From: nethack.rankin Date: Fri, 29 Sep 2006 02:43:27 +0000 (+0000) Subject: fix burned by burning/drowned in a drowning X-Git-Tag: MOVE2GIT~871 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=556226f6955e26ef849812b3e81626598ed33d52;p=nethack fix burned by burning/drowned in a drowning From a bug report: you could end up with gravestone/logfile result of "burned by burning" or "drowned in a drowning". If you get life-saved when drowning in water or burning in lava, the game tries to teleport you to safety. If the teleport fails for some reason-- such as lack of unoccupied non-water or non-lava locations--you drown or burn again. But life-saving was resetting the killer reason and the repeat drowning/burning wasn't setting it up again, so the default got used and produced a silly result. --- diff --git a/doc/fixes34.4 b/doc/fixes34.4 index 0362fc007..f866d992f 100644 --- a/doc/fixes34.4 +++ b/doc/fixes34.4 @@ -262,6 +262,7 @@ affected monsters should always respect "Elbereth" try harder to keep dragged chain between ball and hero fireproof containers should not burn in lava fix invalid pointer dereference after applying a wielded cream pie +avoid drowned in a drowning and burned by burning if life-saving is inadequate Platform- and/or Interface-Specific Fixes