int gdImageEdgeDetectQuick(gdImagePtr src)
{
- float filter[3][3] = {{1.0,1.0,1.0},
- {0.0,0.0,0.0},
- {-1.0,-1.0,-1.0}};
+ float filter[3][3] = {{-1.0,0.0,-1.0},
+ {0.0,4.0,0.0},
+ {-1.0,0.0,-1.0}};
return gdImageConvolution(src, filter, 1, 127);
}
int gdImageEmboss(gdImagePtr im)
{
- float filter[3][3] = {{-1.0,0.0,-1.0},
- {0.0,4.0,0.0},
- {-1.0,0.0,-1.0}};
+ float filter[3][3] = {{1.0,1.0,1.0},
+ {0.0,0.0,0.0},
+ {-1.0,-1.0,-1.0}};
return gdImageConvolution(im, filter, 1, 127);
}