From: sr55 Date: Mon, 13 Oct 2008 19:52:33 +0000 (+0000) Subject: WinGui: X-Git-Tag: 0.9.3~115 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=7855971ef2d9be9d70ce063cabecc021f2ee79c8;p=handbrake WinGui: - Fix preset bug where mkv and chapters are used in the preset, but on selecting said preset, the selected file extension would be m4v - Fix in Audio panel where the track 1 bit-rate is not always set correctly if the preset also changes the audio mixdown git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1829 b64f7644-9d1e-0410-96f1-a4d463321fa5 --- diff --git a/win/C#/Functions/Common.cs b/win/C#/Functions/Common.cs index 7b702c489..27484000b 100644 --- a/win/C#/Functions/Common.cs +++ b/win/C#/Functions/Common.cs @@ -183,10 +183,7 @@ namespace Handbrake.Functions #region Chapter Markers if (presetQuery.ChapterMarkers == true) - { mainWindow.Check_ChapterMarkers.CheckState = CheckState.Checked; - mainWindow.drop_format.SelectedIndex = 1; - } else mainWindow.Check_ChapterMarkers.CheckState = CheckState.Unchecked; @@ -289,6 +286,11 @@ namespace Handbrake.Functions mainWindow.drp_audenc_3.Text = presetQuery.AudioEncoder3; mainWindow.drp_audenc_4.Text = presetQuery.AudioEncoder4; + mainWindow.drp_audmix_1.Text = presetQuery.AudioTrackMix1; + mainWindow.drp_audmix_2.Text = presetQuery.AudioTrackMix2; + mainWindow.drp_audmix_3.Text = presetQuery.AudioTrackMix3; + mainWindow.drp_audmix_4.Text = presetQuery.AudioTrackMix4; + if (presetQuery.AudioBitrate1 != null) mainWindow.drp_audbit_1.Text = presetQuery.AudioBitrate1; mainWindow.drp_audbit_2.Text = presetQuery.AudioBitrate2; @@ -301,12 +303,6 @@ namespace Handbrake.Functions mainWindow.drp_audsr_3.Text = presetQuery.AudioSamplerate3; mainWindow.drp_audsr_4.Text = presetQuery.AudioSamplerate4; - mainWindow.drp_audmix_1.Text = presetQuery.AudioTrackMix1; - mainWindow.drp_audmix_2.Text = presetQuery.AudioTrackMix2; - mainWindow.drp_audmix_3.Text = presetQuery.AudioTrackMix3; - mainWindow.drp_audmix_4.Text = presetQuery.AudioTrackMix4; - - // Dynamic Range Compression (Should be a float but we use double for ease) double value = 0; double actualValue = 0;