--- /dev/null
+/* SCCS Id: @(#)gnmain.c 3.3 2000/07/16 */
+/* Copyright (C) 1998 by Erik Andersen <andersee@debian.org> */
+/* NetHack may be freely redistributed. See license for details. */
+
+#include "gnmain.h"
+#include "gnsignal.h"
+#include "gnbind.h"
+#include "gnopts.h"
+#include <gnome.h>
+#include <getopt.h>
+#include <gdk/gdk.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <signal.h>
+#include "hack.h"
+#include "date.h"
+
+static GtkWidget* mainWindow=NULL;
+static GtkWidget *about=NULL;
+static GtkWidget* hBoxFirstRow;
+static GtkWidget* vBoxMain;
+
+int restarted = 0;
+int os_x = 0, os_y = 0, os_w = 0, os_h = 0;
+
+
+static GnomeClient *session_id;
+
+static
+void ghack_quit_game(GtkWidget *widget, int button)
+{
+ gtk_widget_hide(widget);
+ if (button == 0) {
+ gnome_exit_nhwindows(0);
+ gtk_object_unref(GTK_OBJECT(session_id));
+ }
+}
+
+static
+void ghack_quit_game_cb(GtkWidget *widget, gpointer data)
+{
+ GtkWidget *box;
+ box = gnome_message_box_new(_("Do you really want to quit?"),
+ GNOME_MESSAGE_BOX_QUESTION, GNOME_STOCK_BUTTON_YES,
+ GNOME_STOCK_BUTTON_NO, NULL);
+ gnome_dialog_set_default( GNOME_DIALOG(box), 1);
+ gnome_dialog_set_parent (GNOME_DIALOG (box),
+ GTK_WINDOW (ghack_get_main_window ()) );
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 1, 'n', 0);
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 0, 'y', 0);
+
+ gtk_window_set_modal( GTK_WINDOW(box), TRUE);
+ gtk_signal_connect( GTK_OBJECT(box), "clicked",
+ (GtkSignalFunc)ghack_quit_game, NULL);
+ gtk_widget_show(box);
+}
+
+static
+void ghack_save_game(GtkWidget *widget, int button)
+{
+ gtk_widget_hide(widget);
+ if (button == 0) {
+ if(dosave0()) {
+ /* make sure they see the Saving message */
+ display_nhwindow(WIN_MESSAGE, TRUE);
+ gnome_exit_nhwindows("Be seeing you...");
+ } else (void)doredraw();
+ }
+}
+
+void ghack_save_game_cb(GtkWidget *widget, gpointer data)
+{
+ GtkWidget *box;
+ box = gnome_message_box_new(_("Quit and save the current game?"),
+ GNOME_MESSAGE_BOX_QUESTION, GNOME_STOCK_BUTTON_YES,
+ GNOME_STOCK_BUTTON_NO, NULL);
+ gnome_dialog_set_default( GNOME_DIALOG(box), 1);
+ gnome_dialog_set_parent (GNOME_DIALOG (box),
+ GTK_WINDOW (ghack_get_main_window ()) );
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 1, 'n', 0);
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 0, 'y', 0);
+
+ gtk_window_set_modal( GTK_WINDOW(box), TRUE);
+ gtk_signal_connect( GTK_OBJECT(box), "clicked",
+ (GtkSignalFunc)ghack_save_game, NULL);
+ gtk_widget_show(box);
+}
+
+static
+void ghack_new_game(GtkWidget *widget, int button)
+{
+ if (button == 0) {
+ g_message("This feature is not yet implemented. Sorry.");
+ }
+}
+
+static
+void ghack_new_game_cb(GtkWidget *widget, gpointer data)
+{
+ GtkWidget *box;
+ box = gnome_message_box_new(_("Start a new game?"),
+ GNOME_MESSAGE_BOX_QUESTION, GNOME_STOCK_BUTTON_YES,
+ GNOME_STOCK_BUTTON_NO, NULL);
+ gnome_dialog_set_default( GNOME_DIALOG(box), 1);
+ gnome_dialog_set_parent (GNOME_DIALOG (box),
+ GTK_WINDOW (ghack_get_main_window ()) );
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 1, 'n', 0);
+ gnome_dialog_set_accelerator (GNOME_DIALOG(box), 0, 'y', 0);
+
+ gtk_window_set_modal( GTK_WINDOW(box), TRUE);
+ gtk_signal_connect( GTK_OBJECT(box), "clicked",
+ (GtkSignalFunc)ghack_new_game, NULL);
+ gtk_widget_show(box);
+}
+
+static void
+about_destroy_callback (void)
+{
+ about = NULL;
+}
+
+static void
+ghack_about_cb(GtkWidget *widget, gpointer data)
+{
+ char buf[BUFSZ]="\0";
+ char buf1[BUFSZ]="\0";
+ const gchar *authors[] = {"Erik Andersen", "Anthony Taylor",
+ "Jeff Garzik", "The Nethack Dev Team", NULL};
+
+ if (about) {
+ gdk_window_raise (about->window);
+ return;
+ }
+
+ getversionstring(buf);
+ strcat( buf1, VERSION_STRING);
+ strcat( buf,
+ _("\nSend comments and bug reports to: nethack-bugs@nethack.org\n"
+ "This game is free software. See License for details."));
+ about = gnome_about_new(_("Nethack"),
+ buf1, "(C) 1985-2000 Mike Stephenson", (const char **)authors, buf,
+ NULL);
+
+ gtk_signal_connect (GTK_OBJECT (about), "destroy",
+ (GtkSignalFunc) about_destroy_callback, NULL);
+
+ gtk_widget_show(about);
+}
+
+static void
+ghack_settings_cb(GtkWidget *widget, gpointer data)
+{
+ ghack_settings_dialog();
+}
+
+static void
+ghack_accelerator_selected (GtkWidget *widget, gpointer data)
+{
+ GdkEventKey event;
+ int key = GPOINTER_TO_INT( data);
+ /* g_message("An accelerator for \"%c\" was selected", key); */
+ /* stuff a key directly into the keybuffer */
+ event.state=0;
+ event.keyval=key;
+ ghack_handle_key_press(NULL, &event, NULL);
+}
+
+#ifndef M
+# ifndef NHSTDC
+# define M(c) (0x80 | (c))
+# else
+# define M(c) ((c) - 128)
+# endif /* NHSTDC */
+#endif
+#ifndef C
+#define C(c) (0x1f & (c))
+#endif
+
+
+GnomeUIInfo game_tree[] =
+{
+ {
+ GNOME_APP_UI_ITEM, N_ ("_Change Settings..."),
+ N_("Change Game Settings"), ghack_settings_cb, NULL, NULL,
+ GNOME_APP_PIXMAP_NONE, NULL, 0,0, NULL
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Version"), NULL,
+ ghack_accelerator_selected, GINT_TO_POINTER('v'), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_ABOUT, 'v',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("History..."), NULL,
+ ghack_accelerator_selected, GINT_TO_POINTER('V'), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_ABOUT, 'V',GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Compilation..."), NULL,
+ ghack_accelerator_selected, GINT_TO_POINTER(M('v')), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_ABOUT,'v',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Options..."), NULL,
+ ghack_accelerator_selected, GINT_TO_POINTER('O'), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_PREF, 'O', GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Explore Mode..."), NULL,
+ ghack_accelerator_selected, GINT_TO_POINTER('X'), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_QUIT, 'X', GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ GNOMEUIINFO_MENU_NEW_GAME_ITEM(ghack_new_game_cb, NULL),
+ GNOMEUIINFO_MENU_SAVE_ITEM(ghack_save_game_cb, NULL),
+ {
+ GNOME_APP_UI_ITEM, N_("Exit"), NULL,
+ ghack_quit_game_cb, GINT_TO_POINTER('Q'), NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_ABOUT, 'Q', GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_END
+};
+
+
+
+GnomeUIInfo edit_menu[] = {
+ {
+ GNOME_APP_UI_ITEM, N_("Inventory"),
+ N_("Edit/View your Inventory"), ghack_accelerator_selected,
+ GINT_TO_POINTER('i'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'i', 0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Discoveries"),
+ N_("Edit/View your Discoveries"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('\\'), NULL, GNOME_APP_PIXMAP_NONE, NULL, '\\',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("List/reorder your spells"),
+ N_("List/reorder your spells"), ghack_accelerator_selected,
+ GINT_TO_POINTER('x'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'x', 0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Adjust letters"),
+ N_("Adjust letter for items in your Inventory"), ghack_accelerator_selected,
+ GINT_TO_POINTER(M('a')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'a', GDK_MOD1_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Name object"),
+ N_("Assign a name to an object"), ghack_accelerator_selected,
+ GINT_TO_POINTER(M('n')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'n', GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Name creature"),
+ N_("Assign a name to a creature"), ghack_accelerator_selected,
+ GINT_TO_POINTER('C'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'C', GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Qualifications"),
+ N_("Edit your Qualifications"), ghack_accelerator_selected,
+ GINT_TO_POINTER(M('e')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'e',GDK_MOD1_MASK
+ },
+ GNOMEUIINFO_END
+};
+
+
+GnomeUIInfo apparel_menu[] = {
+ {
+ GNOME_APP_UI_ITEM, N_("Wield Weapon"),
+ N_("Select a weapon to fight with"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('w'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'w',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Remove Apparel..."),
+ N_("Remove apparel dialog bog"), ghack_accelerator_selected,
+ GINT_TO_POINTER('A'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'A',GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Wear Armor"),
+ N_("Put on armor"), ghack_accelerator_selected,
+ GINT_TO_POINTER('W'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'W',GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Take off Armor"),
+ N_("Take off armor you are wearing"), ghack_accelerator_selected,
+ GINT_TO_POINTER('T'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'T',GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Put on non-armor"),
+ N_("Put on non-armor apparel"), ghack_accelerator_selected,
+ GINT_TO_POINTER('P'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'P',GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Remove non-armor"),
+ N_("Remove non-armor apparel you are wearing"), ghack_accelerator_selected,
+ GINT_TO_POINTER('R'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'R',GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_END
+};
+
+GnomeUIInfo action_menu[] = {
+ {
+ GNOME_APP_UI_ITEM, N_("Get"),
+ N_("Pick up things at the current location"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(','), NULL, GNOME_APP_PIXMAP_NONE, NULL, ',',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Loot"),
+ N_("loot a box on the floor"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('l')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'l',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Sit"),
+ N_("sit down"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('s')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 's',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Force"),
+ N_("force a lock"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('f')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'f',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Kick"),
+ N_("kick something (usually a door)"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(C('d')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'd',GDK_CONTROL_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Jump"),
+ N_("jump to another location"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('j')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'j',GDK_MOD1_MASK
+ },
+#ifdef STEED
+ {
+ GNOME_APP_UI_ITEM, N_("Ride"),
+ N_("Ride (or stop riding) a monster"),
+ doride,
+ GINT_TO_POINTER(M('r')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'R',GDK_MOD1_MASK
+ },
+#endif
+ {
+ GNOME_APP_UI_ITEM, N_("Wipe face"),
+ N_("wipe off your face"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('w')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'w',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Throw/Shoot"),
+ N_("throw or shoot a weapon"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('t'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 't',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Open Door"),
+ N_("open a door"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('o'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'o',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Close Door"),
+ N_("open a door"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('c'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'c',0
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Drop"),
+ N_("drop an object"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('d'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'd',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Drop Many"),
+ N_("drop selected types of objects"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('D'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'D',GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Eat"),
+ N_("eat something"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('e'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'e',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Engrave"),
+ N_("write a message in the dust on the floor"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('E'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'E',GDK_SHIFT_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Apply"),
+ N_("apply or use a tool (pick-axe, key, camera, etc.)"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('a'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'a',0
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Up"),
+ N_("go up the stairs"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('<'), NULL, GNOME_APP_PIXMAP_NONE, NULL, '<',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Down"),
+ N_("go down the stairs"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('>'), NULL, GNOME_APP_PIXMAP_NONE, NULL, '>',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Rest"),
+ N_("wait for a moment"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('.'), NULL, GNOME_APP_PIXMAP_NONE, NULL, '.',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Search"),
+ N_("search for secret doors, hidden traps and monsters"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('s'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 's',0
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Chat"),
+ N_("talk to someone"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('c')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'c',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Pay"),
+ N_("pay your bill to the shopkeeper"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('p'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'p',0
+ },
+ GNOMEUIINFO_END
+};
+
+GnomeUIInfo magic_menu[] = {
+ {
+ GNOME_APP_UI_ITEM, N_("Quaff potion"),
+ N_("drink a potion"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('q'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'q',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Read Book/Scroll"),
+ N_("read a spell book or a scroll"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('r'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'r',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Zap Wand"),
+ N_("zap a wand"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('z'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'z',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Zap Spell"),
+ N_("cast a spell"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('Z'), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'Z',GDK_SHIFT_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Dip"),
+ N_("dip an object into something"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('d')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'd',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Rub"),
+ N_("Rub something (i.e. a lamp)"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('r')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'r',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Invoke"),
+ N_("invoke an object's special powers"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('i')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'i',GDK_MOD1_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Offer"),
+ N_("offer a sacrifice to the gods"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('o')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'o',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Pray"),
+ N_("pray to the gods for help"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('p')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'p',GDK_MOD1_MASK
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("Teleport"),
+ N_("teleport (if you can)"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(C('t')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 't',GDK_CONTROL_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Monster Action"),
+ N_("use a monster's special ability"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('m')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'm',GDK_MOD1_MASK
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Turn Undead"),
+ N_("turn undead"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(M('t')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 't',GDK_MOD1_MASK
+ },
+ GNOMEUIINFO_END
+};
+
+GnomeUIInfo help_menu[] = {
+ {
+ GNOME_APP_UI_ITEM, N_("About..."),
+ N_("About GnomeHack"), ghack_about_cb, NULL, NULL,
+ GNOME_APP_PIXMAP_STOCK, GNOME_STOCK_MENU_ABOUT, 0, 0, NULL
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Help"), NULL,
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('?'), NULL, GNOME_APP_PIXMAP_STOCK,
+ GNOME_STOCK_MENU_ABOUT, '?', 0
+ },
+ GNOMEUIINFO_SEPARATOR,
+ {
+ GNOME_APP_UI_ITEM, N_("What is here"),
+ N_("Check what items occupy the current location"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(':'), NULL, GNOME_APP_PIXMAP_STOCK,
+ GNOME_STOCK_MENU_ABOUT, ':',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("What is that"),
+ N_("Identify an object"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER(';'), NULL, GNOME_APP_PIXMAP_STOCK,
+ GNOME_STOCK_MENU_ABOUT, ';',0
+ },
+ {
+ GNOME_APP_UI_ITEM, N_("Identify a map symbol"),
+ N_("Identify a map symbol"),
+ ghack_accelerator_selected,
+ GINT_TO_POINTER('/'), NULL, GNOME_APP_PIXMAP_STOCK,
+ GNOME_STOCK_MENU_ABOUT, '/',0
+ },
+ GNOMEUIINFO_END
+};
+
+GnomeUIInfo mainmenu[] = {
+ GNOMEUIINFO_MENU_GAME_TREE(game_tree),
+ GNOMEUIINFO_MENU_EDIT_TREE(edit_menu),
+ { GNOME_APP_UI_SUBTREE, N_("Apparel"), NULL, apparel_menu, NULL,
+ NULL, 0, NULL, 0, 0, NULL },
+ { GNOME_APP_UI_SUBTREE, N_("Action"), NULL, action_menu, NULL,
+ NULL, 0, NULL, 0, 0, NULL },
+ { GNOME_APP_UI_SUBTREE, N_("Magic"), NULL, magic_menu, NULL,
+ NULL, 0, NULL, 0, 0, NULL },
+ GNOMEUIINFO_MENU_HELP_TREE(help_menu),
+ GNOMEUIINFO_END
+};
+
+static void
+ghack_main_window_key_press(GtkWidget *widget, GdkEventKey *event,
+ gpointer data)
+{
+ /* First, turn off the key press propogation. We've got the
+ * key, but we don't wan't the underlying Gtk widgets to get it,
+ * since they do the wrong thing with the arrow keys (shift focus)... */
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(mainWindow), "key_press_event");
+
+ /* stuff the key event into the keybuffer */
+ ghack_handle_key_press(widget, event, data);
+}
+
+
+/* parsing args */
+void
+parse_args (int argc, char *argv[])
+{
+ gint ch;
+
+ struct option options[] = {
+ /* Default args */
+ { "help", no_argument, NULL, 'h' },
+ { "version", no_argument, NULL, 'v' },
+
+ { NULL, 0, NULL, 0 }
+ };
+
+ gchar *id = NULL;
+
+ /* initialize getopt */
+ optarg = NULL;
+ optind = 0;
+ optopt = 0;
+
+ while( (ch = getopt_long(argc, argv, "hv", options, NULL)) != EOF )
+ {
+ switch(ch)
+ {
+ case 'h':
+ g_print (
+ _("%s: A gnomified 'Hello World' program\n\n"
+ "Usage: %s [--help] [--version]\n\n"
+ "Options:\n"
+ " --help display this help and exit\n"
+ " --version output version information and exit\n"),
+ argv[0], argv[0]);
+ exit(0);
+ break;
+ case 'v':
+ g_print (_("NetHack %s.\n"), VERSION_STRING);
+ exit(0);
+ break;
+ case ':':
+ case '?':
+ g_print (_("Options error\n"));
+ exit(0);
+ break;
+ }
+ }
+
+ /* SM stuff */
+ session_id = gnome_client_new ();
+#if 0
+ session_id = gnome_client_new (
+ /* callback to save the state and parameter for it */
+ save_state, argv[0],
+ /* callback to die and parameter for it */
+ NULL, NULL,
+ /* id from the previous session if restarted, NULL otherwise */
+ id);
+#endif
+ /* set the program name */
+ gnome_client_set_program (session_id, argv[0]);
+ g_free(id);
+
+ return;
+}
+
+/*
+ * [ALI] Gnome installs its own handler(s) for SIGBUS, SIGFPE and SIGSEGV.
+ * These handlers will fork and exec a helper program. When that helper
+ * comes to initialize GTK+, it may fail if setuid/setgid. We solve this
+ * by dropping privileges before passing the signal along the chain.
+ * Note: We don't need to either drop or mask the saved ID since this
+ * will be reset when the child process performs the execve() anyway.
+ */
+
+static struct {
+ int signum;
+ void (*handler)(int);
+} ghack_chain[] = {
+ {SIGBUS},
+ {SIGFPE},
+ {SIGSEGV},
+ {SIGILL} /* Not currently handled by Gnome */
+};
+
+static void ghack_sig_handler(int signum)
+{
+ int i;
+ uid_t uid, euid;
+ gid_t gid, egid;
+ uid = getuid();
+ euid = geteuid();
+ gid = getgid();
+ egid = getegid();
+ if (gid != egid)
+ setgid(gid);
+ if (uid != euid)
+ setuid(uid);
+ for(i = SIZE(ghack_chain) - 1; i >= 0; i--)
+ if (ghack_chain[i].signum == signum) {
+ ghack_chain[i].handler(signum);
+ break;
+ }
+ if (i < 0)
+ impossible("Unhandled ghack signal");
+ if (uid != euid)
+ setuid(euid);
+ if (gid != egid)
+ setgid(egid);
+}
+
+/* initialize gnome and fir up the main window */
+void ghack_init_main_window( int argc, char** argv)
+{
+ int i;
+ struct timeval tv;
+ uid_t uid, euid;
+
+ /* It seems that the authors of gnome_score_init() drop group
+ * priveledges. We need group priveledges, so until we change the
+ * way we save games to do things the gnome way(???), this stays
+ * commented out. (after hours of frusteration...)
+ * -Erik
+ */
+ /* gnome_score_init("gnomehack"); */
+
+ gettimeofday(&tv, NULL);
+ srand(tv.tv_usec);
+
+ uid = getuid();
+ euid = geteuid();
+ if (uid != euid)
+ setuid(uid);
+ hide_privileges(TRUE);
+ gnome_init ("nethack", VERSION_STRING, argc, argv);
+ hide_privileges(FALSE);
+ parse_args (argc, argv);
+
+ /* Initialize the i18n stuff (not that gnomehack supperts it yet...) */
+#if 0
+ textdomain (PACKAGE);
+#endif
+ gdk_imlib_init();
+
+ /* Main window */
+ mainWindow = gnome_app_new((char *) "nethack",
+ (char *) N_("Nethack for Gnome"));
+ gtk_widget_realize(mainWindow);
+ if (restarted) {
+ gtk_widget_set_uposition (mainWindow, os_x, os_y);
+ gtk_widget_set_usize (mainWindow, os_w, os_h);
+ }
+ gtk_window_set_default_size( GTK_WINDOW(mainWindow), 800, 600);
+ gtk_window_set_policy(GTK_WINDOW(mainWindow), FALSE, TRUE, TRUE);
+ gnome_app_create_menus(GNOME_APP(mainWindow), mainmenu);
+ gtk_signal_connect(GTK_OBJECT(mainWindow), "key_press_event",
+ GTK_SIGNAL_FUNC(ghack_main_window_key_press), NULL);
+ gtk_signal_connect(GTK_OBJECT(mainWindow), "delete_event",
+ GTK_SIGNAL_FUNC(ghack_quit_game_cb), NULL);
+
+ /* Put some stuff into our main window */
+ vBoxMain = gtk_vbox_new (FALSE, 0);
+ hBoxFirstRow = gtk_hbox_new (TRUE, 0);
+
+ /* pack Boxes into other boxes to produce the right structure */
+ gtk_box_pack_start (GTK_BOX (vBoxMain), hBoxFirstRow, FALSE, TRUE, 0);
+
+ /* pack vBoxMain which contains all our widgets into the main window. */
+ gnome_app_set_contents(GNOME_APP(mainWindow), vBoxMain);
+
+ /* DONT show the main window yet, due to a Gtk bug that causes it
+ * to not refresh the window when adding widgets after the window
+ * has already been shown */
+ if (uid != euid)
+ setuid(euid);
+ for(i = 0; i < SIZE(ghack_chain); i++)
+ ghack_chain[i].handler =
+ signal(ghack_chain[i].signum, ghack_sig_handler);
+}
+
+void ghack_main_window_add_map_window(GtkWidget* win)
+{
+ GtkWidget *vBox;
+
+ vBox= gtk_vbox_new (TRUE, 0);
+ gtk_box_pack_start (GTK_BOX (vBox), win, TRUE, TRUE, 2);
+ gtk_box_pack_start (GTK_BOX (vBoxMain), vBox, TRUE, TRUE, 2);
+ gtk_widget_show_all(vBox);
+ /* Ok, now show the main window -- now that we have added in
+ * all the windows (relys on nethack displaying the map window last
+ * (This is an ugly kludge, BTW)
+ */
+ gtk_widget_show_all(mainWindow);
+}
+
+void
+ghack_main_window_add_message_window(GtkWidget* win)
+{
+ gtk_box_pack_start (GTK_BOX (hBoxFirstRow), win, TRUE, TRUE, 2);
+ gtk_widget_show_all(win);
+}
+
+void
+ghack_main_window_add_status_window(GtkWidget* win)
+{
+ gtk_box_pack_start (GTK_BOX (hBoxFirstRow), win, TRUE, TRUE, 2);
+ gtk_widget_show_all(win);
+}
+
+void
+ghack_main_window_add_text_window(GtkWidget *win)
+{
+ g_warning("Fixme!!! AddTextWindow is not yet implemented");
+}
+
+void
+ghack_main_window_remove_window(GtkWidget *win)
+{
+ g_warning("Fixme!!! RemoveWindow is not yet implemented");
+}
+
+void
+ghack_main_window_update_inventory()
+{
+/* For now, do nothing. Eventually we may allow the inv. window
+ to stay active. When we do this, we'll need to implement this...
+ g_warning("Fixme!!! updateInventory is not yet implemented");
+*/
+}
+
+GtkWidget*
+ghack_get_main_window()
+{
+ return( GTK_WIDGET(mainWindow) );
+}
+