From: copperwater Date: Tue, 12 Jun 2018 15:33:36 +0000 (-0400) Subject: Always print a message when the hero level teleports X-Git-Tag: NetHack-3.7.0_WIP~89^2~2 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=02731cb996ba1ea4f785611d80698e177c6bf7f6;p=nethack Always print a message when the hero level teleports For much the same reason as the horizontal teleport message: various forms of level teleportation produce no message indication at all that you just ended up somewhere else. --- diff --git a/src/teleport.c b/src/teleport.c index 5baf2d9e4..6e711cfbf 100644 --- a/src/teleport.c +++ b/src/teleport.c @@ -1022,6 +1022,7 @@ level_tele() call it something, we can't defer until the end of the turn */ if (u.utotype && !g.context.mon_moving) deferred_goto(); + You("materialize on a different level!"); } void