quantum_type=BGRAQuantum;
image->alpha_trait=BlendPixelTrait;
}
- pixels=NULL;
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{
quantum_type=CMYKAQuantum;
image->alpha_trait=BlendPixelTrait;
}
- pixels=NULL;
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{
quantum_info=AcquireQuantumInfo(image_info,canvas_image);
if (quantum_info == (QuantumInfo *) NULL)
ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{
scene=0;
count=0;
length=0;
- pixels=(const void *) NULL;
do
{
/*
quantum_info=AcquireQuantumInfo(image_info,canvas_image);
if (quantum_info == (QuantumInfo *) NULL)
ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{
scene=0;
count=0;
length=0;
- pixels=(const void *) NULL;
do
{
/*
quantum_type=RGBOQuantum;
canvas_image->alpha_trait=BlendPixelTrait;
}
- pixels=NULL;
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{
quantum_type=RGBAQuantum;
image->alpha_trait=BlendPixelTrait;
}
- pixels=NULL;
+ pixels=(const void *) NULL;
if (image_info->number_scenes != 0)
while (image->scene < image_info->scene)
{