From: PatR Date: Fri, 27 May 2016 23:10:03 +0000 (-0700) Subject: getpos of doors X-Git-Tag: NetHack-3.6.1_RC01~736 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=5987c6246838d080d7fd83a65b3495e961a7dc11;p=nethack getpos of doors Using 'd' to cycle through door locations is worthwhile when #terrain is executing as well as when picking a location. --- diff --git a/src/do_name.c b/src/do_name.c index 179e0b53f..4c29ec291 100644 --- a/src/do_name.c +++ b/src/do_name.c @@ -63,8 +63,9 @@ const char *goal; putstr(tmpwin, 0, "Use m or M to move the cursor to next monster."); if (!iflags.terrainmode || (iflags.terrainmode & TER_OBJ) != 0) putstr(tmpwin, 0, "Use o or O to move the cursor to next object."); + putstr(tmpwin, 0, /* d,D are useful regardless of terrainmode */ + "Use d or D to move the cursor to next door or doorway."); if (!iflags.terrainmode) { - putstr(tmpwin, 0, "Use d or D to move the cursor to next door or doorway."); if (getpos_hilitefunc) putstr(tmpwin, 0, "Use $ to display valid locations."); putstr(tmpwin, 0, "Use # to toggle automatic description.");