From: James Zern Date: Wed, 28 Jun 2017 03:22:53 +0000 (-0700) Subject: vp9_onyxc_int,RefCntBuffer: rm unused members X-Git-Tag: v1.7.0~330^2 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=303cb3106b1f7f78038b54fc7b6119b131bfc819;p=libvpx vp9_onyxc_int,RefCntBuffer: rm unused members the last frame_worker_owner, row and col references were removed in: 131bd06e6 remove vp9_dthread.c BUG=webm:1395 Change-Id: Ia7fb2e8782b12a58d2a2263849d20a8abf06aef6 --- diff --git a/vp9/common/vp9_onyxc_int.h b/vp9/common/vp9_onyxc_int.h index 22300a2e6..be0dbee34 100644 --- a/vp9/common/vp9_onyxc_int.h +++ b/vp9/common/vp9_onyxc_int.h @@ -71,18 +71,6 @@ typedef struct { int mi_cols; vpx_codec_frame_buffer_t raw_frame_buffer; YV12_BUFFER_CONFIG buf; - - // The Following variables will only be used in frame parallel decode. - - // frame_worker_owner indicates which FrameWorker owns this buffer. NULL means - // that no FrameWorker owns, or is decoding, this buffer. - VPxWorker *frame_worker_owner; - - // row and col indicate which position frame has been decoded to in real - // pixel unit. They are reset to -1 when decoding begins and set to INT_MAX - // when the frame is fully decoded. - int row; - int col; } RefCntBuffer; typedef struct BufferPool { diff --git a/vp9/decoder/vp9_decoder.h b/vp9/decoder/vp9_decoder.h index 85bedabc0..ed0fd82dc 100644 --- a/vp9/decoder/vp9_decoder.h +++ b/vp9/decoder/vp9_decoder.h @@ -57,7 +57,6 @@ typedef struct VP9Decoder { // the same. RefCntBuffer *cur_buf; // Current decoding frame buffer. - VPxWorker *frame_worker_owner; // frame_worker that owns this pbi. VPxWorker lf_worker; VPxWorker *tile_workers; TileWorkerData *tile_worker_data; diff --git a/vp9/vp9_dx_iface.c b/vp9/vp9_dx_iface.c index b9c2f2432..35070d6f5 100644 --- a/vp9/vp9_dx_iface.c +++ b/vp9/vp9_dx_iface.c @@ -325,7 +325,6 @@ static vpx_codec_err_t init_decoder(vpx_codec_alg_priv_t *ctx) { set_error_detail(ctx, "Failed to allocate frame_worker_data"); return VPX_CODEC_MEM_ERROR; } - frame_worker_data->pbi->frame_worker_owner = worker; frame_worker_data->worker_id = i; frame_worker_data->scratch_buffer = NULL; frame_worker_data->scratch_buffer_size = 0;