// We need to know how many lanes are active within the wavefront, and we do
// this by doing a ballot of active lanes.
- CallInst *const Ballot =
- B.CreateIntrinsic(Intrinsic::amdgcn_icmp,
- {B.getInt64Ty(), B.getInt32Ty()},
- {B.getInt32(1), B.getInt32(0), B.getInt32(33)});
+ CallInst *const Ballot = B.CreateIntrinsic(
+ Intrinsic::amdgcn_icmp, {B.getInt64Ty(), B.getInt32Ty()},
+ {B.getInt32(1), B.getInt32(0), B.getInt32(CmpInst::ICMP_NE)});
// We need to know how many lanes are active within the wavefront that are
// below us. If we counted each lane linearly starting from 0, a lane is