.lp #terrain
Show bare map without displaying monsters, objects, or traps.
Autocompletes.
+.lp #therecmdmenu
+Show a menu of possible actions in a location next to you.
.lp #throw
Throw something. Default key is 't'.
.lp #timeout
``More info?'' prompt, but it also means that you might miss some
interesting and/or important information. Persistent.
.lp herecmd_menu
-When using a windowport that supports mouse and clicking on yourself, show
-a menu of possible actions for this location. Same as herecmdmenu command.
+When using a windowport that supports mouse and clicking on yourself or
+next to you, show a menu of possible actions for the location.
+Same as herecmdmenu and therecmdmenu commands.
.lp hilite_pet
Visually distinguish pets from similar animals (default off).
The behavior of this option depends on the type of windowing you use.
\item[\tb{\#help}]
Show the help menu. Default key is '{\tt ?}', and '{\tt h}' if {\it number\verb+_+pad\/} is on.
%.lp
+\item[\tb{\#herecmdmenu}]
+Show a menu of possible actions in your current location.
+%.lp
\item[\tb{\#history}]
Show long version and game history. Default key is '{\tt V}'.
%.lp
Show bare map without displaying monsters, objects, or traps.
Autocompletes.
%.lp
+\item[\tb{\#therecmdmenu}]
+Show a menu of possible actions in a location next to you.
+%.lp
\item[\tb{\#throw}]
Throw something. Default key is '{\tt t}'.
%.lp
might miss some interesting and/or important information. Persistent.
%.lp
\item[\ib{herecmd\verb+_+menu}]
-When using a windowport that supports mouse and clicking on yourself, show
-a menu of possible actions for this location. Same as herecmdmenu command.
+When using a windowport that supports mouse and clicking on yourself or
+next to you, show a menu of possible actions for the location.
+Same as herecmdmenu and therecmdmenu commands.
%.lp
\item[\ib{hilite\verb+_+pet}]
Visually distinguish pets from similar animals (default off).