From: PatR Date: Thu, 31 Dec 2015 23:07:06 +0000 (-0800) Subject: tribute: The Colour of Magic X-Git-Tag: NetHack-3.7.0_WIP~779^2 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=3c43f155aaa9e520b03e7983883e562682916053;p=nethack tribute: The Colour of Magic --- diff --git a/dat/tribute b/dat/tribute index 6f19a1d03..cfe4699cf 100644 --- a/dat/tribute +++ b/dat/tribute @@ -9,8 +9,11 @@ # # # -%title The Colour of Magic (2) -# p. 67 (Signet edition) +%title The Colour of Magic (14) +# p. 67 (Signet edition; 'Morpork': initially Ankh and Morpork were twin +# cities with distinct characteristics on opposite sides of the Ankh +# river--they were soon consolidated into Ankh-Morpork without regard +# to which area was where) %passage 1 It has been remarked before that those who are sensitive to radiations in the far octarine--the eighth colour, the pigment of the Imagination--can @@ -26,18 +29,19 @@ of course, the scythe over one shoulder was another clue. [...] [The Colour of Magic, by Terry Pratchett] %e passage 1 +# p. 116 %passage 2 As he was drawn towards the Eye the terror-struck Rincewind raised the box -protectively, and at the same time heard the picture imp say, 'They're -about ripe now, can't hold them any longer. Every-one smile, please.' +protectively, and at the same time heard the picture imp say, "They're +about ripe now, can't hold them any longer. Everyone smile, please." -There was a - -- flash of light so white and so bright - -- it didn't seem like light at all. +There was a-- +--flash of light so white and so bright-- +--it didn't seem like light at all. Bel-Shamharoth screamed, a sound that started in the far ultrasonic and finished somewhere in Rincewind's bowels. The tentacles went momentarily -as stiff as rods, hurling their various cargos around the room, before +as stiff as rods, hurling their various cargoes around the room, before bunching up protectively in front of the abused Eye. The whole mass dropped into the pit and a moment later the big slab was snatched up by several dozen tentacles and slammed into place, leaving a number of @@ -45,6 +49,282 @@ thrashing limbs trapped around the edge. [The Colour of Magic, by Terry Pratchett] %e passage 2 +# p. 8 (passage starts mid-paragraph) +%passage 3 +[...] In the meantime, they could only speculate about the revealed +cosmos. + +There was, for example, the theory that A'Tuin had come from nowhere and +would continue at a uniform crawl, or steady gait, into nowhere, for all +time. This theory was popular among academics. + +An alternative, favoured by those of a religious persuasion, was that +A'Tuin was crawling from the Birthplace to the Time of Mating, as were +all the stars in the sky which were, obviously, also carried by giant +turtles. When they arrived they would briefly and passionately mate, for +the first and only time, and from that fiery union new turtles would be +born to carry a new pattern of worlds. This was known as the Big Bang +hypothesis. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 13 (end of a long footnote; the initial obsession with 'eight' ended +# fairly quickly within the Discworld series) +%passage 4 +[...] + +There are, of course, eight days in a disc week and eight colours in its +light spectrum. Eight is a number of some considerable occult +significance on the disc and must never, ever, be spoken by a wizard. + +Precisely why all the above should be so is not clear, but goes some way +to explain why, on the disc, the Gods are not so much worshipped as blamed. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 38 (first speaker is Rincewind, second is a pre-Vetinari Patrician) +%passage 5 +"I assure you the thought never even crossed my mind, lord." + +"Indeed? Then if I were you I'd sue my face for slander." + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 41 (title of 5th book is "Sourcery" but it's spelled "sorcery" here; +# 'organising': British spelling) +%passage 6 +All the heroes of the Circle Sea passed through the gates of Ankh-Morpork +sooner or later. Most of them were from the barbaric tribes nearer the +frozen Hub, which had a sort of export trade in heroes. Almost all of +them had crude magic swords, whose unsuppressed harmonics on the astral +plane played hell with any delicate experiments in applied sorcery for +miles around, but Rincewind didn't object to them on that score. He knew +himself to be a magical dropout, so it didn't bother him that the mere +appearance of a hero at the city gates was enough to cause retorts to +explode and demons to materialize all through the Magical Quarter. No, +what he didn't like about heroes was that they were usually suicidally +gloomy when sober and homicidally insane when drunk. There were too many +of them, too. Some of the most notable questing grounds were a veritable +hubbub in the season. There was talk of organising a rota. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# pp. 82-83 (passage starts mid-paragraph; +# pronouns for deities are not capitalized; +# Bravd and the Weasel, obviously a parody of Fritz Leiber's +# Fafhrd and the Gray Mouser, appear at the beginning of the 1st +# of 4 stories and then are left behind, never to be seen again; +# "wenegrade wiffard" is Rincewind and "fome fort of clerk" is +# Twoflower the tourist; the seemingly abrupt end of the passage +# is the end of the 2nd of the 4 stories that make up the book; +# 'centre': British spelling; 'billion': British usage gives it a +# value of 'million millions', equivalent to American 'trillion'; +# the second paragraph of this passage is the data.base quote +# for "blind io" and the second half of the passage is the +# data.base quote for "*lady" and "offler") +%passage 7 +[...] The disc gods themselves, despite the splendor of the world below +them, are seldom satisfied. It is embarrassing to know that one is a god +of a world that only exists because every improbability curve must have +its far end; especially when one can peer into other dimensions at worlds +whose Creators had more mechanical aptitude than imagination. No wonder, +then, that the disc gods spend more time bickering than in omnicognizance. + +On this particular day Blind Io, by dint of constant vigilance the chief +of the gods, sat with his chin on his hand and looked at the gaming board +on the red marble table in front of him. Blind Io had got his name +because, where his eye sockets should have been, there were nothing but +two areas of blank skin. His eyes, of which he had an impressively large +number, led a semi-independent life of their own. Several were currently +hovering above the table. + +The gaming board was a carefully-carved map of the disc world, overprinted +with squares. A number of beautifully modelled playing pieces were now +occupying some of the squares. A human onlooker would, for example, have +recognized in two of them the likenesses of Bravd and the Weasel. Others +represented yet more heroes and champions, of which the disc had a more +than adequate supply. + +Still in the game were Io, Offler the Crocodile God, Zephyrus the god of +slight breezes, Fate, and the Lady. There was an air of concentration +around the board now that the lesser players had been removed from the +Game. Chance had been an early casualty, running her hero into a full +house of armed gnolls (the result of a lucky throw by Offler) and shortly +afterwards Night had cashed his chips, pleading an appointment with +Destiny. Several minor deities had drifted up and were kibitzing over +the shoulders of the players. + +Side bets were made that the Lady would be the next to leave the board. +Her last champion of any standing was now a pinch of potash in the ruins +of still-smoking Ankh-Morpork, and there were hardly any pieces that she +could promote to first rank. + +Blind Io took up the dice-box, which was a skull whose various orifices +had been stoppered with rubies, and with several of his eyes on the Lady +he rolled three fives. + +She smiled. This was the nature of the Lady's eyes: they were bright +green, lacking iris or pupil, and they glowed from within. + +The room was silent as she scrabbled in her box of pieces and, from the +very bottom, produced a couple that she set down on the board with two +decisive clicks. The rest of the players, as one God, craned forward to +peer at them. + +"A wenegrade wiffard and fome fort of clerk," said Offler the Crocodile +God, hindered as usual by his tusks. "Well, weally!" With one claw he +pushed a pile of bone-white tokens into the centre of the table. + +The Lady nodded slightly. She picked up the dice-cup and held it as steady +as a rock, yet all the gods could hear the three cubes rattling about +inside. And then she sent them bouncing across the table. + +A six. A three. A five. + +Something was happening to the five, however. Battered by the chance +collision of several billion molecules, the die flipped onto a point, spun +gently and came down a seven. + +Blind Io picked up the cube and counted the sides. + +"Come /on/," he said wearily. "Play fair." + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 84 (Ankh-Morpork was burned soon after Twoflower introduced the concept +# of fire insurance; a longer version of this passage is the data.base +# quote for "tourist") +%passage 8 +Picturesque. That was a new word to Rincewind the wizard (B. Mgc., +Unseen University [failed]). It was one of a number he had picked up +since leaving the charred ruins of Ankh-Morpork. Quaint was another one. +Picturesque meant--he decided after careful observation of the scenery +that inspired Twoflower to use the word--that the landscape was horribly +precipitous. Quaint, when used to describe the occasional village through +which they passed, meant fever-ridden and tumbledown. + +Twoflower was a tourist, the first ever seen on the discworld. Tourist, +Rincewind decided, meant "idiot." + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 85 ('memorising': British spelling) +%passage 9 +Currently Twoflower was showing a great interest in the theory and practice +of magic. + +"It all seems, well, rather useless to me," he said. "I always thought +that, you know, a wizard just said the words and that was that. Not all +this tedious memorising." + +Rincewind agreed moodily. He tried to explain that magic had indeed once +been wild and lawless, but had been tamed back in the mists of time by the +Olden Ones, who had bound it to obey among other things the Law of +Conservation of Reality; this demanded that the effort needed to achieve +a goal should be the same regardless of the means used. In practical +terms, this meant that, say, creating the illusion of a glass of wine was +relatively easy, since it involved merely the subtle shifting of light +patterns. On the other hand, lifting a genuine wineglass a few feet in +the air by sheer mental energy required several hours of systematic +preparation if the wizard wished to prevent the simple principle of +leverage flicking his brain out through his ears. + +He went on to add that some of the ancient magic could still be found in +its raw state, recognizable--to the initiated--by the eightfold shape it +made in the crystalline structure of space-time. There was the metal +octiron, for example, and the gas octogen. Both radiated dangerous +amounts of raw enchantment. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 166 ('Lio!rt' with embedded exclamation point is correct; book's text +# is missing the opening quote before ["]You arrogant barbarian--") +%passage 10 +"I challange you," said Hrun, glaring at the brothers, "both at once." + +Lio!rt and Liartes exchanged looks. + +"You'll fight us both together?" said Liartes, a tall, wiry man with long +black hair. + +"Yah." + +"That's pretty uneven odds, isn't it?" + +"Yah. I outnumber you one to two." + +Lio!rt scowled. "You arrogant barbarian--" + +"That just about does it!" growled Hrun. "I'll--" + +The Loremaster put out a blue-veined hand to restrain him. + +"It is forebidden to fight on the Killing Ground," he said, and paused +while he considered the sense of this. "You know what I mean, anyway," he +hazarded, giving up, and added, "As the challanged parties my lords Lio!rt +and Liartes have choice of weapons." + +"Dragons," they said together. Liessa snorted. + +"Dragons can be used offensively, therefore they are weapons," said Lio!rt +firmly. "If you disagree we can fight over it." + +"Yah," said his brother, nodding at Hrun. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 196 +%passage 11 +Some pirates achieved immortality by great deeds of cruelty or derring-do. +Some achieved immortality by amassing great wealth. But the captain had +long ago decided that he would, on the whole, prefer to achieve immortality +by not dying. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 201 (entire paragraph is enclosed within parentheses) +%passage 12 +Plants on the disc, while including the categories known commonly as +/annuals/, which were sown this year to come up later this year, +/biennials/, sown this year to grow next year, and /perennials/, sown this +year to grow until further notice, also included a few rare /re-annuals/ +which, because of an unusual four-dimensional twist in their genes, could +be planted this year to come up /last year/. The /vul/ nut vine was +particularly exceptional in that it could flourish as many as eight years +prior to its seed actually being sown. /Vul/ nut wine was reputed to give +certain drinkers an insight into the future which was, from the nut's +point of view, the past. Strange but true. + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 217 (Rincewind and Twoflower are slated to become ritual sacrifices) +%passage 13 +"I hope you're not proposing to enslave us," said Twoflower. + +Marchesa looked genuinely shocked. "Certainly not! Whatever could +have given you that idea? Your lives in Krull will be rich, full and +comfortable--" + +"Oh, good," said Rincewind. + +"--just not very long." + + [The Colour of Magic, by Terry Pratchett] +%e passage +# p. 228-229 (passage starts mid-paragraph) +%passage 14 +[...] She was the Goddess Who Must Not Be Named; those who sought her +never found her, yet she was known to come to the aid of those in greatest +need. And, then again, sometimes she didn't. She was like that. She +didn't like the clicking of rosaries, but was attracted to the sound of +dice. No man knew what She looked like, although there were many times +when a man who was gambling his life on the turn of the cards would pick +up the hand he had been dealt and stare Her full in the face. Of course, +sometimes he didn't. Among all the gods she was at one and the same time +the most courted and the most cursed. + + [The Colour of Magic, by Terry Pratchett] +%e passage %e title # # @@ -5717,7 +5997,7 @@ IF YOU ASK ME, said Death, NOBODY COULD DO ANY BETTER THAN THAT... # Used for interaction with Death. # %section Death -%title Death Quotes (10) +%title Death Quotes (13) %passage 1 WHERE THE FIRST PRIMAL CELL WAS, THERE WAS I ALSO. WHERE MAN IS, THERE AM I. WHEN THE LAST LIFE CRAWLS UNDER FREEZING STARS, THERE WILL I BE. %e passage @@ -5757,5 +6037,16 @@ THERE IS ALWAYS TIME FOR ANOTHER LAST MINUTE. MUSTARD IS ALWAYS TRICKY. %passage 10 PICKLES OF ALL SORTS DON'T SEEM TO MAKE IT. I'M SORRY. +# The Colour of Magic, p. 68 (Signet edition) +%passage 11 +IT WON'T HURT A BIT. +# p. 177 +%passage 12 +SHALL WE GO? +# p. 251 +%passage 13 +I HAVE COME FOR THEE. %e title %e section +# +#eof diff --git a/doc/fixes36.1 b/doc/fixes36.1 index 35bbf53c2..c82e19700 100644 --- a/doc/fixes36.1 +++ b/doc/fixes36.1 @@ -109,7 +109,7 @@ wizard mode #wizintrinsic reading non-cursed scroll of enchant weapon uncurses welded tin opener if hero has no jumping ability but knows the jumping spell, the #jump command will attempt to cast the spell -additional tribute passages for Snuff and for Raising Steam +additional tribute passages for The Colour of Magic, Snuff, and Raising Steam Platform- and/or Interface-Specific New Features