int error;
info->bm = info->bm_o = info->bm_s = 0;
if (info->glyph && info->symbol != '\n' && info->symbol != 0) {
- // calculating shift vector
- shift.x = int_to_d6(info->hash_key.shift_x);
- shift.y = int_to_d6(info->hash_key.shift_y);
- transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz);
+ // calculating shift vector
+ shift.x = int_to_d6(info->hash_key.shift_x);
+ shift.y = int_to_d6(info->hash_key.shift_y);
+ transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz);
error = glyph_to_bitmap(ass_renderer->synth_priv,
info->glyph, info->outline_glyph,