public:
static char ID;
- HexagonGenMux() : MachineFunctionPass(ID), HII(nullptr), HRI(nullptr) {
- initializeHexagonGenMuxPass(*PassRegistry::getPassRegistry());
- }
+ HexagonGenMux() : MachineFunctionPass(ID) {}
StringRef getPassName() const override {
return "Hexagon generate mux instructions";
}
private:
- const HexagonInstrInfo *HII;
- const HexagonRegisterInfo *HRI;
+ const HexagonInstrInfo *HII = nullptr;
+ const HexagonRegisterInfo *HRI = nullptr;
struct CondsetInfo {
unsigned PredR = 0;
} // end anonymous namespace
-INITIALIZE_PASS(HexagonGenMux, "hexagon-mux",
+INITIALIZE_PASS(HexagonGenMux, "hexagon-gen-mux",
"Hexagon generate mux instructions", false, false)
void HexagonGenMux::getSubRegs(unsigned Reg, BitVector &SRs) const {
unsigned SR1 = Src1->isReg() ? Src1->getReg() : 0;
unsigned SR2 = Src2->isReg() ? Src2->getReg() : 0;
bool Failure = false, CanUp = true, CanDown = true;
+ bool Used1 = false, Used2 = false;
for (unsigned X = MinX+1; X < MaxX; X++) {
const DefUseInfo &DU = DUM.lookup(X);
if (DU.Defs[PR] || DU.Defs[DR] || DU.Uses[DR]) {
Failure = true;
break;
}
+ Used1 |= DU.Uses[SR1];
+ Used2 |= DU.Uses[SR2];
if (CanDown && DU.Defs[SR1])
CanDown = false;
if (CanUp && DU.Defs[SR2])
// Prefer "down", since this will move the MUX farther away from the
// predicate definition.
MachineBasicBlock::iterator At = CanDown ? Def2 : Def1;
+ if (!CanDown) {
+ // If the MUX is placed "up", it shouldn't kill any source registers
+ // that are still used afterwards. We can reset the kill flags directly
+ // on the operands, because the source instructions will be erased.
+ if (Used1 && Src1->isReg())
+ Src1->setIsKill(false);
+ if (Used2 && Src2->isReg())
+ Src2->setIsKill(false);
+ }
ML.push_back(MuxInfo(At, DR, PR, SrcT, SrcF, Def1, Def2));
}
extern char &HexagonExpandCondsetsID;
void initializeHexagonExpandCondsetsPass(PassRegistry&);
void initializeHexagonLoopIdiomRecognizePass(PassRegistry&);
+ void initializeHexagonGenMuxPass(PassRegistry&);
void initializeHexagonOptAddrModePass(PassRegistry&);
Pass *createHexagonLoopIdiomPass();
extern "C" void LLVMInitializeHexagonTarget() {
// Register the target.
RegisterTargetMachine<HexagonTargetMachine> X(getTheHexagonTarget());
- initializeHexagonLoopIdiomRecognizePass(*PassRegistry::getPassRegistry());
- initializeHexagonOptAddrModePass(*PassRegistry::getPassRegistry());
+
+ PassRegistry &PR = *PassRegistry::getPassRegistry();
+ initializeHexagonLoopIdiomRecognizePass(PR);
+ initializeHexagonGenMuxPass(PR);
+ initializeHexagonOptAddrModePass(PR);
}
HexagonTargetMachine::HexagonTargetMachine(const Target &T, const Triple &TT,