From: cohrs Date: Fri, 11 Oct 2002 22:40:33 +0000 (+0000) Subject: sound option in Guidebook X-Git-Tag: MOVE2GIT~2374 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=3663175bdf95bb0d660926bc1d488303da1ce5d7;p=nethack sound option in Guidebook E-mail report from . "sound" option wasn't document. I also noticed that the SOUND and SOUNDDIR config file entries were incorrectly named in lower case, and documented as "options", which they aren't. The Guidebook calls SOUND an entry later on, so call them that earlier as well. --- diff --git a/doc/Guidebook.mn b/doc/Guidebook.mn index ade098ac7..e0c338eb2 100644 --- a/doc/Guidebook.mn +++ b/doc/Guidebook.mn @@ -2025,6 +2025,9 @@ Show your approximate accumulated score on bottom line (default off). Suppress terminal beeps (default on). .lp sortpack Sort the pack contents by type when displaying inventory (default on). +.lp sound +Enable messages about what your character hears (default on). +Note that this has nothing to do with your computer's audio capabilities. .lp sparkle Display a sparkly effect when a monster (including yourself) is hit by an attack to which it is resistant (default on). @@ -2225,11 +2228,11 @@ that matches a user-defined pattern is delivered to the message window. At this time the Qt port and the win32tty and win32gui ports support the use of user sounds. .pg -The following config file options are relevant to mapping user sounds +The following config file entries are relevant to mapping user sounds to messages: -.lp soundir +.lp SOUNDDIR The directory that houses the sound files to be played. -.lp sound +.lp SOUND An entry that maps a sound file to a user-specified message pattern. Each SOUND entry is broken down into the following parts: .sd diff --git a/doc/Guidebook.tex b/doc/Guidebook.tex index 30bf61f97..c0d6becc2 100644 --- a/doc/Guidebook.tex +++ b/doc/Guidebook.tex @@ -27,7 +27,7 @@ \begin{document} % % input file: guidebook.mn -% $Revision: 1.54 $ $Date: 2002/09/24 09:42:53 $ +% $Revision: 1.55 $ $Date: 2002/09/26 07:37:12 $ % %.ds h0 " %.ds h1 %.ds h2 \% @@ -2488,6 +2488,10 @@ Suppress terminal beeps (default on). \item[\ib{sortpack}] Sort the pack contents by type when displaying inventory (default on). %.lp +\item[\ib{sound}] +Enable messages about what your character hears (default on). +Note that this has nothing to do with your computer's audio capabilities. +%.lp \item[\ib{standout}] Boldface monsters and ``{\tt --More--}'' (default off). %.lp @@ -2750,15 +2754,15 @@ At this time the Qt port and the win32tty and win32gui ports support the use of user sounds. %.pg -The following config file options are relevant to mapping user sounds +The following config file entries are relevant to mapping user sounds to messages: \blist{} %.lp -\item[\ib{soundir}] +\item[\ib{SOUNDDIR}] The directory that houses the sound files to be played. %.lp -\item[\ib{sound}] +\item[\ib{SOUND}] An entry that maps a sound file to a user-specified message pattern. Each SOUND entry is broken down into the following parts: diff --git a/doc/fixes34.1 b/doc/fixes34.1 index 088bbefda..e9cae5d61 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -276,6 +276,7 @@ when summoning nasty monsters, use new monster's type to decide if they can be placed on boulders, et al, not the summoning monster's type don't display the "intones:" prefix when !soundok since the message suffix won't be displayed in this case +document "sound" option in Guidebook Platform- and/or Interface-Specific Fixes