#pragma once
/*
- this code is used to set up a opngl window and set
+ this code is used to set up a OpenGL window and set
some basic features (panning zooming and rotating)
Viewport.h provides a higher level control such as drawing primitives
*/
tmp);
}
-/*asttribute text changed call back*/
+// attribute text changed call back
_BB void on_txtAttr_changed(GtkWidget * widget, gpointer user_data)
{
void load_attributes(void); //loads attributes from a text file
-//GTK helpre functions
+//GTK helper functions
//void Color_Widget_bg (int r, int g, int b, GtkWidget *widget); //change background color
void Color_Widget_bg(char *colorstring, GtkWidget * widget);
/*generic warning pop up*/