" By default all tiles are decoded.\n");
fprintf(stdout," -p <comp 0 precision>[C|S][,<comp 1 precision>[C|S][,...]]\n"
" OPTIONAL\n"
- " Force the precision (bit depth) of components.\n"
- " There shall be at least 1 value. Theres no limit on the number of values (comma separated, last values ignored if too much values).\n"
+ " Force the precision (bit depth) of components.\n");
+ fprintf(stdout," There shall be at least 1 value. Theres no limit on the number of values (comma separated, last values ignored if too much values).\n"
" If there are less values than components, the last value is used for remaining components.\n"
" If 'C' is specified (default), values are clipped.\n"
" If 'S' is specified, values are scaled.\n"
- " A 0 value can be specified (meaning original bit depth).\n"
- " -force-rgb\n"
+ " A 0 value can be specified (meaning original bit depth).\n");
+ fprintf(stdout," -force-rgb\n"
" Force output image colorspace to RGB\n"
" -upsample\n"
" Downsampled components will be upsampled to image size\n"