From: nhmall Date: Wed, 19 Jun 2019 01:43:54 +0000 (-0400) Subject: Merge branch 'NetHack-3.6' X-Git-Tag: NetHack-3.7.0_WIP~368 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=30cfcf3b12c234763defa41624e3cdedab028a40;p=nethack Merge branch 'NetHack-3.6' --- 30cfcf3b12c234763defa41624e3cdedab028a40 diff --cc include/mkroom.h index 3af10c863,3439889a0..9c8fcfd60 --- a/include/mkroom.h +++ b/include/mkroom.h @@@ -45,33 -47,37 +45,33 @@@ struct shclass * there is at most one non-vault special room on a level */ -extern struct mkroom *dnstairs_room, *upstairs_room, *sstairs_room; - -extern NEARDATA coord doors[DOORMAX]; - /* values for rtype in the room definition structure */ enum roomtype_types { - OROOM = 0, /* ordinary room */ - COURT = 2, /* contains a throne */ - SWAMP, /* contains pools */ - VAULT, /* contains piles of gold */ - BEEHIVE, /* contains killer bees and royal jelly */ - MORGUE, /* contains corpses, undead and ghosts */ - BARRACKS, /* contains soldiers and their gear */ - ZOO, /* floor covered with treasure and monsters */ - DELPHI, /* contains Oracle and peripherals */ - TEMPLE, /* contains a shrine */ - LEPREHALL, /* leprechaun hall (Tom Proudfoot) */ - COCKNEST, /* cockatrice nest (Tom Proudfoot) */ - ANTHOLE, /* ants (Tom Proudfoot) */ - SHOPBASE, /* everything above this is a shop */ - ARMORSHOP, /* specific shop defines for level compiler */ - SCROLLSHOP, - POTIONSHOP, - WEAPONSHOP, - FOODSHOP, - RINGSHOP, - WANDSHOP, - TOOLSHOP, - BOOKSHOP, - FODDERSHOP, /* health food store */ - CANDLESHOP + OROOM = 0, /* ordinary room */ + COURT = 2, /* contains a throne */ + SWAMP = 3, /* contains pools */ + VAULT = 4, /* detached room usually reached via teleport trap */ + BEEHIVE = 5, /* contains killer bees and royal jelly */ + MORGUE = 6, /* contains corpses, undead and graves */ + BARRACKS = 7, /* contains soldiers and their gear */ + ZOO = 8, /* floor covered with treasure and monsters */ + DELPHI = 9, /* contains Oracle and peripherals */ + TEMPLE = 10, /* contains a shrine (altar attended by priest[ess]) */ + LEPREHALL = 11, /* leprechaun hall (Tom Proudfoot) */ + COCKNEST = 12, /* cockatrice nest (Tom Proudfoot) */ + ANTHOLE = 13, /* ants (Tom Proudfoot) */ + SHOPBASE = 14, /* everything above this is a shop */ + ARMORSHOP = 15, /* specific shop defines for level compiler */ + SCROLLSHOP = 16, + POTIONSHOP = 17, + WEAPONSHOP = 18, + FOODSHOP = 19, + RINGSHOP = 20, + WANDSHOP = 21, + TOOLSHOP = 22, + BOOKSHOP = 23, + FODDERSHOP = 24, /* health food store */ + CANDLESHOP = 25 }; #define MAXRTYPE (CANDLESHOP) /* maximum valid room type */ @@@ -81,26 -87,20 +81,20 @@@ #define ANY_TYPE (-1) #define ANY_SHOP (-2) - #define NO_ROOM 0 /* indicates lack of room-occupancy */ - #define SHARED 1 /* indicates normal shared boundary */ - #define SHARED_PLUS \ - 2 /* indicates shared boundary - extra adjacent- \ - * square searching required */ + #define NO_ROOM 0 /* indicates lack of room-occupancy */ + #define SHARED 1 /* indicates normal shared boundary */ + #define SHARED_PLUS 2 /* indicates shared boundary - extra adjacent-square + * searching required */ -#define ROOMOFFSET 3 /* (levl[x][y].roomno - ROOMOFFSET) gives rooms[] index, ++#define ROOMOFFSET 3 /* (levl[x][y].roomno - ROOMOFFSET) gives g.rooms[] index, + * for inside-squares and non-shared boundaries */ - #define ROOMOFFSET \ - 3 /* \ - * (levl[x][y].roomno - ROOMOFFSET) gives \ - * g.rooms[] index, for inside-squares and \ - * non-shared boundaries. \ - */ - - #define IS_ROOM_PTR(x) ((x) >= g.rooms && (x) < g.rooms + MAXNROFROOMS) - #define IS_ROOM_INDEX(x) ((x) >= 0 && (x) < MAXNROFROOMS) - #define IS_SUBROOM_PTR(x) ((x) >= g.subrooms && (x) < g.subrooms + MAXNROFROOMS) -#define IS_ROOM_PTR(x) ((x) >= rooms && (x) < rooms + MAXNROFROOMS) ++#define IS_ROOM_PTR(x) ((x) >= rooms && (x) < g.rooms + MAXNROFROOMS) + #define IS_ROOM_INDEX(x) ((x) >= 0 && (x) < MAXNROFROOMS) -#define IS_SUBROOM_PTR(x) ((x) >= subrooms && (x) < subrooms + MAXNROFROOMS) ++#define IS_SUBROOM_PTR(x) ((x) >= g.subrooms && (x) < g.subrooms + MAXNROFROOMS) #define IS_SUBROOM_INDEX(x) ((x) > MAXNROFROOMS && (x) < (MAXNROFROOMS * 2)) - #define ROOM_INDEX(x) ((x) -g.rooms) - #define SUBROOM_INDEX(x) ((x) -g.subrooms) -#define ROOM_INDEX(x) ((x) -rooms) -#define SUBROOM_INDEX(x) ((x) -subrooms) -#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == nroom) -#define IS_LAST_SUBROOM_PTR(x) (!nsubroom || SUBROOM_INDEX(x) == nsubroom) ++#define ROOM_INDEX(x) ((x) -g.rooms) ++#define SUBROOM_INDEX(x) ((x) -g.subrooms) +#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == g.nroom) +#define IS_LAST_SUBROOM_PTR(x) (!g.nsubroom || SUBROOM_INDEX(x) == g.nsubroom) #endif /* MKROOM_H */ diff --cc src/potion.c index e6891ffdb,18c6b584f..f41f322c5 --- a/src/potion.c +++ b/src/potion.c @@@ -185,10 -188,10 +185,10 @@@ const char *msg if (!Slimed) { dealloc_killer(find_delayed_killer(SLIMED)); /* fake appearance is set late in turn-to-slime countdown */ - if (g.youmonst.m_ap_type == M_AP_MONSTER + if (U_AP_TYPE == M_AP_MONSTER - && youmonst.mappearance == PM_GREEN_SLIME) { - youmonst.m_ap_type = M_AP_NOTHING; - youmonst.mappearance = 0; + && g.youmonst.mappearance == PM_GREEN_SLIME) { + g.youmonst.m_ap_type = M_AP_NOTHING; + g.youmonst.mappearance = 0; } } }