void
reveal_paths(VOID_ARGS)
{
- const char *fqn, *gamename = (g.hname && *g.hname) ? g.hname : "NetHack";
+ const char *fqn, *nodumpreason;
char buf[BUFSZ];
- #if defined(SYSCF) || !defined(UNIX)
+ #if defined(SYSCF) || !defined(UNIX) || defined(DLB)
const char *filep;
- const char *gamename = (hname && *hname) ? hname : "NetHack";
+ #ifdef SYSCF
++ const char *gamename = (g.hname && *g.hname) ? g.hname : "NetHack";
++#endif
#endif
+#if defined(PREFIXES_IN_USE)
+ const char *cstrp;
#endif
#ifdef UNIX
char *endp, *envp, cwdbuf[PATH_MAX];