From: cohrs Date: Tue, 4 Nov 2003 05:52:54 +0000 (+0000) Subject: U716 - trapped monster switching weapons X-Git-Tag: MOVE2GIT~1611 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=4981e82bb4b1b8f8739b12d8d689941d0c6b2594;p=nethack U716 - trapped monster switching weapons A trapped monster with one step between you and the monster (@.@) would repeatedly switch between a ranged and hand-to-hand weapon if carrying both. Since the monster switches each turn, it will not make ranged attacks. Modified the test in dochug to prefer a ranged weapon in this case. --- diff --git a/doc/fixes34.3 b/doc/fixes34.3 index 1d6358b2b..d2c136c04 100644 --- a/doc/fixes34.3 +++ b/doc/fixes34.3 @@ -87,6 +87,7 @@ sleeping monster could respond to attacks by other monsters sleeping shopkeeper responds to various events without waking rotting corpses grammar fix allow successful teleport to more locations on debug mode level teleport menu +trapped monster repeatedly switched between ranged and hand-to-hand weapon Platform- and/or Interface-Specific Fixes