std::vector<DominatorTree::UpdateType> Updates;
if (DTU) {
Updates.reserve(1 + (2 * succ_size(BB)));
- Updates.push_back({DominatorTree::Delete, PredBB, BB});
- for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I) {
- Updates.push_back({DominatorTree::Delete, BB, *I});
+ // Add insert edges first. Experimentally, for the particular case of two
+ // blocks that can be merged, with a single successor and single predecessor
+ // respectively, it is beneficial to have all insert updates first. Deleting
+ // edges first may lead to unreachable blocks, followed by inserting edges
+ // making the blocks reachable again. Such DT updates lead to high compile
+ // times. We add inserts before deletes here to reduce compile time.
+ for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
// This successor of BB may already have PredBB as a predecessor.
if (llvm::find(successors(PredBB), *I) == succ_end(PredBB))
Updates.push_back({DominatorTree::Insert, PredBB, *I});
- }
+ for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
+ Updates.push_back({DominatorTree::Delete, BB, *I});
+ Updates.push_back({DominatorTree::Delete, PredBB, BB});
}
if (MSSAU)