} else if (Is_container(obj)
&& (!Waterproof_container(obj) || (obj->cursed && !rn2(3)))) {
if (carried(obj))
- pline("Some water gets into your %s!", ostr);
+ pline("Some %s gets into your %s!", hliquid("water"), ostr);
water_damage_chain(obj->cobj, FALSE);
return ER_DAMAGED; /* contents were damaged */
} else if (Waterproof_container(obj)) {
if (carried(obj)) {
- pline_The("water slides right off your %s.", ostr);
+ pline_The("%s slides right off your %s.", hliquid("water"), ostr);
makeknown(obj->otyp);
}
/* not actually damaged, but because we /didn't/ get the "water