From: nhmall Date: Thu, 5 Dec 2019 21:11:20 +0000 (-0500) Subject: more README updates X-Git-Tag: NetHack-3.7.0_WIP~158 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=5a9acceee6b7ce2493634c6ee8e1f36dadf94b13;p=nethack more README updates --- diff --git a/README b/README index 2b9eba41b..a8bb0d555 100644 --- a/README +++ b/README @@ -5,15 +5,12 @@ which is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.6. NetHack 3.7.0 work-in-progress is not a release of NetHack. As a .0 version, -and still very early in its development cycle, it is quite likely that there -has been, and will continue to be, quite a number of code changes and/or code -additions. The code may involve new approaches to things and may add many new -features and changes in the weeks and months ahead, and it may alter existing -behavior. +and still very early in its development cycle, there has already been changes +made, and there will continue to be many more prior to an eventual release. In short -- there are likely to be bugs. Don't treat NetHack-3.7 branch as released code, and if stability is paramount, then the most recent -NetHack 3.6.3 release is probably safest for you. +NetHack 3.6.3 release is safest for you. We're making the .0 work-in-progress available so that you can observe its development, test it out, and contribute to its development. Constructive @@ -45,13 +42,21 @@ process. Among them: to open up the possibility of utilizing them between different platforms, such as between your desktop computer and your hand-held device. -Below you will find some other general notes on the changes in NetHack 3.7 that -were not considered spoilers: - - automatic annotation "gateway to Moloch's Sanctum" for vibrating square level - once that square's location becomes known (found or magic mapped); - goes away once sanctum temple is found (entered or high altar mapped) - - savefile: add support to deconstruct internal data structures down into their - individual fields and save those fields instead of the entire struct + * Add support to make the game restartable without exit (a.k.a. "play again" + support). Toward that end, many previously scattered and separate variables + have been gathered into a central 'g' structure in decl.h/decl.c. That + will benefit the porting effort to some platforms that are under + consideration. + +Here are some other general notes on the changes in NetHack 3.7 that were not +considered spoilers: + - automatic annotation "gateway to Moloch's Sanctum" for vibrating square + level once that square's location becomes known (found or magic + mapped); goes away once sanctum temple is found (entered or high altar + mapped) + - savefile: add support to deconstruct internal data structures down into + their individual fields and save those fields instead of the entire + struct - savefile: use little-endian format for fields where that makes a difference - - - - - - - - - - -