Some call-sites do:
o = parse_object(sha1);
if (!o)
die("bad object %s", some_name);
We can now handle that as a one-liner, and get more
consistent output.
In the third case of this patch, it looks like we are losing
information, as the existing message also outputs the sha1
hex; however, parse_object will already have written a more
specific complaint about the sha1, so there is no point in
repeating it here.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
unsigned char sha1[20];
/* Is it a rev? */
if (!get_sha1(arg, sha1)) {
- struct object *object = parse_object(sha1);
- if (!object)
- die(_("bad object %s"), arg);
+ struct object *object = parse_object_or_die(sha1, arg);
add_object_array(object, arg, &list);
continue;
}
const char *name = *argv++;
if (!get_sha1(name, sha1)) {
- struct object *object = parse_object(sha1);
- if (!object)
- die("bad object: %s", name);
+ struct object *object = parse_object_or_die(sha1, name);
add_pending_object(&revs, object, "");
}
else
static int add_one_ref(const char *path, const unsigned char *sha1, int flag, void *cb_data)
{
- struct object *object = parse_object(sha1);
+ struct object *object = parse_object_or_die(sha1, path);
struct rev_info *revs = (struct rev_info *)cb_data;
- if (!object)
- die("bad object ref: %s:%s", path, sha1_to_hex(sha1));
add_pending_object(revs, object, "");
return 0;