/// \brief Captures loop safety information.
/// It keep information for loop & its header may throw exception.
struct LoopSafetyInfo {
- bool MayThrow = false; // The current loop contains an instruction which
- // may throw.
- bool HeaderMayThrow = false; // Same as previous, but specific to loop header
+ // The early exits in the loop, excluding loop exits.
+ // These are calls that might throw, infinite loop, etc.
+ SmallVector<Instruction *, 4> EarlyExits;
// Used to update funclet bundle operands.
DenseMap<BasicBlock *, ColorVector> BlockColors;
///
void llvm::computeLoopSafetyInfo(LoopSafetyInfo *SafetyInfo, Loop *CurLoop) {
assert(CurLoop != nullptr && "CurLoop cant be null");
- BasicBlock *Header = CurLoop->getHeader();
- // Setting default safety values.
- SafetyInfo->MayThrow = false;
- SafetyInfo->HeaderMayThrow = false;
- // Iterate over header and compute safety info.
- for (BasicBlock::iterator I = Header->begin(), E = Header->end();
- (I != E) && !SafetyInfo->HeaderMayThrow; ++I)
- SafetyInfo->HeaderMayThrow |=
- !isGuaranteedToTransferExecutionToSuccessor(&*I);
-
- SafetyInfo->MayThrow = SafetyInfo->HeaderMayThrow;
- // Iterate over loop instructions and compute safety info.
- // Skip header as it has been computed and stored in HeaderMayThrow.
- // The first block in loopinfo.Blocks is guaranteed to be the header.
- assert(Header == *CurLoop->getBlocks().begin() && "First block must be header");
- for (Loop::block_iterator BB = std::next(CurLoop->block_begin()),
+ // Iterate over loop instructions and compute early exit points.
+ for (Loop::block_iterator BB = CurLoop->block_begin(),
BBE = CurLoop->block_end();
- (BB != BBE) && !SafetyInfo->MayThrow; ++BB)
- for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end();
- (I != E) && !SafetyInfo->MayThrow; ++I)
- SafetyInfo->MayThrow |= !isGuaranteedToTransferExecutionToSuccessor(&*I);
+ BB != BBE; ++BB) {
+ for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end(); I != E;
+ ++I) {
+ if (isGuaranteedToTransferExecutionToSuccessor(&*I))
+ continue;
+ SafetyInfo->EarlyExits.push_back(&*I);
+ }
+ }
// Compute funclet colors if we might sink/hoist in a function with a funclet
// personality routine.
// Do we know this object does not escape ?
bool IsKnownNonEscapingObject = false;
- if (SafetyInfo->MayThrow) {
+ if (!SafetyInfo->EarlyExits.empty()) {
// If a loop can throw, we have to insert a store along each unwind edge.
// That said, we can't actually make the unwind edge explicit. Therefore,
// we have to prove that the store is dead along the unwind edge.
// Give up if the loop has instructions may throw.
LoopSafetyInfo SafetyInfo;
computeLoopSafetyInfo(&SafetyInfo, CurLoop);
- if (SafetyInfo.MayThrow)
+ if (!SafetyInfo.EarlyExits.empty())
return MadeChange;
// Scan all the blocks in the loop that are not in subloops.
const DominatorTree *DT, const Loop *CurLoop,
const LoopSafetyInfo *SafetyInfo) {
// We have to check to make sure that the instruction dominates all
- // of the exit blocks. If it doesn't, then there is a path out of the loop
- // which does not execute this instruction, so we can't hoist it.
-
- // If the instruction is in the header block for the loop (which is very
- // common), it is always guaranteed to dominate the exit blocks. Since this
- // is a common case, and can save some work, check it now.
- if (Inst.getParent() == CurLoop->getHeader())
- // If there's a throw in the header block, we can't guarantee we'll reach
- // Inst.
- return !SafetyInfo->HeaderMayThrow;
-
- // Somewhere in this loop there is an instruction which may throw and make us
- // exit the loop.
- if (SafetyInfo->MayThrow)
- return false;
+ // of the exit points. If it doesn't, then there is a path out of the loop
+ // which does not execute this instruction and its not guaranteed to execute.
+ for (Instruction *ExitInst : SafetyInfo->EarlyExits)
+ if (!DT->dominates(&Inst, ExitInst))
+ return false;
// Get the exit blocks for the current loop.
SmallVector<BasicBlock *, 8> ExitBlocks;
// As a degenerate case, if the loop is statically infinite then we haven't
// proven anything since there are no exit blocks.
- if (ExitBlocks.empty())
+ // However, we also special case instruction from the header as the header
+ // is always guaranteed to execute.
+ if (ExitBlocks.empty() && Inst.getParent() != CurLoop->getHeader())
return false;
// FIXME: In general, we have to prove that the loop isn't an infinite loop.
--- /dev/null
+; RUN: opt -S -licm < %s | FileCheck %s
+
+declare void @use(i64 %a)
+declare void @use_nothrow(i64 %a) nounwind
+declare void @use_nothing()
+
+; We can move this udiv out of the loop as it comes before
+; the call instruction that may throw.
+define void @throw_header1(i64 %x, i64 %y, i1* %cond) {
+; CHECK-LABEL: throw_header1
+; CHECK: %div = udiv i64 %x, %y
+; CHECK-LABEL: loop
+; CHECK: call void @use(i64 %div)
+entry:
+ br label %loop
+
+loop: ; preds = %entry, %for.inc
+ %div = udiv i64 %x, %y
+ call void @use(i64 %div)
+ br label %loop
+}
+
+; We can not move this udiv out of the loop as it comes after
+; the call instruction that may throw.
+define void @throw_header2(i64 %x, i64 %y, i1* %cond) {
+; CHECK-LABEL: throw_header2
+; CHECK-LABEL: loop
+; CHECK: call void @use_nothing()
+; CHECK: %div = udiv i64 %x, %y
+entry:
+ br label %loop
+
+loop: ; preds = %entry, %for.inc
+ call void @use_nothing()
+ %div = udiv i64 %x, %y
+ call void @use_nothrow(i64 %div)
+ br label %loop
+}
+
+; We can move this udiv out of the loop as it comes before
+; the call instruction that may throw.
+define void @throw_body1(i64 %x, i64 %y, i1* %cond) {
+; CHECK-LABEL: throw_body1
+; CHECK: %div = udiv i64 %x, %y
+; CHECK-LABEL: loop
+entry:
+ br label %loop
+
+loop: ; preds = %entry, %for.inc
+ br label %body
+
+body:
+ %div = udiv i64 %x, %y
+ call void @use(i64 %div)
+ br i1 undef, label %loop, label %exit
+
+exit:
+ ret void
+}
+
+; We can not move this udiv out of the loop as it comes after
+; the call instruction that may throw.
+define void @throw_body2(i64 %x, i64 %y, i1* %cond) {
+; CHECK-LABEL: throw_body2
+; CHECK-LABEL: loop
+; CHECK: call void @use_nothing()
+; CHECK: %div = udiv i64 %x, %y
+entry:
+ br label %loop
+
+loop: ; preds = %entry, %for.inc
+ br label %body
+
+body:
+ call void @use_nothing()
+ %div = udiv i64 %x, %y
+ call void @use_nothrow(i64 %div)
+ br i1 undef, label %loop, label %exit
+
+exit:
+ ret void
+}
call void @use_nothrow(i64 %div)
br label %loop
}
-; Negative test
-define void @throw_header(i64 %x, i64 %y, i1* %cond) {
-; CHECK-LABEL: throw_header
-; CHECK-LABEL: loop
-; CHECK: %div = udiv i64 %x, %y
-; CHECK: call void @use(i64 %div)
-entry:
- br label %loop
-
-loop: ; preds = %entry, %for.inc
- %div = udiv i64 %x, %y
- call void @use(i64 %div)
- br label %loop
-}
; The header is known no throw, but the loop is not. We can
; still lift out of the header.