From: PatR Date: Tue, 24 Jan 2023 08:22:23 +0000 (-0800) Subject: some mkmaze.c reformatting X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=641065ee7410075a567351ab4e0f4fa37ce8c0f8;p=nethack some mkmaze.c reformatting --- diff --git a/src/mkmaze.c b/src/mkmaze.c index ba5e74ecf..5cff6f854 100644 --- a/src/mkmaze.c +++ b/src/mkmaze.c @@ -178,8 +178,8 @@ wall_cleanup(coordxy x1, coordxy y1, coordxy x2, coordxy y2) for (x = x1; x <= x2; x++) for (y = y1; y <= y2; y++) { if (within_bounded_area(x, y, - gb.bughack.inarea.x1, gb.bughack.inarea.y1, - gb.bughack.inarea.x2, gb.bughack.inarea.y2)) + gb.bughack.inarea.x1, gb.bughack.inarea.y1, + gb.bughack.inarea.x2, gb.bughack.inarea.y2)) continue; lev = &levl[x][y]; type = lev->typ; @@ -228,8 +228,8 @@ fix_wall_spines(coordxy x1, coordxy y1, coordxy x2, coordxy y2) /* set the locations TRUE if rock or wall or out of bounds */ loc_f = within_bounded_area(x, y, /* for baalz insect */ - gb.bughack.inarea.x1, gb.bughack.inarea.y1, - gb.bughack.inarea.x2, gb.bughack.inarea.y2) + gb.bughack.inarea.x1, gb.bughack.inarea.y1, + gb.bughack.inarea.x2, gb.bughack.inarea.y2) ? iswall : iswall_or_stone; locale[0][0] = (*loc_f)(x - 1, y - 1); @@ -933,7 +933,7 @@ create_maze(int corrwid, int wallthick, boolean rmdeadends) /* scale maze up if needed */ if (scale > 2) { char tmpmap[COLNO][ROWNO]; - int rx = 1, ry = 1; + int mx, my, dx, dy, rx = 1, ry = 1; /* back up the existing smaller maze */ for (x = 1; x < gx.x_maze_max; x++) @@ -944,19 +944,17 @@ create_maze(int corrwid, int wallthick, boolean rmdeadends) /* do the scaling */ rx = x = 2; while (rx < gx.x_maze_max) { - int mx = (x % 2) ? corrwid - : ((x == 2 || x == (rdx * 2)) ? 1 - : wallthick); + mx = (x % 2) ? corrwid : (x == 2 || x == rdx * 2) ? 1 : wallthick; ry = y = 2; while (ry < gy.y_maze_max) { - int dx = 0, dy = 0; - int my = (y % 2) ? corrwid - : ((y == 2 || y == (rdy * 2)) ? 1 - : wallthick); + dx = dy = 0; + my = (y % 2) ? corrwid + : (y == 2 || y == rdy * 2) ? 1 + : wallthick; for (dx = 0; dx < mx; dx++) for (dy = 0; dy < my; dy++) { - if (rx+dx >= gx.x_maze_max - || ry+dy >= gy.y_maze_max) + if (rx + dx >= gx.x_maze_max + || ry + dy >= gy.y_maze_max) break; levl[rx + dx][ry + dy].typ = tmpmap[x][y]; } @@ -1268,7 +1266,9 @@ mazexy(coord *cc) } void -get_level_extends(coordxy *left, coordxy *top, coordxy *right, coordxy *bottom) +get_level_extends( + coordxy *left, coordxy *top, + coordxy *right, coordxy *bottom) { coordxy x, y; unsigned typ; @@ -1377,7 +1377,7 @@ mkportal(coordxy x, coordxy y, xint16 todnum, xint16 todlevel) struct trap *ttmp = maketrap(x, y, MAGIC_PORTAL); if (!ttmp) { - impossible("portal on top of portal??"); + impossible("portal on top of portal?"); return; } debugpline4("mkportal: at <%d,%d>, to %s, level %d", x, y, @@ -1456,7 +1456,8 @@ movebubbles(void) * Pick up everything inside of a bubble then fill all bubble * locations. */ - for (b = up ? gb.bbubbles : ge.ebubbles; b; b = up ? b->next : b->prev) { + for (b = up ? gb.bbubbles : ge.ebubbles; b; + b = up ? b->next : b->prev) { if (b->cons) panic("movebubbles: cons != null"); for (i = 0, x = b->x; i < (int) b->bm[0]; i++, x++) @@ -1707,7 +1708,7 @@ setup_waterlevel(void) gy.ymin = 1; /* use separate statements so that compiler won't complain about min() comparing two constants; the alternative is to do this in the - preprocessor: #if (20 > ROWNO-1) gy.ymax=ROWNO-1 #else gy.ymax=20 #endif */ + preprocessor: #if (20 > ROWNO-1) ymax=ROWNO-1 #else ymax=20 #endif */ gx.xmax = 78; gx.xmax = min(gx.xmax, (COLNO - 1) - 1); gy.ymax = 20;