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+Welcome to read this page!
+
+How to run renderscript in VP9 decode
+
+ 1. Compile RenderScript Kernel(We use zero copy this version,
+ if ndk rs module don't support this,
+ it can't pass compile)
+ Because RenderScript need g++, but VP9 use gcc.
+ So we need to compile rs alone as a so library. Then VP9 project load/use it.
+ RS code is in vp9/common/kernel/rs/, there is a compile.sh in that folder,
+ We can use sh to compile rs kernel.(need NDK-r9b or higher, we need to config ndk in path).
+ If compile success, it will gen:
+ vp9_rs_packing.so(vp9/common/kernel/rs/)
+ librs.inter_rs.so(vp9/common/kernel/rs/obj/)
+ libstlport_shared.so(vp9/common/kernel/rs/obj/)
+
+ 2. Compile VP9 project
+ Just Compile it normally.
+
+ 3. Run vpxdec with RenderScript(We use zero copy this version,
+ if system RS module don't support this,
+ it won't work)
+ [1]: push vp9_rs_packing.so to /data/local/tmp/(or /vendor/lib, /system/lib,
+ need adb remount)
+ [2]: push librs.inter_rs.so to /data/local/tmp/(or /vendor/lib, /system/lib,
+ need adb remount)
+ [3]: push libstlport_shared.so to /data/local/tmp/(or /vendor/lib, /system/lib,
+ need adb remount)
+ [4]: push vpxdec to /data/local/tmp
+ [5]: adb shell (as root)
+ [6]: cd /data/local/tmp (on device)
+ [7]: export RSENABLE=1 (on device, if not, it won't use RS)
+ [8]: export QCTENABLE=1 (on device, enable qct kernel)
+ [9]: export OPENABLE=1 (on device, enable optimized kernel, dependence on system and driver)
+ [10]:export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/data/local/tmp (on device,
+ if we push .so file to /data/local/tmp, we need set this)
+ [11]:run vpxdec normally(on device)