target triple = "x86_64-unknown-linux-gnu"
@g1 = global i32 0, align 4
+@g2 = internal global i32 0, align 4
+@g3 = unnamed_addr global i32 0, align 4
+@g4 = hidden global i32 0, align 4
+@g5 = protected global i32 0, align 4
+@g6 = thread_local unnamed_addr global i32 0, align 4
; Make sure we can simplify away a pointer comparison between
; dynamically-allocated memory and a local stack allocation.
%mStackData = alloca [10 x i32], align 16
%1 = bitcast [10 x i32]* %mStackData to i8*
%2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
- %3 = select i1 %b1, i32* %2, i32* @g1
+ %3 = select i1 %b1, i32* %2, i32* @g2
%4 = tail call noalias i8* @_Znam(i64 48) #4
%5 = tail call noalias i8* @_Znam(i64 48) #4
%.v = select i1 %b2, i8* %4, i8* %5
ret void
}
+define void @_Z2p4bb(i1 zeroext %b1, i1 zeroext %b2) #0 {
+ %mStackData = alloca [10 x i32], align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %3 = select i1 %b1, i32* %2, i32* @g3
+ %4 = tail call noalias i8* @_Znam(i64 48) #4
+ %5 = tail call noalias i8* @_Znam(i64 48) #4
+ %.v = select i1 %b2, i8* %4, i8* %5
+ %6 = bitcast i8* %.v to i32*
+ %7 = icmp eq i32* %6, %3
+ br i1 %7, label %9, label %8
+
+; CHECK-LABEL: @_Z2p4bb
+; CHECK-NOT: icmp
+; CHECK: ret void
+
+; <label>:8 ; preds = %0
+ call void @_ZdaPv(i8* %4) #5
+ call void @_ZdaPv(i8* %5) #5
+ br label %9
+
+; <label>:9 ; preds = %0, %8
+ ret void
+}
+
+define void @_Z2p5bb(i1 zeroext %b1, i1 zeroext %b2) #0 {
+ %mStackData = alloca [10 x i32], align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %3 = select i1 %b1, i32* %2, i32* @g4
+ %4 = tail call noalias i8* @_Znam(i64 48) #4
+ %5 = tail call noalias i8* @_Znam(i64 48) #4
+ %.v = select i1 %b2, i8* %4, i8* %5
+ %6 = bitcast i8* %.v to i32*
+ %7 = icmp eq i32* %6, %3
+ br i1 %7, label %9, label %8
+
+; CHECK-LABEL: @_Z2p5bb
+; CHECK-NOT: icmp
+; CHECK: ret void
+
+; <label>:8 ; preds = %0
+ call void @_ZdaPv(i8* %4) #5
+ call void @_ZdaPv(i8* %5) #5
+ br label %9
+
+; <label>:9 ; preds = %0, %8
+ ret void
+}
+
+define void @_Z2p6bb(i1 zeroext %b1, i1 zeroext %b2) #0 {
+ %mStackData = alloca [10 x i32], align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %3 = select i1 %b1, i32* %2, i32* @g5
+ %4 = tail call noalias i8* @_Znam(i64 48) #4
+ %5 = tail call noalias i8* @_Znam(i64 48) #4
+ %.v = select i1 %b2, i8* %4, i8* %5
+ %6 = bitcast i8* %.v to i32*
+ %7 = icmp eq i32* %6, %3
+ br i1 %7, label %9, label %8
+
+; CHECK-LABEL: @_Z2p6bb
+; CHECK-NOT: icmp
+; CHECK: ret void
+
+; <label>:8 ; preds = %0
+ call void @_ZdaPv(i8* %4) #5
+ call void @_ZdaPv(i8* %5) #5
+ br label %9
+
+; <label>:9 ; preds = %0, %8
+ ret void
+}
+
; Here's another case involving multiple underlying objects, but this time we
; must keep the comparison (it might involve a regular pointer-typed function
; argument).
ret void
}
+define void @_Z2p3bb(i1 zeroext %b1, i1 zeroext %b2) #0 {
+ %mStackData = alloca [10 x i32], align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %3 = select i1 %b1, i32* %2, i32* @g1
+ %4 = tail call noalias i8* @_Znam(i64 48) #4
+ %5 = tail call noalias i8* @_Znam(i64 48) #4
+ %.v = select i1 %b2, i8* %4, i8* %5
+ %6 = bitcast i8* %.v to i32*
+ %7 = icmp eq i32* %6, %3
+ br i1 %7, label %9, label %8
+
+; CHECK-LABEL: @_Z2p3bb
+; CHECK: icmp
+; CHECK: ret void
+
+; <label>:8 ; preds = %0
+ call void @_ZdaPv(i8* %4) #5
+ call void @_ZdaPv(i8* %5) #5
+ br label %9
+
+; <label>:9 ; preds = %0, %8
+ ret void
+}
+
+define void @_Z2p7bb(i1 zeroext %b1, i1 zeroext %b2) #0 {
+ %mStackData = alloca [10 x i32], align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %3 = select i1 %b1, i32* %2, i32* @g6
+ %4 = tail call noalias i8* @_Znam(i64 48) #4
+ %5 = tail call noalias i8* @_Znam(i64 48) #4
+ %.v = select i1 %b2, i8* %4, i8* %5
+ %6 = bitcast i8* %.v to i32*
+ %7 = icmp eq i32* %6, %3
+ br i1 %7, label %9, label %8
+
+; CHECK-LABEL: @_Z2p7bb
+; CHECK: icmp
+; CHECK: ret void
+
+; <label>:8 ; preds = %0
+ call void @_ZdaPv(i8* %4) #5
+ call void @_ZdaPv(i8* %5) #5
+ br label %9
+
+; <label>:9 ; preds = %0, %8
+ ret void
+}
+
+define void @_Z2p2v(i32 %c) #0 {
+ %mStackData = alloca [10 x i32], i32 %c, align 16
+ %1 = bitcast [10 x i32]* %mStackData to i8*
+ %2 = tail call noalias i8* @_Znam(i64 48) #4
+ %3 = bitcast i8* %2 to i32*
+ %4 = getelementptr inbounds [10 x i32]* %mStackData, i64 0, i64 0
+ %5 = icmp eq i32* %3, %4
+ br i1 %5, label %7, label %6
+
+; CHECK-LABEL: @_Z2p2v
+; CHECK: icmp
+; CHECK: ret void
+
+; <label>:6 ; preds = %0
+ call void @_ZdaPv(i8* %2) #5
+ br label %7
+
+; <label>:7 ; preds = %0, %6
+ ret void
+}
+
; Function Attrs: nobuiltin
declare noalias i8* @_Znam(i64) #2