case PM_GLASS_GOLEM:
num = d(2, 4); /* very low chance of creating all glass gems */
while (num--)
- obj = mksobj_at((LAST_GEM + rnd(9)), x, y, TRUE, FALSE);
+ obj = mksobj_at((LAST_GEM + rnd(NUM_GLASS_GEMS)),
+ x, y, TRUE, FALSE);
free_mgivenname(mtmp);
break;
case PM_CLAY_GOLEM:
nomul(0);
if (singleobj->oclass == GEM_CLASS
- && singleobj->otyp <= LAST_GEM + 9 /* 9 glass colors */
+ && singleobj->otyp <= LAST_GEM + NUM_GLASS_GEMS
&& is_unicorn(g.youmonst.data)) {
if (singleobj->otyp > LAST_GEM) {
You("catch the %s.", xname(singleobj));
s += 9;
if (!strcmpi(s, "glass")) { /* choose random color */
/* 9 different kinds */
- d->typ = LAST_GEM + rnd(9);
+ d->typ = LAST_GEM + rnd(NUM_GLASS_GEMS);
if (objects[d->typ].oc_class == GEM_CLASS)
return 2; /*goto typfnd;*/
else
int prefix = 0;
char class = '\0';
boolean sumerr = FALSE;
+ int n_glass_gems = 0;
+ int start_glass_gems = 0;
filename[0] = '\0';
#ifdef FILE_PREFIX
if (objects[i].oc_material == GLASS) {
Fprintf(ofp, "/* #define\t%s\t%d */\n", objnam, i);
prefix = -1;
+ if (!n_glass_gems)
+ start_glass_gems = i;
+ if (i != n_glass_gems + start_glass_gems) {
+ Fprintf(stderr, "glass gems not sequential\n");
+ (void) fflush(stderr);
+ sumerr = TRUE;
+ }
+ n_glass_gems++;
break;
}
/*FALLTHRU*/
prefix = 0;
sum += objects[i].oc_prob;
+
+ if (sumerr)
+ break;
}
/* check last set of probabilities */
- if (sum && sum != 1000) {
+ if (!sumerr && sum && sum != 1000) {
Fprintf(stderr, "prob error for class %d (%d%%)", class, sum);
(void) fflush(stderr);
sumerr = TRUE;
}
+ Fprintf(ofp, "\n");
+ Fprintf(ofp, "#define\tNUM_GLASS_GEMS\t%d\n", n_glass_gems);
Fprintf(ofp, "#define\tLAST_GEM\t(JADE)\n");
Fprintf(ofp, "#define\tMAXSPELL\t%d\n", nspell + 1);
Fprintf(ofp, "#define\tNUM_OBJECTS\t%d\n", i);