<TR><TD><A NAME=a:voro_margin HREF=#d:voro_margin>voro_margin</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.05</TD><TD>0.0</TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:weight HREF=#d:weight>weight</A>
-</TD><TD>E</TD><TD>int<BR>double</TD><TD ALIGN="CENTER">1</TD><TD>0(dot)<BR>1(neato,fdp)</TD><TD></TD> </TR>
+</TD><TD>E</TD><TD>int<BR>double</TD><TD ALIGN="CENTER">1</TD><TD>0(dot,twopi)<BR>1(neato,fdp)</TD><TD></TD> </TR>
<TR><TD><A NAME=a:width HREF=#d:width>width</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.75</TD><TD>0.01</TD><TD></TD> </TR>
<TR><TD><A NAME=a:xdotversion HREF=#d:xdotversion>xdotversion</A>
<DD> Weight of edge. In dot, the heavier the weight, the shorter,
straighter and more vertical the edge is.
<B>N.B.</B> Weights in dot must be integers.
+ For twopi, a weight of 0 indicates the edge should not be used in constructing a
+ spanning tree from the root.
For other layouts, a larger weight encourages the layout to
make the edge length closer to that specified by the
<A HREF=#d:len>len</A> attribute.
# Obsolete, replaced by sep
#w:E:double:1.0; neato
# Redundant definition of weight in neato, cf. bug 9.
-:weight:E:int/double:1:0(dot)/1(neato,fdp);
+:weight:E:int/double:1:0(dot,twopi)/1(neato,fdp);
Weight of edge. In dot, the heavier the weight, the shorter,
straighter and more vertical the edge is.
<B>N.B.</B> Weights in dot must be integers.
+For twopi, a weight of 0 indicates the edge should not be used in constructing a
+spanning tree from the root.
For other layouts, a larger weight encourages the layout to
make the edge length closer to that specified by the
<A HREF=#d:len>len</A> attribute.