From: Christos Zoulas Date: Sun, 12 Jun 2016 15:20:37 +0000 (+0000) Subject: PR/557: David Korth: X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=71d62c4567e929fe9860ca4b69a9174aa46423f8;p=file PR/557: David Korth: Here's a few more magic definitions for Nintendo 3DS and GameCube. Nintendo 3DS Game Card images: Show the cartridge revision, not the NCCH revision. Nintendo 3DS: Indicate if a CFA archive is a System Update and what version the update contains. Nintendo 3DS: Decode the version numbers from the Title ID format. Detect Nintendo Famicom Disk System disk images. Detect Nintendo GameCube embedded disc images. (TGC files) --- diff --git a/magic/Magdir/console b/magic/Magdir/console index f82d40f5..2a1c9af7 100644 --- a/magic/Magdir/console +++ b/magic/Magdir/console @@ -1,6 +1,6 @@ #------------------------------------------------------------------------------ -# $File: console,v 1.25 2016/04/18 20:22:10 christos Exp $ +# $File: console,v 1.26 2016/06/12 15:20:37 christos Exp $ # Console game magic # Toby Deshane @@ -55,6 +55,32 @@ 0 string UNIF >4 lelong <16 UNIF v%d format NES ROM image +#------------------------------------------------------------------------------ +# fds: file(1) magic for Famciom Disk System disk images +# Reference: http://wiki.nesdev.com/w/index.php/Family_Computer_Disk_System#.FDS_format +# From: David Korth +# TODO: Check "Disk info block" and get info from that in addition to the optional header. + +# Disk info block. (block 1) +0 name nintendo-fds-disk-info-block +>1 string *NINTENDO-HVC* Famicom Disk System disk image: +>23 byte !1 FMC- +>23 byte 1 FSC- +>16 string x \b%.3s +>15 byte x \b, mfr 0x%02X +>20 byte x (Rev.%02u) + +# Headered version. +0 string FDS\x1A +>0x11 string *NINTENDO-HVC* +>>0x10 use nintendo-fds-disk-info-block +>4 byte 1 (%u side) +>4 byte !1 (%u sides) + +# Unheadered version. +1 string *NINTENDO-HVC* +>0 use nintendo-fds-disk-info-block + #------------------------------------------------------------------------------ # gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format # Reference: http://gbdev.gg8.se/wiki/articles/The_Cartridge_Header @@ -569,6 +595,15 @@ 0x1C belong 0xC2339F3D Nintendo GameCube disc image: >0 use nintendo-gcn-disc-common +# Type: Nintendo GameCube embedded disc image +# Commonly found on demo discs. +# From: David Korth +# Reference: http://hitmen.c02.at/files/yagcd/yagcd/index.html#idx14.8 +0 belong 0xAE0F38A2 +>0x0C belong 0x00100000 +>>(8.L+0x1C) belong 0xC2339F3D Nintendo GameCube embedded disc image: +>>>(8.L) use nintendo-gcn-disc-common + # Type: Nintendo Wii disc image # From: David Korth # Reference: http://wiibrew.org/wiki/Wii_Disc @@ -586,22 +621,15 @@ # Nintendo 3DS file formats. # -# Type: Nintendo 3DS "NCCH" header. -# Contained within either a CXI executable or an NCSD image. -# From: David Korth -# Reference: https://www.3dbrew.org/wiki/NCCH -0 name nintendo-3ds-NCCH ->0x100 string NCCH ->>0x150 string >\0 \b: "%.16s" ->>0x112 leshort x (v%u) ->>0x18C byte 2 (New3DS only) - # Type: Nintendo 3DS "NCSD" image. (game cards and eMMC) # From: David Korth # Reference: https://www.3dbrew.org/wiki/NCSD 0x100 string NCSD >0x118 lequad 0 Nintendo 3DS Game Card image ->>0x1000 use nintendo-3ds-NCCH +# NCCH header for partition 0. (game data) +>>0x1150 string >\0 \b: "%.16s" +>>0x312 byte x (Rev.%02u) +>>0x118C byte 2 (New3DS only) >>0x18D byte 0 (inner device) >>0x18D byte 1 (Card1) >>0x18D byte 2 (Card2) @@ -609,12 +637,74 @@ >0x118 bequad 0x0102020202000000 Nintendo 3DS eMMC dump (Old3DS) >0x118 bequad 0x0102020203000000 Nintendo 3DS eMMC dump (New3DS) +# Nintendo 3DS version code. +# Reference: https://www.3dbrew.org/wiki/Titles +# Format: leshort containing three fields: +# - 6-bit: Major +# - 6-bit: Minor +# - 4-bit: Revision +# NOTE: Only supporting major/minor versions from 0-15 right now. +# NOTE: Should be prefixed with "v". +0 name nintendo-3ds-version-code +# Raw version. +>0 leshort x \b%u, +# Major version. +>0 leshort&0xFC00 0x0000 0 +>0 leshort&0xFC00 0x0400 1 +>0 leshort&0xFC00 0x0800 2 +>0 leshort&0xFC00 0x0C00 3 +>0 leshort&0xFC00 0x1000 4 +>0 leshort&0xFC00 0x1400 5 +>0 leshort&0xFC00 0x1800 6 +>0 leshort&0xFC00 0x1C00 7 +>0 leshort&0xFC00 0x2000 8 +>0 leshort&0xFC00 0x2400 9 +>0 leshort&0xFC00 0x2800 10 +>0 leshort&0xFC00 0x2C00 11 +>0 leshort&0xFC00 0x3000 12 +>0 leshort&0xFC00 0x3400 13 +>0 leshort&0xFC00 0x3800 14 +>0 leshort&0xFC00 0x3C00 15 +# Minor version. +>0 leshort&0x03F0 0x0000 \b.0 +>0 leshort&0x03F0 0x0010 \b.1 +>0 leshort&0x03F0 0x0020 \b.2 +>0 leshort&0x03F0 0x0030 \b.3 +>0 leshort&0x03F0 0x0040 \b.4 +>0 leshort&0x03F0 0x0050 \b.5 +>0 leshort&0x03F0 0x0060 \b.6 +>0 leshort&0x03F0 0x0070 \b.7 +>0 leshort&0x03F0 0x0080 \b.8 +>0 leshort&0x03F0 0x0090 \b.9 +>0 leshort&0x03F0 0x00A0 \b.10 +>0 leshort&0x03F0 0x00B0 \b.11 +>0 leshort&0x03F0 0x00C0 \b.12 +>0 leshort&0x03F0 0x00D0 \b.13 +>0 leshort&0x03F0 0x00E0 \b.14 +>0 leshort&0x03F0 0x00F0 \b.15 +# Revision. +>0 leshort&0x000F x \b.%u + # Type: Nintendo 3DS "NCCH" container. # https://www.3dbrew.org/wiki/NCCH -0x100 string NCCH Nintendo 3DS ->0x18D byte&2 0 File Archive (CFA) ->0x18D byte&2 2 Executable Image (CXI) ->0 use nintendo-3ds-NCCH +0x100 string NCCH Nintendo 3DS +>0x18D byte&2 0 File Archive (CFA) +>0x18D byte&2 2 Executable Image (CXI) +>0x150 string >\0 \b: "%.16s" +>0x18D byte 0x05 +>>0x10E leshort x (Old3DS System Update v +>>0x10E use nintendo-3ds-version-code +>>0x10E leshort x \b) +>0x18D byte 0x15 +>>0x10E leshort x (New3DS System Update v +>>0x10E use nintendo-3ds-version-code +>>0x10E leshort x \b) +>0x18D byte !0x05 +>>0x18D byte !0x15 +>>>0x112 byte x (v +>>>0x112 use nintendo-3ds-version-code +>>>0x112 byte x \b) +>0x18C byte 2 (New3DS only) # Type: Nintendo 3DS "SMDH" file. (application description) # From: David Korth