unsigned NumBytes) {
// This optimisation potentially adds lots of load and store
// micro-operations, it's only really a great benefit to code-size.
- if (!MF.getFunction()->getAttributes().hasAttribute(
- AttributeSet::FunctionIndex, Attribute::MinSize))
+ if (!MF.getFunction()->hasFnAttribute(Attribute::MinSize))
return false;
// If only one register is pushed/popped, LLVM can use an LDR/STR
// instructions).
if (Latency > 0 && Subtarget.isThumb2()) {
const MachineFunction *MF = DefMI->getParent()->getParent();
- if (MF->getFunction()->getAttributes().
- hasAttribute(AttributeSet::FunctionIndex,
- Attribute::OptimizeForSize))
+ if (MF->getFunction()->hasFnAttribute(Attribute::OptimizeForSize))
--Latency;
}
return Latency;
const Function *F = MF.getFunction();
unsigned StackAlign =
MF.getSubtarget().getFrameLowering()->getStackAlignment();
- bool requiresRealignment =
- ((MFI->getMaxAlignment() > StackAlign) ||
- F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
- Attribute::StackAlignment));
+ bool requiresRealignment = ((MFI->getMaxAlignment() > StackAlign) ||
+ F->hasFnAttribute(Attribute::StackAlignment));
return requiresRealignment && canRealignStack(MF);
}
return;
// Naked functions don't spill callee-saved registers.
- if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
- Attribute::Naked))
+ if (MF.getFunction()->hasFnAttribute(Attribute::Naked))
return;
// We are planning to use NEON instructions vst1 / vld1.
// FIXME: handle tail calls differently.
unsigned CallOpc;
- bool HasMinSizeAttr = MF.getFunction()->getAttributes().hasAttribute(
- AttributeSet::FunctionIndex, Attribute::MinSize);
+ bool HasMinSizeAttr = MF.getFunction()->hasFnAttribute(Attribute::MinSize);
if (Subtarget->isThumb()) {
if ((!isDirect || isARMFunc) && !Subtarget->hasV5TOps())
CallOpc = ARMISD::CALL_NOLINK;
UnitSize = 2;
} else {
// Check whether we can use NEON instructions.
- if (!MF->getFunction()->getAttributes().
- hasAttribute(AttributeSet::FunctionIndex,
- Attribute::NoImplicitFloat) &&
+ if (!MF->getFunction()->hasFnAttribute(Attribute::NoImplicitFloat) &&
Subtarget->hasNEON()) {
if ((Align % 16 == 0) && SizeVal >= 16)
UnitSize = 16;
const Function *F = MF.getFunction();
// See if we can use NEON instructions for this...
- if ((!IsMemset || ZeroMemset) &&
- Subtarget->hasNEON() &&
- !F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
- Attribute::NoImplicitFloat)) {
+ if ((!IsMemset || ZeroMemset) && Subtarget->hasNEON() &&
+ !F->hasFnAttribute(Attribute::NoImplicitFloat)) {
bool Fast;
if (Size >= 16 &&
(memOpAlign(SrcAlign, DstAlign, 16) ||
// immediates as it is inherently position independent, and may be out of
// range otherwise.
return UseMovt && (isTargetWindows() ||
- !MF.getFunction()->getAttributes().hasAttribute(
- AttributeSet::FunctionIndex, Attribute::MinSize));
+ !MF.getFunction()->hasFnAttribute(Attribute::MinSize));
}
const ARMSubtarget *
ARMBaseTargetMachine::getSubtargetImpl(const Function &F) const {
- AttributeSet FnAttrs = F.getAttributes();
- Attribute CPUAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-cpu");
- Attribute FSAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-features");
+ Attribute CPUAttr = F.getFnAttribute("target-cpu");
+ Attribute FSAttr = F.getFnAttribute("target-features");
std::string CPU = !CPUAttr.hasAttribute(Attribute::None)
? CPUAttr.getValueAsString().str()
// function before we can generate a subtarget. We also need to use
// it as a key for the subtarget since that can be the only difference
// between two functions.
- Attribute SFAttr =
- FnAttrs.getAttribute(AttributeSet::FunctionIndex, "use-soft-float");
+ Attribute SFAttr = F.getFnAttribute("use-soft-float");
bool SoftFloat = !SFAttr.hasAttribute(Attribute::None)
? SFAttr.getValueAsString() == "true"
: Options.UseSoftFloat;
TII = static_cast<const Thumb2InstrInfo *>(STI->getInstrInfo());
// Optimizing / minimizing size?
- AttributeSet FnAttrs = MF.getFunction()->getAttributes();
- OptimizeSize = FnAttrs.hasAttribute(AttributeSet::FunctionIndex,
- Attribute::OptimizeForSize);
- MinimizeSize =
- FnAttrs.hasAttribute(AttributeSet::FunctionIndex, Attribute::MinSize);
+ OptimizeSize = MF.getFunction()->hasFnAttribute(Attribute::OptimizeForSize);
+ MinimizeSize = MF.getFunction()->hasFnAttribute(Attribute::MinSize);
BlockInfo.clear();
BlockInfo.resize(MF.getNumBlockIDs());