-NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.591 $ $NHDT-Date: 1625962417 2021/07/11 00:13:37 $
+NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.592 $ $NHDT-Date: 1625969349 2021/07/11 02:09:09 $
General Fixes and Modified Features
-----------------------------------
don't allow web spun by spider to interfere with solving Soloban
fix parsing of wish adjectives (return value broken by changes accompanying
figurine gender patch)
+when picking up a thrown weapon while quiver is empty, don't put it into the
+ quiver slot if it needs to be wielded for throw-and-return action
curses: 'msg_window' option wasn't functional for curses unless the binary
also included tty support
-/* NetHack 3.7 invent.c $NHDT-Date: 1620861205 2021/05/12 23:13:25 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.331 $ */
+/* NetHack 3.7 invent.c $NHDT-Date: 1625969349 2021/07/11 02:09:09 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.334 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
obj->where = OBJ_INVENT;
/* fill empty quiver if obj was thrown */
- if (flags.pickup_thrown && !uquiver && obj_was_thrown
+ if (obj_was_thrown && flags.pickup_thrown && !uquiver
/* if Mjollnir is thrown and fails to return, we want to
- auto-pick it when we move to its spot, but not into quiver;
- aklyses behave like Mjollnir when thrown while wielded, but
- we lack sufficient information here make them exceptions */
- && obj->oartifact != ART_MJOLLNIR
+ auto-pick it when we move to its spot, but not into quiver
+ because it needs to be wielded to be re-thrown;
+ aklys likewise because player using 'f' to throw it might
+ not notice that it isn't wielded until it fails to return
+ several times; we never auto-wield, just omit from quiver
+ so that player will be prompted for what to throw and
+ possibly realize that re-wielding is necessary */
+ && obj->oartifact != ART_MJOLLNIR && obj->otyp != AKLYS
&& (throwing_weapon(obj) || is_ammo(obj)))
setuqwep(obj);
added: