From: PatR Date: Tue, 3 May 2016 21:01:30 +0000 (-0700) Subject: fix #H4329 - building with Qt X-Git-Tag: NetHack-3.6.1_RC01~795 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=457203d87f47c63f358c256cd185d2df6b07cb57;p=nethack fix #H4329 - building with Qt In mid-December, formatkiller() was given an additional argument but qt_win.cpp didn't get updated to reflect that. --- diff --git a/doc/fixes36.1 b/doc/fixes36.1 index c5ded686b..b1879b438 100644 --- a/doc/fixes36.1 +++ b/doc/fixes36.1 @@ -228,14 +228,17 @@ when feel_location removed a remembered-unseen-monster glyph from a known water location while hero was levitating, the map was redrawn showing floor instead of water at that spot -post-3.6.0: fix "object lost" panic during pickup caused by sortloot revamp -post-3.6.0: more sortloot revisions -post-3.6.0: fix inventory menu for response of '?' to getobj (more sortloot - revamp fallout) -post-3.6.0: rings covered by non-cursed gloves not listed as 'R' candidates -post-3.6.0: in baalz_fixup, move any monster away from the two fake pool spots -post-3.6.0: switching farlook from xname to doname was giving away information - for items located via object detection (quantity of detected gold) + +Fixes to Post-3.6.0 Problems that Were Exposed Via git Respository +------------------------------------------------------------------ +fix "object lost" panic during pickup caused by sortloot revamp +more sortloot revisions +fix inventory menu for response of '?' to getobj (more sortloot revamp fallout) +rings covered by non-cursed gloves not listed as 'R' candidates +in baalz_fixup, move any monster away from the two fake pool spots +switching farlook from xname to doname was giving away information for items + located via object detection (quantity of detected gold) +catch up win/Qt/qt_win.cpp on 18-Dec-2015 change to formatkiller() Platform- and/or Interface-Specific Fixes diff --git a/win/Qt/qt_win.cpp b/win/Qt/qt_win.cpp index 4b3e5dd19..946e40d90 100644 --- a/win/Qt/qt_win.cpp +++ b/win/Qt/qt_win.cpp @@ -3292,7 +3292,7 @@ static char** rip_line=0; Sprintf(rip_line[GOLD_LINE], "%ld Au", done_money); /* Put together death description */ - formatkiller(buf, sizeof buf, how); + formatkiller(buf, sizeof buf, how, FALSE); /* Put death type on stone */ for (line=DEATH_LINE, dpx = buf; line