From: nethack.allison Date: Sun, 9 Feb 2003 02:05:02 +0000 (+0000) Subject: xorns sink when drawbridge is raised X-Git-Tag: MOVE2GIT~2206 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=0a0c4dde30301e0c7e775de81dae5775a0a3bea0;p=nethack xorns sink when drawbridge is raised From 's list: Xorns don't sink if the drawbridge they're standing on is raised. --- diff --git a/doc/fixes34.1 b/doc/fixes34.1 index 948726e8b..10e76bd27 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -376,6 +376,7 @@ punished with ball and chain on the same floor square as a trapped chest when it exploded resulted in panic "remove_object: obj not on floor" see_monsters() wasn't called when you lost the innate warning intrinsic due to level loss +xorns sink if the drawbridge they're standing on is raised Platform- and/or Interface-Specific Fixes diff --git a/src/dbridge.c b/src/dbridge.c index e49a1aae5..0dfcefd1a 100644 --- a/src/dbridge.c +++ b/src/dbridge.c @@ -1,4 +1,4 @@ -/* SCCS Id: @(#)dbridge.c 3.4 2000/02/05 */ +/* SCCS Id: @(#)dbridge.c 3.4 2003/02/08 */ /* Copyright (c) 1989 by Jean-Christophe Collet */ /* NetHack may be freely redistributed. See license for details. */ @@ -531,6 +531,7 @@ struct entity *etmp; pline_The("%s passes through %s!", at_portcullis ? "portcullis" : "drawbridge", e_nam(etmp)); + spoteffects(FALSE); return; } if (e_missed(etmp, FALSE)) {