avoid temporary disappearing Burdened message due to updating status line
midway thru in_container
don't credit player's wisdom when makelevel creates random Elbereth engravings
-reduce insect/monster creation from monster spells
+reduce insect/monster creation from monster spells and limit chain summons
avoid "couldn't place lregion type 5" warning when arriving at Plane of Fire
avoid crash due to delayed poly or were change no longer being valid
ensure that Priest's ability to recognize B/U/C is considered in B/U/C menus
#include "hack.h"
#include "qtext.h"
+extern const int monstr[];
+
#ifdef OVLB
STATIC_DCL short FDECL(which_arti, (int));
bypos.y = u.uy;
for(i = rnd(tmp); i > 0; --i)
for(j=0; j<20; j++) {
+ int makeindex;
+
if (mcast &&
!enexto(&bypos, mcast->mux, mcast->muy, mcast->data))
continue;
- if ((mtmp = makemon(&mons[pick_nasty()],
+ /* Don't create more spellcasters of the monsters' level or
+ * higher--avoids chain summoners filling up the level.
+ */
+ do {
+ makeindex = pick_nasty();
+ } while(mcast && attacktype(&mons[makeindex], AT_MAGC) &&
+ monstr[makeindex] >= monstr[mcast->mnum]);
+ if ((mtmp = makemon(&mons[makeindex],
bypos.x, bypos.y, NO_MM_FLAGS)) != 0) {
mtmp->msleeping = mtmp->mpeaceful = mtmp->mtame = 0;
set_malign(mtmp);