firsttime = { + synopsis = "[Signs of battle include long gouges in the walls of %H.]", + output = "menu", + text = [[You materialize in the shadows of %H. Immediately, you notice +that something is wrong. The fields around the castle are trampled and +withered, as if some great battle has been recently fought. + +Exploring further, you %x long gouges in the walls of %H. +You know of only one creature that makes those kinds of marks...]], + }, + goal_first = { + synopsis = "[You %x the entrance to a cavern inside a hill.]", + output = "text", + text = [[As you exit the swamps, you %x before you a huge, gaping hole in the +side of a hill. From within, you smell the foul stench of carrion. + +The pools on either side of the entrance are fouled with blood, and +pieces of rusted metal and broken weapons show above the surface.]], + }, + goal_next = { + text = "Again, you stand at the entrance to %ns lair.", + }, + gotit = { + synopsis = "[You feel the magic of %o.]", + output = "text", + text = [[As you pick up %o, you feel its protective fields +form around your body. You also feel a faint stirring in your mind, as +if you are in two places at once, and in the second, you are waking from +a long sleep.]], + }, + guardtalk_after = { + "\"Hail, %p! Verily, thou lookest well.\"", + "\"So, %p, didst thou find %n in the fens near %i?\"", + "\"Worthy %p, hast thou proven thy right purpose on the body of %n?\"", + "\"Verily, %l could have no better champion, %p.\"", + "\"Hast thou indeed recovered %o?\"", + }, + guardtalk_before = { + "\"Hail, %p! Verily, thou lookest well.\"", + "\"There is word, %p, that %n hath been sighted in the fens near %i.\"", + "\"Thou art our only hope now, %p.\"", + "\"Verily, %l could have no better champion, %p.\"", + "\"Many brave %cP died when %n attacked.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane and deliver it to %d.]", + output = "text", + text = [["Thou hast succeeded, We see, %p! Now thou art commanded to take +the Amulet to be sacrificed to %d in the Plane of the Astral. + +"Merlin hath counseled Us that thou must travel always upwards through +the Planes of the Elements, to achieve this goal. + +"Go with %d, %p."]], + }, + killed_nemesis = { + synopsis = "[%nC curses you as %nh dies.]", + output = "text", + text = [[As %n sinks to the ground, blood gushing from %nj open mouth, %nh +defiantly curses you and %l: + + "Thou hast not won yet, %r. By the gods, I shall return + and dog thy steps to the grave!" + +%nJ tail flailing madly, %n tries to crawl towards you, but slumps +to the ground and dies in a pool of %nj own blood.]], + }, + leader_first = { + synopsis = "[%lC checks whether you are ready for a great undertaking.]", + output = "text", + text = [["Ah, %p. We see thou hast received Our summons. +We are in dire need of thy prowess. But first, We must needs +decide if thou art ready for this great undertaking."]], + }, + leader_last = { + synopsis = "[You are a disgrace as %ca.]", + output = "text", + text = [["Thou disgracest this noble court with thine impure presence. We have been +lenient with thee, but no more. Thy name shall be spoken no more. We +hereby strip thee of thy title, thy lands, and thy standing as %ca. +Begone from Our sight!"]], + }, + leader_next = { + text = "\"Welcome again, %p. We hope thou art ready now.\"", + }, + leader_other = { + text = "\"Once again, thou standest before Us, %p. Art thou ready now?\"", + }, + locate_first = { + synopsis = "[You have reached %i and can %x a shrine.]", + output = "text", + text = [[You stand at the foot of %i. Atop, you can %x a shrine. +Strange energies seem to be focused here, and the hair on the back of +your neck stands on end.]], + }, + locate_next = { + text = "Again, you stand at the foot of %i.", + }, + nemesis_first = { + synopsis = "[%nC taunts you and issues a threat against %H.]", + output = "text", + text = [["Hah! Another puny %c seeks death. I shall dine well tonight, +then tomorrow, %H shall fall!"]], + }, + nemesis_next = { + text = "\"Again, thou challengest me, %r? So be it. Thou wilt die here.\"", + }, + nemesis_other = { + text = "\"Thou art truly foolish, %r. I shall dispatch thee anon.\"", + }, + nemesis_wantsit = { + text = [["So, thou darest touch MY property! I shall have that bauble back, +puny %r. Thou wilt die in agony!"]], + }, + nexttime = { + text = "Once again you stand in the shadows of %H.", + }, + offeredit = { + synopsis = "[%oC is yours now. It will aid in your search for the Amulet.]", + output = "text", + text = [[As you approach %l, %lh beams at you and says: + + "Well done! Thou art truly the Champion of %H. We + have received word that Merlin is recovering, and shall soon + rejoin Us. + + "He hath instructed Us that thou art now to be the guardian of + %o. He feeleth that thou mayst have need of + its powers in thine adventures. It is Our wish that thou keepest + %o with thee as thou searchest for the fabled + Amulet of Yendor."]], + }, + offeredit2 = { + synopsis = "[You are the keeper of %o. Return to %Z and find the Amulet.]", + output = "text", + text = [["Careful, %p! %oC might break, and that would +be a tragic loss. Thou art its keeper now, and the time hath come +to resume thy search for the Amulet. %Z await thy +return through the magic portal that brought thee here."]], + }, + othertime = { + text = [[Again, you stand before %H. You vaguely sense that this +may be the last time you stand before %l.]], + }, + posthanks = { + text = "\"Well met, %p. How goeth thy search for the Amulet of Yendor?\"", + }, + }, + Mon = { + assignquest = { + synopsis = "[Find %i, then continue to %ns lair. Defeat %ni and return with %o.]", + output = "text", + text = [["Yes, %p. You are truly ready now. Attend to me and I shall +tell you of what has transpired: + +"During one of the Great Meditations a short time ago, %n and +a legion of elementals invaded %H. Many %gP +were killed, including the one bearing %o. + +Now, there are barely enough %gP left to keep the elementals +at bay. + +"We need you to find %i, then, from there, +travel to %ns lair. If you can manage to defeat %n and +return %o here, we can then drive off the legions +of elementals that slay our students. + +"Go with %d as your guide, %p."]], + }, + badalign = { + synopsis = "[You must atone. Come back when you are worthy of %d.]", + output = "text", + text = [["This is terrible, %p. You have deviated from the true path! +You know that %d requires the most strident devotion of this +order. The %shood must stand for utmost piety. + +"Go from here, atone for your sins against %d. Return only when +you have purified yourself."]], + }, + badlevel = { + synopsis = "[You are not ready to face %n. Come back when you are %Ra.]", + output = "text", + text = [["Alas, %p, it is not yet to be. A mere %r could never +withstand the might of %n. Go forth, again into the world, and +return when you have attained the post of %R."]], + }, + discourage = { + "\"Submit to my will, %c, and I shall spare you.\"", + "\"Your puny powers are no match for me, %c.\"", + "\"I shall have you turned into a zombie for my pleasure!\"", + "\"Despair now, %r. %d cannot help you.\"", + "\"I shall feast upon your soul for many days, %c.\"", + "\"Your death will be slow and painful. That I promise!\"", + "\"You cannot defeat %n, you fool. I shall kill you now.\"", + "\"Your precious %lt will be my next victim.\"", + "\"I feel your powers failing you, %r. You shall die now.\"", + "\"With %o, nothing can stand in my way.\"", + }, + encourage = { + "\"You can prevail, if you rely on %d.\"", + "\"Remember that %n has great magic at his command.\"", + "\"Be pure, my %S.\"", + "\"Beware, %i is surrounded by hordes of earth elementals.\"", + "\"Remember your studies, and you will prevail!\"", + "\"Acquire and wear %o if you can. They will aid you against %n.\"", + "\"Call upon %d when your need is greatest. You will be answered.\"", + "\"Remember to use the elementals' strength against them!\"", + "\"Do not lose faith, %p. If you do so, %n will grow stronger.\"", + "\"Wear %o. They will assist you in your efforts.\"", + }, + firsttime = { + synopsis = "[You have reached %H but something is wrong. %lC needs your aid.]", + output = "menu", + text = [[You find yourself standing in sight of %H. +Something is obviously wrong here. Strange shapes lumber around +outside %H! + +You realize that the %l needs your assistance!]], + }, + goal_first = { + synopsis = "[You are surrounded by brimstone, lava, and elementals.]", + output = "text", + text = [[The stench of brimstone is all about you, and the elementals close in +from all sides! + +Ahead, there is a small clearing amidst the bubbling pits of lava...]], + }, + goal_next = { + text = "Again, you have invaded %ns domain.", + }, + gotit = { + synopsis = "[You feel the essence of %d and realize that you should take %o to %l.]", + output = "text", + text = [[As you pick up %o, you feel the essence of +%d fill your soul. You know now why %n stole %oi from +%H, for with %oi, %ca of %d could +easily defeat his plans. + +You sense a message from %d. Though not verbal, you +get the impression that you must return to %l as soon +as possible.]], + }, + guardtalk_after = { + "\"Greetings, honorable %r. It is good to see you again.\"", + "\"Ah, %p! Our deepest gratitude for all of your help.\"", + "\"Greetings, %s. Perhaps you will take some time to meditate with us?\"", + "\"With this test behind you, may %d bring you enlightenment.\"", + "\"May %d be with you, %s.\"", + }, + guardtalk_before = { + "\"Greetings, honorable %r. It is good to see you.\"", + "\"Ah, %p! Surely you can help us in our hour of need.\"", + "\"Greetings, %s. %lC has great need of your help.\"", + "\"Alas, it seems as if even %d has deserted us.\"", + "\"May %d be with you, %s.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane and deliver it to %d.]", + output = "text", + text = [["You have prevailed, %p! %d is surely with you. Now, +you must take the Amulet, and sacrifice it on %ds altar on +the Astral Plane. I suspect that I shall never see you again in this +life, but I hope to at %ds feet."]], + }, + killed_nemesis = { + synopsis = "[As %n dies, %nh threatens to return.]", + output = "text", + text = [[%nC gasps: + + "You have only defeated this mortal body. Know this: my spirit + is strong. I shall return and reclaim what is mine!" + +With that, %n expires.]], + }, + leader_first = { + synopsis = "[%lC checks whether you are ready for the great challenge.]", + output = "text", + text = [["Ah, %p, my %S. You have returned to us at last. +A great blow has befallen our order; perhaps you can help us. +First, however, I must determine if you are prepared for this +great challenge."]], + }, + leader_last = { + synopsis = "[You are a heretic and have failed utterly.]", + output = "text", + text = [["You are a heretic, %p! How can you, %ra, deviate so from the +teachings of %d? Begone from this temple. You are no longer +%sa to this order. We will pray to %d for other assistance, +as you have failed us utterly."]], + }, + leader_next = { + text = "\"Again, my %S, you stand before me. Are you ready now to help us?\"", + }, + leader_other = { + text = "\"Once more, %p, you stand within the sanctum. Are you ready now?\"", + }, + locate_first = { + synopsis = "[You have reached %i. %nC lurks further ahead.]", + output = "text", + text = [[You remember the descriptions of %i, given +to you by the %l. It is ahead that you will find +%n's trail.]], + }, + locate_next = { + text = "Again, you stand before %i.", + }, + nemesis_first = { + synopsis = "[You are no %g. You shall never regain %o.]", + output = "text", + text = [["Ah, so %l has sent another %g to retrieve +%o. + +"No, I see you are no %g. Perhaps I shall have some fun today +after all. Prepare to die, %r! You shall never regain +%o."]], + }, + nemesis_next = { + text = "\"So, %r. Again you challenge me.\"", + }, + nemesis_other = { + text = "\"Die now, %r. %d has no power here to aid you.\"", + }, + nemesis_wantsit = { + text = "\"You shall die, %r, and I will have %o back.\"", + }, + nexttime = { + text = "Once again, you stand before %H.", + }, + offeredit = { + synopsis = "[Keep %o. %oH will help you recover the Amulet of Yendor.]", + output = "text", + text = [["You have returned, %p. And with %o, I see. +Congratulations. + +"I have been in meditation, and have received direction from +a minion of %d. %d commands that you retain +%o. With %oi, you must recover the Amulet +of Yendor. + +"Go forth, and let %d guide your steps."]], + }, + offeredit2 = { + synopsis = "[Keep %o and return to %Z to search for the Amulet.]", + output = "text", + text = [[%lC studies %o for a moment, +then returns his gaze to you. + +"%oC must remain with you. Use %oi +as you resume your search for the Amulet. +%Z await your return through the magic portal +that brought you here."]], + }, + othertime = { + text = [[Again you face %H. Your intuition hints that this +may be the final time you come here.]], + }, + posthanks = { + text = "\"Welcome back, %p. How is your quest for the Amulet going?\"", + }, + }, + Pri = { + assignquest = { + synopsis = "[%nC invaded %H and captured %o. Defeat %ni and retrieve %oh.]", + output = "text", + text = [["Yes, %p. You are truly ready now. Attend to me and I shall +tell you of what has transpired: + +"At one of the Great Festivals a short time ago, %n and a legion +of undead invaded %H. Many %gP were killed, including +the one carrying %o. + +"As a final act of vengefulness, %n desecrated the altar here. +Without it, we could not mount a counter-attack. Now, there are +barely enough %gP left to keep the undead at bay. + +"We need you to find %i, then, from there, travel +to %ns lair. If you can manage to defeat %n and return +%o here, we can then drive off the legions of +undead that befoul the land. + +"Go with %d as your guide, %p."]], + }, + badalign = { + synopsis = "[You have deviated from the path. Return when you have purified yourself.]", + output = "text", + text = [["This is terrible, %p. You have deviated from the true path! +You know that %d requires the most strident devotion of this +order. The %shood must stand for utmost piety. + +"Go from here, atone for your sins against %d. Return only when +you have purified yourself."]], + }, + badlevel = { + synopsis = "[%rA cannot withstand %n. Come back when you are %Ra.]", + output = "text", + text = [["Alas, %p, it is not yet to be. A mere %r could never +withstand the might of %n. Go forth, again into the world, and return +when you have attained the post of %R."]], + }, + discourage = { + "\"Submit to my will, %c, and I shall spare you.\"", + "\"Your puny powers are no match for me, %c.\"", + "\"I shall have you turned into a zombie for my pleasure!\"", + "\"Despair now, %r. %d cannot help you.\"", + "\"I shall feast upon your soul for many days, %c.\"", + "\"Your death will be slow and painful. That I promise!\"", + "\"You cannot defeat %n, you fool. I shall kill you now.\"", + "\"Your precious %lt will be my next victim.\"", + "\"I feel your powers failing you, %r. You shall die now.\"", + "\"With %o, nothing can stand in my way.\"", + }, + encourage = { + "\"You can prevail, if you rely on %d.\"", + "\"Remember that %n has great magic at his command.\"", + "\"Be pure, my %S.\"", + "\"Beware, %i is surrounded by a great graveyard.\"", + "\"You may be able to affect %n with magical cold.\"", + "\"Acquire and wear %o if you can. It will aid you against %n.\"", + "\"Call upon %d when your need is greatest. You will be answered.\"", + "\"The undead legions are weakest during the daylight hours.\"", + "\"Do not lose faith, %p. If you do so, %n will grow stronger.\"", + "\"Wear %o. It will assist you against the undead.\"", + }, + firsttime = { + synopsis = "[You are at %H; the doors are closed. %lC needs your help!]", + output = "menu", + text = [[You find yourself standing in sight of %H. Something +is obviously wrong here. The doors to %H, which usually +stand open, are closed. Strange human shapes shamble around +outside. + +You realize that %l needs your assistance!]], + }, + goal_first = { + synopsis = "[The stench of brimstone surrounds you, the shrieks and moans are endless.]", + output = "text", + text = [[The stench of brimstone is all about you, and the shrieks and moans +of tortured souls assault your psyche. + +Ahead, there is a small clearing amidst the bubbling pits of lava...]], + }, + goal_next = { + text = "Again, you have invaded %ns domain.", + }, + gotit = { + synopsis = "[You feel %d as you pick up %o; return %oh to %l.]", + output = "text", + text = [[As you pick up %o, you feel the essence of +%d fill your soul. You know now why %n stole it from +%H, for with it, %ca of %d could +easily defeat his plans. + +You sense a message from %d. Though not verbal, you +get the impression that you must return to %l as soon +as possible.]], + }, + guardtalk_after = { + "\"Greetings, %r. It is good to see you again.\"", + "\"Ah, %p! Our deepest gratitude for all of your help.\"", + "\"Welcome back, %s! With %o, no undead can stand against us.\"", + "\"Praise be to %d, for delivering us from %n.\"", + "\"May %d be with you, %s.\"", + }, + guardtalk_before = { + "\"Greetings, honored %r. It is good to see you.\"", + "\"Ah, %p! Surely you can help us in our hour of need.\"", + "\"Greetings, %s. %lC has great need of your help.\"", + "\"Alas, it seems as if even %d has deserted us.\"", + "\"May %d be with you, %s.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane and offer it on %ds altar.]", + output = "text", + text = [["You have prevailed, %p! %d is surely with you. Now, +you must take the amulet, and sacrifice it on %ds altar on +the Astral Plane. I suspect that I shall never see you again in this +life, but I hope to at %ds feet."]], + }, + killed_nemesis = { + synopsis = "[%nC dies. Moloch is aware of you and angry at %n.]", + output = "text", + text = [[You feel a wrenching shift in the ether as %ns body dissolves +into a cloud of noxious gas. + +Suddenly, a voice booms out: + + "Thou hast defeated the least of my minions, %r. + Know now that Moloch is aware of thy presence. + As for thee, %n, I shall deal with thy failure + at my leisure." + +You then hear the voice of %n, screaming in terror...]], + }, + leader_first = { + synopsis = "[You have returned and we need your help. Are you ready?]", + output = "text", + text = [["Ah, %p, my %S. You have returned to us at last. +A great blow has befallen our order; perhaps you can help us. +First, however, I must determine if you are prepared for this +great challenge."]], + }, + leader_last = { + synopsis = "[You are a heretic who has deviated from the teachings of %d.]", + output = "text", + text = [["You are a heretic, %p! How can you, %ra, deviate so from the +teachings of %d? Begone from this temple. You are no longer +%sa to this order. We will pray to %d for other assistance, +as you have failed us utterly."]], + }, + leader_next = { + text = "\"Again, my %S, you stand before me. Are you ready now to help us?\"", + }, + leader_other = { + text = "\"Once more, %p, you stand within the sanctum. Are you ready now?\"", + }, + locate_first = { + synopsis = "[You have found %i. The trail to %n lies ahead.]", + output = "text", + text = [[You stand facing a large graveyard. The sky above is filled with clouds +that seem to get thicker closer to the center. You sense the presence of +undead in larger numbers than you have ever encountered before. + +You remember the descriptions of %i, given to you by +%l. It is ahead that you will find %ns trail.]], + }, + locate_next = { + text = "Again, you stand before %i.", + }, + nemesis_first = { + synopsis = "[%lC has sent you, but you are no %gC. I shall destroy you.]", + output = "text", + text = [["Ah, so %l has sent another %gC to retrieve +%o. + +"No, I see you are no %gC. Perhaps I shall have some fun today +after all. Prepare to die, %r! You shall never regain +%o."]], + }, + nemesis_next = { + text = "\"So, %r. Again you challenge me.\"", + }, + nemesis_other = { + text = "\"Die now, %r. %d has no power here to aid you.\"", + }, + nemesis_wantsit = { + text = "\"You shall die, %r, and I will have %o back.\"", + }, + nexttime = { + text = "Once again, you stand before %H.", + }, + offeredit = { + synopsis = "[Congratulations, %p. Keep %o; go and recover the Amulet.]", + output = "text", + text = [["You have returned, %p. And with %o, I see. +Congratulations. + +"I have been in meditation, and have received direction from +a minion of %d. %d commands that you retain +%o. With it, you must recover the Amulet +of Yendor. + +"Go forth, and let %d guide your steps."]], + }, + offeredit2 = { + synopsis = "[%oC is yours now. Return to %Z and find the Amulet.]", + output = "text", + text = [[%lC reiterates that %o is yours now. + +"The time has come to resume your search for the Amulet. +%Z await your return through the magic portal +that brought you here."]], + }, + othertime = { + text = [[Again you face %H. Your intuition hints that this may be +the final time you come here.]], + }, + posthanks = { + text = "\"Welcome back, %p. How is your quest for the Amulet going?\"", + }, + }, + Ran = { + assignquest = { + synopsis = "[%nC has stolen %o. Infiltrate %i and retrieve %oh for us.]", + output = "text", + text = [["You are indeed ready, %p. I shall tell you what has transpired, +and why we so desperately need your help: + +"A short time ago, the mountain centaurs to the east invaded +and enslaved the plains centaurs in this area. The local +leader is now only a figurehead, and serves %n. + +"During our last gathering of worship here, we were beset by hordes of +hostile centaurs, as you witnessed. In the first onslaught a group, +headed by %n %niself, managed to breach the grove and steal +%o. + +"Since then, we have been besieged. We do not know how much longer +we will be able to maintain our magical barriers. + +"If we are to survive, you, %p, must infiltrate +%i. There, you will find a pathway down, to the +underground cavern of %n. He has always coveted +%o, and will surely keep it. + +"Recover %o for us, %p! Only then will %d be safe."]], + }, + badalign = { + synopsis = "[You are not sufficiently %a. Come back when you have purified yourself.]", + output = "text", + text = [["You have strayed, %p! You know that %d requires that +we maintain a pure devotion to things %a! + +"You must go from us. Return when you have purified yourself."]], + }, + badlevel = { + synopsis = "[You are too inexperienced. Come back when you are %Ra.]", + output = "text", + text = [["%p, you are yet too inexperienced to withstand the demands of that +which we need you to do. %RA might just be able to do this thing. + +"Return to us when you have learned more, my %S."]], + }, + discourage = { + "\"Your %d is nothing, %c. You are mine now!\"", + "\"Run away little %c! You can never hope to defeat %n!\"", + "\"My servants will rip you to shreds!\"", + "\"I shall display your head as a trophy. What do you think about that wall?\"", + "\"I shall break your %ls grove, and destroy all the %gP!\"", + "\"%d has abandoned you, %c. You are doomed.\"", + "\"%rA? %lC sends a mere %r against me? Hah!\"", + "\"%lC has failed, %c. %oC will never leave here.\"", + "\"You really think you can defeat me, eh %c? You are wrong!\"", + "\"You weaken, %c. I shall kill you now.\"", + }, + encourage = { + "\"It is rumored that the Forest and Mountain Centaurs have resolved their ancient feud and now band together against us.\"", + "\"%nC is strong, and very smart.\"", + "\"Use %o, when you find it. It will help you survive to reach us.\"", + "\"Remember, let %d be your guide.\"", + "\"Call upon %d when you face %n. The very act of doing so will infuriate him, and give you advantage.\"", + "\"%n and his kind have always hated us.\"", + "\"We cannot hold the grove much longer, %p. Hurry!\"", + "\"To infiltrate %i, you must be very stealthy.\"", + "\"Remember that %n is a braggart. Trust not what he says.\"", + "\"You can triumph, %p, if you trust in %d.\"", + }, + firsttime = { + synopsis = "[The ancient forest grove is surrounded by centaurs.]", + output = "menu", + text = [[You arrive in familiar surroundings. In the distance, you %x the +ancient forest grove, the place of worship to %d. + +Something is wrong, though. Surrounding the grove are centaurs! +And they've noticed you!]], + }, + goal_first = { + synopsis = "[You descend into a subterranean complex. Hooves clatter in the distance.]", + output = "text", + text = [[You descend into a weird place, in which roughly cut cave-like walls +join with smooth, finished ones, as if someone was in the midst of +finishing off the construction of a subterranean complex. + +Off in the distance, you hear a sound like the clattering of many +hooves on rock.]], + }, + goal_next = { + text = "Once again, you enter the distorted castle of %n.", + }, + gotit = { + synopsis = "[You pick up %o and feel power. It's time to return %oh to %l.]", + output = "text", + text = [[As you pick up %o, it seems to glow, and a warmth +fills you completely. You realize that its power is what has protected +your %sp against their enemies for so long. + +You must now return it to %l without delay -- their lives depend +on your speed.]], + }, + guardtalk_after = { + "\"%pC! I have not seen you in many moons. How do you fare?\"", + "\"Birdsong has returned to the grove, surely this means you have defeated %n.\"", + "\"%lC seems to have regained some of his strength.\"", + "\"So, tell us how you entered %i, in case some new evil arises there.\"", + "\"Is that truly %o that I see you carrying?\"", + }, + guardtalk_before = { + "\"%pC! I have not seen you in many moons. How do you fare?\"", + "\"%nC continues to threaten the grove. But we hold fast.\"", + "\"%lC is growing weak. The magic required to defend the grove drains us.\"", + "\"Remember %i is hard to enter. Beware the distraction of leatherwings.\"", + "\"We must regain %o. Without it we will be overrun.\"", + }, + hasamulet = { + synopsis = "[You have the Amulet! Take it to the Astral Plane and offer it to %d.]", + output = "text", + text = [["You have it! You have recovered the Amulet of Yendor! +Now attend to me, %p, and I will tell you what must be done: + +"The Amulet has within it magic, the capability to transport you to +the Astral Plane, where the primary circle of %d resides. + +"To activate this magic, you must travel upwards as far as you can. +When you reach the temple, sacrifice the Amulet to %d. + +"Thus will you fulfill your destiny."]], + }, + killed_nemesis = { + synopsis = "[%nC curses you as %nh dies.]", + output = "text", + text = [[%nC collapses to the ground, cursing you and %l, then says: + + "You have defeated me, %r! But I curse you one final time, with + my dying breath! You shall die before you leave my castle!"]], + }, + leader_first = { + synopsis = "[You have returned, %p. We need your help. Are you ready?]", + output = "text", + text = [["%pC! You have returned! Thank %d. + +"We have great need of you. But first, I must see if you have the +required abilities to take on this responsibility."]], + }, + leader_last = { + synopsis = "[You are not sufficiently %a. We renounce your %shood.]", + output = "text", + text = [["%pC! You have doomed us all. You fairly radiate %L influences +and weaken the power we have raised in this grove as a result! + +"Begone! We renounce your %shood with us! You are an outcast now!"]], + }, + leader_next = { + text = "\"Once again, %p, you stand in our midst. Are you ready now?\"", + }, + leader_other = { + text = "\"Ah, you are here again, %p. Allow me to determine your readiness...\"", + }, + locate_first = { + synopsis = "[This is %i. There are bats nearby. Beware the wumpus!]", + output = "text", + text = [[This must be %i. + +You are in a cave built of many different rooms, all interconnected +by tunnels. Your quest is to find and shoot the evil wumpus that +resides elsewhere in the cave without running into any bottomless +pits or using up your limited supply of arrows. Good luck. + +You are in room 9 of the cave. There are tunnels to rooms +5, 8, and 10. +*rustle* *rustle* (must be bats nearby.) +*sniff* (I can smell the evil wumpus nearby!)]], + }, + locate_next = { + synopsis = "[You are in %i. There are pits. There are bats nearby.]", + output = "text", + text = [[Once again, you descend into %i. + +*whoosh* (I feel a draft from some pits.) +*rustle* *rustle* (must be bats nearby.)]], + }, + nemesis_first = { + synopsis = "[You have come to recover %o, but I shall keep %oh and you shall die.]", + output = "text", + text = [["So, %c. %lC has sent you to recover %o. + +"Well, I shall keep that bauble. It pleases me. You, %c, shall die."]], + }, + nemesis_next = { + text = "\"Back again, eh? Well, a mere %r is no threat to me! Die, %c!\"", + }, + nemesis_other = { + text = "\"You haven't learned your lesson, %c. You can't kill me! You shall die now.\"", + }, + nemesis_wantsit = { + text = [["I shall have %o from you, %r. Then I shall +kill you."]], + }, + nexttime = { + text = "Once again, you stand before %H.", + }, + offeredit = { + synopsis = "[You have succeeded. Take %o with you as you go to find the Amulet.]", + output = "text", + text = [["%pC! You have succeeded! I feared it was not possible! + +"You have returned with %o! + +"I fear, now, that the Centaurs will regroup and plot yet another raid. +This will take some time, but if you can recover the Amulet of Yendor +for %d before that happens, we will be eternally safe. + +"Take %o with you. It will aid in your quest for +the Amulet."]], + }, + offeredit2 = { + synopsis = "[You are the keeper of %o now. Go and find the Amulet.]", + output = "text", + text = [[%l flexes %o reverently. + +"With this wondrous bow, one need never run out of arrows. +You are its keeper now, and the time has come to resume your +search for the Amulet. %Z await your return +through the magic portal that brought you here."]], + }, + othertime = { + text = [[You have the oddest feeling that this may be the last time you +are to enter %H.]], + }, + posthanks = { + text = [["Welcome, %p. How have you fared on your quest for the Amulet +of Yendor?"]], + }, + }, + Rog = { + assignquest = { + synopsis = "[Get %o from %n and bring it to %l.]", + output = "text", + text = [["Will everyone not going to retrieve %o from that +jerk, %n, take one step backwards. Good choice, +%p, because I was going to send you anyway. My other %gp +are too valuable to me. + +"Here's the deal. I want %o, %n +has %o. You are going to get %o +and bring it back to me. So simple an assignment even you can understand +it."]], + }, + badalign = { + synopsis = "[Come back when you are really %a.]", + output = "text", + text = [["Maybe I should chain you to my perch here for a while. Perhaps watching +real %a men at work will bring some sense back to you. I don't +think I could stand the sight of you for that long though. Come back +when you can be trusted to act properly."]], + }, + badlevel = { + synopsis = "[%rA is not adequately trained to handle this job.]", + output = "text", + text = [["In the time that you've been gone you've only been able to master the +arts of %ra? I've trained ten times again as many %Rp +in that time. Maybe I should send one of them, no? Where would that +leave you, %p? Oh yeah, I remember, I was going to kill you!"]], + }, + discourage = { + "\"May I suggest a compromise. Are you interested in gold or gems?\"", + "\"Please don't force me to kill you.\"", + "\"Grim times are upon us all. Will you not see reason?\"", + "\"I knew %l, and you're no %lt, thankfully.\"", + "\"It is a shame that we are not meeting under more pleasant circumstances.\"", + "\"I was once like you are now, %p. Believe in me -- our way is better.\"", + "\"Stay with me, and I will make you %os guardian.\"", + "\"When you return, with or without %o, %l will have you killed.\"", + "\"Do not be fooled; I am prepared to kill to defend %o.\"", + "\"I can reunite you with the Twain. Oh, the stories you can swap.\"", + }, + encourage = { + "\"You don't seem to understand, %o isn't here so neither should you be!\"", + "\"May %d curse you with lead fingers. Get going!\"", + "\"We don't have all year. GET GOING!\"", + "\"How would you like a scar necklace? I'm just the jeweler to do it!\"", + "\"Lazy S.O.B. Maybe I should call up someone else...\"", + "\"Maybe I should open your skull and see if my instructions are inside?\"", + "\"This is not a task you can complete in the afterlife, you know.\"", + "\"Inside every living person is a dead person trying to get out, and I have your key!\"", + "\"We're almost out of hell-hound chow, so why don't you just get moving!\"", + "\"You know, %o isn't going to come when you whistle. You must get it yourself.\"", + }, + firsttime = { + synopsis = "[You are in Ransmannsby, where you trained. Find %l.]", + output = "menu", + text = [[Unexpectedly, you find yourself back in Ransmannsby, where you trained to +be a thief. Quickly you make the guild sign, hoping that you AND word +of your arrival reach %ls den.]], + }, + goal_first = { + synopsis = "[You sense %o.]", + output = "text", + text = [[You feel a great swelling up of courage, sensing the presence of +%o. Or is it fear?]], + }, + goal_next = { + text = "The hairs on the back of your neck whisper -- it's fear.", + }, + gotit = { + synopsis = "[You pick up %o and know that %l should not have it.]", + output = "text", + text = [[As you pick up %o, the hairs on the back of your +neck fall out. At once you realize why %n was +willing to die to keep it out of %ls hands. Somehow +you know that you must do likewise.]], + }, + guardtalk_after = { + "\"I was sure wrong about Lady Tyvefelle's house; I barely got away with my life and lost my lock pick in the process.\"", + "\"You're back? Even the Twain don't come back anymore.\"", + "\"Can you spare an old cutpurse a zorkmid for some grog?\"", + "\"Fritz tried to join the other side, and now he's hell-hound chow.\"", + "\"Be careful what you steal, I hear the boss has perfected turning rocks into worthless pieces of glass.\"", + }, + guardtalk_before = { + "\"I hear that Lady Tyvefelle's household is lightly guarded.\"", + "\"You're back? Even the Twain don't come back anymore.\"", + "\"Can you spare an old cutpurse a zorkmid for some grog?\"", + "\"Fritz tried to join the other side, and now he's hell-hound chow.\"", + "\"Be careful what you steal, I hear the boss has perfected turning rocks into worthless pieces of glass.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane and find %ds temple.]", + output = "text", + text = [["I see that with your abilities, and my brains, we could rule this world. + +"All that we would need to be all-powerful is for you to take that little +trinket you've got there up to the Astral Plane. From there, %d will +show you what to do with it. Once that's done, we will be invincible!"]], + }, + killed_nemesis = { + synopsis = "[Before dying, %n tells you to use the %o wisely.]", + output = "text", + text = [["I know what you are thinking, %p. It is not too late for you +to use %o wisely. For the sake of your guild +%sp, do what is right." + +You sit and wait for death to come for %n, and then you +brace yourself for your next meeting with %l!]], + }, + leader_first = { + synopsis = "[You owe back dues to your guild. You can pay them off if you're up to the job.]", + output = "text", + text = [["Well, look who it is boys -- %p has come home. You seem to have +fallen behind in your dues. I should kill you as an example to these +other worthless cutpurses, but I have a better plan. If you are ready +maybe you could work off your back dues by performing a little job for +me. Let us just see if you are ready..."]], + }, + leader_last = { + synopsis = "[You must go.]", + output = "text", + text = [["Well %gp, it looks like our friend has forgotten who is the boss +around here. Our friend seems to think that %rp have been put in +charge. Wrong. DEAD WRONG!" + +Your sudden shift in surroundings prevents you from hearing the end +of %ls curse.]], + }, + leader_next = { + synopsis = "[Are you stupid or are you ready?]", + output = "text", + text = [["Well, I didn't expect to see you back. It shows that you are either stupid, +or you are finally ready to accept my offer. Let us hope for your sake it +isn't stupidity that brings you back."]], + }, + leader_other = { + text = [["Did you perhaps mistake me for some other %lt? You must +think me as stupid as your behavior. I warn you not to try my patience."]], + }, + locate_first = { + text = "Those damn little hairs tell you that you are nearer to %o.", + }, + locate_next = { + text = "Not wanting to face %l without having stolen %o, you continue.", + }, + nemesis_first = { + text = "\"Ah! You must be %ls ... er, `hero'. A pleasure to meet you.\"", + }, + nemesis_next = { + text = "\"We meet again. Please reconsider your actions.\"", + }, + nemesis_other = { + synopsis = "[You cannot trust %l.]", + output = "text", + text = [["Surely, %p, you have learned that you cannot trust any bargains +that %l has made. I can show you how to continue on +your quest without having to run into him again."]], + }, + nemesis_wantsit = { + synopsis = "[%lC should not have %o.]", + output = "text", + text = [["Please, think for a moment about what you are doing. Do you truly +believe that %d would want %l to have +%o?"]], + }, + nexttime = { + text = [[Once again, you find yourself back in Ransmannsby. Fond memories are +replaced by fear, knowing that %l is waiting for you.]], + }, + offeredit = { + synopsis = "[Take %o with you and go.]", + output = "text", + text = [["Well, I'll be damned. You got it. I am proud of you, a fine %r +you've turned out to be. + +"While you were gone I got to thinking, you and %o +together could bring me more treasure than either of you apart, so why don't +you take it with you. All I ask is a cut of whatever loot you come by. +That is a better deal than I offered %n. + +"But, you see what happened to %n when he refused. +Don't make me find another to send after you this time."]], + }, + offeredit2 = { + synopsis = "[Take %o and acquire the Amulet.]", + output = "text", + text = [[%lC seems tempted to swap %o for +the mundane one you detect in his pocket, but noticing your alertness, +evidently chickens out. + +"Go filch the Amulet before someone else beats you to it. +%Z are back the way you came, through the magic portal."]], + }, + othertime = { + text = [[You rub your hands through your hair, hoping that the little ones on +the back of your neck stay down, and prepare yourself for your meeting +with %l.]], + }, + posthanks = { + synopsis = "[How about trading %o for something?]", + output = "text", + text = [["Quite the little thief, aren't we, %p. Can I interest you in a +swap for %o? Look around, anything in the keep +is yours for the asking."]], + }, + }, + Sam = { + assignquest = { + synopsis = "[You must enter %i, then regain %o from %n.]", + output = "text", + text = [["Domo %p-san, indeed you are ready. I can now tell you what +it is that I require of you. + +"The daimyo, %n, has betrayed us. He has stolen from us +%o and taken it to his donjon deep within +%i. + +"If I cannot show the emperor %o when he comes +for the festival he will know that I have failed in my duty, and +request that I commit seppuku. + +"You must gain entrance to %i and retrieve the +emperor's property. Be quick! The emperor will be here for the +cha-no-you in 5 sticks. + +"Wakarimasu ka?"]], + }, + badalign = { + synopsis = "[When you can think %a and act %a then return.]", + output = "text", + text = [["%p-san, you would do better to join the kyokaku. + +"You have skills, but until you can call upon the bushido to know when and +how to use them you are not samurai. When you can think %a and +act %a then return."]], + }, + badlevel = { + synopsis = "[\"I require %Ra to defeat %n. Return when you are ready.\"]", + output = "text", + text = [["%p-san, you have learned well and honored your family. +I require the skills of %Ra in order to defeat %n. +Go and seek out teachers. Learn what they have learned. When you +are ready, return to me."]], + }, + discourage = { + "\"Ahh, I finally meet the daimyo of the kyokaku!\"", + "\"There is no honor for me in your death.\"", + "\"You know that I cannot resash my swords until they have killed.\"", + "\"Your presence only compounds the dishonor of %l in not coming %liself.\"", + "\"I will make tea with your hair and serve it to %l.\"", + "\"Your fear shows in your eyes, coward!\"", + "\"I have not heard of you, %p-san; has your life been that unworthy?\"", + "\"If you will not obey me, you will die.\"", + "\"Kneel now and make the two cuts of honor. I will tell your %sp of your honorable death.\"", + "\"Your master was a poor teacher. You will pay for his mistakes in your teaching.\"", + }, + encourage = { + "\"To defeat %n you must overcome the seven emotions: hate, adoration, joy, anxiety, anger, grief, and fear.\"", + "\"Remember your honor is my honor, you perform in my name.\"", + "\"I will go to the temple and burn incense for your safe return.\"", + "\"Sayonara.\"", + "\"There can be honor in defeat, but no gain.\"", + "\"Your kami must be strong in order to succeed.\"", + "\"You are indeed a worthy %R, but now you must be a worthy samurai.\"", + "\"If you fail, %n will be like a tai-fun on the land.\"", + "\"If you are truly %a, %d will listen.\"", + "\"Sharpen your swords and your wits for the task before you.\"", + }, + firsttime = { + synopsis = "[The banner of %n flies above town. What has happened to %l?]", + output = "menu", + text = [[Even before your senses adjust, you recognize the kami of +%H. + +You %x the standard of your teki, %n, flying above +the town. How could such a thing have happened? Why are ninja +wandering freely; where are the samurai of your daimyo, %l? + +You quickly say a prayer to Izanagi and Izanami and walk towards +town.]], + }, + goal_alt = { + text = "As you arrive once again at the home of %n.", + }, + goal_first = { + synopsis = "[You feel the taunts %n, but after offering a prayer to %d, you proceed.]", + output = "text", + text = [[In your mind, you hear the taunts of %n. + +You become like the rice plant and bend to the ground, offering a +prayer to %d. But when the wind has passed, you stand +proudly again. Putting your kami in the hands of fate, you advance.]], + }, + goal_next = { + text = [[As you arrive once again at the home of %n, your thoughts +turn only to %o.]], + }, + gotit = { + synopsis = "[You feel the power of %o and are humbled.]", + output = "text", + text = [[As you pick up %o, you feel the strength of its karma. +You realize at once why so many good samurai had to die to defend it. +You are humbled knowing that you hold one of the artifacts of the +sun goddess.]], + }, + guardtalk_after = { + "\"Come, join us in celebrating with some sake.\"", + "\"Ikaga desu ka?\"", + "\"You have brought our clan and %l much honor.\"", + "\"Please %r, sit for a while and tell us how you overcame the Ninja.\"", + "\"%lC still lives! You have saved us from becoming ronin.\"", + }, + guardtalk_before = { + "\"To succeed, you must walk like a butterfly on the wind.\"", + "\"Ikaga desu ka?\"", + "\"I fear for The Land of The Gods.\"", + "\"%nC has hired the Ninja -- be careful.\"", + "\"If %o is not returned, we will all be ronin.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to the Astral Plane to finish your task.]", + output = "text", + text = [["Ah, %p-sama. You have wasted your efforts returning home. +Now that you are in possession of the Amulet, you are honor-bound to +finish the quest you have undertaken. There will be plenty of time +for saki and stories when you have finished. + +"Go now, and may our prayers be a wind at your back."]], + }, + killed_nemesis = { + synopsis = "[%nC dies without honor.]", + output = "text", + text = [[Your healing skills tell you that %ns wounds are mortal. + +You know that the bushido tells you to finish him and let his kami +die with honor, but the thought of so many samurai dead due to this +man's dishonor prevents you from giving the final blow. + +You order that his unwashed head be given to the crows and his body +thrown into the sea.]], + }, + leader_first = { + synopsis = "[%lC needs someone to lead %lj samurai against %n. Are you ready?]", + output = "text", + text = [["Ah, %p-san, it is good to see you again. I need someone who can +lead my samurai against %n. If you are ready, you will be +that person."]], + }, + leader_last = { + synopsis = "[Leave and do not come back.]", + output = "text", + text = [["You are no longer my samurai, %p. + +"Hara-kiri is denied. You are ordered to shave your head and then to +become a monk. Your fief and family are forfeit. Wakarimasu ka?"]], + }, + leader_next = { + text = [["Once again, %p-san, you kneel before me. Are you yet capable of +being my vassal?"]], + }, + leader_other = { + synopsis = "[Are you truely a samurai?]", + output = "text", + text = [["You begin to test my matsu, %p-san. +If you cannot determine what I want in a samurai, how can I rely on you +to figure out what I need from a samurai?"]], + }, + locate_first = { + text = [[You instinctively reach for your swords. You do not recognize the +lay of this land, but you know that your teki are everywhere.]], + }, + locate_next = { + text = [[Thankful that your %sp at %H cannot see +your fear, you prepare again to advance.]], + }, + nemesis_first = { + text = [["Ah, so it is to be you, %p-san. I offer you seppuku. +I will be your second if you wish."]], + }, + nemesis_next = { + text = [["I have offered you the honorable exit. Now I will have your +head to send unwashed to %l."]], + }, + nemesis_other = { + text = "\"After I have dispatched you, I will curse your kami.\"", + }, + nemesis_wantsit = { + text = [["You have fought my samurai; surely you must know that you +will not be able to take %o back to +%H."]], + }, + nexttime = { + text = "Once again, you are back at %H.", + }, + offeredit = { + synopsis = "[The emperor wants you to take %o and recover the Amulet.]", + output = "text", + text = [[As you bow before %l, he welcomes you: + + "You have brought your family great honor, %p-sama. + + "While you have been gone the emperor's advisors have discovered in + the ancient texts that the karma of the samurai who seeks to recover + the Amulet and the karma of %o are joined + as the seasons join to make a year. + + "Because you have shown such fidelity, the emperor requests + that you take leave of other obligations and continue on the + road that fate has set your feet upon. I would consider it + an honor if you would allow me to watch your household until + you return with the Amulet." + +With that, %l bows, and places his sword atop +%o.]], + }, + offeredit2 = { + synopsis = "[Take %o, return to %Z, and recover the Amulet.]", + output = "text", + text = [[%l holds %o tightly for a moment, then returns +his gaze to you. + +"The time is ripe to recover the Amulet. Return to %Z +through the magic portal that transported you here so that you may +achieve the destiny which awaits you."]], + }, + othertime = { + synopsis = "[%HC is threatened by %n.]", + output = "text", + text = [[You are back at %H. + +Instantly you sense a subtle change in your karma. You seem to know that +if you do not succeed in your quest, %n will have destroyed +the kami of %H before you return again.]], + }, + posthanks = { + text = "%lC bows. \"%p-sama, tell us of your search for the Amulet.\"", + }, + }, + Tou = { + assignquest = { + synopsis = "[Enter %i and recover %o from %n.]", + output = "text", + text = [["You have indeed proven yourself a worthy %c, %p. + +"But now your kinfolk and I must ask you to put aside your travels and +help us in our time of need. After you left us we elected a new mayor, +%n. He proved to be a most heinous and vile creature. + +"Soon after taking office he absconded with %o +and fled town, leaving behind his henchmen to rule over us. In order +for us to regain control of our town, you must enter %i +and recover %o. + +"Do not be distracted on your quest. If you do not return quickly I fear +that all will be lost. Let us both pray now that %d will guide you +and keep you safe."]], + }, + badalign = { + synopsis = "[You are not sufficiently %a. Return when you are.]", + output = "text", + text = [["It would be an affront to %d to have one not true to the +%a path undertake her bidding. + +"You must not return to us until you have purified yourself of these +bad influences on your actions. Remember, only by following the %a +path can you hope to overcome the obstacles you will face."]], + }, + badlevel = { + synopsis = "[Return when you are %Ra.]", + output = "text", + text = [["There is still too much that you have to learn before you can undertake +the next step. Return to us as a proven %R, and perhaps then +you will be ready. + +"Go back now, and may the teachings of %d serve you well."]], + }, + discourage = { + "\"I defeated %l and I will defeat you, %p.\"", + "\"Where is %d now! You must realize no one can help you here.\"", + "\"Beg for mercy now and I may be lenient on you.\"", + "\"If you were not so %a, you might have stood a chance.\"", + "\"Vengeance is mine at last, %p.\"", + "\"I only wish that %l had a more worthy %r to send against me.\"", + "\"With %o in my possession you cannot hope to defeat me.\"", + "\"%nC has never been defeated, NEVER!\"", + "\"Are you truly the best %H has to send against me? I pity %l.\"", + "\"How do you spell %p? I want to ensure the marker on your grave is correct as a warning to your %sp.\"", + }, + encourage = { + "\"Do not be fooled by the false promises of %n.\"", + "\"To enter %i you must pass many traps.\"", + "\"If you do not return with %o, your quest will be in vain.\"", + "\"Do not be afraid to call upon %d if you truly need help.\"", + "\"If you do not destroy %n, he will follow you back here!\"", + "\"Take %o from %n and you may be able to defeat him.\"", + "\"You must hurry, %p!\"", + "\"You are like %Sa to me, %p. Do not let me down.\"", + "\"If you are %a at all times you may succeed, %p.\"", + "\"Let all who meet you on your journey know that you are on a quest for %l and grant safe passage.\"", + }, + firsttime = { + synopsis = "[You find yourself back at %H, but the quiet is ominous.]", + output = "menu", + text = [[You breathe a sigh of relief as you find yourself back in the familiar +surroundings of %H. + +You quickly notice that things do not appear the way they did when you +left. The town is dark and quiet. There are no sounds coming from +behind the town walls, and no campfires burning in the fields. As a +matter of fact, you do not %x any movement in the fields at all, and +the crops seem as though they have been untended for many weeks.]], + }, + goal_alt = { + text = "You have returned to %ns lair.", + }, + goal_first = { + text = "You sense the presence of %o.", + }, + goal_next = { + text = [[You gain confidence, knowing that you may soon be united with +%o.]], + }, + gotit = { + synopsis = "[You pick up %o and feel relief. Return it to %l.]", + output = "text", + text = [[As you pick up %o, you feel a great +weight has been lifted from your shoulders. Your only thoughts are +to quickly return to %H and find %l.]], + }, + guardtalk_after = { + "\"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me.\"", + "\"Do you know where I could find some nice postcards of The Gnomish Mines?\"", + "\"Have you tried the weird toilets?\"", + "\"If you stick around, I'll show you the pictures from my latest trip.\"", + "\"Did you bring me back any souvenirs?\"", + }, + guardtalk_before = { + "\"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me.\"", + "\"Do you know where I could find some nice postcards of The Gnomish Mines?\"", + "\"Have you tried the weird toilets?\"", + "\"Don't stay at the Inn, I hear the food is terrible and it has rats.\"", + "\"They told me that this was the off season!\"", + }, + hasamulet = { + synopsis = "[You have the Amulet. Take it to the Astral Plane to finish your task.]", + output = "text", + text = [["Stand back and let me look at you, %p. +Now that you have recovered the Amulet of Yendor, I'm afraid living +out your days in %H would seem pretty tame. + +"You have come too far to stop now, for there are still more tasks that +our oral history foretells for you. Forever more, though, your name shall +be spoken by the %gP with awe. You are truly an inspiration to your +%sp!"]], + }, + killed_nemesis = { + synopsis = "[%nC curses at you as %nh dies.]", + output = "text", + text = [[You turn in the direction of %n. As his earthly body begins +to vanish before your eyes, you hear him curse: + + "You shall never be rid of me, %p! + I will find you where ever you go and regain what is rightly mine."]], + }, + leader_first = { + synopsis = "[Someone must defeat %n. Are your ready?]", + output = "text", + text = [["Is it really you, %p! I had given up hope for your return. +As you can %x, we are desperately in need of your talents. Someone must +defeat %n if our town is to become what it once was. + +"Let me see if you are ready to be that someone."]], + }, + leader_last = { + synopsis = "[Leave %H and never return.]", + output = "text", + text = [["It is too late, %p. You are not even worthy to die amongst us. +Leave %H and never return."]], + }, + leader_next = { + text = "\"Things are getting worse, %p. I hope that this time you are ready.\"", + }, + leader_other = { + text = "\"I hope that for the sake of %H you have prepared yourself this time.\"", + }, + locate_first = { + synopsis = "[You %x the handiwork of %ns henchlings.]", + output = "text", + text = [[Only your faith in %d keeps you from trembling. You %x +the handiwork of %ns henchlings everywhere.]], + }, + locate_next = { + text = "You know that this time you must find and destroy %n.", + }, + nemesis_first = { + synopsis = "[%rA will not defeat me.]", + output = "text", + text = [["So, %p, %l thinks that you can wrest +%o from me! + +"It only proves how desperate he has become that he sends %ra to +try and defeat me. When this day is over, I will have you enslaved +in the mines where you will rue the day that you ever entered +%i."]], + }, + nemesis_next = { + text = [["I let you live the last time because it gave me pleasure. +This time I will destroy you, %p."]], + }, + nemesis_other = { + synopsis = "[Run away or you will suffer severely.]", + output = "text", + text = [["These meetings come to bore me. You disturb my workings with +%o. + +"If you do not run away now, I will inflict so much suffering on you that +%l will feel guilty for ever having sent his %S to me!"]], + }, + nemesis_wantsit = { + synopsis = "[\"Return %o to me and we will rule %H.\"]", + output = "text", + text = [["You fool. You do not know how to call upon the powers of +%o. + +"Return it to me and I will teach you how to use it, and together we +will rule %H. But do so now, as my patience grows thin."]], + }, + nexttime = { + text = "Once again, you are back at %H.", + }, + offeredit = { + synopsis = "[Take %o and with %ds guidance, recover the Amulet.]", + output = "text", + text = [[As %l detects the presence of %o, +he almost smiles for the first time in many a full moon. + +As he looks up from %o he says: + + "You have recovered %o. You are its + owner now, but not its master. Let it work with you as you continue + your journey. With its help, and %d to guide you on the + %a path, you may yet recover the Amulet of Yendor."]], + }, + offeredit2 = { + synopsis = "[Keep %o and return to %Z through the portal.]", + output = "text", + text = [["%oC is yours now. %Z +await your return through the magic portal that brought you here."]], + }, + othertime = { + text = [[You are back at %H. +Things appear to have become so bad that you fear that soon +%H will not be here to return to.]], + }, + posthanks = { + text = [["I could not be more proud than if you were my own %S, %p! +Tell me of your adventures in quest of the Amulet of Yendor."]], + }, + }, + Val = { + assignquest = { + synopsis = "[Find %i; defeat %n; return with %o.]", + output = "text", + text = [["It is not clear, %p, for my sight is limited without our relic. +But it is now likely that you can defeat %n, and recover +%o. + +"A short time ago, %n and his minions attacked this place. They +opened the huge volcanic vents you %x about the hill, and attacked. I knew +that this was to come to pass, and had asked %d for a group of %gP +to help defend this place. The few you %x here are the mightiest of +Valhalla's own, and are all that are left of one hundred %d sent. + +"Despite the great and glorious battle we fought, %n managed at +last to steal %o. This has upset the balance of the universe, +and unless %oh is returned into my care, %n may start Ragnarok. + +"You must find the entrance to %i. Travel downward +from there and you will find %ns lair. Defeat him and +return %o to me."]], + }, + badalign = { + synopsis = "[You have strayed from the %a path. Return after you purify yourself.]", + output = "text", + text = [["NO! This is terrible. I see you becoming an ally of %n, and +leading his armies in the final great battles. This must not come to +pass! You have strayed from the %a path. You must purge yourself, +and return here only when you have regained a state of purity."]], + }, + badlevel = { + synopsis = "[Come back when you are %Ra.]", + output = "text", + text = [["I see you and %n fighting, %p. But you are not prepared and +shall die at %ns hand if you proceed. No. This will not do. +Go back out into the world, and grow more experienced at the ways of war. +Only when you have returned %Ra will you be able to defeat %n."]], + }, + discourage = { + "\"I am your death, %c.\"", + "\"You cannot prevail, %r. I have foreseen your every move.\"", + "\"With you out of the way, Valhalla will be mine for the taking.\"", + "\"I killed scores of %ds best when I took %o. Do you really think that one %c can stand against me?\"", + "\"Who bears the souls of %cP to Valhalla, %r?\"", + "\"No, %d cannot help you here.\"", + "\"Some instrument of %d you are, %p. You are a weakling!\"", + "\"Never have I seen %ca so clumsy in battle.\"", + "\"You die now, little %s.\"", + "\"Your body I destroy now, your soul when my hordes overrun Valhalla!\"", + }, + encourage = { + "\"Go with the blessings of %d.\"", + "\"Call upon %d when you are in need.\"", + "\"Use %o if you can. It will protect you.\"", + "\"Magical cold is very effective against %n.\"", + "\"To face %n, you will need to be immune to fire.\"", + "\"May %d strengthen your sword-arm.\"", + "\"Trust in %d. He will not desert you.\"", + "\"It becomes more likely that Ragnarok will come with every passing moment. You must hurry, %p.\"", + "\"If %n can master %o, he will be powerful enough to face %d far earlier than is fated. This must not be!\"", + "\"Remember your training, %p. You can succeed.\"", + }, + firsttime = { + synopsis = "[You arrive below %H. Something is wrong; there is lava present.]", + output = "menu", + text = [[You materialize at the base of a snowy hill. Atop the hill sits +a place you know well, %H. You immediately realize +that something here is very wrong! + +In places, the snow and ice have been melted into steaming pools of +water. Fumaroles and pools of bubbling lava surround the hill. +The stench of sulphur is carried through the air, and you %x creatures +that should not be able to live in this environment moving towards you.]], + }, + goal_first = { + synopsis = "[This is the lair of %n.]", + output = "text", + text = [[Through clouds of sulphurous gasses, you %x a rock palisade +surrounded with a moat of bubbling lava. You remember the description +from something that %l said. This is the lair of %n.]], + }, + goal_next = { + text = "Once again, you stand in sight of %ns lair.", + }, + gotit = { + synopsis = "[You must return %o to %l.]", + output = "text", + text = [[As you pick up %o, your mind is suddenly filled with images, +and you perceive all of the possibilities of each potential choice you +could make. As you begin to control and channel your thoughts, you +realize that you must return %o to %l immediately.]], + }, + guardtalk_after = { + "\"Hail, and well met, brave %c.\"", + "\"May %d guide your steps, %p.\"", + "\"%lC told us you had succeeded!\"", + "\"You recovered %o just in time, %p.\"", + "\"Hail %d, for delivering %o back to us.\"", + }, + guardtalk_before = { + "\"Hail, and well met, brave %c.\"", + "\"May %d guide your steps, %p.\"", + "\"%lC weakens. Without %o, her foresight is dim.\"", + "\"You must hurry, %p, else Ragnarok may well come.\"", + "\"I would deal with this foul %n myself, but %d forbids it.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to %ds temple on the Astral Plane and offer it.]", + output = "text", + text = [["Excellent, %p. I see you have recovered the Amulet! + +"You must take the Amulet to the Great Temple of %d, on the Astral +Plane. There you must offer the Amulet to %d. + +"Go now, my %S. I cannot tell you your fate, as the power of the +Amulet interferes with mine. I hope for your success."]], + }, + killed_nemesis = { + synopsis = "[%nC dies.]", + output = "text", + text = [[A look of surprise and horror appears on %ns face. + + "No!!! %o has lied to me! I have been misled!" + +Suddenly, %n grasps his head and screams in agony, then dies.]], + }, + leader_first = { + synopsis = "[We need your aid. Are you ready?]", + output = "text", + text = [["Ah, %p, my %S. You have returned to %H +at last. We are in dire need of your aid, but I must determine if you +are yet ready for such an undertaking. + +"Let me read your fate..."]], + }, + leader_last = { + synopsis = "[\"Begone from my presence and never return.\"]", + output = "text", + text = [["No, %p. Your fate is sealed. I must cast about for another +champion. Begone from my presence, and never return. Know this, that +you shall never succeed in this life, and Valhalla is denied to you."]], + }, + leader_next = { + text = [["Let me read the future for you now, %p, perhaps you have managed to +change it enough..."]], + }, + leader_other = { + text = [["Again, I shall read your fate, my %S. Let us both hope that you have +made changes to become ready for this task..."]], + }, + locate_first = { + synopsis = "[This is the entrance to %i.]", + output = "text", + text = [[The ice and snow gives way to a valley floor. You %x ahead of you +a huge round hill surrounded by pools of lava. This then is the entrance +to %i. It looks like you're not going to get in without +a fight though.]], + }, + locate_next = { + text = "Once again, you stand before the entrance to %i.", + }, + nemesis_first = { + synopsis = "[\"%oC has shown me that I must kill you.\"]", + output = "text", + text = [["So! %lC has finally sent %ca to challenge me! + +"I thought that mastering %o would enable me to challenge +%d, but it has shown me that first I must kill you! So come, little +%s. Once I defeat you, I can at last begin the final battle with %d."]], + }, + nemesis_next = { + text = "\"Again you challenge me, %r. Good. I will kill you now.\"", + }, + nemesis_other = { + text = "\"Have you not learned yet? You cannot defeat %n!\"", + }, + nemesis_wantsit = { + text = "\"I will kill you, %c, and wrest %o from your mangled hands.\"", + }, + nexttime = { + text = "Once again, you are near the abode of %l.", + }, + offeredit = { + synopsis = "[Take %o. Search for the Amulet.]", + output = "text", + text = [[As you approach, %l rises and touches %o. + +"You may take %o with you, %p. I have removed from +it the power to foretell the future, for that power no mortal should +have. Its other abilities, however, you have at your disposal. + +"You must now begin in %ds name to search for the Amulet of Yendor. +May your steps be guided by %d, my %S."]], + }, + offeredit2 = { + synopsis = "[You are %os keeper now. Return through the portal and find the Amulet.]", + output = "text", + text = [["Careful, %p! %oC might break, and that would be +a tragic loss. You are its keeper now, and the time has come to +resume your search for the Amulet. %Z await your +return through the magic portal that brought you here."]], + }, + othertime = { + text = [[Again you materialize near %ls abode. You have a nagging feeling +that this may be the last time you come here.]], + }, + posthanks = { + text = [["Greetings, %p. I have not been able to pay as much attention to +your search for the Amulet as I have wished. How do you fare?"]], + }, + }, + Wiz = { + assignquest = { + synopsis = "[Travel to %i; overcome %n; return with %o.]", + output = "text", + text = [["Yes, %p, you truly are ready for this dire task. Listen, +carefully, for what I tell you now will be of vital importance. + +"Since you left us to hone your skills in the world, we unexpectedly came +under attack by the forces of %n. As you know, we thought +%n had perished at the end of the last age, but, alas, this was +not the case. + +"%nC sent an army of abominations against us. Among them was a +minion, mindless and ensorcelled, and thus, in the confusion, it was +able to penetrate our defenses. Alas, this creature has stolen +%o and I fear has delivered %oh to %n. + +"Over the years, I had woven most of my power into this amulet, and thus, +without it, I have but a shadow of my former power, and I fear that I +shall soon perish. + +"You must travel to %i, and within its dungeons, +find and overcome %n, and return %o to me. + +"Go now, with %d, and complete this quest before it is too late."]], + }, + badalign = { + synopsis = "[Go; come back when you are worthy of %d.]", + output = "text", + text = [["You amaze me, %p! How many times did I tell you that the way of a mage +is an exacting one. One must use the world with care, lest one leave it +in ruins and simplify the task of %n. + +"You must go back and show your worthiness. Do not return until you are +truly ready for this quest. May %d guide you in this task."]], + }, + badlevel = { + synopsis = "[Go; return when you are %Ra.]", + output = "text", + text = [["Alas, %p, you have not yet shown your proficiency as a worthy +spellcaster. As %ra, you would surely be overcome in the challenge +ahead. Go, now, expand your horizons, and return when you have attained +renown as %Ra."]], + }, + discourage = { + "\"Your puny powers are no match for me, fool!\"", + "\"When you are defeated, your torment will last for a thousand years.\"", + "\"After your downfall, %p, I shall devour %l for dessert!\"", + "\"Are you ready yet to beg for mercy? I could be lenient...\"", + "\"Your soul shall join the enslaved multitude I command!\"", + "\"Your lack of will is evident, and you shall die as a result.\"", + "\"Your faith in %d is for naught! Come, submit to me now!\"", + "\"A mere %r is nothing compared to my skill!\"", + "\"So, you are the best hope of %l? How droll.\"", + "\"Feel my power, %c! My victory is imminent!\"", + }, + encourage = { + "\"Beware, for %n is immune to most magical attacks.\"", + "\"To enter %i you must pass many traps.\"", + "\"%nC may be vulnerable to physical attacks.\"", + "\"%d will come to your aid when you call.\"", + "\"You must utterly destroy %n. He will pursue you otherwise.\"", + "\"%oC is a mighty artifact. With it you can destroy %n.\"", + "\"Go forth with the blessings of %d.\"", + "\"I will have my %gP watch for your return.\"", + "\"Feel free to take any items in that chest that might aid you.\"", + "\"You will know when %o is near. Proceed with care!\"", + }, + firsttime = { + synopsis = "[You have arrived at %ls tower but something is very wrong.]", + output = "menu", + text = [[You are suddenly in familiar surroundings. You notice what appears to +be a large, squat stone structure nearby. Wait! That looks like the +tower of your former teacher, %l. + +However, things are not the same as when you were last here. Mists and +areas of unexplained darkness surround the tower. There is movement in +the shadows. + +Your teacher would never allow such unaesthetic forms to surround the +tower... unless something were dreadfully wrong!]], + }, + goal_alt = { + text = "You have returned to %ns lair.", + }, + goal_first = { + text = "You feel your mentor's presence; perhaps %o is nearby.", + }, + goal_next = { + text = "The aura of %o tingles at the edge of your perception.", + }, + gotit = { + synopsis = "[You feel %os power and know you should return %oh to %l.]", + output = "text", + text = [[As you touch %o, its comforting power infuses you +with new energy. You feel as if you can detect others' thoughts flowing +through it. Although you yearn to wear %o and +attack the Wizard of Yendor, you know you must return it to its rightful +owner, %l.]], + }, + guardtalk_after = { + "\"I have some eye of newt to trade, do you have a spare blind-worm's sting?\"", + "\"The magic portal now seems like it will remain stable for quite some time.\"", + "\"Have you noticed how much stronger %l is since %o was recovered?\"", + "\"Thank %d! We weren't positive you would defeat %n.\"", + "\"I, too, will venture into the world, because %n was but one of many evils to be vanquished.\"", + }, + guardtalk_before = { + "\"Would you happen to have some eye of newt in that overstuffed pack, %s?\"", + "\"Ah, the spell to create the magic portal worked. Outstanding!\"", + "\"Hurry! %lC may not survive that casting of the portal spell!\"", + "\"The spells of %n were just too powerful for us to withstand.\"", + "\"I, too, will venture into the world, because %n is but one of many evils to be vanquished.\"", + }, + hasamulet = { + synopsis = "[Take the Amulet to %ds altar on the Astral Plane.]", + output = "text", + text = [["Congratulations, %p. I always knew that if anyone could succeed +in defeating the Wizard of Yendor and his minions, it would be you. + +"Go now, and take the Amulet to the Astral Plane. Once there, present +the Amulet on the altar of %d. Along the way you shall pass through +the four Elemental Planes. These planes are like nothing you have ever +experienced before, so be prepared! + +"For this you were born, %s! I am very proud of you."]], + }, + killed_nemesis = { + synopsis = "[%nC curses you as %nh dies.]", + output = "text", + text = [[%nC, whose body begins to shrivel up, croaks out: + + "I shall haunt your progress until the end of time. A thousand + curses on you and %l." + +Then, the body bursts into a cloud of choking dust, and blows away.]], + }, + leader_first = { + synopsis = "[You have come a long way, but are you ready for the task I require?]", + output = "text", + text = [["Come closer, %p, for my voice falters in my old age. +Yes, I see that you have come a long way since you went out into the +world, leaving the safe confines of this tower. However, I must first +determine if you have all of the skills required to take on the task +I require of you."]], + }, + leader_last = { + synopsis = "[\"Get out of here!\"]", + output = "text", + text = [["You fool, %p! Why did I waste all of those years teaching you +the esoteric arts? Get out of here! I shall find another."]], + }, + leader_next = { + text = "\"Well, %p, you have returned. Perhaps you are now ready...\"", + }, + leader_other = { + text = [["This is getting tedious, %p, but perseverance is a sign of a true mage. +I certainly hope that you are truly ready this time!"]], + }, + locate_first = { + text = "Wisps of fog swirl nearby. You feel that %ns lair is close.", + }, + locate_next = { + text = "You believe that you may once again invade %i.", + }, + nemesis_first = { + synopsis = "[\"Your destruction should make for good sport.\"]", + output = "text", + text = [["Ah, I recognize you, %p. So, %l has sent you to steal +%o from me, hmmm? Well, %lh is a fool to send such +a mental weakling against me. + +"Your destruction, however, should make for good sport. In the end, you +shall beg me to kill you!"]], + }, + nemesis_next = { + synopsis = "[\"Your soul shall soon be mine to command.\"]", + output = "text", + text = [["How nice of you to return, %p! I enjoyed our last meeting. Are you +still hungry for more pain? + +"Come! Your soul, like %o, shall soon be mine to command."]], + }, + nemesis_other = { + text = [["I'm sure that your perseverance shall be the subject of innumerable +ballads, but you shall not be around to hear them, I fear!"]], + }, + nemesis_wantsit = { + text = [["Thief! %oC belongs to me, now. I shall feed +your living flesh to my minions."]], + }, + nexttime = { + text = "Once again, you are back at %H.", + }, + offeredit = { + synopsis = "[Take %o with you in your quest for the Amulet.]", + output = "text", + text = [[%lC notices %o in your possession, +beams at you and says: + + "I knew you could defeat %n and retrieve + %o. We shall never forget this + brave service. + + "Take %oh with you in your quest for the Amulet of Yendor. + I can sense that it has attuned %oiself to you already. + + "May %d guide you in your quest, and keep you from harm."]], + }, + offeredit2 = { + synopsis = "[Keep %o, return through the portal to %Z; find the other Amulet.]", + output = "text", + text = [["You are the keeper of %o now. It is time to +recover the /other/ Amulet. %Z await your return through +the magic portal which brought you here."]], + }, + othertime = { + text = [[You are back at %H. +You have an odd feeling this may be the last time you ever come here.]], + }, + posthanks = { + text = [["Come near, my %S, and share your adventures with me. +So, have you succeeded in your quest for the Amulet of Yendor?"]], + }, + }, +} diff --git a/dat/quest.txt b/dat/quest.txt deleted file mode 100644 index 269ec76a1..000000000 --- a/dat/quest.txt +++ /dev/null @@ -1,3521 +0,0 @@ -# NetHack 3.6 quest.txt $NHDT-Date: 1505170340 2017/09/11 22:52:20 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.34 $ -# Copyright (c) 1991 by M. Stephenson -# NetHack may be freely redistributed. See license for details. -# -# The quest text file for NetHack 3.4 -# -# These are the "standard" message numbers from qtext.h. All class -# dialogue must have at least these entries. -# -# QT_FIRSTTIME 1 -# QT_NEXTTIME 2 -# QT_OTHERTIME 3 -# -# QT_GUARDTALK 5 /* 5 random things guards say before quest */ -# QT_GUARDTALK2 10 /* 5 random things guards say after quest */ -# -# QT_FIRSTLEADER 15 -# QT_NEXTLEADER 16 -# QT_OTHERLEADER 17 -# QT_LASTLEADER 18 -# QT_BADLEVEL 19 -# QT_BADALIGN 20 -# QT_ASSIGNQUEST 21 -# -# QT_ENCOURAGE 25 /* 1-10 random encouragement messages */ -# -# QT_FIRSTLOCATE 35 -# QT_NEXTLOCATE 36 -# -# QT_FIRSTGOAL 40 /* %n (nemesis) and %o (artifact) will always -# be present on first visit in normal play */ -# QT_NEXTGOAL 41 /* subsequent visits to goal level */ -# QT_ALTGOAL 42 /* alternate to NEXTGOAL if quest artifact -# is absent from the level (optional) */ -# QT_FIRSTNEMESIS 50 -# QT_NEXTNEMESIS 51 -# QT_OTHERNEMESIS 52 -# QT_NEMWANTSIT 53 /* you somehow got the artifact */ -# -# QT_DISCOURAGE 60 /* 1-10 random maledictive messages */ -# -# QT_GOTIT 70 -# -# QT_KILLEDNEM 80 -# QT_OFFEREDIT 81 -# QT_OFFEREDIT2 82 /* if you throw artifact to leader after #81 */ -# -# QT_POSTHANKS 90 -# QT_HASAMULET 91 -# -# -# Archeologist -# -%Cc Arc 00001 -You are suddenly in familiar surroundings. The buildings in the distance -seem to be those of your old alma mater, but something is wrong. It feels -as if there has been a riot recently, or %H has -been under siege. - -All of the windows are boarded up, and there are objects scattered around -the entrance. - -Strange forbidding shapes seem to be moving in the distance. -%E [You arrive at %H, but all is not well.] -%Cp Arc 00002 -Once again, you are back at %H. -%E -%Cp Arc 00003 -You are back at %H. -You have an odd feeling this may be the last time you ever come here. -%E -%Cp Arc 00005 -"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?" -%E -%Cp Arc 00006 -"Hey man, got any potions of hallucination for sale?" -%E -%Cp Arc 00007 -"Did you see the artifact %l brought back from the last dig?" -%E -%Cp Arc 00008 -"So what species do *you* think we evolved from?" -%E -%Cp Arc 00009 -"So you're %ls prize pupil! I don't know what he sees in you." -%E -%Cp Arc 00010 -"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?" -%E -%Cp Arc 00011 -"Hey man, got any potions of hallucination for sale?" -%E -%Cp Arc 00012 -"I guess you are guaranteed to make full professor now." -%E -%Cp Arc 00013 -"So, what was worse, %n or your entrance exams?" -%E -%Cp Arc 00014 -"%oC is impressive, but nothing like the bones I dug up!" -%E -%Cc Arc 00015 -"Finally you have returned, %p. You were always -my most promising student. Allow me to see if you are ready for the -most difficult task of your career." -%E ["You have returned, %p, to a difficult task."] -%Cp Arc 00016 -"Again, %p, you stand before me. -Let me see if you have gained experience in the interim." -%E -%Cp Arc 00017 -"Once more, %p, you have returned from the field. -Are you finally ready for the task that must be accomplished?" -%E -%Cc Arc 00018 -"%p, you have failed us. All of my careful training has been in -vain. Begone! Your tenure at this college has been revoked! - -"You are a disgrace to the profession!" -%E ["%pC, you have failed us. Begone!"] -%Cc Arc 00019 -"%p, you are yet too inexperienced to undertake such a demanding -quest. A mere %r could not possibly face the rigors demanded and -survive. Go forth, and come here again when your adventures have further -taught you." -%E [%pC, a mere %r is too inexperienced.] -%Cc Arc 00020 -"%pC! I've heard that you've been using sloppy techniques. Your -results lately can hardly be called suitable for %ra! - -"How could you have strayed from the %a path? Go from here, and come -back only when you have purified yourself." -%E ["%pC, you have strayed from the %a path. Purify yourself!"] -%Cc Arc 00021 -"Grave times have befallen the college, for %na has -stolen %o. Without it, the board of directors of -the university will soon have no choice but to revoke our research grants. - -"You must locate the entrance to %i. Within it, -you will find %n. - -"You must then defeat %n and return %o -to me. - -"Only in this way will we be able to prevent the budget cuts that could -close this college. - -"May the wisdom of %d be your guide." -%E [%nC has stolen %o. Locate %i, defeat %ni, and return %O.] -%Cp Arc 00025 -"Beware, for %n is powerful and cunning." -%E -%Cp Arc 00026 -"To locate the entrance to %i, you must pass -many traps." -%E -%Cp Arc 00027 -"A %nt may be vulnerable to attacks by magical cold." -%E -%Cp Arc 00028 -"Call upon %d when you encounter %n." -%E -%Cp Arc 00029 -"You must destroy %n. It will pursue you otherwise." -%E -%Cp Arc 00030 -"%oC is a mighty talisman. With it you -can destroy %n." -%E -%Cp Arc 00031 -"Go forth with the blessings of %d." -%E -%Cp Arc 00032 -"I will have my %gP watch for your return." -%E -%Cp Arc 00033 -"Remember not to stray from the true %a path." -%E -%Cp Arc 00034 -"You may be able to sense %o when you are near." -%E -%Cc Arc 00035 -A plain opens before you. Beyond the plain lies a foreboding edifice. - -You have the feeling that you will soon find the entrance to -%i. -%E [This foreboding edifice must hide the entrance to %i.] -%Cp Arc 00036 -Once again, you are near the entrance to %i. -%E -%Cc Arc 00040 -A strange feeling washes over you, and you think back to things you -learned during the many lectures of %l. - -You realize the feeling must be the presence of %o. -%E [This strange feeling must be the presence of %o.] -%Cp Arc 00041 -The familiar presence of %o is in the ether. -%E -# delivered instead of 00041 if %o is not on the level anymore; -# hero might already be carrying it, so don't say anything like -# "%o's presence can't be felt" -%Cp Arc 00042 -The have returned to %ns lair. -%E -%Cc Arc 00050 -"So, %p, you think that you can succeed in recovering -%o, when your teacher, %l, has already failed. - -"Come, try your best! I shall destroy you, and gnaw on your bones." -%E ["Come, %p, I shall destroy you!"] -%Cc Arc 00051 -"Again you try to best me, eh %p? Well, you shall fail again. - -"You shall never recover %o. - -"I shall bear your soul to the Plane of Origins for my master's pleasure." -%E ["Again you try to best me, %p? You shall never recover %o."] -%Cp Arc 00052 -"You persist yet %p! Good. Now, you shall die!" -%E -%Cp Arc 00053 -"I shall have %o from you, %p, then feast -upon your entrails!" -%E -%Cp Arc 00060 -"Try your best, %p. You cannot defeat me." -%E -%Cp Arc 00061 -"I shall rend the flesh from your body whilst you still breathe!" -%E -%Cp Arc 00062 -"First you, %p, then I shall destroy your mentor, %l." -%E -%Cp Arc 00063 -"Tiring yet, %p? I draw my power from my master and cannot -falter!" -%E -%Cp Arc 00064 -"I shall rend thy soul from thy body and consume it!" -%E -%Cp Arc 00065 -"You are far too %a -- it weakens you. You shall die in this place." -%E -%Cp Arc 00066 -"%d has forsaken you! You are lost now!" -%E -%Cp Arc 00067 -"A mere %r cannot hope to defeat me!" -%E -%Cp Arc 00068 -"If you are the best %l can send, I have nothing to fear." -%E -%Cp Arc 00069 -"Die %c! I shall exhibit your carcass as a trophy." -%E -%Cc Arc 00070 -The power of %o flows through your body! You feel -as if you could now take on the Wizard of Yendor himself and win, but -you know you must return %o to %l. -%E [The power of %o flows through your body! You must return it to %l.] -%Cp Arc 00080 -The body of %n dissipates in a cloud of noxious fumes. -%E -%Cc Arc 00081 -%lC touches %o briefly, gazes into it, -then smiles at you and says: - -"Well done, %p. You have defeated %n and -recovered %o. But I fear that it shall never be safe -here. - -Please take %o with you. You, %p, can -guard it now far better than I. - -May the blessings of %d follow you and guard you." -%E [%lC instructs you to guard %o from now on.] -# assumes Orb of Detection (glass object) -%Cc Arc 00082 -"Careful, %p! %oC might break, and that would be -a tragic loss. You are its keeper now, and the time has come to -resume your search for the Amulet. %Z await your -return through the magic portal that brought you here." -%E ["Resume your search for the Amulet beyond the magic portal to %Z."] -%Cc Arc 00090 -"Welcome back, %p. Have you progressed with your quest to -regain the Amulet of Yendor for %d?" -%E ["Have you progressed with your quest to regain the Amulet of Yendor for %d?"] -%Cc Arc 00091 -"Congratulations, %p. I wondered if anyone could prevail against -the Wizard and the minions of Moloch. Now, you must embark on one -final adventure. - -"Take the Amulet, and find your way onto the Astral Plane. -There you must find the altar of %d and sacrifice the -Amulet on that altar to fulfill your destiny. - -"Remember, your path now should always be upwards." -%E [Take the Amulet to the Astral Plane and sacrifice it at the altar of %d.] -# -# Barbarian -# -%Cc Bar 00001 -Warily you scan your surroundings, all of your senses alert for signs -of possible danger. Off in the distance, you can %x the familiar shapes -of %H. - -But why, you think, should %l be there? - -Suddenly, the hairs on your neck stand on end as you detect the aura of -evil magic in the air. - -Without thought, you ready your weapon, and mutter under your breath: - - "By %d, there will be blood spilt today." -%E [You reach the vicinity of %H, but sense evil magic nearby.] -%Cp Bar 00002 -Once again, you near %H. You know that %l -will be waiting. -%E -%Cp Bar 00003 -Again, and you think possibly for the last time, you approach -%H. -%E -%Cp Bar 00005 -"The battles here have been good -- our enemies' blood soaks the soil!" -%E -%Cp Bar 00006 -"Remember that glory is crushing your enemies beneath your feet!" -%E -%Cp Bar 00007 -"There has been little treasure to loot, since the horde arrived." -%E -%Cp Bar 00008 -"The horde is mighty in numbers, but they have little courage." -%E -%Cp Bar 00009 -"%lC is a strange one, but he has helped defend us." -%E -%Cp Bar 00010 -"The battles here have been good -- our enemies' blood soaks the soil!" -%E -%Cp Bar 00011 -"Remember that glory is crushing your enemies beneath your feet!" -%E -%Cp Bar 00012 -"Times will be good again, now that the horde is vanquished." -%E -%Cp Bar 00013 -"You have brought our clan much honor in defeating %n." -%E -%Cp Bar 00014 -"You will be a worthy successor to %l." -%E -%Cc Bar 00015 -"Ah, %p. You have returned at last. The world is in dire -need of your help. There is a great quest you must undertake. - -"But first, I must see if you are ready to take on such a challenge." -%E ["At last you have returned. There is a great quest you must undertake."] -%Cp Bar 00016 -"%p, you are back. Are you ready now for the challenge?" -%E -%Cp Bar 00017 -"Again, you stand before me, %p. Surely you have prepared yourself." -%E -%Cc Bar 00018 -"Pah! You have betrayed the gods, %p. You will never attain -the glory which you aspire to. Your failure to follow the true path has -closed this future to you. - -"I will protect these people as best I can, but soon %n will overcome -me and destroy all who once called you %s. Now begone!" -%E ["You have betrayed %d; soon %n will destroy us. Begone!"] -%Cc Bar 00019 -"%p, I fear that you are as yet too inexperienced to face -%n. Only %Ra with the help of %d could ever hope to -defeat %ni." -%E ["You are too inexperienced. Come back when you are %Ra."] -%Cc Bar 00020 -"%pC! You have wandered from the path of the %a! -If you attempt to overcome %n in this state, he will surely -enslave your soul. Your only hope, and ours, lies in your purification. -Go forth, and return when you feel ready." -%E ["You have wandered from the path of the %a. Come back when you have atoned."] -%Cc Bar 00021 -"The world is in great need of your assistance, %p. - -"About six months ago, I learned that a mysterious sorcerer, known -as %n, had begun to gather a large group of cutthroats and brigands -about %ni. - -"At about the same time, these people you once rode with `liberated' a -potent magical talisman, %o, from a Turanian caravan. - -"%nC and %nj Black Horde swept down upon %i and defeated -the people there, driving them out into the desert. He has taken -%o, and seeks to bend it to %nj will. I detected the -subtle changes in the currents of fate, and joined these people. -Then I sent forth a summons for you. - -"If %n can bend %o to %nj will, he will become -almost indestructible. He will then be able to enslave the minds of -men across the world. You are the only hope. The gods smile upon you, -and with %d behind you, you alone can defeat %n. - -"You must go to %i. From there, you can track down -%n, defeat %ni, and return %o to us. Only -then will the world be safe." -%E ["Find %n, defeat %ni, and return %o to us."] -%Cp Bar 00025 -"%nC is strong in the dark arts, but not immune to cold steel." -%E -%Cp Bar 00026 -"Remember that %n is a great sorcerer. He lived in the time -of Atlantis." -%E -%Cp Bar 00027 -"If you fail, %p, I will not be able to protect these people long." -%E -%Cp Bar 00028 -"To enter %i, you must be very stealthy. The horde will be on -guard." -%E -%Cp Bar 00029 -"Call upon %d in your time of need." -%E -%Cp Bar 00030 -"May %d protect you, and guide your steps." -%E -%Cp Bar 00031 -"If you can lay hands upon %o, carry it for good fortune." -%E -%Cp Bar 00032 -"I cannot stand against %ns sorcery. But %d will help you." -%E -%Cp Bar 00033 -"Do not fear %n. I know you can defeat %ni." -%E -%Cp Bar 00034 -"You have a great road to travel, %p, but only after you defeat -%n." -%E -%Cc Bar 00035 -The scent of water comes to you in the desert breeze. You know that -you have located %i. -%E [You have located %i.] -%Cp Bar 00036 -Yet again you have a chance to infiltrate %i. -%E -%Cc Bar 00040 -The hairs on the nape of your neck lift as you sense an energy in the -very air around you. You fight down a primordial panic that seeks to -make you turn and run. This is surely the lair of %n. -%E [This is surely the lair of %n.] -%Cp Bar 00041 -Yet again you feel the air around you heavy with malevolent magical energy. -%E -%Cc Bar 00050 -"So. This is what that second rate sorcerer %l sends to do %lj bidding. -I have slain many before you. You shall give me little sport. - -"Prepare to die, %c." -%E [%nC boasts that %nh has slain many. "Prepare to die, %c."] -%Cp Bar 00051 -"I have wasted too much time on you already. Now, you shall die." -%E -%Cp Bar 00052 -"You return yet again, %c! Are you prepared for death now?" -%E -%Cp Bar 00053 -"I shall have %o back, you pitiful excuse for %ca. -And your life as well." -%E -%Cp Bar 00060 -"My pets will dine on your carcass tonight!" -%E -%Cp Bar 00061 -"You are a sorry excuse for %ra." -%E -%Cp Bar 00062 -"Run while you can, %c. My next spell will be your last." -%E -%Cp Bar 00063 -"I shall use your very skin to bind my next grimoire." -%E -%Cp Bar 00064 -"%d cannot protect you now. Here, you die." -%E -%Cp Bar 00065 -"Your %a nature makes you weak. You cannot defeat me." -%E -%Cp Bar 00066 -"Come, %c. I shall kill you, then unleash the horde on your tribe." -%E -%Cp Bar 00067 -"Once you are dead, my horde shall finish off %l, and your tribe." -%E -%Cp Bar 00068 -"Fight, %c, or are you afraid of the mighty %n?" -%E -%Cp Bar 00069 -"You have failed, %c. Now, my victory is complete." -%E -%Cc Bar 00070 -As you pick up %o, you feel the power of it -flowing through your hands. It seems to be in two or more places -at once, even though you are holding it. -%E [You feel the power of %o flowing through your hands.] -%Cc Bar 00080 -%nC falls to the ground, and utters a last curse at you. Then %nj -body fades slowly, seemingly dispersing into the air around you. You -slowly become aware that the overpowering aura of magic in the air has -begun to fade. -%E [%nC curses you, but you feel the overpowering aura of magic fading.] -%Cc Bar 00081 -When %l sees %o, he smiles, and says: - - Well done, %p. You have saved the world from certain doom. - What, now, should be done with %o? - - These people, brave as they are, cannot hope to guard it from - other sorcerers who will detect it, as surely as %n did. - - Take %o with you, %p. It will guard you in - your adventures, and you can best guard it. You embark on a - quest far greater than you realize. - - Remember me, %p, and return when you have triumphed. I - will tell you then of what you must do. You will understand when the - time comes. -%E [%lC tells you to guard %o, and to return when you have triumphed.] -%Cc Bar 00082 -%l gazes reverently at %o, then back at you. - -"You are its keeper now, and the time has come to resume your search -for the Amulet. %Z await your return through the -magic portal which brought you here." -%E ["You keep %o. Return to %Z to search for the Amulet."] -%Cp Bar 00090 -"Tell us, %p, have you fared well on your great quest?" -%E -%Cc Bar 00091 -"This is wondrous, %p. I feared that you could not possibly -succeed in your quest, but here you are in possession of the Amulet -of Yendor! - -"I have studied the texts of the magi constantly since you left. In -the Book of Skelos, I found this: - - %d will cause a child to be sent into the world. This child is to - be made strong by trial of battle and magic, for %d has willed it so. - It is said that the child of %d will recover the Amulet of Yendor - that was stolen from the Creator at the beginning of time. - -"As you now possess the amulet, %p, I suspect that the Book -speaks of you. - - The child of %d will take the Amulet, and travel to the Astral - Plane, where the Great Temple of %d is to be found. The Amulet - will be sacrificed to %d, there on %dJ altar. Then the child will - stand by %d as champion of all %cP for eternity. - -"This is all I know, %p. I hope it will help you." -%E ["Take the Amulet to the altar of %d on the Astral Plane and offer it."] -# -# Cave(wo)man -# -%Cc Cav 00001 -You descend through a barely familiar stairwell that you remember -%l showing you when you embarked upon your vision quest. - -You arrive back at %H, but something seems -wrong here. The usual smoke and glowing light of the fires of the -outer caves are absent, and an uneasy quiet fills the damp air. -%E [You arrive back at %H, but something is wrong here.] -%Cp Cav 00002 -Once again, you arrive back at %H. -%E -%Cp Cav 00003 -For some reason, you think that this may be the last time you will -enter %H. -%E -%Cp Cav 00005 -"We have not been able to gather as much food since the Giants sealed -off our access to the outer world." -%E -%Cp Cav 00006 -"Since %n sent her minions, we have been constantly fighting." -%E -%Cp Cav 00007 -"I have heard your vision quest was successful. Is this so?" -%E -%Cp Cav 00008 -"So, tell me, %p, how have you fared?" -%E -%Cp Cav 00009 -"%lC grows old. We know not who will guide us after he ascends." -%E -%Cp Cav 00010 -"The rains have returned and the land grows lush again." -%E -%Cp Cav 00011 -"Peace has returned, give thanks to %d!" -%E -%Cp Cav 00012 -"Welcome back! Did you find %o?" -%E -%Cp Cav 00013 -"So, %p, tell us the story of your fight with %n." -%E -%Cp Cav 00014 -"%lC grows old. Perhaps you will guide us after he ascends." -%E -%Cc Cav 00015 -"You have returned from your vision quest, %p. Thank %d. - -"We are in dire need of your help, my %S. - -"But first, I must see if you are yet capable of the quest I would -ask you to undertake." -%E ["You have returned. We are in dire need of your help."] -%Cp Cav 00016 -"Again, you return to us, %p. Let me see if you are ready now." -%E -%Cp Cav 00017 -"Ah, %p. Are you finally ready?" -%E -%Cc Cav 00018 -"%pC! You have sealed our fate. You seem unable to reform yourself, -so I must select another to take your place. - -"Begone from %H! You have betrayed us by choosing -the path of the %C over the true path of the %L. - -"You no longer live in our eyes." -%E ["You have betrayed the %L. Begone!"] -%Cc Cav 00019 -"Alas, %p, you are as yet too inexperienced to embark upon such -a difficult quest as that I propose to give you. - -"%rA could not possibly survive the rigors demanded to find -%i, never mind to confront %n herself. - -"Adventure some more, and you will learn the skills you will require. -%d decrees it." -%E ["%rA is too inexperienced. Come back when you have progressed."] -%Cc Cav 00020 -"%pC! You have deviated from my teachings. You no longer follow -the path of the %a as you should. I banish you from these caves, to -go forth and purify yourself. Then, you might be able to accomplish this -quest." -%E ["You no longer follow the path of the %a. Go, and purify yourself."] -%Cc Cav 00021 -"You are indeed ready now, %p. I shall tell you a tale of -great suffering among your people: - -"Shortly after you left on your vision quest, the caves were invaded by -the creatures sent against us by %n. - -"She, herself, could not attack us due to her great size, but her minions -have harassed us ever since. In the first attacks, many died, and the -minions of %n managed to steal %o. -They took it to %i and there, none of our -%g warriors have been able to go. - -"You must find %i, and within it wrest -%o from %n. She guards it as -jealously as she guards all treasures she attains. But with it, -we can make our caves safe once more. - -"Please, %p, recover %o for us, and return it here." -%E [Find and defeat %n, recover %o, and return with it.] -%Cp Cav 00025 -"%nC is immune to her own breath weapons. -You should use magic upon her that she does not use herself." -%E -%Cp Cav 00026 -"When you encounter %n, call upon %d for assistance." -%E -%Cp Cav 00027 -"There will be nowhere to hide inside %ns inner sanctum." -%E -%Cp Cav 00028 -"Your best chance with %n will be to keep moving." -%E -%Cp Cav 00029 -"Do not be distracted by the great treasures in %ns lair. -Concentrate on %o." -%E -%Cp Cav 00030 -"%oC is the only object that %n truly fears." -%E -%Cp Cav 00031 -"Do not be fooled by %ns size. She is fast, and it is -rumored that she uses magic." -%E -%Cp Cav 00032 -"I would send a party of %gP with you, but we will need all -of our strength to defend ourselves." -%E -%Cp Cav 00033 -"Remember, be %a at all times. This is your strength." -%E -%Cp Cav 00034 -"If only we had an amulet of reflection, this would not have happened." -%E -%Cc Cav 00035 -You %x many large claw marks on the ground. The tunnels ahead -of you are larger than most of those in any cave complex you have -ever been in before. - -Your nose detects the smell of carrion from within, and bones litter -the sides of the tunnels. -%E [You %x many large claw marks, smell carrion, and notice bones.] -%Cp Cav 00036 -Once again, you approach %i. -%E -%Cc Cav 00040 -You find yourself in a large cavern, with neatly polished walls, that -nevertheless show signs of being scorched by fire. - -Bones litter the floor, and there are objects scattered everywhere. -The air is close with the stench of sulphurous fumes. - -%nC is clearly visible, but %nh seems to be asleep. -%E [You enter a large cavern. %nC is present.] -%Cp Cav 00041 -Once again, you find yourself in the lair of %n. -%E -%Cc Cav 00050 -"So, follower of %l, you seek to invade the lair of -%n. Only my meals are allowed down here. Prepare -to be eaten!" -%E [%nC threatens to eat you.] -%Cp Cav 00051 -"So, again you face me, %c. No one has ever before escaped me. -Now I shall kill you." -%E -%Cp Cav 00052 -"You are getting annoying, %c. Prepare to die." -%E -%Cp Cav 00053 -"I'll have %o from you, %c. You shall die." -%E -%Cp Cav 00060 -"You are weak, %c. No challenge for the Mother of all Dragons." -%E -%Cp Cav 00061 -"I grow hungry, %r. You look like a nice appetizer!" -%E -%Cp Cav 00062 -"Join me for lunch? You're the main course, %c." -%E -%Cp Cav 00063 -"With %o, I am invincible! You cannot succeed." -%E -%Cp Cav 00064 -"Your mentor, %l has failed. You are nothing to fear." -%E -%Cp Cav 00065 -"You shall die here, %c. %rA cannot hope to defeat me." -%E -%Cp Cav 00066 -"You, a mere %r challenge the might of %n? Hah!" -%E -%Cp Cav 00067 -"I am the Mother of all Dragons! You cannot hope to defeat me." -%E -%Cp Cav 00068 -"My claws are sharp now. I shall rip you to shreds!" -%E -%Cp Cav 00069 -"%d has deserted you, %c. This is my domain." -%E -%Cc Cav 00070 -As you pick up %o it seems heavy at first, but as you -hold it strength flows into your arms. - -You suddenly feel full of power, as if nothing could possibly stand -in your path. -%E [%oC fills you with a feeling of power.] -%Cp Cav 00080 -%nC sinks to the ground, her heads flailing about. -As she dies, a cloud of noxious fumes billows about her. -%E -%Cc Cav 00081 -%lC glimpses %o in your possession. -He smiles and says: - - You have done it! We are saved. But I fear that %o - will always be a target for %C forces who will want it for their - own. - - To prevent further trouble, I would like you, %p, - to take %o away with you. It will help you as you - quest for the Amulet of Yendor. -%E ["Take %o with you. It will help in your quest for the Amulet of Yendor."] -%Cc Cav 00082 -%l grasps %o proudly for a moment, then looks at you. - -"You are its keeper now, and the time has come to resume your search -for the Amulet. %Z await your return through the -magic portal which brought you here." -%E ["You are the keeper of %o now. Return to %Z to search for the Amulet.] -%Cp Cav 00090 -"%pC! Welcome back. -How goes your quest to recover the Amulet for %d?" -%E -%Cc Cav 00091 -"You have been successful, I see, %p. - -"Now that the Amulet of Yendor is yours, here is what you must do: - -"Journey upwards to the open air. The Amulet you carry will then -take you into the Astral Planes, where the Great Temple of %d -casts its influence throughout our world. - -"Sacrifice the Amulet on the altar. Thus shall %d become supreme!" -%E ["Take the Amulet to the altar of %d on the Astral Plane and offer it."] -# -# Healer -# -%Cc Hea 00001 -What sorcery has brought you back to %H? The smell -of fresh funeral pyres tells you that something is amiss with the healing -powers that used to practice here. - -No rhizotomists are tending the materia medica gardens, and where are the -common folk who used to come for the cures? - -You know that you must quickly make your way to the collegium, and -%ls iatreion, and find out what has happened in your absence. -%E [You arrive back at %H and must find %l.] -%Cp Hea 00002 -After your last experience you expected to be here, but you certainly -did not expect to see things so much worse. This time you must succeed. -%E -%Cp Hea 00003 -Again, you %x %H in the distance. - -The smell of death and disease permeates the air. You do not have -to be %Ra to know that %n is on the verge of victory. -%E -%Cp Hea 00005 -"Did you read that new treatise on the therapeutic use of leeches?" -%E -%Cp Hea 00006 -"Paint a red caduceus on your shield and monsters won't hit you." -%E -%Cp Hea 00007 -"I passed handwriting so they are demoting me a rank." -%E -%Cp Hea 00008 -"I've heard that even %l has not been able to cure Chiron." -%E -%Cp Hea 00009 -"We think %n has used %nj alchemists, and %o, -to unleash a new disease we call 'the cold' on Gehennom." -%E -%Cp Hea 00010 -"Did you read that new treatise on the therapeutic use of leeches?" -%E -%Cp Hea 00011 -"Paint a red caduceus on your shield and monsters won't hit you." -%E -%Cp Hea 00012 -"How are you feeling? Perhaps a good bleeding will improve your spirits." -%E -%Cp Hea 00013 -"Have you heard the absurd new theory that diseases are caused by -microscopic organisms, and not ill humors?" -%E -%Cp Hea 00014 -"I see that you bring %o, now you can cure this plague!" -%E -%Cc Hea 00015 -Feebly, %l raises %lj head to look at you. - -"It is good to see you again, %p. I see the concern in your -eyes, but do not worry for me. I am not ready for Hades yet. We have -exhausted much of our healing powers holding off %n. -I need your fresh strength to carry on our work. - -"Come closer and let me lay hands on you, and determine if you have -the skills necessary to accomplish this mission." -%E [%l is weak from the struggle with %n. %lH wants to examine you.] -%Cp Hea 00016 -"Again you return to me, %p. I sense that each trip back -the pleurisy and maladies of our land begin to infect you. Let us -hope and pray to %d that you become ready for your task before -you fall victim to the bad humors." -%E -%Cp Hea 00017 -"Chiron has fallen, Hermes has fallen, what else must I tell you to -impress upon you the importance of your mission! I hope that you -have come prepared this time." -%E -%Cc Hea 00018 -"You have failed us, %p. You are a quack! A charlatan! - -"Hades will be happy to hear that you are once again practicing your -arts on the unsuspecting." -%E [You are a failure as a healer.] -%Cc Hea 00019 -"Alas, %p, you are yet too inexperienced to deal with the rigors -of such a task. You must be able to draw on the knowledge of botany, -alchemy and veterinary practices before I can send you on this quest -with good conscience. - -"Return when you wear %Ra's caduceus." -%E [You are too inexperienced. Return when you are %Ra.] -%Cc Hea 00020 -"You have learned much of the remedies that benefit, but you must also -know which physic for which ail. That is why %ds teachings are a -part of your training. - -"Return to us when you have healed thyself." -%E [Return when you are more %a.] -%Cc Hea 00021 -For the first time, you sense a smile on %ls face. - - "You have indeed learned as much as we can teach you in preparation - for this task. Let me tell you what I know of the symptoms and hope - that you can provide a cure. - - "A short while ago, the dreaded %nt was fooled by the gods - into thinking that %nh could use %o to find a - cure for old age. Think of it, eternal youth! But %nj good - health is accomplished by drawing the health from those around %ni. - - "He has exhausted %nj own supply of healthy people and now %nh seeks to - extend %nj influence into our world. You must recover from %ni - %o and break the spell. - - "You must travel into the swamps to %i, and from there - follow the trail to %ns island lair. Be careful." -%E [Travel to %i on your way to recover %o from %n.] -%Cp Hea 00025 -"Remember, %p, to always wash your hands before operating." -%E -%Cp Hea 00026 -"%nC has no real magic of %nj own. To this %nh is vulnerable." -%E -%Cp Hea 00027 -"If you have been true to %d, you can draw on the power of -%o." -%E -%Cp Hea 00028 -"Bring with you antidotes for poisons." -%E -%Cp Hea 00029 -"Remember this, %n can twist the powers of %o -to hurt instead of heal." -%E -%Cp Hea 00030 -"I have sent for Chiron, but I am afraid he will come too late." -%E -%Cp Hea 00031 -"Maybe when you return the snakes will once again begin to shed." -%E -%Cp Hea 00032 -"The plague grows worse as we speak. Hurry, %p!" -%E -%Cp Hea 00033 -"Many times %n has caused trouble in these lands. It is -time that %nh was eradicated like the diseases %nh has caused." -%E -%Cp Hea 00034 -"With but one eye, %n should be easy to blind. Remember this." -%E -%Cc Hea 00035 -You stand before the entrance to %i. Strange -scratching noises come from within the building. - -The swampy ground around you seems to stink with disease. -%E [You have reached %i but all is not well.] -%Cp Hea 00036 -Once again you stand at the entrance to %i. -%E -%Cc Hea 00040 -You stand within sight of the infamous Isle of %n. Even -the words of %l had not prepared you for this. - -Steeling yourself against the wails of the ill that pierce your ears, -you hurry on your task. Maybe with %o you can -heal them on your return, but not now. -%E [You have reached the lair of %n. Take %o away from %ni.] -%Cp Hea 00041 -Once again, you %x the Isle of %n in the distance. -%E -%Cc Hea 00050 -"They have made a mistake in sending you, %p. - -"When I add your youth to mine, it will just make it easier for me -to defeat %l." -%E ["I will take your life, then defeat %l."] -%Cp Hea 00051 -"Unlike your patients, you seem to keep coming back, %p!" -%E -%Cp Hea 00052 -"Which would you like, %p? Boils, pleurisy, convulsions?" -%E -%Cp Hea 00053 -"I'll have %o back from you, %r. You are -not going to live to escape this place." -%E -%Cp Hea 00060 -"They might as well give scalpels to wizards as to let you try to -use %o!" -%E -%Cp Hea 00061 -"If I could strike %l, surrounded by %lj %gP, imagine what I -can do to you here by yourself." -%E -%Cp Hea 00062 -"I will put my %Rp to work making a physic out of your ashes." -%E -%Cp Hea 00063 -"As we speak, Hades gathers your patients to join you." -%E -%Cp Hea 00064 -"After I'm done with you, I'll destroy %l as well." -%E -%Cp Hea 00065 -"You will have to kill me if you ever hope to leave this place." -%E -%Cp Hea 00066 -"I will impale your head on my caduceus for all to see." -%E -%Cp Hea 00067 -"There is no materia medica in your sack which will cure you of me!" -%E -%Cp Hea 00068 -"Do not fight too hard, I want your soul strong, not weakened!" -%E -%Cp Hea 00069 -"You should have stopped studying at vetenary." -%E -%Cc Hea 00070 -As you pick up %o, you feel its healing begin to -warm your soul. You curse Zeus for taking it from its rightful owner, -but at least you hope that %l can put it to good use once -again. -%E [You feel the healing power of %o and should return it to %l.] -%Cc Hea 00080 -The battered body of %n slumps to the ground and gasps -out one last curse: - - "You have defeated me, %p, but I shall have my revenge. - How, I shall not say, but this curse shall be like a cancer - on you." - -With that %n dies. -%E [%nC curses you as %nh dies.] -%Cc Hea 00081 -As soon as %l sees %o %lh summons %lj -%gP. - -Gently, %l reaches out and touches %o. -He instructs each of the assembled to do the same. When everyone -has finished %lh speaks to you. - - "Now that we have been replenished we can defeat this plague. You must - take %o with you and replenish the worlds you have - been called upon to travel next. I wish you could ride Chiron to the - end of your journey, but I need him to help me spread the cure. Go - now and continue your journey." -%E [%l touches %o and tells %lj %gP to do so too, then tells you to take it with you.] -%Cc Hea 00082 -%l cautiously handles %o while watching you. - -"You are its keeper now, and the time has come to resume your search -for the Amulet. %Z await your return through the -magic portal which brought you here." -%E [%l tells you to keep %o and return to %Z to search for the Amulet.] -%Cp Hea 00090 -"You have again returned to us, %p. We have done well in your -absence, yes? How fare you upon your quest for the Amulet?" -%E -%Cc Hea 00091 -"Ah, you have recovered the Amulet, %p. Well done! - -"Now, you should know that you must travel through the Elemental Planes -to the Astral, and there return the Amulet to %d. Go forth and -may our prayers be as a wind upon your back." -%E ["You have recovered the Amulet. Travel to the Astral Plane and return it to %d."] -# -# Knight -# -%Cc Kni 00001 -You materialize in the shadows of %H. Immediately, you notice -that something is wrong. The fields around the castle are trampled and -withered, as if some great battle has been recently fought. - -Exploring further, you %x long gouges in the walls of %H. -You know of only one creature that makes those kinds of marks... -%E [Signs of battle include long gouges in the walls of %H.] -%Cp Kni 00002 -Once again you stand in the shadows of %H. -%E -%Cp Kni 00003 -Again, you stand before %H. You vaguely sense that this -may be the last time you stand before %l. -%E -%Cp Kni 00005 -"Hail, %p! Verily, thou lookest well." -%E -%Cp Kni 00006 -"There is word, %p, that %n hath been sighted in the fens -near %i." -%E -%Cp Kni 00007 -"Thou art our only hope now, %p." -%E -%Cp Kni 00008 -"Verily, %l could have no better champion, %p." -%E -%Cp Kni 00009 -"Many brave %cP died when %n attacked." -%E -%Cp Kni 00010 -"Hail, %p! Verily, thou lookest well." -%E -%Cp Kni 00011 -"So, %p, didst thou find %n in the fens near %i?" -%E -%Cp Kni 00012 -"Worthy %p, hast thou proven thy right purpose on the body of %n?" -%E -%Cp Kni 00013 -"Verily, %l could have no better champion, %p." -%E -%Cp Kni 00014 -"Hast thou indeed recovered %o?" -%E -%Cc Kni 00015 -"Ah, %p. We see thou hast received Our summons. -We are in dire need of thy prowess. But first, We must needs -decide if thou art ready for this great undertaking." -%E [%lC checks whether you are ready for a great undertaking.] -%Cp Kni 00016 -"Welcome again, %p. We hope thou art ready now." -%E -%Cp Kni 00017 -"Once again, thou standest before Us, %p. Art thou ready now?" -%E -%Cc Kni 00018 -"Thou disgracest this noble court with thine impure presence. We have been -lenient with thee, but no more. Thy name shall be spoken no more. We -hereby strip thee of thy title, thy lands, and thy standing as %ca. -Begone from Our sight!" -%E [You are a disgrace as %ca.] -%Cc Kni 00019 -"Verily, %p, thou hast done well. That thou hast survived thus -far is a credit to thy valor, but thou art yet unprepared for -the demands required as Our Champion. %rA, no matter how -pure, could never hope to defeat the foul %n. - -"Journey forth from this place, and hone thy skills. Return to -Our presence when thou hast attained the noble title of %R." -%E [You are not prepared to face %n. Return when you are %Ra.] -%Cc Kni 00020 -"Thou dishonourest Us, %p! Thou hast strayed from the path of -chivalry! Go from Our presence and do penance. Only when thou art again -pure mayst thou return hence." -%E [Go and do penance. Return when you are truly %a.] -%Cc Kni 00021 -"Ah, %p. Thou art truly ready, as no %c before thee hath -been. Hear now Our words: - -"As thou noticed as thou approached %H, a great battle hath -been fought recently in these fields. Know thou that Merlin himself -came to aid Us here as We battled the foul %n. In the midst of that -battle, %n struck Merlin a great blow, felling him. Then, as Our -forces were pressed back, %n stole %o. - -"We eventually turned the tide, but lost many %cP in doing so. -Merlin was taken off by his apprentice, but hath not recovered. We have -been told that so long as %n possesseth %o, -Merlin will not regain his health. - -"We hereby charge thee with this most important of duties: - -"Go forth from this place, to the fens, and there thou wilt find -%i. From there, thou must track down %n. Destroy the -beast, and return to Us %o. Only then can -We restore Merlin to health." -%E [Pass through %i to reach %n. Destroy %ni and return with %o.] -%Cp Kni 00025 -"Remember, %p, follow always the path of %d." -%E -%Cp Kni 00026 -"Though %n is verily a mighty foe, We have confidence in thy victory." -%E -%Cp Kni 00027 -"Beware, for %n hath surrounded %niself with hordes of foul creatures." -%E -%Cp Kni 00028 -"Great treasure, 'tis said, is hoarded in the lair of %n." -%E -%Cp Kni 00029 -"If thou possessest %o, %p, %ns magic -shall therewith be thwarted." -%E -%Cp Kni 00030 -"The gates of %i are guarded by forces unseen, %p. -Go carefully." -%E -%Cp Kni 00031 -"Return %o to Us quickly, %p." -%E -%Cp Kni 00032 -"Destroy %n, %p, else %H shall surely fall." -%E -%Cp Kni 00033 -"Call upon %d when thou art in need." -%E -%Cp Kni 00034 -"To find %i, thou must keep thy heart pure." -%E -%Cc Kni 00035 -You stand at the foot of %i. Atop, you can %x a shrine. -Strange energies seem to be focused here, and the hair on the back of -your neck stands on end. -%E [You have reached %i and can %x a shrine.] -%Cp Kni 00036 -Again, you stand at the foot of %i. -%E -%Cc Kni 00040 -As you exit the swamps, you %x before you a huge, gaping hole in the -side of a hill. From within, you smell the foul stench of carrion. - -The pools on either side of the entrance are fouled with blood, and -pieces of rusted metal and broken weapons show above the surface. -%E [You %x the entrance to a cavern inside a hill.] -%Cp Kni 00041 -Again, you stand at the entrance to %ns lair. -%E -%Cc Kni 00050 -"Hah! Another puny %c seeks death. I shall dine well tonight, -then tomorrow, %H shall fall!" -%E [%nC taunts you and issues a threat against %H.] -%Cp Kni 00051 -"Again, thou challengest me, %r? So be it. Thou wilt die here." -%E -%Cp Kni 00052 -"Thou art truly foolish, %r. I shall dispatch thee anon." -%E -%Cp Kni 00053 -"So, thou darest touch MY property! I shall have that bauble back, -puny %r. Thou wilt die in agony!" -%E -%Cp Kni 00060 -"A mere %r can never withstand me!" -%E -%Cp Kni 00061 -"I shall kill thee now, and feast!" -%E -%Cp Kni 00062 -"Puny %c. What manner of death dost thou wish?" -%E -%Cp Kni 00063 -"First thee, %p, then I shall feast upon %l." -%E -%Cp Kni 00064 -"Hah! Thou hast failed, %r. Now thou shalt die." -%E -%Cp Kni 00065 -"Die, %c. Thou art as nothing against my might." -%E -%Cp Kni 00066 -"I shall suck the marrow from thy bones, %c." -%E -%Cp Kni 00067 -"Let's see... Baked? No. Fried? Nay. Broiled? Yea verily, -that is the way I like my %c for dinner." -%E -%Cp Kni 00068 -"Thy strength waneth, %p. The time of thy death draweth near." -%E -%Cp Kni 00069 -"Call upon thy precious %d, %p. It shall not avail thee." -%E -%Cc Kni 00070 -As you pick up %o, you feel its protective fields -form around your body. You also feel a faint stirring in your mind, as -if you are in two places at once, and in the second, you are waking from -a long sleep. -%E [You feel the magic of %o.] -%Cc Kni 00080 -As %n sinks to the ground, blood gushing from %nj open mouth, %nh -defiantly curses you and %l: - - "Thou hast not won yet, %r. By the gods, I shall return - and dog thy steps to the grave!" - -%nJ tail flailing madly, %n tries to crawl towards you, but slumps -to the ground and dies in a pool of %nj own blood. -%E [%nC curses you as %nh dies.] -%Cc Kni 00081 -As you approach %l, %lh beams at you and says: - - "Well done! Thou art truly the Champion of %H. We - have received word that Merlin is recovering, and shall soon - rejoin Us. - - "He hath instructed Us that thou art now to be the guardian of - %o. He feeleth that thou mayst have need of - its powers in thine adventures. It is Our wish that thou keepest - %o with thee as thou searchest for the fabled - Amulet of Yendor." -%E [%oC is yours now. It will aid in your search for the Amulet.] -# assumes Magic Mirror of Merlin (glass object) -%Cc Kni 00082 -"Careful, %p! %oC might break, and that would -be a tragic loss. Thou art its keeper now, and the time hath come -to resume thy search for the Amulet. %Z await thy -return through the magic portal that brought thee here." -%E [You are the keeper of %o. Return to %Z and find the Amulet.] -%Cp Kni 00090 -"Well met, %p. How goeth thy search for the Amulet of Yendor?" -%E -%Cc Kni 00091 -"Thou hast succeeded, We see, %p! Now thou art commanded to take -the Amulet to be sacrificed to %d in the Plane of the Astral. - -"Merlin hath counseled Us that thou must travel always upwards through -the Planes of the Elements, to achieve this goal. - -"Go with %d, %p." -%E [Take the Amulet to the Astral Plane and deliver it to %d.] -# -# Monk -# -# The quest artifact is "The Eyes of the Overworld", hence needs -# to be treated as plural by messages which use %o. -# -%Cc Mon 00001 -You find yourself standing in sight of %H. -Something is obviously wrong here. Strange shapes lumber around -outside %H! - -You realize that the %l needs your assistance! -%E [You have reached %H but something is wrong. %lC needs your aid.] -%Cp Mon 00002 -Once again, you stand before %H. -%E -%Cp Mon 00003 -Again you face %H. Your intuition hints that this -may be the final time you come here. -%E -%Cp Mon 00005 -"Greetings, honorable %r. It is good to see you." -%E -%Cp Mon 00006 -"Ah, %p! Surely you can help us in our hour of need." -%E -%Cp Mon 00007 -"Greetings, %s. %lC has great need of your help." -%E -%Cp Mon 00008 -"Alas, it seems as if even %d has deserted us." -%E -%Cp Mon 00009 -"May %d be with you, %s." -%E -%Cp Mon 00010 -"Greetings, honorable %r. It is good to see you again." -%E -%Cp Mon 00011 -"Ah, %p! Our deepest gratitude for all of your help." -%E -%Cp Mon 00012 -"Greetings, %s. Perhaps you will take some time to meditate with us?" -%E -%Cp Mon 00013 -"With this test behind you, may %d bring you enlightenment." -%E -%Cp Mon 00014 -"May %d be with you, %s." -%E -%Cc Mon 00015 -"Ah, %p, my %S. You have returned to us at last. -A great blow has befallen our order; perhaps you can help us. -First, however, I must determine if you are prepared for this -great challenge." -%E [%lC checks whether you are ready for the great challenge.] -%Cp Mon 00016 -"Again, my %S, you stand before me. Are you ready now to help us?" -%E -%Cp Mon 00017 -"Once more, %p, you stand within the sanctum. Are you ready now?" -%E -%Cc Mon 00018 -"You are a heretic, %p! How can you, %ra, deviate so from the -teachings of %d? Begone from this temple. You are no longer -%sa to this order. We will pray to %d for other assistance, -as you have failed us utterly." -%E [You are a heretic and have failed utterly.] -%Cc Mon 00019 -"Alas, %p, it is not yet to be. A mere %r could never -withstand the might of %n. Go forth, again into the world, and -return when you have attained the post of %R." -%E [You are not ready to face %n. Come back when you are %Ra.] -%Cc Mon 00020 -"This is terrible, %p. You have deviated from the true path! -You know that %d requires the most strident devotion of this -order. The %shood must stand for utmost piety. - -"Go from here, atone for your sins against %d. Return only when -you have purified yourself." -%E [You must atone. Come back when you are worthy of %d.] -%Cc Mon 00021 -"Yes, %p. You are truly ready now. Attend to me and I shall -tell you of what has transpired: - -"During one of the Great Meditations a short time ago, %n and -a legion of elementals invaded %H. Many %gP -were killed, including the one bearing %o. - -Now, there are barely enough %gP left to keep the elementals -at bay. - -"We need you to find %i, then, from there, -travel to %ns lair. If you can manage to defeat %n and -return %o here, we can then drive off the legions -of elementals that slay our students. - -"Go with %d as your guide, %p." -%E [Find %i, then continue to %ns lair. Defeat %ni and return with %o.] -%Cp Mon 00025 -"You can prevail, if you rely on %d." -%E -%Cp Mon 00026 -"Remember that %n has great magic at his command." -%E -%Cp Mon 00027 -"Be pure, my %S." -%E -%Cp Mon 00028 -"Beware, %i is surrounded by hordes of earth elementals." -%E -%Cp Mon 00029 -"Remember your studies, and you will prevail!" -%E -%Cp Mon 00030 -"Acquire and wear %o if you can. They will aid you -against %n." -%E -%Cp Mon 00031 -"Call upon %d when your need is greatest. You will be answered." -%E -%Cp Mon 00032 -"Remember to use the elementals' strength against them!" -%E -%Cp Mon 00033 -"Do not lose faith, %p. If you do so, %n will grow stronger." -%E -%Cp Mon 00034 -"Wear %o. They will assist you in your efforts." -%E -%Cc Mon 00035 -You remember the descriptions of %i, given -to you by the %l. It is ahead that you will find -%n's trail. -%E [You have reached %i. %nC lurks further ahead.] -%Cp Mon 00036 -Again, you stand before %i. -%E -%Cc Mon 00040 -The stench of brimstone is all about you, and the elementals close in -from all sides! - -Ahead, there is a small clearing amidst the bubbling pits of lava... -%E [You are surrounded by brimstone, lava, and elementals.] -%Cp Mon 00041 -Again, you have invaded %ns domain. -%E -%Cc Mon 00050 -"Ah, so %l has sent another %g to retrieve -%o. - -"No, I see you are no %g. Perhaps I shall have some fun today -after all. Prepare to die, %r! You shall never regain -%o." -%E [You are no %g. You shall never regain %o.] -%Cp Mon 00051 -"So, %r. Again you challenge me." -%E -%Cp Mon 00052 -"Die now, %r. %d has no power here to aid you." -%E -%Cp Mon 00053 -"You shall die, %r, and I will have %o back." -%E -%Cp Mon 00060 -"Submit to my will, %c, and I shall spare you." -%E -%Cp Mon 00061 -"Your puny powers are no match for me, %c." -%E -%Cp Mon 00062 -"I shall have you turned into a zombie for my pleasure!" -%E -%Cp Mon 00063 -"Despair now, %r. %d cannot help you." -%E -%Cp Mon 00064 -"I shall feast upon your soul for many days, %c." -%E -%Cp Mon 00065 -"Your death will be slow and painful. That I promise!" -%E -%Cp Mon 00066 -"You cannot defeat %n, you fool. I shall kill you now." -%E -%Cp Mon 00067 -"Your precious %lt will be my next victim." -%E -%Cp Mon 00068 -"I feel your powers failing you, %r. You shall die now." -%E -%Cp Mon 00069 -"With %o, nothing can stand in my way." -%E -%Cc Mon 00070 -As you pick up %o, you feel the essence of -%d fill your soul. You know now why %n stole %oi from -%H, for with %oi, %ca of %d could -easily defeat his plans. - -You sense a message from %d. Though not verbal, you -get the impression that you must return to %l as soon -as possible. -%E [You feel the essence of %d and realize that you should take %o to %l.] -%Cc Mon 00080 -%nC gasps: - - "You have only defeated this mortal body. Know this: my spirit - is strong. I shall return and reclaim what is mine!" - -With that, %n expires. -%E [As %n dies, %nh threatens to return.] -%Cc Mon 00081 -"You have returned, %p. And with %o, I see. -Congratulations. - -"I have been in meditation, and have received direction from -a minion of %d. %d commands that you retain -%o. With %oi, you must recover the Amulet -of Yendor. - -"Go forth, and let %d guide your steps." -%E [Keep %o. %oH will help you recover the Amulet of Yendor.] -%Cc Mon 00082 -%lC studies %o for a moment, -then returns his gaze to you. - -"%oC must remain with you. Use %oi -as you resume your search for the Amulet. -%Z await your return through the magic portal -that brought you here." -%E [Keep %o and return to %Z to search for the Amulet.] -%Cp Mon 00090 -"Welcome back, %p. How is your quest for the Amulet going?" -%E -%Cc Mon 00091 -"You have prevailed, %p! %d is surely with you. Now, -you must take the Amulet, and sacrifice it on %ds altar on -the Astral Plane. I suspect that I shall never see you again in this -life, but I hope to at %ds feet." -%E [Take the Amulet to the Astral Plane and deliver it to %d.] -# -# Priest -# -%Cc Pri 00001 -You find yourself standing in sight of %H. Something -is obviously wrong here. The doors to %H, which usually -stand open, are closed. Strange human shapes shamble around -outside. - -You realize that %l needs your assistance! -%E [You are at %H; the doors are closed. %lC needs your help!] -%Cp Pri 00002 -Once again, you stand before %H. -%E -%Cp Pri 00003 -Again you face %H. Your intuition hints that this may be -the final time you come here. -%E -%Cp Pri 00005 -"Greetings, honored %r. It is good to see you." -%E -%Cp Pri 00006 -"Ah, %p! Surely you can help us in our hour of need." -%E -%Cp Pri 00007 -"Greetings, %s. %lC has great need of your help." -%E -%Cp Pri 00008 -"Alas, it seems as if even %d has deserted us." -%E -%Cp Pri 00009 -"May %d be with you, %s." -%E -%Cp Pri 00010 -"Greetings, %r. It is good to see you again." -%E -%Cp Pri 00011 -"Ah, %p! Our deepest gratitude for all of your help." -%E -%Cp Pri 00012 -"Welcome back, %s! With %o, no undead can stand against us." -%E -%Cp Pri 00013 -"Praise be to %d, for delivering us from %n." -%E -%Cp Pri 00014 -"May %d be with you, %s." -%E -%Cc Pri 00015 -"Ah, %p, my %S. You have returned to us at last. -A great blow has befallen our order; perhaps you can help us. -First, however, I must determine if you are prepared for this -great challenge." -%E [You have returned and we need your help. Are you ready?] -%Cp Pri 00016 -"Again, my %S, you stand before me. Are you ready now to help us?" -%E -%Cp Pri 00017 -"Once more, %p, you stand within the sanctum. Are you ready now?" -%E -%Cc Pri 00018 -"You are a heretic, %p! How can you, %ra, deviate so from the -teachings of %d? Begone from this temple. You are no longer -%sa to this order. We will pray to %d for other assistance, -as you have failed us utterly." -%E [You are a heretic who has deviated from the teachings of %d.] -%Cc Pri 00019 -"Alas, %p, it is not yet to be. A mere %r could never -withstand the might of %n. Go forth, again into the world, and return -when you have attained the post of %R." -%E [%rA cannot withstand %n. Come back when you are %Ra.] -%Cc Pri 00020 -"This is terrible, %p. You have deviated from the true path! -You know that %d requires the most strident devotion of this -order. The %shood must stand for utmost piety. - -"Go from here, atone for your sins against %d. Return only when -you have purified yourself." -%E [You have deviated from the path. Return when you have purified yourself.] -%Cc Pri 00021 -"Yes, %p. You are truly ready now. Attend to me and I shall -tell you of what has transpired: - -"At one of the Great Festivals a short time ago, %n and a legion -of undead invaded %H. Many %gP were killed, including -the one carrying %o. - -"As a final act of vengefulness, %n desecrated the altar here. -Without it, we could not mount a counter-attack. Now, there are -barely enough %gP left to keep the undead at bay. - -"We need you to find %i, then, from there, travel -to %ns lair. If you can manage to defeat %n and return -%o here, we can then drive off the legions of -undead that befoul the land. - -"Go with %d as your guide, %p." -%E [%nC invaded %H and captured %o. Defeat %ni and retrieve %oh.] -%Cp Pri 00025 -"You can prevail, if you rely on %d." -%E -%Cp Pri 00026 -"Remember that %n has great magic at his command." -%E -%Cp Pri 00027 -"Be pure, my %S." -%E -%Cp Pri 00028 -"Beware, %i is surrounded by a great graveyard." -%E -%Cp Pri 00029 -"You may be able to affect %n with magical cold." -%E -%Cp Pri 00030 -"Acquire and wear %o if you can. It will aid you -against %n." -%E -%Cp Pri 00031 -"Call upon %d when your need is greatest. You will be answered." -%E -%Cp Pri 00032 -"The undead legions are weakest during the daylight hours." -%E -%Cp Pri 00033 -"Do not lose faith, %p. If you do so, %n will grow stronger." -%E -%Cp Pri 00034 -"Wear %o. It will assist you against the undead." -%E -%Cc Pri 00035 -You stand facing a large graveyard. The sky above is filled with clouds -that seem to get thicker closer to the center. You sense the presence of -undead in larger numbers than you have ever encountered before. - -You remember the descriptions of %i, given to you by -%l. It is ahead that you will find %ns trail. -%E [You have found %i. The trail to %n lies ahead.] -%Cp Pri 00036 -Again, you stand before %i. -%E -%Cc Pri 00040 -The stench of brimstone is all about you, and the shrieks and moans -of tortured souls assault your psyche. - -Ahead, there is a small clearing amidst the bubbling pits of lava... -%E [The stench of brimstone surrounds you, the shrieks and moans are endless.] -%Cp Pri 00041 -Again, you have invaded %ns domain. -%E -%Cc Pri 00050 -"Ah, so %l has sent another %gC to retrieve -%o. - -"No, I see you are no %gC. Perhaps I shall have some fun today -after all. Prepare to die, %r! You shall never regain -%o." -%E [%lC has sent you, but you are no %gC. I shall destroy you.] -%Cp Pri 00051 -"So, %r. Again you challenge me." -%E -%Cp Pri 00052 -"Die now, %r. %d has no power here to aid you." -%E -%Cp Pri 00053 -"You shall die, %r, and I will have %o back." -%E -%Cp Pri 00060 -"Submit to my will, %c, and I shall spare you." -%E -%Cp Pri 00061 -"Your puny powers are no match for me, %c." -%E -%Cp Pri 00062 -"I shall have you turned into a zombie for my pleasure!" -%E -%Cp Pri 00063 -"Despair now, %r. %d cannot help you." -%E -%Cp Pri 00064 -"I shall feast upon your soul for many days, %c." -%E -%Cp Pri 00065 -"Your death will be slow and painful. That I promise!" -%E -%Cp Pri 00066 -"You cannot defeat %n, you fool. I shall kill you now." -%E -%Cp Pri 00067 -"Your precious %lt will be my next victim." -%E -%Cp Pri 00068 -"I feel your powers failing you, %r. You shall die now." -%E -%Cp Pri 00069 -"With %o, nothing can stand in my way." -%E -%Cc Pri 00070 -As you pick up %o, you feel the essence of -%d fill your soul. You know now why %n stole it from -%H, for with it, %ca of %d could -easily defeat his plans. - -You sense a message from %d. Though not verbal, you -get the impression that you must return to %l as soon -as possible. -%E [You feel %d as you pick up %o; return %oh to %l.] -%Cc Pri 00080 -You feel a wrenching shift in the ether as %ns body dissolves -into a cloud of noxious gas. - -Suddenly, a voice booms out: - - "Thou hast defeated the least of my minions, %r. - Know now that Moloch is aware of thy presence. - As for thee, %n, I shall deal with thy failure - at my leisure." - -You then hear the voice of %n, screaming in terror... -%E [%nC dies. Moloch is aware of you and angry at %n.] -%Cc Pri 00081 -"You have returned, %p. And with %o, I see. -Congratulations. - -"I have been in meditation, and have received direction from -a minion of %d. %d commands that you retain -%o. With it, you must recover the Amulet -of Yendor. - -"Go forth, and let %d guide your steps." -%E [Congratulations, %p. Keep %o; go and recover the Amulet.] -%Cc Pri 00082 -%lC reiterates that %o is yours now. - -"The time has come to resume your search for the Amulet. -%Z await your return through the magic portal -that brought you here." -%E [%oC is yours now. Return to %Z and find the Amulet.] -%Cp Pri 00090 -"Welcome back, %p. How is your quest for the Amulet going?" -%E -%Cc Pri 00091 -"You have prevailed, %p! %d is surely with you. Now, -you must take the amulet, and sacrifice it on %ds altar on -the Astral Plane. I suspect that I shall never see you again in this -life, but I hope to at %ds feet." -%E [Take the Amulet to the Astral Plane and offer it on %ds altar.] -# -# Ranger -# -# [Ran 00001: what if centaurs have been genocided?] -%Cc Ran 00001 -You arrive in familiar surroundings. In the distance, you %x the -ancient forest grove, the place of worship to %d. - -Something is wrong, though. Surrounding the grove are centaurs! -And they've noticed you! -%E [The ancient forest grove is surrounded by centaurs.] -%Cp Ran 00002 -Once again, you stand before %H. -%E -%Cp Ran 00003 -You have the oddest feeling that this may be the last time you -are to enter %H. -%E -%Cp Ran 00005 -"%pC! I have not seen you in many moons. How do you fare?" -%E -%Cp Ran 00006 -"%nC continues to threaten the grove. But we hold fast." -%E -%Cp Ran 00007 -"%lC is growing weak. The magic required to defend the grove drains us." -%E -%Cp Ran 00008 -"Remember %i is hard to enter. Beware the -distraction of leatherwings." -%E -%Cp Ran 00009 -"We must regain %o. Without it we will be overrun." -%E -%Cp Ran 00010 -"%pC! I have not seen you in many moons. How do you fare?" -%E -%Cp Ran 00011 -"Birdsong has returned to the grove, surely this means you have defeated %n." -%E -%Cp Ran 00012 -"%lC seems to have regained some of his strength." -%E -%Cp Ran 00013 -"So, tell us how you entered %i, in case some new evil arises there." -%E -%Cp Ran 00014 -"Is that truly %o that I see you carrying?" -%E -%Cc Ran 00015 -"%pC! You have returned! Thank %d. - -"We have great need of you. But first, I must see if you have the -required abilities to take on this responsibility." -%E [You have returned, %p. We need your help. Are you ready?] -%Cp Ran 00016 -"Once again, %p, you stand in our midst. Are you ready now?" -%E -%Cp Ran 00017 -"Ah, you are here again, %p. Allow me to determine your readiness..." -%E -%Cc Ran 00018 -"%pC! You have doomed us all. You fairly radiate %L influences -and weaken the power we have raised in this grove as a result! - -"Begone! We renounce your %shood with us! You are an outcast now!" -%E [You are not sufficiently %a. We renounce your %shood.] -%Cc Ran 00019 -"%p, you are yet too inexperienced to withstand the demands of that -which we need you to do. %RA might just be able to do this thing. - -"Return to us when you have learned more, my %S." -%E [You are too inexperienced. Come back when you are %Ra.] -%Cc Ran 00020 -"You have strayed, %p! You know that %d requires that -we maintain a pure devotion to things %a! - -"You must go from us. Return when you have purified yourself." -%E [You are not sufficiently %a. Come back when you have purified yourself.] -%Cc Ran 00021 -"You are indeed ready, %p. I shall tell you what has transpired, -and why we so desperately need your help: - -"A short time ago, the mountain centaurs to the east invaded -and enslaved the plains centaurs in this area. The local -leader is now only a figurehead, and serves %n. - -"During our last gathering of worship here, we were beset by hordes of -hostile centaurs, as you witnessed. In the first onslaught a group, -headed by %n %niself, managed to breach the grove and steal -%o. - -"Since then, we have been besieged. We do not know how much longer -we will be able to maintain our magical barriers. - -"If we are to survive, you, %p, must infiltrate -%i. There, you will find a pathway down, to the -underground cavern of %n. He has always coveted -%o, and will surely keep it. - -"Recover %o for us, %p! Only then will %d be safe." -%E [%nC has stolen %o. Infiltrate %i and retrieve %oh for us.] -%Cp Ran 00025 -"It is rumored that the Forest and Mountain Centaurs have resolved -their ancient feud and now band together against us." -%E -%Cp Ran 00026 -"%nC is strong, and very smart." -%E -%Cp Ran 00027 -"Use %o, when you find it. It will help you survive -to reach us." -%E -%Cp Ran 00028 -"Remember, let %d be your guide." -%E -%Cp Ran 00029 -"Call upon %d when you face %n. -The very act of doing so will infuriate him, and give you advantage." -%E -%Cp Ran 00030 -"%n and his kind have always hated us." -%E -%Cp Ran 00031 -"We cannot hold the grove much longer, %p. Hurry!" -%E -%Cp Ran 00032 -"To infiltrate %i, you must be very stealthy." -%E -%Cp Ran 00033 -"Remember that %n is a braggart. Trust not what he says." -%E -%Cp Ran 00034 -"You can triumph, %p, if you trust in %d." -%E -%Cc Ran 00035 -This must be %i. - -You are in a cave built of many different rooms, all interconnected -by tunnels. Your quest is to find and shoot the evil wumpus that -resides elsewhere in the cave without running into any bottomless -pits or using up your limited supply of arrows. Good luck. - -You are in room 9 of the cave. There are tunnels to rooms -5, 8, and 10. -*rustle* *rustle* (must be bats nearby.) -*sniff* (I can smell the evil wumpus nearby!) -%E [This is %i. There are bats nearby. Beware the wumpus!] -%Cc Ran 00036 -Once again, you descend into %i. - -*whoosh* (I feel a draft from some pits.) -*rustle* *rustle* (must be bats nearby.) -%E [You are in %i. There are pits. There are bats nearby.] -# [Ran 00040: 'hear a sound' but hero might be deaf.] -%Cc Ran 00040 -You descend into a weird place, in which roughly cut cave-like walls -join with smooth, finished ones, as if someone was in the midst of -finishing off the construction of a subterranean complex. - -Off in the distance, you hear a sound like the clattering of many -hooves on rock. -%E [You descend into a subterranean complex. Hooves clatter in the distance.] -%Cp Ran 00041 -Once again, you enter the distorted castle of %n. -%E -%Cc Ran 00050 -"So, %c. %lC has sent you to recover %o. - -"Well, I shall keep that bauble. It pleases me. You, %c, shall die." -%E [You have come to recover %o, but I shall keep %oh and you shall die.] -%Cp Ran 00051 -"Back again, eh? Well, a mere %r is no threat to me! Die, %c!" -%E -%Cp Ran 00052 -"You haven't learned your lesson, %c. You can't kill me! You shall die now." -%E -%Cp Ran 00053 -"I shall have %o from you, %r. Then I shall -kill you." -%E -%Cp Ran 00060 -"Your %d is nothing, %c. You are mine now!" -%E -%Cp Ran 00061 -"Run away little %c! You can never hope to defeat %n!" -%E -%Cp Ran 00062 -"My servants will rip you to shreds!" -%E -%Cp Ran 00063 -"I shall display your head as a trophy. What do you think about that wall?" -%E -%Cp Ran 00064 -"I shall break your %ls grove, and destroy all the %gP!" -%E -%Cp Ran 00065 -"%d has abandoned you, %c. You are doomed." -%E -%Cp Ran 00066 -"%rA? %lC sends a mere %r against me? Hah!" -%E -%Cp Ran 00067 -"%lC has failed, %c. %oC will never leave here." -%E -%Cp Ran 00068 -"You really think you can defeat me, eh %c? You are wrong!" -%E -%Cp Ran 00069 -"You weaken, %c. I shall kill you now." -%E -%Cc Ran 00070 -As you pick up %o, it seems to glow, and a warmth -fills you completely. You realize that its power is what has protected -your %sp against their enemies for so long. - -You must now return it to %l without delay -- their lives depend -on your speed. -%E [You pick up %o and feel power. It's time to return %oh to %l.] -%Cc Ran 00080 -%nC collapses to the ground, cursing you and %l, then says: - - "You have defeated me, %r! But I curse you one final time, with - my dying breath! You shall die before you leave my castle!" -%E [%nC curses you as %nh dies.] -%Cc Ran 00081 -"%pC! You have succeeded! I feared it was not possible! - -"You have returned with %o! - -"I fear, now, that the Centaurs will regroup and plot yet another raid. -This will take some time, but if you can recover the Amulet of Yendor -for %d before that happens, we will be eternally safe. - -"Take %o with you. It will aid in your quest for -the Amulet." -%E [You have succeeded. Take %o with you as you go to find the Amulet.] -# assumes The Longbow of Diana -%Cc Ran 00082 -%l flexes %o reverently. - -"With this wondrous bow, one need never run out of arrows. -You are its keeper now, and the time has come to resume your -search for the Amulet. %Z await your return -through the magic portal that brought you here." -%E [You are the keeper of %o now. Go and find the Amulet.] -%Cp Ran 00090 -"Welcome, %p. How have you fared on your quest for the Amulet -of Yendor?" -%E -%Cc Ran 00091 -"You have it! You have recovered the Amulet of Yendor! -Now attend to me, %p, and I will tell you what must be done: - -"The Amulet has within it magic, the capability to transport you to -the Astral Plane, where the primary circle of %d resides. - -"To activate this magic, you must travel upwards as far as you can. -When you reach the temple, sacrifice the Amulet to %d. - -"Thus will you fulfill your destiny." -%E [You have the Amulet! Take it to the Astral Plane and offer it to %d.] -# -# Rogue (with apologies to all Norsk speakers -dean) -# -%Cc Rog 00001 -Unexpectedly, you find yourself back in Ransmannsby, where you trained to -be a thief. Quickly you make the guild sign, hoping that you AND word -of your arrival reach %ls den. -%E [You are in Ransmannsby, where you trained. Find %l.] -%Cp Rog 00002 -Once again, you find yourself back in Ransmannsby. Fond memories are -replaced by fear, knowing that %l is waiting for you. -%E -%Cp Rog 00003 -You rub your hands through your hair, hoping that the little ones on -the back of your neck stay down, and prepare yourself for your meeting -with %l. -%E -%Cp Rog 00005 -"I hear that Lady Tyvefelle's household is lightly guarded." -%E -%Cp Rog 00006 -"You're back? Even the Twain don't come back anymore." -%E -%Cp Rog 00007 -"Can you spare an old cutpurse a zorkmid for some grog?" -%E -%Cp Rog 00008 -"Fritz tried to join the other side, and now he's hell-hound chow." -%E -%Cp Rog 00009 -"Be careful what you steal, I hear the boss has perfected turning -rocks into worthless pieces of glass." -%E -%Cp Rog 00010 -"I was sure wrong about Lady Tyvefelle's house; I barely got away with my -life and lost my lock pick in the process." -%E -%Cp Rog 00011 -"You're back? Even the Twain don't come back anymore." -%E -%Cp Rog 00012 -"Can you spare an old cutpurse a zorkmid for some grog?" -%E -%Cp Rog 00013 -"Fritz tried to join the other side, and now he's hell-hound chow." -%E -%Cp Rog 00014 -"Be careful what you steal, I hear the boss has perfected turning -rocks into worthless pieces of glass." -%E -%Cc Rog 00015 -"Well, look who it is boys -- %p has come home. You seem to have -fallen behind in your dues. I should kill you as an example to these -other worthless cutpurses, but I have a better plan. If you are ready -maybe you could work off your back dues by performing a little job for -me. Let us just see if you are ready..." -%E [You owe back dues to your guild. You can pay them off if you're up to the job.] -%Cc Rog 00016 -"Well, I didn't expect to see you back. It shows that you are either stupid, -or you are finally ready to accept my offer. Let us hope for your sake it -isn't stupidity that brings you back." -%E [Are you stupid or are you ready?] -%Cp Rog 00017 -"Did you perhaps mistake me for some other %lt? You must -think me as stupid as your behavior. I warn you not to try my patience." -%E -%Cc Rog 00018 -"Well %gp, it looks like our friend has forgotten who is the boss -around here. Our friend seems to think that %rp have been put in -charge. Wrong. DEAD WRONG!" - -Your sudden shift in surroundings prevents you from hearing the end -of %ls curse. -%E [You must go.] -%Cc Rog 00019 -"In the time that you've been gone you've only been able to master the -arts of %ra? I've trained ten times again as many %Rp -in that time. Maybe I should send one of them, no? Where would that -leave you, %p? Oh yeah, I remember, I was going to kill you!" -%E [%rA is not adequately trained to handle this job.] -%Cc Rog 00020 -"Maybe I should chain you to my perch here for a while. Perhaps watching -real %a men at work will bring some sense back to you. I don't -think I could stand the sight of you for that long though. Come back -when you can be trusted to act properly." -%E [Come back when you are really %a.] -%Cc Rog 00021 -"Will everyone not going to retrieve %o from that -jerk, %n, take one step backwards. Good choice, -%p, because I was going to send you anyway. My other %gp -are too valuable to me. - -"Here's the deal. I want %o, %n -has %o. You are going to get %o -and bring it back to me. So simple an assignment even you can understand -it." -%E [Get %o from %n and bring it to %l.] -%Cp Rog 00025 -"You don't seem to understand, -%o isn't here so neither should you be!" -%E -%Cp Rog 00026 -"May %d curse you with lead fingers. Get going!" -%E -%Cp Rog 00027 -"We don't have all year. GET GOING!" -%E -%Cp Rog 00028 -"How would you like a scar necklace? I'm just the jeweler to do it!" -%E -%Cp Rog 00029 -"Lazy S.O.B. Maybe I should call up someone else..." -%E -%Cp Rog 00030 -"Maybe I should open your skull and see if my instructions are inside?" -%E -%Cp Rog 00031 -"This is not a task you can complete in the afterlife, you know." -%E -%Cp Rog 00032 -"Inside every living person is a dead person trying to get out, -and I have your key!" -%E -%Cp Rog 00033 -"We're almost out of hell-hound chow, so why don't you just get moving!" -%E -%Cp Rog 00034 -"You know, %o isn't going to come when you whistle. You must get it yourself." -%E -%Cp Rog 00035 -Those damn little hairs tell you that you are nearer to %o. -%E -%Cp Rog 00036 -Not wanting to face %l without having stolen %o, you continue. -%E -%Cc Rog 00040 -You feel a great swelling up of courage, sensing the presence of -%o. Or is it fear? -%E [You sense %o.] -%Cp Rog 00041 -The hairs on the back of your neck whisper -- it's fear. -%E -%Cp Rog 00050 -"Ah! You must be %ls ... er, `hero'. A pleasure to meet you." -%E -%Cp Rog 00051 -"We meet again. Please reconsider your actions." -%E -%Cc Rog 00052 -"Surely, %p, you have learned that you cannot trust any bargains -that %l has made. I can show you how to continue on -your quest without having to run into him again." -%E [You cannot trust %l.] -%Cc Rog 00053 -"Please, think for a moment about what you are doing. Do you truly -believe that %d would want %l to have -%o?" -%E [%lC should not have %o.] -%Cp Rog 00060 -"May I suggest a compromise. Are you interested in gold or gems?" -%E -%Cp Rog 00061 -"Please don't force me to kill you." -%E -%Cp Rog 00062 -"Grim times are upon us all. Will you not see reason?" -%E -%Cp Rog 00063 -"I knew %l, and you're no %lt, thankfully." -%E -%Cp Rog 00064 -"It is a shame that we are not meeting under more pleasant circumstances." -%E -%Cp Rog 00065 -"I was once like you are now, %p. Believe in me -- our way is better." -%E -%Cp Rog 00066 -"Stay with me, and I will make you %os guardian." -%E -%Cp Rog 00067 -"When you return, with or without %o, -%l will have you killed." -%E -%Cp Rog 00068 -"Do not be fooled; I am prepared to kill to defend %o." -%E -%Cp Rog 00069 -"I can reunite you with the Twain. Oh, the stories you can swap." -%E -%Cc Rog 00070 -As you pick up %o, the hairs on the back of your -neck fall out. At once you realize why %n was -willing to die to keep it out of %ls hands. Somehow -you know that you must do likewise. -%E [You pick up %o and know that %l should not have it.] -%Cc Rog 00080 -"I know what you are thinking, %p. It is not too late for you -to use %o wisely. For the sake of your guild -%sp, do what is right." - -You sit and wait for death to come for %n, and then you -brace yourself for your next meeting with %l! -%E [Before dying, %n tells you to use the %o wisely.] -%Cc Rog 00081 -"Well, I'll be damned. You got it. I am proud of you, a fine %r -you've turned out to be. - -"While you were gone I got to thinking, you and %o -together could bring me more treasure than either of you apart, so why don't -you take it with you. All I ask is a cut of whatever loot you come by. -That is a better deal than I offered %n. - -"But, you see what happened to %n when he refused. -Don't make me find another to send after you this time." -%E [Take %o with you and go.] -# assumes Master Key of Thievery (small object) -%Cc Rog 00082 -%lC seems tempted to swap %o for -the mundane one you detect in his pocket, but noticing your alertness, -evidently chickens out. - -"Go filch the Amulet before someone else beats you to it. -%Z are back the way you came, through the magic portal." -%E [Take %o and acquire the Amulet.] -%Cc Rog 00090 -"Quite the little thief, aren't we, %p. Can I interest you in a -swap for %o? Look around, anything in the keep -is yours for the asking." -%E [How about trading %o for something?] -%Cc Rog 00091 -"I see that with your abilities, and my brains, we could rule this world. - -"All that we would need to be all-powerful is for you to take that little -trinket you've got there up to the Astral Plane. From there, %d will -show you what to do with it. Once that's done, we will be invincible!" -%E [Take the Amulet to the Astral Plane and find %ds temple.] -# -# Samurai -# -%Cc Sam 00001 -Even before your senses adjust, you recognize the kami of -%H. - -You %x the standard of your teki, %n, flying above -the town. How could such a thing have happened? Why are ninja -wandering freely; where are the samurai of your daimyo, %l? - -You quickly say a prayer to Izanagi and Izanami and walk towards -town. -%E [The banner of %n flies above town. What has happened to %l?] -%Cp Sam 00002 -Once again, you are back at %H. -%E -%Cc Sam 00003 -You are back at %H. - -Instantly you sense a subtle change in your karma. You seem to know that -if you do not succeed in your quest, %n will have destroyed -the kami of %H before you return again. -%E [%HC is threatened by %n.] -%Cp Sam 00005 -"To succeed, you must walk like a butterfly on the wind." -%E -%Cp Sam 00006 -"Ikaga desu ka?" -%E -%Cp Sam 00007 -"I fear for The Land of The Gods." -%E -%Cp Sam 00008 -"%nC has hired the Ninja -- be careful." -%E -%Cp Sam 00009 -"If %o is not returned, we will all be ronin." -%E -%Cp Sam 00010 -"Come, join us in celebrating with some sake." -%E -%Cp Sam 00011 -"Ikaga desu ka?" -%E -%Cp Sam 00012 -"You have brought our clan and %l much honor." -%E -%Cp Sam 00013 -"Please %r, sit for a while and tell us how you overcame the Ninja." -%E -%Cp Sam 00014 -"%lC still lives! You have saved us from becoming ronin." -%E -%Cc Sam 00015 -"Ah, %p-san, it is good to see you again. I need someone who can -lead my samurai against %n. If you are ready, you will be -that person." -%E [%lC needs someone to lead %lj samurai against %n. Are you ready?] -%Cp Sam 00016 -"Once again, %p-san, you kneel before me. Are you yet capable of -being my vassal?" -%E -# [Sam 00017: This summary is definitely a poor one.] -%Cc Sam 00017 -"You begin to test my matsu, %p-san. -If you cannot determine what I want in a samurai, how can I rely on you -to figure out what I need from a samurai?" -%E [Are you truely a samurai?] -%Cc Sam 00018 -"You are no longer my samurai, %p. - -"Hara-kiri is denied. You are ordered to shave your head and then to -become a monk. Your fief and family are forfeit. Wakarimasu ka?" -%E [Leave and do not come back.] -%Cc Sam 00019 -"%p-san, you have learned well and honored your family. -I require the skills of %Ra in order to defeat %n. -Go and seek out teachers. Learn what they have learned. When you -are ready, return to me." -%E ["I require %Ra to defeat %n. Return when you are ready."] -%Cc Sam 00020 -"%p-san, you would do better to join the kyokaku. - -"You have skills, but until you can call upon the bushido to know when and -how to use them you are not samurai. When you can think %a and -act %a then return." -%E [When you can think %a and act %a then return.] -%Cc Sam 00021 -"Domo %p-san, indeed you are ready. I can now tell you what -it is that I require of you. - -"The daimyo, %n, has betrayed us. He has stolen from us -%o and taken it to his donjon deep within -%i. - -"If I cannot show the emperor %o when he comes -for the festival he will know that I have failed in my duty, and -request that I commit seppuku. - -"You must gain entrance to %i and retrieve the -emperor's property. Be quick! The emperor will be here for the -cha-no-you in 5 sticks. - -"Wakarimasu ka?" -%E [You must enter %i, then regain %o from %n.] -%Cp Sam 00025 -"To defeat %n you must overcome the seven emotions: -hate, adoration, joy, anxiety, anger, grief, and fear." -%E -%Cp Sam 00026 -"Remember your honor is my honor, you perform in my name." -%E -%Cp Sam 00027 -"I will go to the temple and burn incense for your safe return." -%E -%Cp Sam 00028 -"Sayonara." -%E -%Cp Sam 00029 -"There can be honor in defeat, but no gain." -%E -%Cp Sam 00030 -"Your kami must be strong in order to succeed." -%E -%Cp Sam 00031 -"You are indeed a worthy %R, but now you must be a worthy samurai." -%E -%Cp Sam 00032 -"If you fail, %n will be like a tai-fun on the land." -%E -%Cp Sam 00033 -"If you are truly %a, %d will listen." -%E -%Cp Sam 00034 -"Sharpen your swords and your wits for the task before you." -%E -%Cp Sam 00035 -You instinctively reach for your swords. You do not recognize the -lay of this land, but you know that your teki are everywhere. -%E -%Cp Sam 00036 -Thankful that your %sp at %H cannot see -your fear, you prepare again to advance. -%E -%Cc Sam 00040 -In your mind, you hear the taunts of %n. - -You become like the rice plant and bend to the ground, offering a -prayer to %d. But when the wind has passed, you stand -proudly again. Putting your kami in the hands of fate, you advance. -%E [You feel the taunts %n, but after offering a prayer to %d, you proceed.] -%Cp Sam 00041 -As you arrive once again at the home of %n, your thoughts -turn only to %o. -%E -%Cp Sam 00042 -As you arrive once again at the home of %n. -%E -%Cp Sam 00050 -"Ah, so it is to be you, %p-san. I offer you seppuku. -I will be your second if you wish." -%E -%Cp Sam 00051 -"I have offered you the honorable exit. Now I will have your -head to send unwashed to %l." -%E -%Cp Sam 00052 -"After I have dispatched you, I will curse your kami." -%E -%Cp Sam 00053 -"You have fought my samurai; surely you must know that you -will not be able to take %o back to -%H." -%E -%Cp Sam 00060 -"Ahh, I finally meet the daimyo of the kyokaku!" -%E -%Cp Sam 00061 -"There is no honor for me in your death." -%E -%Cp Sam 00062 -"You know that I cannot resash my swords until they have killed." -%E -%Cp Sam 00063 -"Your presence only compounds the dishonor of %l in not coming %liself." -%E -%Cp Sam 00064 -"I will make tea with your hair and serve it to %l." -%E -%Cp Sam 00065 -"Your fear shows in your eyes, coward!" -%E -%Cp Sam 00066 -"I have not heard of you, %p-san; has your life been that unworthy?" -%E -%Cp Sam 00067 -"If you will not obey me, you will die." -%E -%Cp Sam 00068 -"Kneel now and make the two cuts of honor. I will tell your %sp -of your honorable death." -%E -%Cp Sam 00069 -"Your master was a poor teacher. You will pay for his mistakes in -your teaching." -%E -%Cc Sam 00070 -As you pick up %o, you feel the strength of its karma. -You realize at once why so many good samurai had to die to defend it. -You are humbled knowing that you hold one of the artifacts of the -sun goddess. -%E [You feel the power of %o and are humbled.] -%Cc Sam 00080 -Your healing skills tell you that %ns wounds are mortal. - -You know that the bushido tells you to finish him and let his kami -die with honor, but the thought of so many samurai dead due to this -man's dishonor prevents you from giving the final blow. - -You order that his unwashed head be given to the crows and his body -thrown into the sea. -%E [%nC dies without honor.] -%Cc Sam 00081 -As you bow before %l, he welcomes you: - - "You have brought your family great honor, %p-sama. - - "While you have been gone the emperor's advisors have discovered in - the ancient texts that the karma of the samurai who seeks to recover - the Amulet and the karma of %o are joined - as the seasons join to make a year. - - "Because you have shown such fidelity, the emperor requests - that you take leave of other obligations and continue on the - road that fate has set your feet upon. I would consider it - an honor if you would allow me to watch your household until - you return with the Amulet." - -With that, %l bows, and places his sword atop -%o. -%E [The emperor wants you to take %o and recover the Amulet.] -%Cc Sam 00082 -%l holds %o tightly for a moment, then returns -his gaze to you. - -"The time is ripe to recover the Amulet. Return to %Z -through the magic portal that transported you here so that you may -achieve the destiny which awaits you." -%E [Take %o, return to %Z, and recover the Amulet.] -%Cp Sam 00090 -%lC bows. "%p-sama, tell us of your search for the Amulet." -%E -# [Sam 00091: most other roles give more explicit directions for the -# feedback here, so this summary does that too.] -%Cc Sam 00091 -"Ah, %p-sama. You have wasted your efforts returning home. -Now that you are in possession of the Amulet, you are honor-bound to -finish the quest you have undertaken. There will be plenty of time -for saki and stories when you have finished. - -"Go now, and may our prayers be a wind at your back." -%E [Take the Amulet to the Astral Plane to finish your task.] -# -# Tourist -# -%Cc Tou 00001 -You breathe a sigh of relief as you find yourself back in the familiar -surroundings of %H. - -You quickly notice that things do not appear the way they did when you -left. The town is dark and quiet. There are no sounds coming from -behind the town walls, and no campfires burning in the fields. As a -matter of fact, you do not %x any movement in the fields at all, and -the crops seem as though they have been untended for many weeks. -%E [You find yourself back at %H, but the quiet is ominous.] -%Cp Tou 00002 -Once again, you are back at %H. -%E -%Cp Tou 00003 -You are back at %H. -Things appear to have become so bad that you fear that soon -%H will not be here to return to. -%E -%Cp Tou 00005 -"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me." -%E -%Cp Tou 00006 -"Do you know where I could find some nice postcards of The Gnomish Mines?" -%E -%Cp Tou 00007 -"Have you tried the weird toilets?" -%E -%Cp Tou 00008 -"Don't stay at the Inn, I hear the food is terrible and it has rats." -%E -%Cp Tou 00009 -"They told me that this was the off season!" -%E -%Cp Tou 00010 -"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me." -%E -%Cp Tou 00011 -"Do you know where I could find some nice postcards of The Gnomish Mines?" -%E -%Cp Tou 00012 -"Have you tried the weird toilets?" -%E -%Cp Tou 00013 -"If you stick around, I'll show you the pictures from my latest trip." -%E -%Cp Tou 00014 -"Did you bring me back any souvenirs?" -%E -%Cc Tou 00015 -"Is it really you, %p! I had given up hope for your return. -As you can %x, we are desperately in need of your talents. Someone must -defeat %n if our town is to become what it once was. - -"Let me see if you are ready to be that someone." -%E [Someone must defeat %n. Are your ready?] -%Cp Tou 00016 -"Things are getting worse, %p. I hope that this time you are ready." -%E -%Cp Tou 00017 -"I hope that for the sake of %H you have prepared yourself this time." -%E -%Cc Tou 00018 -"It is too late, %p. You are not even worthy to die amongst us. -Leave %H and never return." -%E [Leave %H and never return.] -%Cc Tou 00019 -"There is still too much that you have to learn before you can undertake -the next step. Return to us as a proven %R, and perhaps then -you will be ready. - -"Go back now, and may the teachings of %d serve you well." -%E [Return when you are %Ra.] -%Cc Tou 00020 -"It would be an affront to %d to have one not true to the -%a path undertake her bidding. - -"You must not return to us until you have purified yourself of these -bad influences on your actions. Remember, only by following the %a -path can you hope to overcome the obstacles you will face." -%E [You are not sufficiently %a. Return when you are.] -%Cc Tou 00021 -"You have indeed proven yourself a worthy %c, %p. - -"But now your kinfolk and I must ask you to put aside your travels and -help us in our time of need. After you left us we elected a new mayor, -%n. He proved to be a most heinous and vile creature. - -"Soon after taking office he absconded with %o -and fled town, leaving behind his henchmen to rule over us. In order -for us to regain control of our town, you must enter %i -and recover %o. - -"Do not be distracted on your quest. If you do not return quickly I fear -that all will be lost. Let us both pray now that %d will guide you -and keep you safe." -%E [Enter %i and recover %o from %n.] -%Cp Tou 00025 -"Do not be fooled by the false promises of %n." -%E -%Cp Tou 00026 -"To enter %i you must pass many traps." -%E -%Cp Tou 00027 -"If you do not return with %o, your quest -will be in vain." -%E -%Cp Tou 00028 -"Do not be afraid to call upon %d if you truly need help." -%E -%Cp Tou 00029 -"If you do not destroy %n, he will follow you back here!" -%E -%Cp Tou 00030 -"Take %o from %n -and you may be able to defeat him." -%E -%Cp Tou 00031 -"You must hurry, %p!" -%E -%Cp Tou 00032 -"You are like %Sa to me, %p. Do not let me down." -%E -%Cp Tou 00033 -"If you are %a at all times you may succeed, %p." -%E -%Cp Tou 00034 -"Let all who meet you on your journey know that you are on a quest for -%l and grant safe passage." -%E -%Cc Tou 00035 -Only your faith in %d keeps you from trembling. You %x -the handiwork of %ns henchlings everywhere. -%E [You %x the handiwork of %ns henchlings.] -%Cp Tou 00036 -You know that this time you must find and destroy %n. -%E -%Cp Tou 00040 -You sense the presence of %o. -%E -%Cp Tou 00041 -You gain confidence, knowing that you may soon be united with -%o. -%E -%Cp Tou 00042 -You have returned to %ns lair. -%E -%Cc Tou 00050 -"So, %p, %l thinks that you can wrest -%o from me! - -"It only proves how desperate he has become that he sends %ra to -try and defeat me. When this day is over, I will have you enslaved -in the mines where you will rue the day that you ever entered -%i." -%E [%rA will not defeat me.] -%Cp Tou 00051 -"I let you live the last time because it gave me pleasure. -This time I will destroy you, %p." -%E -%Cc Tou 00052 -"These meetings come to bore me. You disturb my workings with -%o. - -"If you do not run away now, I will inflict so much suffering on you that -%l will feel guilty for ever having sent his %S to me!" -%E [Run away or you will suffer severely.] -%Cc Tou 00053 -"You fool. You do not know how to call upon the powers of -%o. - -"Return it to me and I will teach you how to use it, and together we -will rule %H. But do so now, as my patience grows thin." -%E ["Return %o to me and we will rule %H."] -%Cp Tou 00060 -"I defeated %l and I will defeat you, %p." -%E -%Cp Tou 00061 -"Where is %d now! You must realize no one can help you here." -%E -%Cp Tou 00062 -"Beg for mercy now and I may be lenient on you." -%E -%Cp Tou 00063 -"If you were not so %a, you might have stood a chance." -%E -%Cp Tou 00064 -"Vengeance is mine at last, %p." -%E -%Cp Tou 00065 -"I only wish that %l had a more worthy %r to send against me." -%E -%Cp Tou 00066 -"With %o in my possession you cannot -hope to defeat me." -%E -%Cp Tou 00067 -"%nC has never been defeated, NEVER!" -%E -%Cp Tou 00068 -"Are you truly the best %H has to send against me? I pity %l." -%E -%Cp Tou 00069 -"How do you spell %p? I want to ensure the marker on your grave is -correct as a warning to your %sp." -%E -%Cc Tou 00070 -As you pick up %o, you feel a great -weight has been lifted from your shoulders. Your only thoughts are -to quickly return to %H and find %l. -%E [You pick up %o and feel relief. Return it to %l.] -%Cc Tou 00080 -You turn in the direction of %n. As his earthly body begins -to vanish before your eyes, you hear him curse: - - "You shall never be rid of me, %p! - I will find you where ever you go and regain what is rightly mine." -%E [%nC curses at you as %nh dies.] -%Cc Tou 00081 -As %l detects the presence of %o, -he almost smiles for the first time in many a full moon. - -As he looks up from %o he says: - - "You have recovered %o. You are its - owner now, but not its master. Let it work with you as you continue - your journey. With its help, and %d to guide you on the - %a path, you may yet recover the Amulet of Yendor." -%E [Take %o and with %ds guidance, recover the Amulet.] -%Cc Tou 00082 -"%oC is yours now. %Z -await your return through the magic portal that brought you here." -%E [Keep %o and return to %Z through the portal.] -%Cp Tou 00090 -"I could not be more proud than if you were my own %S, %p! -Tell me of your adventures in quest of the Amulet of Yendor." -%E -# [Tou 00091: like Sam 00091, the directions about what to do next are -# missing, so make the summary be a little bit more explicit.] -%Cc Tou 00091 -"Stand back and let me look at you, %p. -Now that you have recovered the Amulet of Yendor, I'm afraid living -out your days in %H would seem pretty tame. - -"You have come too far to stop now, for there are still more tasks that -our oral history foretells for you. Forever more, though, your name shall -be spoken by the %gP with awe. You are truly an inspiration to your -%sp!" -%E [You have the Amulet. Take it to the Astral Plane to finish your task.] -# -# Valkyrie -# -%Cc Val 00001 -You materialize at the base of a snowy hill. Atop the hill sits -a place you know well, %H. You immediately realize -that something here is very wrong! - -In places, the snow and ice have been melted into steaming pools of -water. Fumaroles and pools of bubbling lava surround the hill. -The stench of sulphur is carried through the air, and you %x creatures -that should not be able to live in this environment moving towards you. -%E [You arrive below %H. Something is wrong; there is lava present.] -%Cp Val 00002 -Once again, you are near the abode of %l. -%E -%Cp Val 00003 -Again you materialize near %ls abode. You have a nagging feeling -that this may be the last time you come here. -%E -%Cp Val 00005 -"Hail, and well met, brave %c." -%E -%Cp Val 00006 -"May %d guide your steps, %p." -%E -%Cp Val 00007 -"%lC weakens. Without %o, her foresight is dim." -%E -%Cp Val 00008 -"You must hurry, %p, else Ragnarok may well come." -%E -%Cp Val 00009 -"I would deal with this foul %n myself, but %d forbids it." -%E -%Cp Val 00010 -"Hail, and well met, brave %c." -%E -%Cp Val 00011 -"May %d guide your steps, %p." -%E -%Cp Val 00012 -"%lC told us you had succeeded!" -%E -%Cp Val 00013 -"You recovered %o just in time, %p." -%E -%Cp Val 00014 -"Hail %d, for delivering %o back to us." -%E -%Cc Val 00015 -"Ah, %p, my %S. You have returned to %H -at last. We are in dire need of your aid, but I must determine if you -are yet ready for such an undertaking. - -"Let me read your fate..." -%E [We need your aid. Are you ready?] -%Cp Val 00016 -"Let me read the future for you now, %p, perhaps you have managed to -change it enough..." -%E -%Cp Val 00017 -"Again, I shall read your fate, my %S. Let us both hope that you have -made changes to become ready for this task..." -%E -%Cc Val 00018 -"No, %p. Your fate is sealed. I must cast about for another -champion. Begone from my presence, and never return. Know this, that -you shall never succeed in this life, and Valhalla is denied to you." -%E ["Begone from my presence and never return."] -%Cc Val 00019 -"I see you and %n fighting, %p. But you are not prepared and -shall die at %ns hand if you proceed. No. This will not do. -Go back out into the world, and grow more experienced at the ways of war. -Only when you have returned %Ra will you be able to defeat %n." -%E [Come back when you are %Ra.] -%Cc Val 00020 -"NO! This is terrible. I see you becoming an ally of %n, and -leading his armies in the final great battles. This must not come to -pass! You have strayed from the %a path. You must purge yourself, -and return here only when you have regained a state of purity." -%E [You have strayed from the %a path. Return after you purify yourself.] -%Cc Val 00021 -"It is not clear, %p, for my sight is limited without our relic. -But it is now likely that you can defeat %n, and recover -%o. - -"A short time ago, %n and his minions attacked this place. They -opened the huge volcanic vents you %x about the hill, and attacked. I knew -that this was to come to pass, and had asked %d for a group of %gP -to help defend this place. The few you %x here are the mightiest of -Valhalla's own, and are all that are left of one hundred %d sent. - -"Despite the great and glorious battle we fought, %n managed at -last to steal %o. This has upset the balance of the universe, -and unless %oh is returned into my care, %n may start Ragnarok. - -"You must find the entrance to %i. Travel downward -from there and you will find %ns lair. Defeat him and -return %o to me." -%E [Find %i; defeat %n; return with %o.] -%Cp Val 00025 -"Go with the blessings of %d." -%E -%Cp Val 00026 -"Call upon %d when you are in need." -%E -%Cp Val 00027 -"Use %o if you can. It will protect you." -%E -%Cp Val 00028 -"Magical cold is very effective against %n." -%E -%Cp Val 00029 -"To face %n, you will need to be immune to fire." -%E -%Cp Val 00030 -"May %d strengthen your sword-arm." -%E -%Cp Val 00031 -"Trust in %d. He will not desert you." -%E -%Cp Val 00032 -"It becomes more likely that Ragnarok will come with every passing moment. -You must hurry, %p." -%E -%Cp Val 00033 -"If %n can master %o, he will be powerful enough to -face %d far earlier than is fated. This must not be!" -%E -%Cp Val 00034 -"Remember your training, %p. You can succeed." -%E -%Cc Val 00035 -The ice and snow gives way to a valley floor. You %x ahead of you -a huge round hill surrounded by pools of lava. This then is the entrance -to %i. It looks like you're not going to get in without -a fight though. -%E [This is the entrance to %i.] -%Cp Val 00036 -Once again, you stand before the entrance to %i. -%E -%Cc Val 00040 -Through clouds of sulphurous gasses, you %x a rock palisade -surrounded with a moat of bubbling lava. You remember the description -from something that %l said. This is the lair of %n. -%E [This is the lair of %n.] -%Cp Val 00041 -Once again, you stand in sight of %ns lair. -%E -%Cc Val 00050 -"So! %lC has finally sent %ca to challenge me! - -"I thought that mastering %o would enable me to challenge -%d, but it has shown me that first I must kill you! So come, little -%s. Once I defeat you, I can at last begin the final battle with %d." -%E ["%oC has shown me that I must kill you."] -%Cp Val 00051 -"Again you challenge me, %r. Good. I will kill you now." -%E -%Cp Val 00052 -"Have you not learned yet? You cannot defeat %n!" -%E -%Cp Val 00053 -"I will kill you, %c, and wrest %o from your mangled hands." -%E -%Cp Val 00060 -"I am your death, %c." -%E -%Cp Val 00061 -"You cannot prevail, %r. I have foreseen your every move." -%E -%Cp Val 00062 -"With you out of the way, Valhalla will be mine for the taking." -%E -%Cp Val 00063 -"I killed scores of %ds best when I took %o. -Do you really think that one %c can stand against me?" -%E -%Cp Val 00064 -"Who bears the souls of %cP to Valhalla, %r?" -%E -%Cp Val 00065 -"No, %d cannot help you here." -%E -%Cp Val 00066 -"Some instrument of %d you are, %p. You are a weakling!" -%E -%Cp Val 00067 -"Never have I seen %ca so clumsy in battle." -%E -%Cp Val 00068 -"You die now, little %s." -%E -%Cp Val 00069 -"Your body I destroy now, your soul when my hordes overrun Valhalla!" -%E -%Cc Val 00070 -As you pick up %o, your mind is suddenly filled with images, -and you perceive all of the possibilities of each potential choice you -could make. As you begin to control and channel your thoughts, you -realize that you must return %o to %l immediately. -%E [You must return %o to %l.] -%Cc Val 00080 -A look of surprise and horror appears on %ns face. - - "No!!! %o has lied to me! I have been misled!" - -Suddenly, %n grasps his head and screams in agony, then dies. -%E [%nC dies.] -%Cc Val 00081 -As you approach, %l rises and touches %o. - -"You may take %o with you, %p. I have removed from -it the power to foretell the future, for that power no mortal should -have. Its other abilities, however, you have at your disposal. - -"You must now begin in %ds name to search for the Amulet of Yendor. -May your steps be guided by %d, my %S." -%E [Take %o. Search for the Amulet.] -# assumes Orb of Fate (glass object) -%Cc Val 00082 -"Careful, %p! %oC might break, and that would be -a tragic loss. You are its keeper now, and the time has come to -resume your search for the Amulet. %Z await your -return through the magic portal that brought you here." -%E [You are %os keeper now. Return through the portal and find the Amulet.] -%Cp Val 00090 -"Greetings, %p. I have not been able to pay as much attention to -your search for the Amulet as I have wished. How do you fare?" -%E -%Cc Val 00091 -"Excellent, %p. I see you have recovered the Amulet! - -"You must take the Amulet to the Great Temple of %d, on the Astral -Plane. There you must offer the Amulet to %d. - -"Go now, my %S. I cannot tell you your fate, as the power of the -Amulet interferes with mine. I hope for your success." -%E [Take the Amulet to %ds temple on the Astral Plane and offer it.] -# -# Wizard -# -%Cc Wiz 00001 -You are suddenly in familiar surroundings. You notice what appears to -be a large, squat stone structure nearby. Wait! That looks like the -tower of your former teacher, %l. - -However, things are not the same as when you were last here. Mists and -areas of unexplained darkness surround the tower. There is movement in -the shadows. - -Your teacher would never allow such unaesthetic forms to surround the -tower... unless something were dreadfully wrong! -%E [You have arrived at %ls tower but something is very wrong.] -%Cp Wiz 00002 -Once again, you are back at %H. -%E -%Cp Wiz 00003 -You are back at %H. -You have an odd feeling this may be the last time you ever come here. -%E -%Cp Wiz 00005 -"Would you happen to have some eye of newt in that overstuffed pack, %s?" -%E -%Cp Wiz 00006 -"Ah, the spell to create the magic portal worked. Outstanding!" -%E -%Cp Wiz 00007 -"Hurry! %lC may not survive that casting of the portal spell!" -%E -%Cp Wiz 00008 -"The spells of %n were just too powerful for us to withstand." -%E -%Cp Wiz 00009 -"I, too, will venture into the world, because %n is but one of -many evils to be vanquished." -%E -%Cp Wiz 00010 -"I have some eye of newt to trade, do you have a spare blind-worm's sting?" -%E -%Cp Wiz 00011 -"The magic portal now seems like it will remain stable for quite some time." -%E -%Cp Wiz 00012 -"Have you noticed how much stronger %l is since %o was recovered?" -%E -%Cp Wiz 00013 -"Thank %d! We weren't positive you would defeat %n." -%E -%Cp Wiz 00014 -"I, too, will venture into the world, because %n was but one of -many evils to be vanquished." -%E -%Cc Wiz 00015 -"Come closer, %p, for my voice falters in my old age. -Yes, I see that you have come a long way since you went out into the -world, leaving the safe confines of this tower. However, I must first -determine if you have all of the skills required to take on the task -I require of you." -%E [You have come a long way, but are you ready for the task I require?] -%Cp Wiz 00016 -"Well, %p, you have returned. Perhaps you are now ready..." -%E -%Cp Wiz 00017 -"This is getting tedious, %p, but perseverance is a sign of a true mage. -I certainly hope that you are truly ready this time!" -%E -%Cc Wiz 00018 -"You fool, %p! Why did I waste all of those years teaching you -the esoteric arts? Get out of here! I shall find another." -%E ["Get out of here!"] -%Cc Wiz 00019 -"Alas, %p, you have not yet shown your proficiency as a worthy -spellcaster. As %ra, you would surely be overcome in the challenge -ahead. Go, now, expand your horizons, and return when you have attained -renown as %Ra." -%E [Go; return when you are %Ra.] -%Cc Wiz 00020 -"You amaze me, %p! How many times did I tell you that the way of a mage -is an exacting one. One must use the world with care, lest one leave it -in ruins and simplify the task of %n. - -"You must go back and show your worthiness. Do not return until you are -truly ready for this quest. May %d guide you in this task." -%E [Go; come back when you are worthy of %d.] -%Cc Wiz 00021 -"Yes, %p, you truly are ready for this dire task. Listen, -carefully, for what I tell you now will be of vital importance. - -"Since you left us to hone your skills in the world, we unexpectedly came -under attack by the forces of %n. As you know, we thought -%n had perished at the end of the last age, but, alas, this was -not the case. - -"%nC sent an army of abominations against us. Among them was a -minion, mindless and ensorcelled, and thus, in the confusion, it was -able to penetrate our defenses. Alas, this creature has stolen -%o and I fear has delivered %oh to %n. - -"Over the years, I had woven most of my power into this amulet, and thus, -without it, I have but a shadow of my former power, and I fear that I -shall soon perish. - -"You must travel to %i, and within its dungeons, -find and overcome %n, and return %o to me. - -"Go now, with %d, and complete this quest before it is too late." -%E [Travel to %i; overcome %n; return with %o.] -%Cp Wiz 00025 -"Beware, for %n is immune to most magical attacks." -%E -%Cp Wiz 00026 -"To enter %i you must pass many traps." -%E -%Cp Wiz 00027 -"%nC may be vulnerable to physical attacks." -%E -%Cp Wiz 00028 -"%d will come to your aid when you call." -%E -%Cp Wiz 00029 -"You must utterly destroy %n. He will pursue you otherwise." -%E -%Cp Wiz 00030 -"%oC is a mighty artifact. With it you can -destroy %n." -%E -%Cp Wiz 00031 -"Go forth with the blessings of %d." -%E -%Cp Wiz 00032 -"I will have my %gP watch for your return." -%E -%Cp Wiz 00033 -"Feel free to take any items in that chest that might aid you." -%E -%Cp Wiz 00034 -"You will know when %o is near. Proceed with care!" -%E -%Cp Wiz 00035 -Wisps of fog swirl nearby. You feel that %ns lair is close. -%E -%Cp Wiz 00036 -You believe that you may once again invade %i. -%E -%Cp Wiz 00040 -You feel your mentor's presence; perhaps %o is nearby. -%E -%Cp Wiz 00041 -The aura of %o tingles at the edge of your perception. -%E -%Cp Wiz 00042 -You have returned to %ns lair. -%E -%Cc Wiz 00050 -"Ah, I recognize you, %p. So, %l has sent you to steal -%o from me, hmmm? Well, %lh is a fool to send such -a mental weakling against me. - -"Your destruction, however, should make for good sport. In the end, you -shall beg me to kill you!" -%E ["Your destruction should make for good sport."] -%Cc Wiz 00051 -"How nice of you to return, %p! I enjoyed our last meeting. Are you -still hungry for more pain? - -"Come! Your soul, like %o, shall soon be mine to command." -%E ["Your soul shall soon be mine to command."] -%Cp Wiz 00052 -"I'm sure that your perseverance shall be the subject of innumerable -ballads, but you shall not be around to hear them, I fear!" -%E -%Cp Wiz 00053 -"Thief! %oC belongs to me, now. I shall feed -your living flesh to my minions." -%E -%Cp Wiz 00060 -"Your puny powers are no match for me, fool!" -%E -%Cp Wiz 00061 -"When you are defeated, your torment will last for a thousand years." -%E -%Cp Wiz 00062 -"After your downfall, %p, I shall devour %l for dessert!" -%E -%Cp Wiz 00063 -"Are you ready yet to beg for mercy? I could be lenient..." -%E -%Cp Wiz 00064 -"Your soul shall join the enslaved multitude I command!" -%E -%Cp Wiz 00065 -"Your lack of will is evident, and you shall die as a result." -%E -%Cp Wiz 00066 -"Your faith in %d is for naught! Come, submit to me now!" -%E -%Cp Wiz 00067 -"A mere %r is nothing compared to my skill!" -%E -%Cp Wiz 00068 -"So, you are the best hope of %l? How droll." -%E -%Cp Wiz 00069 -"Feel my power, %c! My victory is imminent!" -%E -%Cc Wiz 00070 -As you touch %o, its comforting power infuses you -with new energy. You feel as if you can detect others' thoughts flowing -through it. Although you yearn to wear %o and -attack the Wizard of Yendor, you know you must return it to its rightful -owner, %l. -%E [You feel %os power and know you should return %oh to %l.] -%Cc Wiz 00080 -%nC, whose body begins to shrivel up, croaks out: - - "I shall haunt your progress until the end of time. A thousand - curses on you and %l." - -Then, the body bursts into a cloud of choking dust, and blows away. -%E [%nC curses you as %nh dies.] -%Cc Wiz 00081 -%lC notices %o in your possession, -beams at you and says: - - "I knew you could defeat %n and retrieve - %o. We shall never forget this - brave service. - - "Take %oh with you in your quest for the Amulet of Yendor. - I can sense that it has attuned %oiself to you already. - - "May %d guide you in your quest, and keep you from harm." -%E [Take %o with you in your quest for the Amulet.] -%Cc Wiz 00082 -"You are the keeper of %o now. It is time to -recover the /other/ Amulet. %Z await your return through -the magic portal which brought you here." -%E [Keep %o, return through the portal to %Z; find the other Amulet.] -%Cp Wiz 00090 -"Come near, my %S, and share your adventures with me. -So, have you succeeded in your quest for the Amulet of Yendor?" -%E -%Cc Wiz 00091 -"Congratulations, %p. I always knew that if anyone could succeed -in defeating the Wizard of Yendor and his minions, it would be you. - -"Go now, and take the Amulet to the Astral Plane. Once there, present -the Amulet on the altar of %d. Along the way you shall pass through -the four Elemental Planes. These planes are like nothing you have ever -experienced before, so be prepared! - -"For this you were born, %s! I am very proud of you." -%E [Take the Amulet to %ds altar on the Astral Plane.] -# -# General -# -%Cc - 00001 -It is written in the Book of %d: - - After the Creation, the cruel god Moloch rebelled - against the authority of Marduk the Creator. - Moloch stole from Marduk the most powerful of all - the artifacts of the gods, the Amulet of Yendor, - and he hid it in the dark cavities of Gehennom, the - Under World, where he now lurks, and bides his time. - -Your %G %d seeks to possess the Amulet, and with it -to gain deserved ascendance over the other gods. - -You, a newly trained %r, have been heralded -from birth as the instrument of %d. You are destined -to recover the Amulet for your deity, or die in the -attempt. Your hour of destiny has come. For the sake -of us all: Go bravely with %d! -%E [%dC has chosen you to recover the Amulet of Yendor for %dI.] -%Cp - 00002 -You receive a faint telepathic message from %l: -Your help is urgently needed at %H! -Look for a ...ic transporter. -You couldn't quite make out that last message. -%E -%Cp - 00003 -You again sense %l pleading for help. -%E -%Cp - 00004 -You again sense %l demanding your attendance. -%E -# Completed the quest by returning with artifact, but not carrying -# the Bell of Opening; quest leader lets you know that it is needed. -#[ Should this be role-specific so that each leader has variant text? ] -%Cp - 00005 -"The silver bell which was hoarded by %n will be -essential in locating the Amulet of Yendor." -%E -# -# Angelic maledictions. -# -%Cp - 00010 -"Repent, and thou shalt be saved!" -%E -%Cp - 00011 -"Thou shalt pay for thine insolence!" -%E -%Cp - 00012 -"Very soon, my child, thou shalt meet thy maker." -%E -%Cp - 00013 -"The great %D has sent me to make you pay for your sins!" -%E -%Cp - 00014 -"The wrath of %D is now upon you!" -%E -%Cp - 00015 -"Thy life belongs to %D now!" -%E -%Cp - 00016 -"Dost thou wish to receive thy final blessing?" -%E -%Cp - 00017 -"Thou art but a godless void." -%E -%Cp - 00018 -"Thou art not worthy to seek the Amulet." -%E -%Cp - 00019 -"No one expects the Spanish Inquisition!" -%E -# -# Demonic maledictions. -# -%Cp - 00030 -"I first mistook thee for a statue, when I regarded thy head of stone." -%E -%Cp - 00031 -"Come here often?" -%E -%Cp - 00032 -"Doth pain excite thee? Wouldst thou prefer the whip?" -%E -%Cp - 00033 -"Thinkest thou it shall tickle as I rip out thy lungs?" -%E -%Cp - 00034 -"Eat slime and die!" -%E -%Cp - 00035 -"Go ahead, fetch thy mama! I shall wait." -%E -%Cp - 00036 -"Go play leapfrog with a herd of unicorns!" -%E -%Cp - 00037 -"Hast thou been drinking, or art thou always so clumsy?" -%E -%Cp - 00038 -"This time I shall let thee off with a spanking, but let it not happen again." -%E -%Cp - 00039 -"I've met smarter (and prettier) acid blobs." -%E -%Cp - 00040 -"Look! Thy bootlace is undone!" -%E -%Cp - 00041 -"Mercy! Dost thou wish me to die of laughter?" -%E -%Cp - 00042 -"Run away! Live to flee another day!" -%E -%Cp - 00043 -"Thou hadst best fight better than thou canst dress!" -%E -%Cp - 00044 -"Twixt thy cousin and thee, Medusa is the prettier." -%E -%Cp - 00045 -"Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?" -%E -%Cp - 00046 -"Up thy nose with a rubber hose!" -%E -%Cp - 00047 -"Verily, thy corpse could not smell worse!" -%E -%Cp - 00048 -"Wait! I shall polymorph into a grid bug to give thee a fighting chance!" -%E -%Cp - 00049 -"Why search for the Amulet? Thou wouldst but lose it, cretin." -%E -# -# Banishment message (for converted hero) -# -%Cc - 00060 -"You have betrayed all those who hold allegiance to %d, as you once did. -My allegiance to %d holds fast and I cannot condone or accept what you -have done. - -Leave this place. You shall never set foot at %H again. -That which you seek is now lost forever, for without the Bell of Opening, -you will never be able to enter the place where he who has the Amulet -resides. - -Go now! You are banished from this place. -%E [You are banished from %H for betraying your allegiance to %d.] -# -# TEST PATTERN -# -%Cc - 00099 - %p: return(plname); - %c: return(pl_character); - %r: return((char *)rank_of(u.ulevel)); - %R: return((char *)rank_of(MIN_QUEST_LEVEL)); - %s: return((flags.female) ? "sister" : "brother" ); - %S: return((flags.female) ? "daughter" : "son" ); - %l: return((char *)ldrname()); - %i: return(intermed()); - %o: return(artiname()); - %O: return(shortened(artiname())); - %n: return((char *)neminame()); - %g: return((char *)guardname()); - %G: return((char *)align_gtitle(u.ualignbase[1])); - %H: return((char *)homebase()); - %a: return(Alignnam(u.ualignbase[1])); - %A: return(Alignnam(u.ualign.type)); - %d: return((char *)align_gname(u.ualignbase[1])); - %D: return((char *)align_gname(A_LAWFUL)); - %C: return("chaotic"); - %N: return("neutral"); - %L: return("lawful"); - %x: return((Blind) ? "sense" : "see"); - %Z: return("The Dungeons of Doom"); - %%: return(percent_sign); - a suffix: return an(root); - A suffix: return An(root); - C suffix: return capitalized(root); - h suffix: return pronoun(he_or_she, mon_of(root)); /* for %l,%n,%d,%o */ - H suffix: return capitalized(pronoun(he_or_she, mon_of(root))); - i suffix: return pronoun(him_or_her, mon_of(root)); - I suffix: return capitalized(pronoun(him_or_her, mon_of(root))); - j suffix: return pronoun(his_or_her, mon_of(root)); - J suffix: return capitalized(pronoun(his_or_her, mon_of(root))); - p suffix: return makeplural(root); - P suffix: return makeplural(capitalized(root)); - s suffix: return s_suffix(root); - S suffix: return s_suffix(capitalized(root)); - t suffix: return strip_the_prefix(root); -%E diff --git a/include/extern.h b/include/extern.h index 08ca0b29a..a0ffd7d65 100644 --- a/include/extern.h +++ b/include/extern.h @@ -2094,8 +2094,8 @@ E short FDECL(quest_info, (int)); E const char *NDECL(ldrname); E boolean FDECL(is_quest_artifact, (struct obj *)); E struct obj *FDECL(find_quest_artifact, (unsigned)); -E void FDECL(com_pager, (int)); -E void FDECL(qt_pager, (int)); +E void FDECL(com_pager, (const char *)); +E void FDECL(qt_pager, (const char *)); E struct permonst *NDECL(qt_montype); E void NDECL(deliver_splev_message); diff --git a/src/allmain.c b/src/allmain.c index 96bd35c35..5808503e8 100644 --- a/src/allmain.c +++ b/src/allmain.c @@ -622,7 +622,6 @@ newgame() if (iflags.news) display_file(NEWS, FALSE); #endif - load_qtlist(); /* load up the quest text info */ /* quest_init(); -- Now part of role_init() */ mklev(); @@ -639,7 +638,7 @@ newgame() if (flags.legacy) { flush_screen(1); - com_pager(1); + com_pager("legacy"); } urealtime.realtime = 0L; diff --git a/src/do.c b/src/do.c index f1a515c61..54162e0b9 100644 --- a/src/do.c +++ b/src/do.c @@ -1663,9 +1663,9 @@ boolean at_stairs, falling, portal; || g.quest_status.leader_is_dead)) { if (!u.uevent.qcalled) { u.uevent.qcalled = 1; - com_pager(2); /* main "leader needs help" message */ + com_pager("quest_portal"); /* main "leader needs help" message */ } else { /* reminder message */ - com_pager(Role_if(PM_ROGUE) ? 4 : 3); + com_pager(Role_if(PM_ROGUE) ? "quest_portal_demand" : "quest_portal_again"); } } } diff --git a/src/quest.c b/src/quest.c index 42f2db639..9813a9ddb 100644 --- a/src/quest.c +++ b/src/quest.c @@ -27,13 +27,13 @@ static void on_start() { if (!Qstat(first_start)) { - qt_pager(QT_FIRSTTIME); + qt_pager("firsttime"); Qstat(first_start) = TRUE; } else if ((u.uz0.dnum != u.uz.dnum) || (u.uz0.dlevel < u.uz.dlevel)) { if (Qstat(not_ready) <= 2) - qt_pager(QT_NEXTTIME); + qt_pager("nexttime"); else - qt_pager(QT_OTHERTIME); + qt_pager("othertime"); } } @@ -48,14 +48,14 @@ on_locate() return; } else if (!Qstat(first_locate)) { if (from_above) - qt_pager(QT_FIRSTLOCATE); + qt_pager("locate_first"); /* if we've arrived from below this will be a lie, but there won't be any point in delivering the message upon a return visit from above later since the level has now been seen */ Qstat(first_locate) = TRUE; } else { if (from_above) - qt_pager(QT_NEXTLOCATE); + qt_pager("locate_next"); } } @@ -65,7 +65,7 @@ on_goal() if (Qstat(killed_nemesis)) { return; } else if (!Qstat(made_goal)) { - qt_pager(QT_FIRSTGOAL); + qt_pager("goal_first"); Qstat(made_goal) = 1; } else { /* @@ -81,7 +81,7 @@ on_goal() | (1 << OBJ_BURIED)); struct obj *qarti = find_quest_artifact(whichobjchains); - qt_pager(qarti ? QT_NEXTGOAL : QT_ALTGOAL); + qt_pager(qarti ? "goal_next" : "goal_alt"); if (Qstat(made_goal) < 7) Qstat(made_goal)++; } @@ -109,7 +109,7 @@ nemdead() { if (!Qstat(killed_nemesis)) { Qstat(killed_nemesis) = TRUE; - qt_pager(QT_KILLEDNEM); + qt_pager("killed_nemesis"); } } @@ -123,7 +123,7 @@ struct obj *obj; obj->dknown = 1; /* only give this message once */ Qstat(touched_artifact) = TRUE; - qt_pager(QT_GOTIT); + qt_pager("gotit"); exercise(A_WIS, TRUE); } } @@ -221,16 +221,16 @@ struct obj *obj; /* quest artifact; possibly null if carrying Amulet */ struct obj *otmp; if (u.uhave.amulet) { /* unlikely but not impossible */ - qt_pager(QT_HASAMULET); + qt_pager("hasamulet"); /* leader IDs the real amulet but ignores any fakes */ if ((otmp = carrying(AMULET_OF_YENDOR)) != 0) fully_identify_obj(otmp); } else { - qt_pager(!Qstat(got_thanks) ? QT_OFFEREDIT : QT_OFFEREDIT2); + qt_pager(!Qstat(got_thanks) ? "offeredit" : "offeredit2"); /* should have obtained bell during quest; if not, suggest returning for it now */ if ((otmp = carrying(BELL_OF_OPENING)) == 0) - com_pager(5); + com_pager("quest_complete_no_bell"); } Qstat(got_thanks) = TRUE; @@ -260,7 +260,7 @@ chat_with_leader() /* Rule 2: You've gone back before going for the amulet. */ else - qt_pager(QT_POSTHANKS); + qt_pager("posthanks"); /* Rule 3: You've got the artifact and are back to return it. */ } else if (u.uhave.questart) { @@ -274,16 +274,16 @@ chat_with_leader() /* Rule 4: You haven't got the artifact yet. */ } else if (Qstat(got_quest)) { - qt_pager(rn1(10, QT_ENCOURAGE)); + qt_pager("encourage"); /* Rule 5: You aren't yet acceptable - or are you? */ } else { if (!Qstat(met_leader)) { - qt_pager(QT_FIRSTLEADER); + qt_pager("leader_first"); Qstat(met_leader) = TRUE; Qstat(not_ready) = 0; } else - qt_pager(QT_NEXTLEADER); + qt_pager("leader_next"); /* the quest leader might have passed through the portal into the regular dungeon; none of the remaining make sense there */ @@ -291,16 +291,16 @@ chat_with_leader() return; if (not_capable()) { - qt_pager(QT_BADLEVEL); + qt_pager("badlevel"); exercise(A_WIS, TRUE); expulsion(FALSE); } else if (is_pure(TRUE) < 0) { - com_pager(QT_BANISHED); + com_pager("banished"); expulsion(TRUE); } else if (is_pure(TRUE) == 0) { - qt_pager(QT_BADALIGN); + qt_pager("badalign"); if (Qstat(not_ready) == MAX_QUEST_TRIES) { - qt_pager(QT_LASTLEADER); + qt_pager("leader_last"); expulsion(TRUE); } else { Qstat(not_ready)++; @@ -308,7 +308,7 @@ chat_with_leader() expulsion(FALSE); } } else { /* You are worthy! */ - qt_pager(QT_ASSIGNQUEST); + qt_pager("assignquest"); exercise(A_WIS, TRUE); Qstat(got_quest) = TRUE; } @@ -330,7 +330,7 @@ struct monst *mtmp; return; if (Qstat(pissed_off)) { - qt_pager(QT_LASTLEADER); + qt_pager("leader_last"); expulsion(TRUE); } else chat_with_leader(); @@ -340,7 +340,7 @@ static void chat_with_nemesis() { /* The nemesis will do most of the talking, but... */ - qt_pager(rn1(10, QT_DISCOURAGE)); + qt_pager("discourage"); if (!Qstat(met_nemesis)) Qstat(met_nemesis++); } @@ -350,21 +350,21 @@ nemesis_speaks() { if (!Qstat(in_battle)) { if (u.uhave.questart) - qt_pager(QT_NEMWANTSIT); + qt_pager("nemesis_wantsit"); else if (Qstat(made_goal) == 1 || !Qstat(met_nemesis)) - qt_pager(QT_FIRSTNEMESIS); + qt_pager("nemesis_first"); else if (Qstat(made_goal) < 4) - qt_pager(QT_NEXTNEMESIS); + qt_pager("nemesis_next"); else if (Qstat(made_goal) < 7) - qt_pager(QT_OTHERNEMESIS); + qt_pager("nemesis_other"); else if (!rn2(5)) - qt_pager(rn1(10, QT_DISCOURAGE)); + qt_pager("discourage"); if (Qstat(made_goal) < 7) Qstat(made_goal)++; Qstat(met_nemesis) = TRUE; } else /* he will spit out random maledictions */ if (!rn2(5)) - qt_pager(rn1(10, QT_DISCOURAGE)); + qt_pager("discourage"); } static void @@ -372,9 +372,9 @@ chat_with_guardian() { /* These guys/gals really don't have much to say... */ if (u.uhave.questart && Qstat(killed_nemesis)) - qt_pager(rn1(5, QT_GUARDTALK2)); + qt_pager("guardtalk_after"); else - qt_pager(rn1(5, QT_GUARDTALK)); + qt_pager("guardtalk_before"); } static void diff --git a/src/questpgr.c b/src/questpgr.c index f0cf6283f..ca131bd17 100644 --- a/src/questpgr.c +++ b/src/questpgr.c @@ -9,15 +9,12 @@ #include "qtext.h" -#define QTEXT_FILE "quest.dat" +#define QTEXT_FILE "quest.lua" #ifdef TTY_GRAPHICS #include "wintty.h" #endif -static void NDECL(dump_qtlist); -static void FDECL(Fread, (genericptr_t, int, int, dlb *)); -static struct qtmsg *FDECL(construct_qtlist, (long)); static const char *NDECL(intermed); static struct obj *FDECL(find_qarti, (struct obj *)); static const char *NDECL(neminame); @@ -27,123 +24,10 @@ static void FDECL(qtext_pronoun, (CHAR_P, CHAR_P)); static struct qtmsg *FDECL(msg_in, (struct qtmsg *, int)); static void FDECL(convert_arg, (CHAR_P)); static void FDECL(convert_line, (char *,char *)); -static void FDECL(deliver_by_pline, (struct qtmsg *)); -static void FDECL(deliver_by_window, (struct qtmsg *, int)); +static void FDECL(deliver_by_pline, (const char *)); +static void FDECL(deliver_by_window, (const char *, int)); static boolean FDECL(skip_pager, (BOOLEAN_P)); -/* dump the character msg list to check appearance; - build with DEBUG enabled and use DEBUGFILES=questpgr.c - in sysconf file or environment */ -static void -dump_qtlist() -{ -#ifdef DEBUG - struct qtmsg *msg; - - if (!explicitdebug(__FILE__)) - return; - - for (msg = g.qt_list.chrole; msg->msgnum > 0; msg++) { - (void) dlb_fseek(g.msg_file, msg->offset, SEEK_SET); - deliver_by_window(msg, NHW_MAP); - } -#endif /* DEBUG */ - return; -} - -static void -Fread(ptr, size, nitems, stream) -genericptr_t ptr; -int size, nitems; -dlb *stream; -{ - int cnt; - - if ((cnt = dlb_fread(ptr, size, nitems, stream)) != nitems) { - panic("PREMATURE EOF ON QUEST TEXT FILE! Expected %d bytes, got %d", - (size * nitems), (size * cnt)); - } -} - -static struct qtmsg * -construct_qtlist(hdr_offset) -long hdr_offset; -{ - struct qtmsg *msg_list; - int n_msgs; - - (void) dlb_fseek(g.msg_file, hdr_offset, SEEK_SET); - Fread(&n_msgs, sizeof(int), 1, g.msg_file); - msg_list = (struct qtmsg *) alloc((unsigned) (n_msgs + 1) - * sizeof (struct qtmsg)); - - /* - * Load up the list. - */ - Fread((genericptr_t) msg_list, n_msgs * sizeof (struct qtmsg), 1, - g.msg_file); - - msg_list[n_msgs].msgnum = -1; - return msg_list; -} - -void -load_qtlist() -{ - int n_classes, i; - char qt_classes[N_HDR][LEN_HDR]; - long qt_offsets[N_HDR]; - - g.msg_file = dlb_fopen(QTEXT_FILE, RDBMODE); - if (!g.msg_file) - panic("CANNOT OPEN QUEST TEXT FILE %s.", QTEXT_FILE); - - /* - * Read in the number of classes, then the ID's & offsets for - * each header. - */ - - Fread(&n_classes, sizeof (int), 1, g.msg_file); - Fread(&qt_classes[0][0], sizeof (char) * LEN_HDR, n_classes, g.msg_file); - Fread(qt_offsets, sizeof (long), n_classes, g.msg_file); - - /* - * Now construct the message lists for quick reference later - * on when we are actually paging the messages out. - */ - - g.qt_list.common = g.qt_list.chrole = (struct qtmsg *) 0; - - for (i = 0; i < n_classes; i++) { - if (!strncmp(COMMON_ID, qt_classes[i], LEN_HDR)) - g.qt_list.common = construct_qtlist(qt_offsets[i]); - else if (!strncmp(g.urole.filecode, qt_classes[i], LEN_HDR)) - g.qt_list.chrole = construct_qtlist(qt_offsets[i]); -#if 0 /* UNUSED but available */ - else if (!strncmp(g.urace.filecode, qt_classes[i], LEN_HDR)) - g.qt_list.chrace = construct_qtlist(qt_offsets[i]); -#endif - } - - if (!g.qt_list.common || !g.qt_list.chrole) - impossible("load_qtlist: cannot load quest text."); - dump_qtlist(); - return; /* no ***DON'T*** close the msg_file */ -} - -/* called at program exit */ -void -unload_qtlist() -{ - if (g.msg_file) - (void) dlb_fclose(g.msg_file), g.msg_file = 0; - if (g.qt_list.common) - free((genericptr_t) g.qt_list.common), g.qt_list.common = 0; - if (g.qt_list.chrole) - free((genericptr_t) g.qt_list.chrole), g.qt_list.chrole = 0; - return; -} - short quest_info(typ) int typ; @@ -418,7 +302,7 @@ char *in_line, *out_line; char xbuf[BUFSZ]; cc = out_line; - for (c = xcrypt(in_line, xbuf); *c; c++) { + for (c = in_line; *c; c++) { *cc = 0; switch (*c) { case '\r': @@ -505,68 +389,42 @@ char *in_line, *out_line; } static void -deliver_by_pline(qt_msg) -struct qtmsg *qt_msg; +deliver_by_pline(str) +const char *str; { - long size; char in_line[BUFSZ], out_line[BUFSZ]; - *in_line = '\0'; - for (size = 0; size < qt_msg->size; size += (long) strlen(in_line)) { - (void) dlb_fgets(in_line, sizeof in_line, g.msg_file); - convert_line(in_line, out_line); - pline("%s", out_line); - } + Strcpy(in_line, str); + convert_line(in_line, out_line); + pline("%s", out_line); } static void -deliver_by_window(qt_msg, how) -struct qtmsg *qt_msg; +deliver_by_window(msg, how) +const char *msg; int how; { - long size; + const char *msgp = msg; + const char *msgend = eos((char *)msg); char in_line[BUFSZ], out_line[BUFSZ]; - boolean qtdump = (how == NHW_MAP); - winid datawin = create_nhwindow(qtdump ? NHW_TEXT : how); - -#ifdef DEBUG - if (qtdump) { - char buf[BUFSZ]; - - /* when dumping quest messages at startup, all of them are passed to - * deliver_by_window(), even if normally given to deliver_by_pline() - */ - Sprintf(buf, "msgnum: %d, delivery: %c", - qt_msg->msgnum, qt_msg->delivery); - putstr(datawin, 0, buf); - putstr(datawin, 0, ""); - } -#endif - for (size = 0; size < qt_msg->size; size += (long) strlen(in_line)) { - (void) dlb_fgets(in_line, sizeof in_line, g.msg_file); + winid datawin = create_nhwindow(how); + + while (msgp && msgp != msgend) { + int i = 0; + while (*msgp != '\0' && *msgp != '\n' && (i < BUFSZ-2)) { + in_line[i] = *msgp; + i++; + msgp++; + } + if (*msgp == '\n') + msgp++; + in_line[i] = '\0'; convert_line(in_line, out_line); putstr(datawin, 0, out_line); } + display_nhwindow(datawin, TRUE); destroy_nhwindow(datawin); - - /* block messages delivered by window aren't kept in message history - but have a one-line summary which is put there for ^P recall */ - *out_line = '\0'; - if (qt_msg->summary_size) { - (void) dlb_fgets(in_line, sizeof in_line, g.msg_file); - convert_line(in_line, out_line); -#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED) - } else if (qt_msg->delivery == 'c') { /* skip for 'qtdump' of 'p' */ - /* delivery 'c' and !summary_size, summary expected but not present; - this doesn't prefix the number with role code vs 'general' - but should be good enough for summary verification purposes */ - Sprintf(out_line, "[missing block message summary for #%05d]", - qt_msg->msgnum); -#endif - } - if (*out_line) - putmsghistory(out_line, FALSE); } static boolean @@ -576,71 +434,110 @@ boolean common; /* WIZKIT: suppress plot feedback if starting with quest artifact */ if (g.program_state.wizkit_wishing) return TRUE; - if (!(common ? g.qt_list.common : g.qt_list.chrole)) { - panic("%s: no %s quest text data available", - common ? "com_pager" : "qt_pager", - common ? "common" : "role-specific"); - /*NOTREACHED*/ - return TRUE; - } return FALSE; } -void -com_pager(msgnum) -int msgnum; +boolean +com_pager_core(section, msgid) +const char *section; +const char *msgid; { - struct qtmsg *qt_msg; + const char *const howtoput[] = { "pline", "window", "menu", NULL }; + const int howtoput2i[] = { 1, 2, 3, 0 }; + int output; + lua_State *L; + char *synopsis; + char *text; if (skip_pager(TRUE)) - return; + return FALSE; - if (!(qt_msg = msg_in(g.qt_list.common, msgnum))) { - impossible("com_pager: message %d not found.", msgnum); - return; + L = nhl_init(); + + if (!nhl_loadlua(L, QTEXT_FILE)) { + impossible("com_pager: %s not found.", QTEXT_FILE); + lua_close(L); + return FALSE; } - (void) dlb_fseek(g.msg_file, qt_msg->offset, SEEK_SET); - if (qt_msg->delivery == 'p') - deliver_by_pline(qt_msg); - else if (msgnum == 1) - deliver_by_window(qt_msg, NHW_MENU); - else - deliver_by_window(qt_msg, NHW_TEXT); - return; -} + lua_settop(L, 0); + lua_getglobal(L, "questtext"); + if (!lua_istable(L, -1)) { + impossible("com_pager: questtext in %s is not a lua table", QTEXT_FILE); + lua_close(L); + return FALSE; + } -void -qt_pager(msgnum) -int msgnum; -{ - struct qtmsg *qt_msg; + lua_getfield(L, -1, section); + if (!lua_istable(L, -1)) { + impossible("com_pager: questtext[%s] in %s is not a lua table", section, QTEXT_FILE); + lua_close(L); + return FALSE; + } - if (skip_pager(FALSE)) - return; - - qt_msg = msg_in(g.qt_list.chrole, msgnum); - if (!qt_msg) { - /* some roles have an alternate message for return to the goal - level when the quest artifact is absent (handled by caller) - but some don't; for the latter, use the normal goal message; - note: for first visit, artifact is assumed to always be - present which might not be true for wizard mode but we don't - worry about quest message references in that situation */ - if (msgnum == QT_ALTGOAL) - qt_msg = msg_in(g.qt_list.chrole, QT_NEXTGOAL); + lua_getfield(L, -1, msgid); + if (!lua_istable(L, -1)) { + impossible("com_pager: questtext[%s][%s] in %s is not a lua table", section, msgid, QTEXT_FILE); + lua_close(L); + return FALSE; } - if (!qt_msg) { - impossible("qt_pager: message %d not found.", msgnum); - return; + + synopsis = get_table_str_opt(L, "synopsis", NULL); + text = get_table_str_opt(L, "text", NULL); + output = howtoput2i[get_table_option(L, "output", "pline", howtoput)]; + + if (!synopsis && !text) { + int nelems; + lua_len(L, -1); + nelems = LUA_INTCAST(lua_tointeger(L, -1)); + lua_pop(L, 1); + if (nelems < 2) { + impossible("com_pager: questtext[%s][%s] in %s in not an array of strings", section, msgid, QTEXT_FILE); + lua_close(L); + return FALSE; + } + nelems = rn2(nelems) + 1; + lua_pushinteger(L, nelems); + lua_gettable(L, -2); + text = dupstr(luaL_checkstring(L, -1)); } - (void) dlb_fseek(g.msg_file, qt_msg->offset, SEEK_SET); - if (qt_msg->delivery == 'p' && strcmp(windowprocs.name, "X11")) - deliver_by_pline(qt_msg); + if ((index(text, '\n') || (strlen(text) >= (BUFSZ - 1))) && output == 1) + output = 2; + + if (output == 1) + deliver_by_pline(text); + else if (output == 3) + deliver_by_window(text, NHW_MENU); else - deliver_by_window(qt_msg, NHW_TEXT); - return; + deliver_by_window(text, NHW_TEXT); + + if (synopsis) { + char in_line[BUFSZ], out_line[BUFSZ]; + Strcpy(in_line, synopsis); + convert_line(in_line, out_line); + putmsghistory(out_line, FALSE); + } + + free(synopsis); + free(text); + lua_close(L); + return TRUE; +} + +void +com_pager(msgid) +const char *msgid; +{ + com_pager_core("common", msgid); +} + +void +qt_pager(msgid) +const char *msgid; +{ + if (!com_pager_core(g.urole.filecode, msgid)) + com_pager_core("common", msgid); } struct permonst * @@ -674,8 +571,6 @@ deliver_splev_message() /* copying will stop at newline if one is present */ copynchars(in_line, str, (int) (sizeof in_line) - 1); - /* convert_line() expects encrypted input */ - (void) xcrypt(in_line, in_line); convert_line(in_line, out_line); pline("%s", out_line); diff --git a/src/restore.c b/src/restore.c index fd44f2ea1..c4c725b2c 100644 --- a/src/restore.c +++ b/src/restore.c @@ -1104,7 +1104,6 @@ NHFILE *nhfp; */ inven_inuse(FALSE); - load_qtlist(); /* re-load the quest text info */ /* Set up the vision internals, after levl[] data is loaded but before docrt(). */ reglyph_darkroom(); diff --git a/src/save.c b/src/save.c index 18b7a8bce..6f6c8c1fc 100644 --- a/src/save.c +++ b/src/save.c @@ -1285,7 +1285,6 @@ freedynamicdata() #endif zero_nhfile(&tnhfp); /* also sets fd to -1 */ tnhfp.mode = FREEING; - unload_qtlist(); free_menu_coloring(); free_invbuf(); /* let_to_name (invent.c) */ free_youbuf(); /* You_buf,&c (pline.c) */ diff --git a/src/wizard.c b/src/wizard.c index dbc61241e..4201b3812 100644 --- a/src/wizard.c +++ b/src/wizard.c @@ -762,13 +762,14 @@ register struct monst *mtmp; random_insult[rn2(SIZE(random_insult))]); } else if (is_lminion(mtmp) && !(mtmp->isminion && EMIN(mtmp)->renegade)) { - com_pager(rn2(QTN_ANGELIC - 1 + (Hallucination ? 1 : 0)) - + QT_ANGELIC); + com_pager("angel_cuss"); /* TODO: the Hallucination msg */ + /*com_pager(rn2(QTN_ANGELIC - 1 + (Hallucination ? 1 : 0)) + + QT_ANGELIC);*/ } else { if (!rn2(is_minion(mtmp->data) ? 100 : 5)) pline("%s casts aspersions on your ancestry.", Monnam(mtmp)); else - com_pager(rn2(QTN_DEMONIC) + QT_DEMONIC); + com_pager("demon_cuss"); } } diff --git a/sys/unix/Makefile.dat b/sys/unix/Makefile.dat index 153e4b74d..bbc093ac4 100644 --- a/sys/unix/Makefile.dat +++ b/sys/unix/Makefile.dat @@ -9,7 +9,7 @@ NHSROOT=.. # SHELL=E:/GEMINI2/MUPFEL.TTP # UUDECODE=uudecode -VARDAT = bogusmon data engrave epitaph rumors quest.dat oracles options +VARDAT = bogusmon data engrave epitaph rumors quest.lua oracles options all: $(VARDAT) spec_levs quest_levs @@ -100,9 +100,6 @@ data: data.base ../util/makedefs rumors: rumors.tru rumors.fal ../util/makedefs ../util/makedefs -r -quest.dat: quest.txt ../util/makedefs - ../util/makedefs -q - oracles: oracles.txt ../util/makedefs ../util/makedefs -h diff --git a/sys/unix/Makefile.top b/sys/unix/Makefile.top index 9d3cceeb8..e55f34fc5 100644 --- a/sys/unix/Makefile.top +++ b/sys/unix/Makefile.top @@ -57,7 +57,7 @@ DIRPERM = 0755 # for Gnome # VARDATND = x11tiles pet_mark.xbm pilemark.xbm rip.xpm mapbg.xpm -VARDATD = bogusmon data engrave epitaph oracles options quest.dat rumors +VARDATD = bogusmon data engrave epitaph oracles options quest.lua rumors VARDAT = $(VARDATD) $(VARDATND) # Some versions of make use the SHELL environment variable as the shell @@ -133,8 +133,7 @@ oracles: $(GAME) options: $(GAME) ( cd dat ; $(MAKE) options ) -quest.dat: $(GAME) - ( cd dat ; $(MAKE) quest.dat ) +quest.lua: $(GAME) spec_levs: ( cd dat ; $(MAKE) spec_levs ) @@ -247,9 +246,6 @@ fetch-Lua: update: $(GAME) recover $(VARDAT) spec_levs # (don't yank the old version out from under people who're playing it) -mv $(INSTDIR)/$(GAME) $(INSTDIR)/$(GAME).old -# quest.dat is also kept open and has the same problems over NFS -# (quest.dat may be inside nhdat if dlb is in use) - -mv $(INSTDIR)/quest.dat $(INSTDIR)/quest.dat.old -mv $(INSTDIR)/nhdat $(INSTDIR)/nhdat.old # set up new versions of the game files ( $(MAKE) dofiles )