From: Sam Parker Date: Wed, 8 Feb 2017 09:44:18 +0000 (+0000) Subject: Use dynamic symbols for ELF disassembly X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=3bfb1e88e634998e3f38bdce23d1f98b24a0da46;p=llvm Use dynamic symbols for ELF disassembly Disassembly currently begins from addresses obtained from the objects symbol table. For ELF, add the dynamic symbols to the list if no static symbols are available so that we can more successfully disassemble stripped binaries. Differential Revision: https://reviews.llvm.org/D29632 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@294430 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/test/tools/llvm-objdump/Inputs/stripped-elf.so b/test/tools/llvm-objdump/Inputs/stripped-elf.so new file mode 100644 index 00000000000..b88b77501d9 Binary files /dev/null and b/test/tools/llvm-objdump/Inputs/stripped-elf.so differ diff --git a/test/tools/llvm-objdump/stripped-shared.test b/test/tools/llvm-objdump/stripped-shared.test new file mode 100644 index 00000000000..c57155f4cd7 --- /dev/null +++ b/test/tools/llvm-objdump/stripped-shared.test @@ -0,0 +1,10 @@ +// This test checks that dynamic symbols are used when disassembling elf files. +// RUN: llvm-objdump -d %p/Inputs/stripped-elf.so | FileCheck %s + +# CHECK: .init +# CHECK: .plt +# CHECK: .text +# CHECK: func0 +# CHECK: func1 +# CHECK: func2 +# CHECK: .fini diff --git a/tools/llvm-objdump/llvm-objdump.cpp b/tools/llvm-objdump/llvm-objdump.cpp index 6b8a43ea1bd..fb144faca51 100644 --- a/tools/llvm-objdump/llvm-objdump.cpp +++ b/tools/llvm-objdump/llvm-objdump.cpp @@ -213,6 +213,8 @@ cl::opt cl::value_desc("address"), cl::init(UINT64_MAX)); static StringRef ToolName; +typedef std::vector> SectionSymbolsTy; + namespace { typedef std::function FilterPredicate; @@ -1108,6 +1110,52 @@ static uint8_t getElfSymbolType(const ObjectFile *Obj, const SymbolRef &Sym) { llvm_unreachable("Unsupported binary format"); } +template static void +addDynamicElfSymbols(const ELFObjectFile *Obj, + std::map &AllSymbols) { + for (auto Symbol : Obj->getDynamicSymbolIterators()) { + uint8_t SymbolType = Symbol.getELFType(); + if (SymbolType != ELF::STT_FUNC || Symbol.getSize() == 0) + continue; + + Expected AddressOrErr = Symbol.getAddress(); + if (!AddressOrErr) + report_error(Obj->getFileName(), AddressOrErr.takeError()); + uint64_t Address = *AddressOrErr; + + Expected Name = Symbol.getName(); + if (!Name) + report_error(Obj->getFileName(), Name.takeError()); + if (Name->empty()) + continue; + + Expected SectionOrErr = Symbol.getSection(); + if (!SectionOrErr) + report_error(Obj->getFileName(), SectionOrErr.takeError()); + section_iterator SecI = *SectionOrErr; + if (SecI == Obj->section_end()) + continue; + + AllSymbols[*SecI].emplace_back(Address, *Name, SymbolType); + } +} + +static void +addDynamicElfSymbols(const ObjectFile *Obj, + std::map &AllSymbols) { + assert(Obj->isELF()); + if (auto *Elf32LEObj = dyn_cast(Obj)) + addDynamicElfSymbols(Elf32LEObj, AllSymbols); + else if (auto *Elf64LEObj = dyn_cast(Obj)) + addDynamicElfSymbols(Elf64LEObj, AllSymbols); + else if (auto *Elf32BEObj = dyn_cast(Obj)) + addDynamicElfSymbols(Elf32BEObj, AllSymbols); + else if (auto *Elf64BEObj = cast(Obj)) + addDynamicElfSymbols(Elf64BEObj, AllSymbols); + else + llvm_unreachable("Unsupported binary format"); +} + static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) { if (StartAddress > StopAddress) error("Start address should be less than stop address"); @@ -1182,7 +1230,6 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) { // Create a mapping from virtual address to symbol name. This is used to // pretty print the symbols while disassembling. - typedef std::vector> SectionSymbolsTy; std::map AllSymbols; for (const SymbolRef &Symbol : Obj->symbols()) { Expected AddressOrErr = Symbol.getAddress(); @@ -1210,6 +1257,8 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) { AllSymbols[*SecI].emplace_back(Address, *Name, SymbolType); } + if (AllSymbols.empty() && Obj->isELF()) + addDynamicElfSymbols(Obj, AllSymbols); // Create a mapping from virtual address to section. std::vector> SectionAddresses;