]> granicus.if.org Git - nethack/commitdiff
lint bits
authornethack.rankin <nethack.rankin>
Mon, 1 Dec 2003 14:42:37 +0000 (14:42 +0000)
committernethack.rankin <nethack.rankin>
Mon, 1 Dec 2003 14:42:37 +0000 (14:42 +0000)
and some reformatting.

src/mhitu.c
src/teleport.c

index 5a7c6c4c8b6ef18f95f209763f336cfba39bf749..62edfb193ce450631e6649bf39bccb393c6da66d 100644 (file)
@@ -492,7 +492,8 @@ mattacku(mtmp)
                                You_feel("hemmed in.");
                        } else pline("But none comes.");
                } else {
-                       char *from_nowhere;
+                       const char *from_nowhere;
+
                        if (!Deaf) {
                                pline("%s %s!", Something,
                                        makeplural(growl_sound(mtmp)));
index bc0a46f50570dbd53f4cb1375f0f6e9ed1c3f93b..79e9178300bc8457ff93a2deded8b11a6bf158b9 100644 (file)
@@ -1,4 +1,4 @@
-/*     SCCS Id: @(#)teleport.c 3.4     2003/08/11      */
+/*     SCCS Id: @(#)teleport.c 3.4     2003/12/01      */
 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
 /* NetHack may be freely redistributed.  See license for details. */
 
@@ -239,7 +239,7 @@ boolean allow_drag;
        }
        ball_active = (Punished && uball->where != OBJ_FREE),
                ball_still_in_range = FALSE;
-       
+
        /* If they have to move the ball, then drag if allow_drag is true;
         * otherwise they are teleporting, so unplacebc().  
         * If they don't have to move the ball, then always "drag" whether or
@@ -614,29 +614,28 @@ level_tele()
                if (wizard && !strcmp(buf,"?")) {
                    schar destlev = 0;
                    xchar destdnum = 0;
-                   if ((newlev = (int)print_dungeon(TRUE, &destlev, &destdnum))) {
-                       char buf[BUFSZ];
-                       newlevel.dnum = destdnum;
-                       newlevel.dlevel = destlev;
-                       if (In_endgame(&newlevel) && !In_endgame(&u.uz)) {
-                               Sprintf(buf,
-                                   "Destination is earth level");
-                               if (!u.uhave.amulet) {
-                                       struct obj *obj;
-                                       obj = mksobj(AMULET_OF_YENDOR,
-                                                       TRUE, FALSE);
-                                       if (obj) {
-                                               obj = addinv(obj);
-                                               Strcat(buf, " with the amulet");
-                                       }
-                               }
-                               assign_level(&newlevel, &earth_level);
-                               pline("%s.", buf);
+
+                   newlev = (int)print_dungeon(TRUE, &destlev, &destdnum);
+                   if (!newlev) return;
+
+                   newlevel.dnum = destdnum;
+                   newlevel.dlevel = destlev;
+                   if (In_endgame(&newlevel) && !In_endgame(&u.uz)) {
+                       Sprintf(buf, "Destination is earth level");
+                       if (!u.uhave.amulet) {
+                           struct obj *obj = mksobj(AMULET_OF_YENDOR,
+                                                    TRUE, FALSE);
+                           if (obj) {
+                               obj = addinv(obj);
+                               Strcat(buf, " with the amulet");
+                           }
                        }
-                       force_dest = TRUE;
-                   } else return;
+                       assign_level(&newlevel, &earth_level);
+                       pline("%s.", buf);
+                   }
+                   force_dest = TRUE;
                } else
-#endif
+#endif /*WIZARD*/
                if ((newlev = lev_by_name(buf)) == 0) newlev = atoi(buf);
            } while (!newlev && !digit(buf[0]) &&
                     (buf[0] != '-' || !digit(buf[1])) &&
@@ -658,7 +657,7 @@ level_tele()
                done(DIED);
                pline("An energized cloud of dust begins to coalesce.");
                Your("body rematerializes%s.", invent ?
-                       ", and you gather up all your possessions" : "");                       
+                       ", and you gather up all your possessions" : "");
                return;
            }