/* called when a nameserver has been deemed to have failed. For example, too */
/* many packets have timed out etc */
static void
-nameserver_failed(struct nameserver *const ns, const char *msg) {
+nameserver_failed(struct nameserver *const ns, const char *msg, int err) {
struct request *req, *started_at;
struct evdns_base *base = ns->base;
int i;
ns->state = 0;
ns->failed_times = 1;
- disconnect_and_free_connection(ns->connection);
- ns->connection = NULL;
+ if (ns->connection) {
+ disconnect_and_free_connection(ns->connection);
+ ns->connection = NULL;
+ } else if (err == ENOTCONN) {
+ /* XXX: If recvfrom results in ENOTCONN, the socket remains readable
+ * which triggers another recvfrom. The observed behavior is 100% CPU use.
+ * This occurs on iOS (kqueue) after the process has been backgrounded
+ * for a long time (~300 seconds) and then resumed.
+ * All sockets, TCP and UDP, seem to get ENOTCONN and must be closed.
+ * https://github.com/libevent/libevent/issues/265 */
+ const struct sockaddr *address = (const struct sockaddr *)&ns->address;
+ evutil_closesocket(ns->socket);
+ ns->socket = evutil_socket_(address->sa_family,
+ SOCK_DGRAM | EVUTIL_SOCK_NONBLOCK | EVUTIL_SOCK_CLOEXEC, 0);
+
+ if (base->global_outgoing_addrlen &&
+ !evutil_sockaddr_is_loopback_(address)) {
+ if (bind(ns->socket,
+ (struct sockaddr *)&base->global_outgoing_address,
+ base->global_outgoing_addrlen) < 0) {
+ log(EVDNS_LOG_WARN, "Couldn't bind to outgoing address");
+ }
+ }
+ event_del(&ns->event);
+ event_assign(&ns->event, ns->base->event_base, ns->socket,
+ EV_READ | (ns->write_waiting ? EV_WRITE : 0) | EV_PERSIST,
+ nameserver_ready_callback, ns);
+ if (!base->disable_when_inactive && event_add(&ns->event, NULL) < 0) {
+ log(EVDNS_LOG_WARN, "Couldn't add %s event",
+ ns->write_waiting ? "rw": "read");
+ }
+ }
if (evtimer_add(&ns->timeout_event,
&base->global_nameserver_probe_initial_timeout) < 0) {
log(EVDNS_LOG_WARN,
char msg[64];
evutil_snprintf(msg, sizeof(msg), "Bad response %d (%s)",
error, evdns_err_to_string(error));
- nameserver_failed(req->ns, msg);
+ nameserver_failed(req->ns, msg, 0);
if (!request_reissue(req)) return;
}
break;
ASSERT_LOCKED(ns->base);
if (!packet) {
- nameserver_failed(ns, "not enough memory");
+ nameserver_failed(ns, "not enough memory", 0);
return;
}
if (EVUTIL_ERR_RW_RETRIABLE(err))
goto done;
nameserver_failed(ns,
- evutil_socket_error_to_string(err));
+ evutil_socket_error_to_string(err), err);
goto done;
}
if (evutil_sockaddr_cmp((struct sockaddr*)&ss,
reply_schedule_callback(req, 0, DNS_ERR_TIMEOUT, NULL);
request_finished(req, &REQ_HEAD(req->base, req->trans_id), 1);
- nameserver_failed(ns, "request timed out.");
+ nameserver_failed(ns, "request timed out.", 0);
} else {
/* if request is using tcp connection, so tear connection */
if (req->handle->tcp_flags & DNS_QUERY_USEVC) {
req->ns->timedout++;
if (req->ns->timedout > req->base->global_max_nameserver_timeout) {
req->ns->timedout = 0;
- nameserver_failed(req->ns, "request timed out.");
+ nameserver_failed(req->ns, "request timed out.", 0);
}
}
}
int err = evutil_socket_geterror(server->socket);
if (EVUTIL_ERR_RW_RETRIABLE(err))
return 1;
- nameserver_failed(req->ns, evutil_socket_error_to_string(err));
+ nameserver_failed(req->ns, evutil_socket_error_to_string(err), err);
return 2;
} else if (r != (int)req->request_len) {
return 1; /* short write */