static void psgen_begin_node(GVJ_t * job)
{
+#if 0
obj_state_t *obj = job->obj;
+#endif
core_fputs(job, "gsave\n");
#if 0
static void
psgen_begin_edge(GVJ_t * job)
{
+#if 0
obj_state_t *obj = job->obj;
+#endif
core_fputs(job, "gsave\n");
#if 0
core_fputs(job, " style=\"");
pA = para->postscript_alias;
if (pA) {
- char *family, *weight, *stretch, *style;
+ char *family=NULL, *weight=NULL, *stretch=NULL, *style=NULL;
switch(GD_fontnames(job->gvc->g)) {
- case NATIVEFONTS:
- family = pA->family;
- weight = pA->weight;
- style = pA->style;
- break;
case PSFONTS:
family = pA->name;
weight = pA->weight;
style = pA->style;
break;
- case SVGFONTS:
+ case NATIVEFONTS:
+ case SVGFONTS: /* same as NATIVEFONTS - jce */
default:
- /* same as NATIVEFONTS - jce */
family = pA->family;
weight = pA->weight;
style = pA->style;