visual studio updates
authornhmall <mjnh@persona.ca>
Sat, 20 Jun 2015 13:17:34 +0000 (09:17 -0400)
committernhmall <mjnh@persona.ca>
Sat, 20 Jun 2015 13:17:34 +0000 (09:17 -0400)
win/win32/vs2010/uudecode.vcxproj
win/win32/vs2013/uudecode.vcxproj

index 69f40c0f83d2733b6a8ba75fb0a8cd6ed1324e50..d3206a3501a873a202031bca2492f7c05ef45942 100644 (file)
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-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
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-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
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-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
-..\..\util\uudecode.exe mnselcnt.uu
-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
-..\..\util\uudecode.exe splash.uu
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-echo decoding mnsel (mnsel.uu to mnsel.bmp)
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-echo decoding mnsel (mnsel.uu to mnsel.bmp)
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-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
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-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
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-echo decoding splash (splash.uu to splash.bmp)
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-echo decoding tombstone (rip.uu to rip.bmp)
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+      <Optimization>MaxSpeed</Optimization>\r
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <StringPooling>true</StringPooling>\r
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r
+      <PrecompiledHeaderOutputFile>.\Release/uudecode.pch</PrecompiledHeaderOutputFile>\r
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>\r
+      <ObjectFileName>.\Release/</ObjectFileName>\r
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+    </ClCompile>\r
+    <ResourceCompile>\r
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <Culture>0x0409</Culture>\r
+    </ResourceCompile>\r
+    <Link>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <ProgramDatabaseFile>.\Release/uudecode.pdb</ProgramDatabaseFile>\r
+      <SubSystem>Console</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <TargetMachine>MachineX86</TargetMachine>\r
+    </Link>\r
+    <Bscmake>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <OutputFile>.\Release/uudecode.bsc</OutputFile>\r
+    </Bscmake>\r
+    <PostBuildEvent>\r
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
+</Command>\r
+    </PostBuildEvent>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+    <Midl>\r
+      <TypeLibraryName>.\Release/uudecode.tlb</TypeLibraryName>\r
+      <HeaderFileName>\r
+      </HeaderFileName>\r
+    </Midl>\r
+    <ClCompile>\r
+      <Optimization>MaxSpeed</Optimization>\r
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <StringPooling>true</StringPooling>\r
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r
+      <PrecompiledHeaderOutputFile>.\Release/uudecode.pch</PrecompiledHeaderOutputFile>\r
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>\r
+      <ObjectFileName>.\Release/</ObjectFileName>\r
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+    </ClCompile>\r
+    <ResourceCompile>\r
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <Culture>0x0409</Culture>\r
+    </ResourceCompile>\r
+    <Link>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <ProgramDatabaseFile>.\Release/uudecode.pdb</ProgramDatabaseFile>\r
+      <SubSystem>Console</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+    </Link>\r
+    <Bscmake>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <OutputFile>.\Release/uudecode.bsc</OutputFile>\r
+    </Bscmake>\r
+    <PostBuildEvent>\r
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
+</Command>\r
+    </PostBuildEvent>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+    <Midl>\r
+      <TypeLibraryName>.\Debug/uudecode.tlb</TypeLibraryName>\r
+      <HeaderFileName>\r
+      </HeaderFileName>\r
+    </Midl>\r
+    <ClCompile>\r
+      <Optimization>Disabled</Optimization>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <MinimalRebuild>true</MinimalRebuild>\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
+      <PrecompiledHeaderOutputFile>.\Debug/uudecode.pch</PrecompiledHeaderOutputFile>\r
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>\r
+      <ObjectFileName>.\Debug/</ObjectFileName>\r
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+    </ClCompile>\r
+    <ResourceCompile>\r
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <Culture>0x0409</Culture>\r
+    </ResourceCompile>\r
+    <Link>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <ProgramDatabaseFile>.\Debug/uudecode.pdb</ProgramDatabaseFile>\r
+      <SubSystem>Console</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+      <TargetMachine>MachineX86</TargetMachine>\r
+    </Link>\r
+    <Bscmake>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <OutputFile>.\Debug/uudecode.bsc</OutputFile>\r
+    </Bscmake>\r
+    <PostBuildEvent>\r
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
+</Command>\r
+    </PostBuildEvent>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+    <Midl>\r
+      <TypeLibraryName>.\Debug/uudecode.tlb</TypeLibraryName>\r
+      <HeaderFileName>\r
+      </HeaderFileName>\r
+    </Midl>\r
+    <ClCompile>\r
+      <Optimization>Disabled</Optimization>\r
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
+      <PrecompiledHeaderOutputFile>.\Debug/uudecode.pch</PrecompiledHeaderOutputFile>\r
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>\r
+      <ObjectFileName>.\Debug/</ObjectFileName>\r
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+    </ClCompile>\r
+    <ResourceCompile>\r
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <Culture>0x0409</Culture>\r
+    </ResourceCompile>\r
+    <Link>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <ProgramDatabaseFile>.\Debug/uudecode.pdb</ProgramDatabaseFile>\r
+      <SubSystem>Console</SubSystem>\r
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
+      <DataExecutionPrevention>\r
+      </DataExecutionPrevention>\r
+    </Link>\r
+    <Bscmake>\r
+      <SuppressStartupBanner>true</SuppressStartupBanner>\r
+      <OutputFile>.\Debug/uudecode.bsc</OutputFile>\r
+    </Bscmake>\r
+    <PostBuildEvent>\r
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
+</Command>\r
+    </PostBuildEvent>\r
+  </ItemDefinitionGroup>\r
+  <ItemGroup>\r
+    <ClCompile Include="..\sys\share\uudecode.c">\r
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+    </ClCompile>\r
+  </ItemGroup>\r
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+  <ImportGroup Label="ExtensionTargets">\r
+  </ImportGroup>\r
+</Project>\r
index 7887565b1dcd9ab1a26c7b3921eac9d4ca5b33a6..4139753d8ceaae0763957899f6f93e39ece14d72 100644 (file)
       <OutputFile>.\Release/uudecode.bsc</OutputFile>\r
     </Bscmake>\r
     <PostBuildEvent>\r
-      <Command>echo chdir ..\win\win32
-chdir ..\win\win32
-echo decoding icon (nhico.uu to NetHack.ico)
-..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
-..\..\util\uudecode.exe mnselcnt.uu
-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
-..\..\util\uudecode.exe splash.uu
-echo decoding tombstone (rip.uu to rip.bmp)
-..\..\util\uudecode.exe rip.uu
-chdir ..\..\binary
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
 </Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
@@ -180,23 +182,25 @@ chdir ..\..\binary
       <OutputFile>.\Release/uudecode.bsc</OutputFile>\r
     </Bscmake>\r
     <PostBuildEvent>\r
-      <Command>echo chdir ..\win\win32
-chdir ..\win\win32
-echo decoding icon (nhico.uu to NetHack.ico)
-..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
-..\..\util\uudecode.exe mnselcnt.uu
-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
-..\..\util\uudecode.exe splash.uu
-echo decoding tombstone (rip.uu to rip.bmp)
-..\..\util\uudecode.exe rip.uu
-chdir ..\..\binary
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
 </Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
@@ -242,23 +246,25 @@ chdir ..\..\binary
       <OutputFile>.\Debug/uudecode.bsc</OutputFile>\r
     </Bscmake>\r
     <PostBuildEvent>\r
-      <Command>echo chdir ..\win\win32
-chdir ..\win\win32
-echo decoding icon (nhico.uu to NetHack.ico)
-..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
-..\..\util\uudecode.exe mnselcnt.uu
-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
-..\..\util\uudecode.exe splash.uu
-echo decoding tombstone (rip.uu to rip.bmp)
-..\..\util\uudecode.exe rip.uu
-chdir ..\..\binary
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
 </Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
@@ -302,23 +308,25 @@ chdir ..\..\binary
       <OutputFile>.\Debug/uudecode.bsc</OutputFile>\r
     </Bscmake>\r
     <PostBuildEvent>\r
-      <Command>echo chdir ..\win\win32
-chdir ..\win\win32
-echo decoding icon (nhico.uu to NetHack.ico)
-..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
-echo decoding mnsel (mnsel.uu to mnsel.bmp)
-..\..\util\uudecode.exe mnsel.uu
-echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
-..\..\util\uudecode.exe mnselcnt.uu
-echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
-..\..\util\uudecode.exe mnunsel.uu
-echo decoding petmark (petmark.uu to petmark.bmp)
-..\..\util\uudecode.exe petmark.uu
-echo decoding splash (splash.uu to splash.bmp)
-..\..\util\uudecode.exe splash.uu
-echo decoding tombstone (rip.uu to rip.bmp)
-..\..\util\uudecode.exe rip.uu
-chdir ..\..\binary
+      <Command>echo chdir ..\win\win32\r
+chdir ..\win\win32\r
+echo decoding icon (nhico.uu to NetHack.ico)\r
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu\r
+echo decoding mnsel (mnsel.uu to mnsel.bmp)\r
+..\..\util\uudecode.exe mnsel.uu\r
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)\r
+..\..\util\uudecode.exe mnselcnt.uu\r
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)\r
+..\..\util\uudecode.exe mnunsel.uu\r
+echo decoding petmark (petmark.uu to petmark.bmp)\r
+..\..\util\uudecode.exe petmark.uu\r
+echo decoding pilemark (pilemark.uu to pilemark.bmp)\r
+..\..\util\uudecode.exe pilemark.uu\r
+echo decoding splash (splash.uu to splash.bmp)\r
+..\..\util\uudecode.exe splash.uu\r
+echo decoding tombstone (rip.uu to rip.bmp)\r
+..\..\util\uudecode.exe rip.uu\r
+chdir ..\..\binary\r
 </Command>\r
     </PostBuildEvent>\r
   </ItemDefinitionGroup>\r
@@ -333,4 +341,4 @@ chdir ..\..\binary
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
   <ImportGroup Label="ExtensionTargets">\r
   </ImportGroup>\r
-</Project>
\ No newline at end of file
+</Project>\r