#include "llvm/ADT/StringMap.h"
#include "llvm/Bitcode/SerializationFwd.h"
+#include "llvm/Support/Allocator.h"
#include <map>
#include <set>
#include <string>
/// DirEntries/FileEntries - This is a cache of directory/file entries we have
/// looked up. The actual Entry is owned by UniqueFiles/UniqueDirs above.
///
- llvm::StringMap<DirectoryEntry*> DirEntries;
- llvm::StringMap<FileEntry*> FileEntries;
+ llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> DirEntries;
+ llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> FileEntries;
/// NextFileUID - Each FileEntry we create is assigned a unique ID #.
///
#include "llvm/Bitcode/Serialize.h"
#include "llvm/Bitcode/Deserialize.h"
#include "llvm/Support/Streams.h"
-#include "llvm/Support/Allocator.h"
#include "llvm/Config/config.h"
using namespace clang;