From: nhmall Date: Sun, 22 Dec 2019 22:21:02 +0000 (-0500) Subject: urealtime.realtime was being incorrectly calculated X-Git-Tag: NetHack-3.7.0_WIP~112^2~25 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=4079c50cb3fe5b330634de97a08cebecbcea3b3f;p=nethack urealtime.realtime was being incorrectly calculated Looks like a branch merge gone awry perhaps. fixes #270 --- diff --git a/doc/fixes37.0 b/doc/fixes37.0 index 41f7347a7..65457fbc3 100644 --- a/doc/fixes37.0 +++ b/doc/fixes37.0 @@ -13,6 +13,7 @@ improvements to pronoun usage when hallucinating function calls made from mapglyph based on dungeon level are now called once per level fix accessing mons[-1] when trying to gate in a non-valid demon +urealtime.realtime was being incorrectly calculated Fixes to Pre-3.7.0 Problems that Were Exposed Via git Repository diff --git a/src/save.c b/src/save.c index aff484987..55fcc8b73 100644 --- a/src/save.c +++ b/src/save.c @@ -287,10 +287,6 @@ NHFILE *nhfp; urealtime.finish_time = getnow(); urealtime.realtime += (long) (urealtime.finish_time - urealtime.start_timing); - - urealtime.finish_time = getnow(); - urealtime.realtime += (long) (urealtime.finish_time - - urealtime.start_timing); if (nhfp->structlevel) { bwrite(nhfp->fd, (genericptr_t) &u, sizeof u); bwrite(nhfp->fd, yyyymmddhhmmss(ubirthday), 14);